Ray
e039a221a3
Review formating
2023-12-23 14:07:45 +01:00
Antonis Geralis
7ca95512d8
Review UnloadAutomationEventList ( #3658 )
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* Review UnloadAutomationEventList
* Update raylib.h
* Update rcore.c
* Update core_automation_events.c
* Fix mistake
2023-12-23 12:14:39 +01:00
Ray
efe3510a9a
REVIEWED: SDL text input to Unicode codepoints #3650
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REVIEWED: GLFW naming conventions to reflect codepoints reading
2023-12-23 12:04:19 +01:00
Ray
1792bce292
REVIEWED: LoadTextureCubemap(), added mipmaps #3665
2023-12-23 11:26:23 +01:00
Ray
68b6c79c3f
Update rlgl.h
2023-12-20 01:03:52 +01:00
Ray
2fe68a8a12
REVIEWED PR deferred render
2023-12-20 00:51:51 +01:00
Jett
e71153258b
fix for deferred rendering example. ( #3655 )
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* fix for deferred rendering example.
* missed defines to build.
2023-12-20 00:27:59 +01:00
Cinghy Creations
57a5ebe6c6
Don't use a separate thread when polling for gamepad events on DRM platforms ( #3641 )
2023-12-19 10:47:04 +01:00
kolunmi
8b5943d930
[rmodels] Set cgltf callbacks to use LoadFileData() and UnloadFileData() ( #3652 )
2023-12-19 10:38:57 +01:00
ubkp
9fcfc8d64b
[rcore] Fix ShowCursor(), HideCursor() and review SetMouseCursor() for PLATFORM_WEB ( #3647 )
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* Fix ShowCursor(), HideCursor() and review SetMouseCursor() for PLATFORM_WEB
* Add static to cursorLUT[]
* Re-review SetMouseCursor()
2023-12-17 13:46:21 +01:00
ubkp
2487174b48
Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB ( #3644 )
2023-12-16 18:25:55 +01:00
ubkp
0df78d4eeb
Fix fullscreen known issue 1 for PLATFORM_WEB ( #3642 )
2023-12-16 18:22:02 +01:00
Ray
f3adde8bbd
REVIEWED: DrawSplineLinear() to SUPPORT_SPLINE_MITERS
2023-12-15 18:40:19 +01:00
Toctave
0fc1765ff3
Implement miters in DrawSplineLinear ( #3585 )
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* Implement miters in DrawSplineLinear
* Follow raylib style
2023-12-15 18:34:34 +01:00
Dongkun Lee
9de79861ea
BM Font Extender ( #3536 )
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* loadbmfont
* bmfontextender
* bm font
* Modify LoadBM Font
* Delete loadbmfontex.diff
* REVIEWED: `LoadBMFont()` PR
* Update rtext.c
* Update rtext.c
---------
Co-authored-by: Dongkun Lee <hope81dklee@outlook.com >
Co-authored-by: Ray <raysan5@gmail.com >
2023-12-15 18:32:01 +01:00
ubkp
e001f7e75e
Add ToggleFullscreen() and required changes for PLATFORM_WEB ( #3634 )
2023-12-15 17:36:27 +01:00
ubkp
489f0b93f9
[rcore] Add GetWindowPosition() implementation for PLATFORM_WEB and fixes #3636 style/format ( #3637 )
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* Add GetWindowPosition() implementation for PLATFORM_WEB and fixes #3636 style/format
* Remove double space
2023-12-15 16:24:45 +01:00
ubkp
10c82595b0
Add GetMonitorWidth() and GetMonitorHeight() implementations for PLATFORM_WEB ( #3636 )
2023-12-14 20:55:33 +01:00
Ray
38626dcffd
REVIEWED: HighDPI support on Web platform #3372 -WIP-
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NOTE: The code is commented until the build system gets updated to latest emscripten.
