Commit Graph

20889 Commits

Author SHA1 Message Date
Susko3
2ef005afe5 Fix WM_SYSKEYDOWN not being trapped by IME message handling
This would cause Alt + <something> not being trapped if handled by the system IME.
2025-11-19 13:39:46 -08:00
Sam Lantinga
d50cda3247 Added mappings for PlayStation VR2 Sense Controllers 2025-11-19 11:48:09 -08:00
Sam Lantinga
fa3467a94d Use the product category if the vendorName isn't available 2025-11-19 11:39:20 -08:00
Sam Lantinga
ef0ae4c903 Revert "fix: use productCategory instead of vendorName for joy name for apple driver"
This reverts commit 964bedfdd9.

The vendorName is more expressive and lets the user distinguish between different controllers of the same type, e.g. "PlayStation VR2 Sense Controller (R)" and "PlayStation VR2 Sense Controller (L)" vs "Spatial Controller"

If the product category is necessary, we can add a property to store that as additional information on the controller.
2025-11-19 11:35:38 -08:00
Sam Lantinga
6d60cc65cf Note that SDL_PLATFORM_IOS is defined for visionOS 2025-11-19 11:28:28 -08:00
Sam Lantinga
0c5655940c SDL_GetPlatform() returns "visionOS" on visionOS 2025-11-19 11:27:27 -08:00
Sam Lantinga
1209abf9dc Fixed macOS build 2025-11-19 10:47:31 -08:00
Sam Lantinga
a1ade13f1e Enable gamepad events on visionOS
Normally the gamepad is used for navigation on visionOS, but when the controller subsystem is enabled we want to receive gamepad input as gamepad events instead.
2025-11-19 10:37:33 -08:00
Sam Lantinga
1e5cbbc1d0 checkkeys: clarify that SDL_HINT_WINDOWS_RAW_KEYBOARD isn't needed 2025-11-19 08:54:43 -08:00
Frank Praznik
168f78b8b7 wayland: Free the cursors before stopping the event thread
An active cursor being destroyed may still have a frame callback referencing the thread queue, so clean it up before destroying the thread queue to ensure that no references to the queue remain when it is destroyed.
2025-11-18 20:36:38 -05:00
Sam Lantinga
cc768f3e88 Allow opening asset paths starting with "./"
Fixes https://github.com/libsdl-org/SDL/issues/13933
2025-11-18 15:29:04 -08:00
Sam Lantinga
908216bbae Set the requested window size on visionOS 2025-11-18 11:06:10 -08:00
Sam Lantinga
47360a9a46 The pixel density on Apple Vision Pro is 2.0 2025-11-18 11:05:55 -08:00
Frank Praznik
64bf432beb wayland: Silence a warning if the event thread exits abnormally
Clean up the termination callback if the flush returns with an unrecoverable error to avoid a "queue destroyed while proxies still attached" warning.
2025-11-18 12:50:23 -05:00
Anonymous Maarten
8f21fe4994 testmouse: avoid use-after-free
Bug was introduced in 17a891daa8
2025-11-18 08:35:56 +01:00
Sam Lantinga
44471b3ea4 Fixed build for iOS and tvOS 2025-11-17 16:55:31 -08:00
Sam Lantinga
4931c675ab Fixed warning C4127 (conditional expression is constant) in Visual Studio 2025-11-17 16:06:58 -08:00
Sam Lantinga
b144c79da2 Added support for resizing windows on visionOS 2025-11-17 16:03:23 -08:00
Anonymous Maarten
8920736df0 cmake: add testrwlock to CTest test suite 2025-11-17 20:00:02 +01:00
Anonymous Maarten
17a891daa8 test: plug leaks of testmouse and testrwlock 2025-11-17 20:00:02 +01:00
Anonymous Maarten
3ba9bdfc01 test: use SDL_test to parse arguments of tests 2025-11-17 20:00:02 +01:00
Anonymous Maarten
14470755b7 tray: plug leak of cache dir path 2025-11-17 20:00:02 +01:00
Frank Praznik
d058781f71 mouse: Fix memory leak if events are sent after shutdown
Only allocate memory for source events if the mouse system is in the initialized state, otherwise, spurious events during shutdown can cause a leak.
2025-11-17 13:28:05 -05:00
Sam Lantinga
c68254927f Fixed the SI GameCube dual stage trigger button mapping
Also moved the second touchpad button to the end of the misc buttons
2025-11-17 09:28:06 -08:00
Ozkan Sezer
a882afafe5 fixed several -Wzero-as-null-pointer-constant warnings from gcc-15 2025-11-17 17:55:10 +03:00
SDL Wiki Bot
f1145186ea Sync SDL3 wiki -> header
[ci skip]
2025-11-16 12:09:05 +00:00
Sam Lantinga
770b38b4f1 Loosened epsilon for color matching
Fixed https://github.com/libsdl-org/SDL/issues/14473
2025-11-15 16:51:19 -08:00
Ozkan Sezer
3f0545587f Revert "Create FUNDING.yml"
This reverts commit 10f6b860ee.
Looks like it was accidental..
2025-11-16 01:15:56 +03:00
Ozkan Sezer
667272e71d Revert "Update README.md"
This reverts commit b83bd80424.
Looks like it was accidental..
2025-11-16 01:15:10 +03:00
Anonymous Maarten
d9d0df2534 wayland: plug mutex leak of cursor thread
Fixes this leak of testsprite:
Allocation 0: 40 bytes
	0x7f4d47b0d43c: SDL_calloc_REAL+0x45
	0x7f4d47d149bc: SDL_CreateMutex_REAL+0x17
	0x7f4d47cab5a7: Wayland_StartCursorThread+0x9f
	0x7f4d47cae028: Wayland_InitMouse+0xa7
	0x7f4d47cb36ea: Wayland_VideoInit+0x187
	0x7f4d47bbee85: SDL_VideoInit+0x358
	0x7f4d47a01bfe: SDL_InitSubSystem_REAL+0xe8
	0x7f4d47a3cdf1: SDL_InitSubSystem+0x19
	0x407366: SDLTest_CommonInit+0x108
	0x402fd0: SDL_AppInit+0x605
	0x7f4d47a8771f: SDL_InitMainCallbacks+0x6a
	0x7f4d47d3e6cf: SDL_EnterAppMainCallbacks_REAL+0x43
	0x7f4d47a396f4: SDL_EnterAppMainCallbacks+0x48
	0x401445: SDL_main+0x33
	0x7f4d47a878c6: SDL_RunApp_REAL+0x42
	0x7f4d47a317be: SDL_RunApp_DEFAULT+0x37
	0x7f4d47a3e769: SDL_RunApp+0x32
	0x40146e: main+0x27
	0x7f4d47811575: __libc_start_call_main+0x75
	0x7f4d47811628: __libc_start_main+0x88
	0x400ff5: _start+0x25
2025-11-15 23:10:35 +01:00
SDL Wiki Bot
abf7a8974b Sync SDL3 wiki -> header
[ci skip]
2025-11-15 19:30:59 +00:00
Sam Lantinga
4bc9ab665d Use a base path of "./" on Android
This allows filesystem operations to use internal storage and the asset system by default.
2025-11-15 11:29:37 -08:00
Sam Lantinga
07f995eb72 Passing NULL path to SDL_OpenFileStorage() gives access to the whole filesystem 2025-11-15 11:29:37 -08:00
Ryan C. Gordon
3ae7a54c94 filesystem: SDL_OpenFileStorage() now deals with relative paths better.
Fixes #13484.
2025-11-15 11:29:37 -08:00
Ryan C. Gordon
b83bd80424 Update README.md 2025-11-15 11:29:37 -08:00
Ryan C. Gordon
10f6b860ee Create FUNDING.yml 2025-11-15 11:29:37 -08:00
tsst-tsst
d4bef0d5ba Add support for tcc to cmake (#14464)
This PR adds support to the cmake build scripts so to allow building SDL with the Tiny C Compiler (tcc).

