ocornut
336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
2025-07-11 17:41:52 +02:00
Pascal Thomet
18dca11dd0
Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android ( #8742 , #8733 )
...
We can divide platforms into two cases based on how they report screen geometry:
- Case 1: Platforms which report screen size in "physical pixels": Windows (for "Dpi aware" apps), Linux (with Wayland)
- Case 2: Platforms which report screen size in "density-independent pixels": macOS, iOS, Android, emscripten
As a consequence, there are two important things we need to know:
- FramebufferScale: The scaling factor FrameBufferSize / ScreenSize
- In case 1, the framebuffer size is equal to the screen size and DisplayFramebufferScale=1.
- In case 2, the framebuffer size is equal to the screen size multiplied by a factor, for example DisplayFramebufferScale=2.
- ContentScale The scaling factor for the content that we will display
- In case 1, the content scale will often need to be > 1 (e.g., 2), because we will need to display bigger elements so that they show with a correct physical size on the screen.
- In case 2, the content scale is equal to 1
This commit fixes ContentScale for platforms in case 2.
2025-07-08 15:53:42 +02:00
Moses Miller
032e1397d9
Backends: Vulkan: use separate barrier for buffer. ( #8772 )
2025-07-07 16:58:42 +02:00
Moses Miller
c2d9b07533
Backends: Vulkan: fixed texture synchronization. ( #8772 )
2025-07-07 16:58:41 +02:00
ocornut
57a93e1a19
Backends: Allegro5: fixed texture update broken on some platforms where ALLEGRO_LOCK_WRITEONLY needed all texels to be rewritten. ( #8770 )
2025-07-07 15:36:24 +02:00
ocornut
495d6f1e39
Undef 'Status' in main header file. ( #8751 , #8765 )
2025-07-07 14:56:50 +02:00
ocornut
d99ab9f903
Backends: SDL2: undef Status for X11. ( #8751 )
2025-06-28 17:15:18 +02:00
morrazzzz
fff47f1119
Backends: SDL3: avoid calling SDL_StartTextInput() again if already active. ( #8727 )
2025-06-27 16:35:59 +02:00
Thomas Quante
8e3aac5744
Backends: Vulkan: use nonCoherentAtomSize to align upload_size, fixing validation error on some setups. ( #8743 , #8744 )
2025-06-27 16:32:17 +02:00
Christian Fillion
22ad62c90c
Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. ( #8739 )
...
Yet another undocumented standard cursor.
Amend 8a35386
.
2025-06-27 13:35:03 +02:00
ocornut
dcf14505e2
Backends: SDLGPU: fixes call to SDL_MapGPUTransferBuffer(). Fixes artifacts on OSX/Metal. ( #8465 , #8703 )
2025-06-25 15:48:56 +02:00
Geert Bleyen
04a5b9c2cf
Backends: SDL3: fixed pulling SDL_PROP_WINDOW_COCOA_WINDOW_POINTER into viewport->PlatformHandleRaw. ( #8725 , #8726 )
...
SDL_VIDEO_DRIVER_COCOA does not exist on SDL3.
2025-06-24 18:14:39 +02:00
ocornut
afe20dc9b6
Backends: warning fix.
2025-06-20 15:23:52 +02:00
ocornut
e97e55adbc
Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends.
...
dx12: 'ImGui_ImplDX12_Data* bd' shadowed local in spite of being in lambda.
2025-06-20 15:18:00 +02:00
ocornut
9a50c09172
Bsckends: SDL2, GLFW: fixed ImGui_ImplXXXX_GetContentScaleXXX functions never using SDL 2.0.4 & GLFW 3.3 path in master.
...
Amend 9da3e6696a
, 8269924c
(was broken for master)
2025-06-20 14:38:33 +02:00
ocornut
8d6e66d38c
Backends: DX10, DX11, DX12, OpenGL3, Vulkan, WGPU: Assert when CreateDeviceObjects() calls return false.
2025-06-20 09:49:53 +02:00
ocornut
f7dabede8b
Backends: Allegro5: Fixed missing invisible mouse cursor, broken by ee8941e0d
.
2025-06-20 09:49:53 +02:00
PlayDay
725d185a31
Backends: DirectX12: fixed build on MinGW. ( #8702 , #4594 )
2025-06-19 20:10:39 +02:00
ocornut
f633a60581
Backends: GLFW: Added support for multiple Dear ImGui contexts. ( #8676 , #8239 , #8069 )
2025-06-18 16:46:37 +02:00
ocornut
d290e583c5
Backends: GLFW: fixed WndProc relying on current context. ( #8676 , #8239 , #8069 )
...
This makes the backend closer to support multi-context.
2025-06-18 16:39:57 +02:00
Shawn Hatori
6b3cbb10a2
Backends: Vulkan: correct minimum pool size assertion ( #8691 )
2025-06-16 11:59:26 +02:00
ocornut
7ac99a4366
Backends: OSX: ImGui_ImplOSX_HandleEvent() only process event for window containing our view. ( #8644 )
2025-06-12 15:44:18 +02:00
ocornut
571dae9664
Backends: WGPU: added ImGuiBackendFlags_RendererHasTextures support. ( #8465 )
2025-06-12 15:31:51 +02:00
ocornut
b178fd4286
Backends: WebGPU: moved sampler creation out of ImGui_ImplWGPU_CreateFontsTexture().