2023-12-14 15:32:53 +01:00
Ray
d29b36310f
Merge branch 'master' of https://github.com/raysan5/raylib
2023-12-14 15:32:45 +01:00
Ray
88db11fda4
Update rtextures.c
2023-12-14 15:30:48 +01:00
Matthew Oros
cec2261e96
[rcore] Flip VR screens ( #3633 )
2023-12-13 21:24:24 +01:00
Matthew Oros
387506faab
[rcore] Remove unused vScreenCenter ( #3632 )
2023-12-13 21:22:44 +01:00
Romash
222f6f7877
Fix box blur symmetry & simplify code ( #3631 )
2023-12-13 21:21:08 +01:00
Benjamin Schmid Ties
6083d2b9f3
fixed coding style in function TextToFloat ( #3627 )
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* function to convert string to float
* fix code to match coding conventions
2023-12-13 21:20:13 +01:00
Ray
c5ebdb8ba7
REVIEWED: Issue in sequence generation #3612
2023-12-11 09:33:21 +01:00
Ray
6f3c87a999
Fix #3613
2023-12-11 09:21:30 +01:00
ubkp
a2e45239c3
[rcore] Complement SetWindowState() and ClearWindowState() for PLATFORM_WEB ( #3625 )
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* Complement SetWindowState() and ClearWindowState() for PLATFORM_WEB
* Add FLAG_WINDOW_RESIZABLE to SetWindowState() and ClearWindowState() for PLATFORM_WEB
2023-12-11 09:11:42 +01:00
ubkp
39457ace2f
[rcore] Add ToggleBorderlessWindowed() implementation for PLATFORM_WEB ( #3622 )
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* Add ToggleBorderlessWindowed() for PLATFORM_WEB
* Fix coding convention
2023-12-11 09:11:20 +01:00
ubkp
44eeda2475
Optimize gesture handling for PLATFORM_DRM ( #3616 )
2023-12-11 08:58:55 +01:00
ubkp
ed8a18ea64
[rcore] Fix real touch gestures for PLATFORM_DESKTOP_SDL ( #3614 )
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* Fix touch gestures for PLATFORM_DESKTOP_SDL
* Complement note and optimization
* Events optimization
* Optimize gesture handling
* Reverts previous commit and fixes GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends
* Reapply previous gesture handling optimization also fixing GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends
2023-12-11 08:57:51 +01:00
David Williams
032cc497ca
Updating CMake version to 5.0 so libraries are correctly versioned ( #3615 )
2023-12-09 19:33:12 +01:00
ubkp
a9ba51aa72
[rcore] Fix IsMouseButtonUp() for PLATFORM_WEB and PLATFORM_DRM ( #3611 )
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* Fix IsMouseButtonUp() for PLATFORM_WEB
* Fix IsMouseButtonUp() for PLATFORM_DRM
2023-12-07 19:53:27 +01:00
ubkp
ab9bddb3bd
[rcore] Fix IsMouseButtonUp() and add touch events for PLATFORM_DESKTOP_SDL ( #3610 )
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* Fix IsMouseButtonUp() and add touch events for PLATFORM_DESKTOP_SDL
* Fix coding convention
2023-12-07 19:53:02 +01:00
Kenneth M
8b33d1eeb9
Fix IsMouseButtonUp() ( #3609 )
2023-12-07 19:50:36 +01:00
lesleyrs
6b93180130
Fix for free camera mode ( #3603 )
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* fix free and fp cam
* revert
2023-12-07 19:49:49 +01:00
ubkp
d99617d084
[rcore] Fix IsKeyPressedRepeat() for PLATFORM_DESKTOP_SDL ( #3605 )
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* Fix IsKeyPressedRepeat() for PLATFORM_DESKTOP_SDL
* Fix missing space
2023-12-07 19:47:58 +01:00
ubkp
984e83c2d0
Fix GetKeyPressed and GetCharPressed for SDL ( #3604 )
2023-12-05 10:02:48 +01:00
Ray
731b210f51
REVIEWED: WARNING: LoadFontData() avoid fallback glyphs
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This is a redesign on font loading, missing glyphs are skipped instead of falling back to font `.notdef` special character (usually "tofu" character).
It is changed because not all fonts support a fallback glyph.
One improvement could be allowing users to define a custom fallback character, for example `?` glyph.
2023-12-04 17:32:55 +01:00
Ray
a016b4ded2
REVIEWED: LoadFontData(), load image only if glyph has been found in font
2023-12-03 20:17:16 +01:00
Ray
8a586249d7
Fix Wrong Makefile flag #3593
2023-12-03 20:16:19 +01:00
Ray
d0a783e362
Revert "Fix Windows Hardcoding ( #3600 )"
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This reverts commit 4ae2af0bcc .
2023-12-03 20:08:48 +01:00
Ray
5aa84a34ea
Revert "Fix warning while using external GLFW older than version 3.4.0 ( #3599 )"
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This reverts commit f1b0d15813 .
2023-12-03 20:06:34 +01:00
mr sihc
4ae2af0bcc
Fix Windows Hardcoding ( #3600 )
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Compiles on Linux & co. now
2023-12-03 19:55:16 +01:00
Marco Maia
f1b0d15813
Fix warning while using external GLFW older than version 3.4.0 ( #3599 )
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Co-authored-by: Marco Maia <marco.maia@iarasystems.com.br >
2023-12-03 19:53:52 +01:00
ubkp
0748dc2d1e
Remove a duplicated loop for PLATFORM_DRM ( #3590 )
2023-12-01 14:55:48 +01:00
Peter0x44
55e7d1aad1
Expose OpenGL take 2 ( #3588 )
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For some reason, there are actually two macros needed to control this.
Yes, I tried with only one, both are needed
2023-11-30 22:43:02 +01:00
Peter0x44
ef5069862d
Fix mistake in pr #3572 ( #3587 )
2023-11-30 20:07:50 +01:00
Ray
e9ddb15d9d
REVIEWED: rlgl function description and comments
2023-11-30 19:04:38 +01:00
Ray
6b136fac67
ADDED: ExportMeshAsCode()
2023-11-30 13:01:19 +01:00