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Once the lock is released, another thread can clean up the completed command buffer, return it to the pool and resubmit it with a different fence before we read d3d12CommandBuffer->inFlightFence, handing the caller a fence it doesn't own (or NULL).
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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