This adds several minor changes to the gyro instruments.
* The HID Sensor Time display is now throttled to 10hz.
* Calibration for the gyro is now time based, not sample count based. Different polling rates will have drift calibrated over the same space of time.
* Pitch/Yaw/Roll readout: Yaw is prioritized, and then pitch, and then roll. This gives a more human-readable pitch/yaw/roll display, closely matching game engines.
* Pitch/Yaw/Roll text is colorized to match the axes in the 3D gizmo.
* Added set of axes to the 3D gizmo to show the "Left Hand Space" positive axis directions.
On newer systems, the trick isn't necessary, and if you do it, if the user is
moving the mouse when launching the app, it'll show a hidden Dock.
Fixes#10340.
Always update the border sizes on frame extent events, or they can incorrectly still be zero if followed by a PropertyNotify event when leaving fullscreen.
Fixes sending the correct restored window size when leaving fullscreen in fvwm.
The Xbox Adaptive Controller reports the pressed guide button state as 2
instead of 1. This is contrary to the spec, but it's needed for the guide
button to work.
This also adds a bit more documentation on observed-but-not-known GUIDs.
This is a special-case piece of functionality, generally these are expected
to go away during shutdown, but maybe someone is switching between audio
subsystems or something...
SDL2 would set a high bit in the mouse button flags to indicate when raw input had been read from, without this, if you hold down a mouse button and left raw input mode (leaving relative mode) the button would remain partially stuck, and would require two clicks to start producing mouse down events again.
SDL3's raw input code was refactored to not use the mouse button flags, but forgot to invalidate the flags, causing this bug to manifest.
- Check for specific availability instead of waiting for "device ready."
- Don't use snd_pcm_wait, just use a simple SDL_Delay (nothing to recover).
- Fixed SDL_max call that should have been SDL_min (now using SDL_clamp).
- ALSA_RecordDevice() now returns 0 if no availability, which kicks us back
to WaitDevice to try again, as an extra safety check.
Also made accelerometer threshold for drift calibration more lenient for very noisy accelerometers.
The testcontroller tool could eventually be used to come up with a better way to profile an IMU's "stationary" noise so that this threshold can be as tight as necessary for the sake of automatic drift calibration.
(thanks @HilariousCow!)