TinyCC supports the subset of C99 used by SDL and will complete the build once the --version-script linker flag is removed. The changes have been tested with various build configurations, including X11 and Wayland, and using tcc version 0.9.28rc 2025-10-27 mob@f4e01bfc on x86_64 Linux.
2025-11-15 11:24:15 -08:00
Frank Praznik
005cb20e67 wayland: Use defines for timer rollover constants
"static const" being treated as constant in C is an extension that is not always supported, so use defines instead.
2025-11-15 11:24:35 -05:00
Sam Lantinga
c6935f9dcb Fixed EGL framebuffer colors on AMD drivers 2025-11-15 08:05:34 -08:00
Sam Lantinga
a4c269cd10 Fixed handling framebuffer_srgb_capable for EGL and iOS 2025-11-15 08:05:34 -08:00
SDL Wiki Bot
0f763da015 Sync SDL3 wiki -> header
[ci skip]
2025-11-15 15:41:21 +00:00
Susko3
cb6272ed2d windows: Treat absolute mouse as pen events when SDL_HINT_PEN_MOUSE_EVENTS=0.
Some caveats:

- the fake pen will leave proximity only when relative mode is disabled
- unsure if detecting proximity is even possible from raw mouse input

Fixes #12324.
2025-11-14 16:49:49 -05:00
Sam Lantinga
dccf486a0a Fixed potential infinite recursion opening a Steam Controller
This can happen if the controller is opened from an event watcher when the controller is connected.
2025-11-14 13:44:02 -08:00
Ryan C. Gordon
d62f141b29 opengl: Fixes for sRGB framebuffer support.
This changes the default for SDL_GL_FRAMEBUFFER_SRGB_CAPABLE to -1 (for
"don't care"). Minor ABI break, but technically this never worked correctly.

Fixes #13055.
2025-11-14 15:40:25 -05:00
Sam Lantinga
0ae3d7b0b0 Fixed crash in the vulkan renderer when the window is minimized
There's more work to do here in other cases where we can't recreate the swap chain, but this fixes the common minimize case.

Fixes https://github.com/libsdl-org/SDL/issues/14434
2025-11-14 12:35:33 -08:00
Sam Lantinga
ed6d41f55b testcontroller: demonstrate multiple sensors on the virtual controller 2025-11-14 08:18:04 -08:00
Sam Lantinga
cc3b5766fa testsprite: changed return type of LoadSprite() to bool 2025-11-14 08:05:49 -08:00
SDL Wiki Bot
2b2bf85970 Sync SDL3 wiki -> header
[ci skip]
2025-11-14 15:29:18 +00:00
Ryan C. Gordon
367c8d7c7b touch: don't compare mouse_touch_events to zero; it's a bool. 2025-11-14 10:28:16 -05:00
Sam Lantinga
919254cdd1 Fixed comment for the new Steam Controller mapping
Fixes https://github.com/libsdl-org/SDL/issues/14465
2025-11-14 07:09:36 -08:00