Commit Graph

  • 10819273bf tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +01:00
  • ffbd434a11 tests: port failing window test from pysdl2 to testautomation Anonymous Maarten 2025-03-16 22:40:27 +01:00
  • 2775e7a78f tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +01:00
  • 39eed1d233 tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +01:00
  • 366a5281b9 Fixed comment Sam Lantinga 2025-04-01 09:07:20 -07:00
  • 79a41ca7fc Implemented DEBUG_8BITDO_PROTOCOL Sam Lantinga 2025-04-01 09:06:30 -07:00
  • 5922e2cb78 Corrected comment with 8BitDo controller report sizes Sam Lantinga 2025-04-01 09:01:32 -07:00
  • 0d9ff082fe 8BitDo HIDAPI driver cleanup Sam Lantinga 2025-04-01 09:00:39 -07:00
  • e236a48e13 8BitDo 8BitDo 2025-04-01 10:50:48 +08:00
  • 0759f22a91 More clarification for high DPI support Sam Lantinga 2025-03-31 18:53:40 -07:00
  • 4de396734d More clarification for high DPI support Sam Lantinga 2025-03-31 18:53:40 -07:00
  • 02036ee643 Fixed texture colorspace when creating a texture from a surface Sam Lantinga 2025-03-31 18:49:58 -07:00
  • 36fc1c2c9c Fixed texture colorspace when creating a texture from a surface Sam Lantinga 2025-03-31 18:49:58 -07:00
  • 9109e05f3f fix vulkan vertex buffer indexing blukai 2025-04-01 01:55:16 +02:00
  • 512485869c fix vulkan vertex buffer indexing blukai 2025-04-01 01:55:16 +02:00
  • 2103451d00 Clarify high DPI support and best practices Sam Lantinga 2025-03-31 16:49:18 -07:00
  • 2e494fda30 Clarify high DPI support and best practices Sam Lantinga 2025-03-31 16:49:18 -07:00
  • b6db091d60 Fixed A/B/X/Y buttons on Nintendo 3DS Sam Lantinga 2025-03-31 15:36:03 -07:00
  • 44faac2921 Fixed A/B/X/Y buttons on Nintendo 3DS Sam Lantinga 2025-03-31 15:36:03 -07:00
  • 9827653c38 Updated to version 3.2.11 for development Sam Lantinga 2025-03-31 13:54:19 -07:00
  • 877399b2b2 Updated to version 3.2.10 for release release-3.2.10 Sam Lantinga 2025-03-31 13:12:19 -07:00
  • 64ad33884d Updated to version 2.32.5 for development Sam Lantinga 2025-03-31 12:58:50 -07:00
  • 38c2081ae3 Temporarily default SDL_HINT_JOYSTICK_HIDAPI_8BITDO off Sam Lantinga 2025-03-31 10:00:11 -07:00
  • bcacc37e3e Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 16:56:54 +00:00
  • e18c6bd2e7 8BitDo (#12661) 8BitDo 2025-04-01 00:56:01 +08:00
  • 2359383fc1 Updated to version 2.32.4 for release release-2.32.4 Sam Lantinga 2025-03-31 09:12:51 -07:00
  • 3f059376ac wayland: Commit the confinement region upon creation Frank Praznik 2025-03-30 14:33:32 -04:00
  • 30a6d01cc5 wayland: Defer creating cursor confinement regions until the surface is mapped Frank Praznik 2025-03-30 14:32:32 -04:00
  • 6b1d6bfbe7 wayland: Commit the confinement region upon creation Frank Praznik 2025-03-30 14:33:32 -04:00
  • 266ee41c86 wayland: Defer creating cursor confinement regions until the surface is mapped Frank Praznik 2025-03-30 14:32:32 -04:00
  • b6fb47aa70 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +00:00
  • 7ecae856e5 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +02:00
  • 5db7694f22 Add performance disclaimer in SDL_GetPowerInfo documentation Vittorio Romeo 2025-03-31 16:39:05 +02:00
  • cb1d79db39 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +00:00
  • 088ad66f70 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +02:00
