Commit Graph

  • a5633ad0fb Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-25 15:04:30 +00:00
  • 6cc00a31b6 WindowProgressState API getters and fixes (#12629) Rémy Tassoux 2025-03-25 16:03:32 +01:00
  • 013918cd83 cocoa: Properly set the pending fullscreen spaces state when in a transition Frank Praznik 2025-03-24 23:23:32 -04:00
  • b520cde18f cocoa: Properly set the pending fullscreen spaces state when in a transition Frank Praznik 2025-03-24 23:23:32 -04:00
  • 996466e855 Check if GL_OES_EGL_image_external is supported before trying to use it Carl Åstholm 2025-03-25 01:16:20 +01:00
  • dd9b9d4513 Check if GL_OES_EGL_image_external is supported before trying to use it Carl Åstholm 2025-03-25 01:16:20 +01:00
  • 61e7878ac0 Document SDL_malloc alignment guarantees Carl Åstholm 2025-03-25 02:28:25 +01:00
  • 7ec13a2ead Document SDL_malloc alignment guarantees Carl Åstholm 2025-03-25 02:28:25 +01:00
  • ae17b04c0d alsa: Don't start the hardware until the device thread is ready to do work. Ryan C. Gordon 2025-03-24 19:35:19 -04:00
  • 41636959d2 audio: Feed output devices immediately, instead of waiting upfront. Ryan C. Gordon 2025-03-24 19:32:52 -04:00
  • 48d4104ecb pulseaudio: Fixed typo in commented-out debug logging. Ryan C. Gordon 2025-03-24 19:32:30 -04:00
  • c067cb4e7d wayland: Fix global mouse position retrieval Frank Praznik 2025-03-24 19:06:05 -04:00
  • 8cb303126f wayland: Fix global mouse position retrieval Frank Praznik 2025-03-24 19:06:05 -04:00
  • d6f137b2be Added a note to tag the wiki when doing feature releases Sam Lantinga 2025-03-24 11:45:20 -07:00
  • 7f927de1fc x11: remove 'args' and 'ret' from SDL_X11_SYM macro Anonymous Maarten 2025-03-23 21:58:20 +01:00
  • 38697dd812 Fixed mixed trigger and body rumble for Xbox controllers on Windows Sam Lantinga 2025-03-24 10:44:54 -07:00
  • b6ca03611f Fixed mixed trigger and body rumble for Xbox controllers on Windows Sam Lantinga 2025-03-24 10:44:54 -07:00
  • f03572335a keyboard: Don't check text input on a null window Cameron Gutman 2025-03-23 16:48:16 -05:00
  • c3a3a11db4 keyboard: Don't check text input on a null window Cameron Gutman 2025-03-23 16:48:16 -05:00
  • 035d9179a5 WIN_SetWindowProgressState(): Unsupported parameter error message Petar Popovic 2025-03-23 17:57:18 +01:00
  • c217663fba SDL_SetWindowProgressState(): Add parameter validation check for state Petar Popovic 2025-03-23 16:57:43 +01:00
  • 3fa1bd81fe Fixed previous commit renaming {add,remove}AudioDevice to native{Add,Remove}AudioDevice Sylvain 2025-03-23 17:14:21 +01:00
  • b8381b3a2e Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-23 15:58:18 +00:00
  • fa0a86409c Additions to progress bar comments Petar Popovic 2025-03-23 16:32:41 +01:00
  • 721476033c SDL_SetWindowProgressValue(): Move value clamp from WIN_SetWindowProgressValue() to SDL_SetWindowProgressValue() Petar Popovic 2025-03-23 16:45:27 +01:00
  • 69ad66b017 Fixed error messages in GetTaskbarList() Sam Lantinga 2025-03-23 07:58:03 -07:00
  • a3be7a137a WIN_SetWindowProgressValue(): Fix value clamp Petar Popovic 2025-03-23 00:48:43 +01:00
  • 0177838353 Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice Sylvain 2025-03-21 14:03:04 +01:00
  • 6e875397f5 Proguard: remove onNativePen Sylvain 2025-03-21 14:00:29 +01:00
  • d8837edfa2 wayland: Scale accelerated relative pointer coordinates with emulated resolutions Frank Praznik 2025-03-22 14:35:39 -04:00
  • 027df89ed3 wayland: Scale accelerated relative pointer coordinates with emulated resolutions Frank Praznik 2025-03-22 14:35:39 -04:00
