ocornut
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e728b96600
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Fixed Bullet() fixed tesselation amount which looked out of place in very large sizes.
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2025-08-20 20:22:31 +02:00 |
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ocornut
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fe03035112
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Docs: advertise ProggyVector font as an alternative.
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2025-08-20 20:02:49 +02:00 |
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ocornut
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515c0b526f
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Backends: SDL_GPU: typo + changelog. (#8892)
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2025-08-20 18:53:25 +02:00 |
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ocornut
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42656b3aa1
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Scrollbar, Style: added style.ScrollbarPadding, ImGuiStyleVar_ScrollbarPadding. (#8895)
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2025-08-20 18:27:35 +02:00 |
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ocornut
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89b7fc906a
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DrawList: fixed CloneOutput() taking a copy of the ImDrawListSharedData pointer. Missing Changelog. (#8894, #1860)
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2025-08-20 17:57:06 +02:00 |
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scribam
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361e370fe0
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Examples: Android+OpenGL3: update Gradle project (#8888, #8878)
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2025-08-19 15:16:15 +02:00 |
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ocornut
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86ec5c8342
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Version 1.92.3 WIP
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2025-08-19 15:15:49 +02:00 |
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ocornut
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45acd5e0e8
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Version 1.92.2b
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2025-08-13 17:31:01 +02:00 |
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ocornut
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774ddb58bd
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Fixed IsItemHovered() failing on disabled items and items that have no identifier. Made holding on disabled items not leak IsItemDisabled() between disabled items when window has _NoMove. (#8877, #8883)
See amends to "widgets_status_common", "widgets_disabled_2" tests.
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2025-08-13 17:08:04 +02:00 |
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omar
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43e3ac0dc6
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Docs: fixed unneeded usage of Build(). (#8883)
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2025-08-13 15:17:53 +02:00 |
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ocornut
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02f654cbce
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Backends: Allegro5: fixed missing support for ImGuiKey_PrintScreen under Windows.
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2025-08-12 20:02:08 +02:00 |
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ocornut
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e1baadba84
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Backends: Allegro5: Fixed texture format setup. (#8770, #8465)
Amend/fix ee8941e.
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2025-08-12 15:02:58 +02:00 |
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ocornut
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e1a93805db
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Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay().
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2025-08-12 11:33:10 +02:00 |
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ocornut
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af920e1e6f
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Version 1.92.3 WIP
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2025-08-12 11:30:41 +02:00 |
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ocornut
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2b24f5fa71
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Version 1.92.2
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2025-08-11 16:47:06 +02:00 |
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ocornut
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e10300ed3c
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Docs: Special thanks.
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2025-08-11 16:26:10 +02:00 |
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ocornut
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5a6fa33b88
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Fixed an inconsistency between IsItemHovered() and internal hovering check, where IsItemHovered() would return true if mouse was first clicked on the background of a non-moveable window. (#8877)
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2025-08-11 15:41:38 +02:00 |
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ocornut
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47c41483bd
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Tables, Nav: fixed navigation within scrolling tables when item boundaries goes beyond columns limits. (#8816, #2221)
Amend 00d3f9295e.
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2025-08-11 10:49:20 +02:00 |
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Ian
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ea075ed973
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ImVector: skip memcpy in operator= if Data isn't initialized to play nice with -fsanitize=undefined. (#8874)
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2025-08-11 09:53:01 +02:00 |
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ocornut
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9ee3d731b5
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Backends: SDL_GPU3: changed ImTextureID type from SDL_GPUTextureSamplerBinding* to SDL_GPUTexture*. Added ImGui_ImplSDLGPU3_RenderState. (#8866, #8163, #7998, #7988)
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2025-08-08 15:51:16 +02:00 |
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ocornut
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1bf41a0762
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Fonts, Tables: fixed PushFont() having no effect when called after submitting a hidden column. (#8865)
Amend 0e769c5
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2025-08-07 16:16:12 +02:00 |
|
Elliot Prior
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ff2dfc8422
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Fonts: fixed a crash when modifying different texture format with a legacy backend. (#8824)
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2025-08-04 18:39:30 +09:00 |
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ocornut
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7e701c18c8
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Fonts: fixed an issue when a font using MergeMode has a reference size specified but the target font doesn't.
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2025-08-04 18:21:38 +09:00 |
|
Michael Böhme
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90025a62c7
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Backends: Vulkan: Avoid calling vkCmdBindDescriptorSets() when texture has not changed. (#8666)
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2025-08-04 18:10:00 +09:00 |
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o:tone
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70cfc02811
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Examples: SDL3+SDL_GPU: use SDL_WaitAndAcquireGPUSwapchainTexture() instead of SDL_AcquireGPUSwapchainTexture(). (#8830)
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2025-08-04 15:28:38 +09:00 |
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ocornut
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c14d83d4e0
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Tabs: made scrolling buttons never keyboard/gamepad navigation candidates.
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2025-08-04 15:12:23 +09:00 |
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ocornut
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7d5fef8642
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Nav: fixed a bug where GamepadMenu couldn't toggle between main and menu layer while navigating a Modal window. (#8834)
Amend 901d432cb but for Gamepad.