  • 032d696021 Add performance disclaimer in SDL_GetPowerInfo documentation Vittorio Romeo 2025-03-31 16:39:05 +02:00
  • 366294e1c5 Fixed build Sam Lantinga 2025-03-30 21:35:14 -07:00
  • 0d04e9ea6a Fixed build Sam Lantinga 2025-03-30 21:35:14 -07:00
  • f0a8e09f7c Skip the Jack audio server test Sam Lantinga 2025-03-30 16:17:05 -07:00
  • 4d966ff546 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -07:00
  • 6b665066f0 Added SIMD blitters for 8888 -> 8888 format conversion Sam Lantinga 2025-03-06 00:50:28 -08:00
  • 7bb95bde49 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -07:00
  • 8eb57c5a42 diskaudio: Use SDL_GetAudioFormatName instead of recreating it from scratch. Ryan C. Gordon 2025-03-30 19:25:38 -04:00
  • f05bb7aae2 diskaudio: Log the raw PCM's format during "device" open. Ryan C. Gordon 2025-03-30 14:15:46 -04:00
  • 519011f271 x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -04:00
  • 210b317d8d x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -04:00
  • daa7a5ad7e Updated Visual Studio example projects Sam Lantinga 2025-03-29 09:01:33 -07:00
  • 5c224a3221 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +00:00
  • f7a89d19c6 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +00:00
  • 4b8c38e7ba Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -07:00
  • a23f97483f Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -07:00
  • 536a1a236f coreaudio: Added some NULL pointer checks. Ryan C. Gordon 2025-03-28 18:39:16 -04:00
  • 16f6c1058c gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -05:00
  • 712c76fdc1 gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -05:00
  • 418acf6295 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-28 20:52:14 +00:00
  • 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() Sam Lantinga 2024-07-20 09:34:34 -07:00
  • 7939309520 video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +01:00
  • eb918af3dc video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +01:00
  • 567dfd2ebc examples/renderer/19-affine-textures: add metadata for examples.libsdl.org. Ryan C. Gordon 2025-03-28 14:18:39 -04:00
  • 5ab1aef367 examples/renderer/19-affine-textures: blue background so you can see the cube. Ryan C. Gordon 2025-03-28 13:55:40 -04:00
  • 87e6d2250f examples, affine-textures: fix RISC-OS build. Ozkan Sezer 2025-03-28 20:56:50 +03:00
  • 254f348083 examples/renderer/19-affine-textures: Flip coords so SDL logo is right-side up. Ryan C. Gordon 2025-03-28 13:52:58 -04:00
  • 3915451058 examples/renderer/19-affine-textures: Whole source file was indented one space. Ryan C. Gordon 2025-03-28 13:15:04 -04:00
  • 2ebcee2033 examples: added examples/renderer/19-affine-textures to CMakeLists.txt. Ryan C. Gordon 2025-03-28 13:11:55 -04:00
  • 2207f6bc9a examples/renderer/affine-textures: Fixed compiler warnings. Ryan C. Gordon 2025-03-28 13:11:35 -04:00
  • 83eea00d66 Create affine-textures.c expikr 2025-03-28 18:39:10 +08:00
  • 401aaf3d2f video: Revert unnecessary member assignment Frank Praznik 2025-03-28 10:21:24 -04:00
  • eed94cb034 Updated link to PSP Hello World Sam Lantinga 2025-03-27 12:19:17 -07:00
  • 2e4c12cd2c Sync SDL2 wiki -> header SDL Wiki Bot 2025-03-27 19:20:39 +00:00
  • cec6073085 Updated link to PSP Hello World Sam Lantinga 2025-03-27 12:19:17 -07:00