2025-06-12 14:55:46 +02:00
ocornut
df068ce11e
Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
2025-06-11 18:50:16 +02:00
ocornut
b98e92839c
Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13
from docking.
2025-06-11 16:24:04 +02:00
ocornut
8269924c33
Backends: GLFW: added ImGui_ImplGlfw_GetContentScaleForMonitor(), ImGui_ImplGlfw_GetContentScaleForWindow() helpers.
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
2025-06-11 16:13:49 +02:00
ocornut
9da3e6696a
Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers.
2025-06-11 16:12:41 +02:00
thedmd
26c017d5ea
Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support.
...
# Conflicts:
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
2025-06-11 15:41:05 +02:00
ocornut
ee8941e0de
Backends: Allegro5: added ImGuiBackendFlags_RendererHasTextures support.
2025-06-11 15:41:05 +02:00
ocornut
16fe666e36
Backends: SDLGPU3: added ImGuiBackendFlags_RendererHasTextures support.
...
# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
2025-06-11 15:38:14 +02:00
ocornut
e538883a20
Backends: SDL_Renderer3: added ImGuiBackendFlags_RendererHasTextures support.
2025-06-11 15:38:13 +02:00
ocornut
9fa65cd190
Backends: SDL_Renderer2: added ImGuiBackendFlags_RendererHasTextures support.
2025-06-11 15:37:50 +02:00
ocornut
abe294bfd0
Backends: Vulkan: added ImGuiBackendFlags_RendererHasTextures support.
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
2025-06-11 15:33:28 +02:00
ocornut
0430c55b84
Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support.
...
Removed ImGui_ImplOpenGL2_CreateFontsTexture() and ImGui_ImplOpenGL2_DestroyFontsTexture().
2025-06-11 15:30:45 +02:00
ocornut
dbb91a574f
Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support.
...
+ Removed ImGui_ImplOpenGL3_CreateFontsTexture() and ImGui_ImplOpenGL3_DestroyFontsTexture().
2025-06-11 15:29:14 +02:00
ocornut
eefe5d5aac
Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
2025-06-11 15:27:19 +02:00
ocornut
2d2b1bc1cc
Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support.
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
2025-06-11 15:27:16 +02:00
ocornut
75efba7ec7
Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support
...
# Conflicts:
# backends/imgui_impl_dx9.cpp
2025-06-11 15:27:11 +02:00
ocornut
372fd27e71
Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support.
...
# Conflicts:
# backends/imgui_impl_dx11.cpp
2025-06-11 15:26:00 +02:00
Dylam De La Torre
201899b611
Backends: OpenGL3: Fixed using non-existing features on GLES 3.20 which would push a GL error. ( #8664 )
...
* GL_PRIMITIVE_RESTART is not a valid enum for glEnable&co on GLES 3.20
* GL_CONTEXT_PROFILE_MASK is not a valid enum for glGetIntegerv on GLES 3.20
2025-06-04 23:48:56 +02:00
ocornut
9361c35176
Backends: SDL2, SDL3: maximum room for sanitizer to not be zealous.
2025-05-15 15:36:42 +02:00
ocornut
b5a73033ab
Examples: Apple: Amend build scripts and gitignore, fix misc OSX warnings. ( #8637 )
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# Conflicts:
# backends/imgui_impl_metal.mm
2025-05-14 18:23:31 +02:00
ocornut
08689c51a9
Backends: GLFW, SDL2, SDL3: include GLFW/SDL version number in io.BackendPlatformName.
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# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2025-05-13 15:50:51 +02:00
ocornut
4a6ba95392
Backends: SDL3: Comments ( #6146 )
2025-05-12 19:19:30 +02:00
tamas-rabel
b9ac32a0d5
Backends: DirectX12: Make sure texture sampling in the dx12 backend is not limited to the highest mip. ( #8631 )
2025-05-12 00:04:44 +02:00
WSSDude
ba513ba804
Backends: DX10, DX11, DX12: honor FramebufferScale. ( #8412 )
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# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
2025-05-07 19:19:30 +02:00
ocornut
bf68040dc5
Backends: Vulkan: fixed build with VK_NO_PROTOTYPES.
...
Amend bbc89b6
(#8600 )
2025-05-07 15:42:23 +02:00
ChrisTom-94
bbc89b6391
Backends: Vulkan: fixed validation errors during window detach in multi-viewport mode. ( #8600 , #8176 )
2025-05-07 15:23:03 +02:00
ChrisTom-94
d1dc2a3298
Backends: Vulkan: Load dynamic rendering functions using vkGetDeviceProcAddr() + try both non-KHR and KHR versions. ( #8600 , #8326 , #8365 )
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
2025-05-07 11:50:32 +02:00