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2025-08-04 15:06:14 +09:00 |
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Christian Fillion
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22fe9fce4c
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Textures: fixed assertion in DebugNodeTexture() when ImTextureID_Invalid is non-zero. (#8860, #8745)
ImFontAtlas's constructor resets ImTextureRef::_TexID to 0 instead of ImTextureID_Invalid.
Amend bc051dc
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2025-08-04 14:10:20 +09:00 |
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ocornut
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320c94bfaa
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Tabs: when scrolling is enabled, track selected tabs when resizing down parent container. (#3421, #8800)
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2025-07-31 23:42:30 +09:00 |
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ocornut
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3ef6c8410a
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Tabs: added new fitting policy ImGuiTabBarFlags_FittingPolicyMixed, new default. (#3421, #8800)
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2025-07-31 23:42:25 +09:00 |
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ocornut
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78d11cd781
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Tabs: (Breaking) renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. (#261, #351)
Amend 54a60aaa40
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2025-07-31 22:58:01 +09:00 |
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ocornut
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7278cda039
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Tabs: added TabMinWidthBase, ImGuiStyleVar_TabMinWidthBase.
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2025-07-31 22:57:11 +09:00 |
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ocornut
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046a8eae0f
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Tabs: fixed tab bar underline not drawing below scroll buttons. (#6820, #4859, #5022, #5239)
Fix ef8ff1b5d8 which accidentally meant we are using BarRect after it may have been modified by TabBarScrollingButtons().
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2025-07-31 22:04:01 +09:00 |
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ocornut
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a0cdac48e0
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Tables: fixed TableGetHoveredRow() (#7350, #6588, #6250) + TableGetRowIndex() which never correctly worked when using a clipper.
Amend e09454aec. Can't understand the comment nor why code was commented. Code looks alright. Compared TableEndRow() between 1.80 and current as well.
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2025-07-31 13:21:26 +09:00 |
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ocornut
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c6c0c3be08
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Docs: amend 1.92.0 logs on the fact that font->CalcTextSizeA() used to be thread-safe.
|
2025-07-27 20:15:21 +09:00 |
|
Miolith
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853a46e021
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Backends: Vulkan: fixed texture update corruption introduced in 1.92.0. (#8801, #8755, #8840, #8465)
Fix abe294bfd0
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2025-07-27 19:33:30 +09:00 |
|
ocornut
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19d1ad04f4
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Fonts: stop using stb_truetype.h implementation functions. Fix using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION. (#8794)
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2025-07-23 16:42:00 +09:00 |
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ocornut
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b884533957
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Document/workaround an issue using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION since 1.92.0. (#8794)
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2025-07-23 16:30:30 +09:00 |
|
ocornut
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174f37bdaf
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Fixed building with IMGUI_DISABLE_DEBUG_TOOLS only. (#8796)
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2025-07-23 16:17:35 +09:00 |
|
ocornut
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4f00774006
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Examples: SDL3+Metal: Amend example. (#8827, #8825)
Amend 8403c49
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2025-07-23 16:11:47 +09:00 |
|
scribam
|
7babc24ad4
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CI: Add SDL3 builds to MacOS and Windows. (#8819, #8778)
|
2025-07-22 16:52:20 +09:00 |
|
scribam
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c96e9c8273
|
CI: Update Windows CI to use a more recent SDL2. (#8819, #8778)
|
2025-07-22 16:51:20 +09:00 |
|
Tim-Rex
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4a51295c9e
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Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown(). (#8792)
Include update of imgui_impl_opengl3_loader.h as submitted to gl3w_stripped repository, which adds imgl3wShutdown().
|
2025-07-22 16:46:35 +09:00 |
|
gomkyung2
|
9c392896b7
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Misc: removed more redundant inline static linkage from imgui_internal.h. (#8813, #8682, #8358)
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2025-07-22 16:31:10 +09:00 |
|
ocornut
|
ea613e181c
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Windows: fixed an issue where resizable child windows would emit border logic when hidden/non-visible. (#8815)
This makes more sense in docking branch but may be merged in master right away.
|
2025-07-22 16:22:53 +09:00 |
|
Rhys Pounder
|
3401dbde92
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Docs: Fixed typo. (#8817)
|
2025-07-21 15:42:16 +09:00 |
|
ocornut
|
8744d10235
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Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating textures. (#8802)
|
2025-07-15 14:30:50 +02:00 |
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ocornut
|
336d9212fc
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Backends: using range-for to iterate draw_data->CmdLists[].
|
2025-07-11 17:41:52 +02:00 |
|
ocornut
|
79d88e2d0b
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Error Handling, Tables: TableGetSortSpecs() silently return NULL when no table (matching most other table getters). TableSetBgColor() uses IM_ASSERT_USER_ERROR.
|
2025-07-11 16:57:43 +02:00 |
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ocornut
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a0d3e405a3
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Textures: ImTextureData::Create() sets status. RegisterUserTexture() increases RefCount. Added comments about ImTextureData::GetTexRef(). (#8789)
|
2025-07-11 16:49:28 +02:00 |
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