  • be2f7f2060 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-27 18:30:52 +00:00
  • 0f27c3aabd Added SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING Sam Lantinga 2025-03-27 08:17:49 -07:00
  • 289f5cfdbb touch: Don't call ResetTouch() if SDL_GetTouch() can't find a virtual device. Ryan C. Gordon 2025-03-27 12:01:02 -04:00
  • b00b08f832 touch: Keep state correct when removing virtual touch devices during quit. Ryan C. Gordon 2025-03-27 11:58:11 -04:00
  • a9f121f3f7 cocoa: Clear pending state on fullscreen switch failures Frank Praznik 2025-03-26 18:46:37 -04:00
  • 361218ce15 cocoa: Re-add sync timeout Frank Praznik 2025-03-26 18:01:42 -04:00
  • 09fff161e9 cocoa: Clear pending state on fullscreen switch failures Frank Praznik 2025-03-26 18:46:37 -04:00
  • 05d23cae73 cocoa: Re-add sync timeout Frank Praznik 2025-03-26 18:01:42 -04:00
  • 04dcfada00 audio: Allow PipeWire and PulseAudio streams to migrate to other sinks. Ryan C. Gordon 2025-03-27 10:58:35 -04:00
  • d73ad0ef18 Don't send relative motion while in a modal loop Sam Lantinga 2025-03-27 08:09:55 -07:00
  • 2e61b41652 Don't send relative motion while in a modal loop Sam Lantinga 2025-03-27 08:09:55 -07:00
  • 4c035a1fd8 audio: Allow PipeWire and PulseAudio streams to migrate to other sinks. Ryan C. Gordon 2025-03-27 10:58:35 -04:00
  • a1b888f622 alsa: Don't start the hardware until the device thread is ready to do work. Ryan C. Gordon 2025-03-24 19:35:19 -04:00
  • d6267afcb9 audio: Feed output devices immediately, instead of waiting upfront. Ryan C. Gordon 2025-03-24 19:32:52 -04:00
  • b8325be9cf pulseaudio: Fixed typo in commented-out debug logging. Ryan C. Gordon 2025-03-24 19:32:30 -04:00
  • f3d4e6fe50 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-26 17:13:19 +00:00
  • 8e6eaf12a4 wayland: Expose wl_output objects on video displays Frank Praznik 2025-03-26 12:08:28 -04:00
  • 1f917d5231 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-26 15:55:25 +00:00
  • 00f316737b Progress bar comment changes Petar Popovic 2025-03-26 13:36:58 +01:00
  • e77ef86f09 Added mappings for the NSO N64/SEGA/SNES controllers Sam Lantinga 2025-03-25 14:25:30 -07:00
  • 951ba597ed Fixed face buttons for the NSO SNES controller under the HIDAPI driver Sam Lantinga 2025-03-25 13:32:15 -07:00
  • e28974124a Added mappings for the NSO N64/SEGA/SNES controllers Sam Lantinga 2025-03-25 14:25:30 -07:00
  • b88200b797 Fixed face buttons for the NSO SNES controller under the HIDAPI driver Sam Lantinga 2025-03-25 13:32:15 -07:00
  • f355c7f217 Allow the progress API to be used on all platforms Sam Lantinga 2025-03-25 08:32:26 -07:00
  • ab5e178dab Fix spelling mistake in documentation Frank Praznik 2025-03-25 12:39:34 -04:00
  • b45ed98ae9 Fix spelling mistake in documentation Frank Praznik 2025-03-25 12:39:34 -04:00
  • 04dace6c75 x11: Send the _XWAYLAND_MAY_GRAB_KEYBOARD message when grabbing the keyboard Frank Praznik 2025-03-25 12:17:39 -04:00
  • 716e33f106 x11: Send the _XWAYLAND_MAY_GRAB_KEYBOARD message when grabbing the keyboard Frank Praznik 2025-03-25 12:17:39 -04:00
  • b2a95b2482 Default SDL_HINT_ACCELEROMETER_AS_JOYSTICK to 0 on Linux Sam Lantinga 2025-03-25 09:07:10 -07:00
  • 3e47181800 Default SDL_HINT_ACCELEROMETER_AS_JOYSTICK to 0 on Linux Sam Lantinga 2025-03-25 09:07:10 -07:00