  • e5f8043037 chore: rename integer mode field names expikr 2025-03-19 02:05:17 +08:00
  • f52f982b1e chore: rename integer mode field names expikr 2025-03-19 02:05:17 +08:00
  • 8407a16255 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-22 15:05:04 +00:00
  • 7a10fcdccc Add progress bar support for Windows (#12530) Rémy Tassoux 2025-03-22 16:04:10 +01:00
  • 134b57f6f5 Improve move/resize visual smoothness on Windows Sam Lantinga 2025-03-21 16:29:11 -07:00
  • 6b13d69105 Improve move/resize visual smoothness on Windows Sam Lantinga 2025-03-21 16:29:11 -07:00
  • 072e760197 audio: hold floating point exceptions when using neon Marcin Serwin 2025-03-21 17:01:01 +01:00
  • 4fcef9074b audio: hold floating point exceptions when using neon Marcin Serwin 2025-03-21 17:01:01 +01:00
  • d37a3e2a71 x11: Fix backwards _NET_WM_SYNC_REQUEST init check Frank Praznik 2025-03-21 15:32:54 -04:00
  • b493e29a81 x11: Fix backwards _NET_WM_SYNC_REQUEST init check Frank Praznik 2025-03-21 15:32:54 -04:00
  • ed8e7e85f0 SDL_ClaimWindowForGPUDevice() should fail for transparent windows Sam Lantinga 2025-03-21 11:58:42 -07:00
  • 2fbb583290 SDL_ClaimWindowForGPUDevice() should fail for transparent windows Sam Lantinga 2025-03-21 11:58:42 -07:00
  • bde49abdb7 GPU: Support swapchain buffer transparency in Vulkan Frank Praznik 2024-08-31 10:13:59 -04:00
  • eb9faad124 cocoa: Fix zoom check when leaving fullscreen Frank Praznik 2025-03-20 22:12:42 -04:00
  • 79081a178f cocoa: Fix zoom check when leaving fullscreen Frank Praznik 2025-03-20 22:12:42 -04:00
  • 3ed80843fe video: Fix boolean logic for getting the pending window position Frank Praznik 2025-03-21 13:40:03 -04:00
  • 03cdd297e0 video: Fix boolean logic for getting the pending window position Frank Praznik 2025-03-21 13:40:03 -04:00
  • fbdb637978 Fixed build when virtual joysticks are disabled Sam Lantinga 2025-03-21 07:34:57 -07:00
  • 4029521a63 Don't send text event while ctrl/alt is held on X11/Wayland hwsmm 2025-03-16 04:43:40 +09:00
  • f971a59746 Fixed DebugLogRenderCommands() output Sam Lantinga 2025-03-20 21:24:39 -07:00
  • 758eb256b9 Fixed DebugLogRenderCommands() output Sam Lantinga 2025-03-20 21:24:39 -07:00
  • 5836266bfb We need to rebind D3D12 resources after updating them Sam Lantinga 2025-03-20 20:07:33 -07:00
  • 4ceb02434b We need to rebind D3D12 resources after updating them Sam Lantinga 2025-03-20 20:07:33 -07:00
  • 3538abfb82 Revert "Don't update a texture twice in the same batch on D3D12" Sam Lantinga 2025-03-20 19:56:59 -07:00
  • 0681d08817 Don't update a texture twice in the same batch on D3D12 Sam Lantinga 2025-03-19 21:48:55 -07:00
  • ac5b2b6102 Don't send text event while ctrl/alt is held on X11/Wayland hwsmm 2025-03-16 04:43:40 +09:00
  • 8436ce98b4 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 20:01:51 +01:00
  • 365b7837c2 add private definitions to SDL_build_config.h.cmake Edu Garcia 2025-02-06 11:49:09 +00:00
  • ed893bde04 Updates SDL_SetEventFilter code snippet to SDL3 Max 2025-01-30 14:48:31 +01:00
  • 817260c73d Updates SDL_SetEventFilter code snippet to SDL3 Max 2025-01-30 14:48:31 +01:00
  • 3fd61b0535 Updated for SDL style Sam Lantinga 2025-03-20 16:42:40 -07:00
  • 2708e08f40 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • a8f0eb4c33 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • 581b614291 Emscripten: Support Custom Message Boxes (#12583) Temdog007 2025-03-20 16:33:06 -07:00
  • a934a36a18 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • 59857acd08 Always show the on-screen keyboard on Steam Deck Sam Lantinga 2025-03-20 16:08:15 -07:00
  • 8129b637f3 A Steam Controller might be generating keyboard input Sam Lantinga 2025-03-20 16:00:04 -07:00
  • 9e1675671d Show the on-screen keyboard if we don't have active keyboard input Sam Lantinga 2025-03-20 15:10:24 -07:00
  • d39d951f89 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-20 19:53:05 +00:00
  • 10ed6f49a9 asyncio: SDL_LoadFileAsync was not null-terminating the file data. Ryan C. Gordon 2025-03-20 15:43:45 -04:00
  • c2c848a752 SDL_audio.h: Fixed typos in docs. Ryan C. Gordon 2025-03-20 15:37:08 -04:00
  • 54f5b73333 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +01:00
  • 03a53ce0d1 Always show the on-screen keyboard on Steam Deck Sam Lantinga 2025-03-20 16:08:15 -07:00
  • 8caeaaacdd A Steam Controller might be generating keyboard input Sam Lantinga 2025-03-20 16:00:04 -07:00
  • cbb83be895 Show the on-screen keyboard if we don't have active keyboard input Sam Lantinga 2025-03-20 15:10:24 -07:00
  • 67b4c3a156 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-20 19:53:05 +00:00
  • 10072bb07d asyncio: SDL_LoadFileAsync was not null-terminating the file data. Ryan C. Gordon 2025-03-20 15:43:45 -04:00
  • 85435d5a14 SDL_audio.h: Fixed typos in docs. Ryan C. Gordon 2025-03-20 15:37:08 -04:00
  • 069eb012aa tests: port failing SDL subsystem test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 02:02:20 +01:00
  • 7d8a6f1603 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +01:00
  • 3ed61f203e Fixed applications that integrate Qt with SDL joystick support Sam Lantinga 2025-03-20 12:16:44 -07:00
  • de60a5f398 Revert "Make native functions be public otherwise it fails at run-time." Anonymous Maarten 2025-03-20 19:31:48 +01:00
  • 8b191c3ca6 Fixed typo in build.gradle Sam Lantinga 2025-03-20 11:22:03 -07:00
  • fe024b8fe3 Fixed typo in build.gradle Sam Lantinga 2025-03-20 11:22:03 -07:00
  • 06a412cd68 Fixed gradle deprecation warnings Sam Lantinga 2025-03-20 11:02:04 -07:00
  • b74609d5f3 Use the android-21 SDK as documented in README-android.md Sam Lantinga 2025-03-20 10:47:43 -07:00
  • 10fae8c34b Fixed Android build warnings Sam Lantinga 2025-03-20 11:02:33 -07:00
  • bf7b9b020e Fixed gradle deprecation warnings Sam Lantinga 2025-03-20 11:02:04 -07:00
  • ac28702504 Use the android-21 SDK as documented in README-android.md Sam Lantinga 2025-03-20 10:47:43 -07:00
  • d8756582f9 Don't create surfaces with invalid pixel formats Sam Lantinga 2025-03-19 20:35:54 -07:00
  • 476e7e54cb Don't create surfaces with invalid pixel formats Sam Lantinga 2025-03-19 20:35:54 -07:00
  • 6f456da63f GPU: Request sampleRateShading feature on Vulkan Eri the Switch 2025-03-19 04:12:43 +03:00
  • 4fd4d89b63 Make native functions be public otherwise it fails at run-time. (they are public such as the one in SDLActivity) Sylvain 2025-03-20 12:06:24 +01:00
  • 3f6efbf2df The posix4 library has been merged into the libc library Dragon-Baroque 2025-03-19 23:39:53 +01:00
  • d63b3376a4 The posix4 library has been merged into the libc library Dragon-Baroque 2025-03-19 23:39:53 +01:00
  • ff90984dc3 Fix illegal calls to DwmGetWindowAttribute() Sam Lantinga 2025-03-19 22:00:42 -07:00
  • f2ed5c7a1b Fix illegal calls to DwmGetWindowAttribute() Sam Lantinga 2025-03-19 22:00:42 -07:00
  • 81952f9f96 Windows allows windows to be resized to zero height. Sam Lantinga 2025-03-19 21:16:35 -07:00
  • 96bf12444c Windows allows windows to be resized to zero height. Sam Lantinga 2025-03-19 21:16:35 -07:00