Ryan C. Gordon
f17fc121aa
cocoa: SDL_GetClipboardData() needs to conform the mimetype.
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Fixes #16077 .
2026-08-03 11:52:13 -04:00
Sanjay Govind
591b584b27
Add back metadata reset change that was accidentally reverted
2026-08-03 08:14:05 -07:00
SDL Wiki Bot
fdc1143337
Sync SDL3 wiki -> header
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[ci skip]
2026-08-03 06:23:36 +00:00
Ryan C. Gordon
958c4cbf0d
cocoa: Use macOS 26.x mouse workaround for all windows, not just fullscreen.
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This is a temporary workaround until we understand the issue better.
Reference Issue #15967 .
2026-08-03 02:19:24 -04:00
Sanjay Govind
7010faef34
Add support for GIP instruments via hidapi, and drums via gameinput ( #16009 )
2026-08-02 16:27:46 -07:00
Anthony
3b8ecd32bf
Add comment for custom themes in styles.xml
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Added a comment for custom themes in styles.xml
2026-08-02 13:16:56 -07:00
Anthony
8fd4bf5d83
Fix initial window size and fullscreen toggle behaviour across APIs
2026-08-02 13:16:56 -07:00
Anthony
13b0a36ae9
Fix edge-to-edge layout for Android 11 and above
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if setDecorFitsSystemWindows is done too late, then the initial window size won't be the right size.
Zeroing the safe zone is nonsense, as it's handled correctly elsewhere.
2026-08-02 13:16:08 -07:00
Sam Lantinga
a4340f1187
Clarify supported Apple deployment targets for SDL 3.0
2026-08-02 08:49:49 -07:00
Anthony
228fb8e630
Simplify SDL_IsPhone ( #16080 )
2026-08-02 08:38:36 -07:00
Александр Андреев
fcd11827f4
iOS: fix SDL_GetUIKitDeviceFormFactor return type
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The function returns SDL_FormFactor values but was declared as bool,
so iOS devices were misclassified (e.g. tablets as desktop).
2026-08-02 08:18:53 -07:00
Sam Lantinga
8dc177294b
Leave open Xbox devices in the libusb enumerated list on macOS
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Fixes https://github.com/libsdl-org/SDL/issues/15961
2026-08-02 08:15:19 -07:00
Michal Trepka
f514394d1c
cocoa: Workaround for an issue with incorrect window position after exiting fullscreen on some displays
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Fix for https://github.com/libsdl-org/SDL/issues/15920
2026-08-02 07:27:32 -07:00
Frank Praznik
fcb5ef8a9c
wayland: Handle odd behavior with non-resizable windows in certain tiling compositors
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Some tiling compositors will set the maximized state and set their own, preferred dimensions, even if the window is flagged as non-resizable, and the min/max limits are properly set. The spec says that the configure size must be obeyed in the maximized state, so, in these odd cases, use a viewport to make the content fit within the configure dimensions.
2026-08-01 16:26:34 -04:00
Caleb Cornett
730fe555ac
render: Fix Xbox Series X|S shader include paths
2026-08-01 08:14:36 -07:00
janusch
c15b6a1457
wayland: don't redeclare getresuid/getresgid
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When HAVE_GETRESUID/HAVE_GETRESGID are not defined, SDL_waylandvideo.c defines
static inline fallbacks using the libc names. glibc declares both functions
non-static in <unistd.h>, so on a toolchain where the feature checks fail while
those declarations are still visible the file fails to compile:
error: static declaration of 'getresuid' follows non-static declaration
Give the fallbacks SDL-private names and call those, so a fallback can never
collide with a libc declaration. Also fixes the fallback getresgid() taking
uid_t* parameters where it should take gid_t*.
2026-08-01 05:55:35 -07:00
Sam Lantinga
ec4bdfd118
Fixed SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER with IYUV and YV12 pixel buffers
2026-07-31 15:47:28 -07:00
Sam Lantinga
b212874def
Fixed support for SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER
2026-07-31 15:24:36 -07:00
Anonymous Maarten
2d81bcb605
cmake: mark the cmake script as compatible with CMake 4.4
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CMake improved passing strings through macro borders: CMP0219
Make sure we disable the extra for newer CMake.
2026-07-31 23:20:08 +02:00
Sam Lantinga
691571cc57
Moved GameInput into the gameinput folder in the Visual Studio project
2026-07-31 09:28:33 -07:00
SDL Wiki Bot
7add7ece3c
Sync SDL3 wiki -> header
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[ci skip]
2026-07-31 15:51:46 +00:00
eafton
7b7a74ebc7
Fix some DBus tray issues
2026-07-31 08:49:03 -07:00
SDL Wiki Bot
09552d5bee
Sync SDL3 wiki -> header
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[ci skip]
2026-07-31 02:31:40 +00:00
Sam Lantinga
fe85b4782d
Support extended interop with the 2D Metal renderer
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Also fixed an issue where an external surface couldn't be used with IYUV and YV12 textures.
2026-07-30 19:28:50 -07:00
Nick Waanders
4c69fd050c
Metal: Fix for required rebinding when switching pipelines
2026-07-30 18:48:09 -04:00
Anonymous Maarten
5924f36dc6
Make gameinput.cpp c++98-compatible
2026-07-30 20:19:17 +02:00
Anonymous Maarten
b048e8e6f8
windows: vendor GameInput headers
2026-07-30 20:19:17 +02:00
Frank Praznik
331e10c2a3
wayland: Clear references to the clipboard when setting new data
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Ensure that references to the clipboard being held by other seats are cleared when new data is being set, or some seats may hold references to invalid data and callbacks.
2026-07-30 12:18:25 -04:00
Frank Praznik
dfcbd16b4c
wayland: Don't send nil selections when changing clipboard data
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Sending a nil selection followed by immediately destroying the selection offer is redundant, and avoiding intermediate nil offers helps some clipboard managers avoid potential race conditions.
2026-07-30 12:18:25 -04:00
Frank Praznik
db673016fd
wayland: Format clipboard code style
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Use camel case for non-callback function names to match the coding style of the rest of the backend, and don't enforce a hard 80 column limit.
2026-07-30 12:18:25 -04:00
Frank Praznik
33a1b566e0
wayland: Cleanup clipboard code
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The clipboard code often had excessive and unnecessary error checking (e.g. checking if the video backed was initialized, when there is no way that path would be hit if it wasn't), overly complicated some operations, and had several cases where things can be C99-ified. Clean things up a bit to make it easier to read and debug.
2026-07-30 12:18:25 -04:00
Anthony
513ebb5c47
Add setBackButtonTrapEnabled to proguard
2026-07-30 06:03:05 -07:00
Sam Lantinga
6880bed495
Fixed java.lang.ClassNotFoundException: Didn't find class "android.window.OnBackInvokedCallback" on Android 8.0
2026-07-29 19:45:40 -07:00
Kobi Hikri
91863e149a
ci: write the commit message from env instead of through an expanding heredoc
2026-07-29 18:51:26 +02:00
Frank Praznik
63bf4c1c79
x11: Register the input context destroyed callback
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Register the destroyed callback to handle cases where the IC is suddenly no longer valid (e.g. if ibus or fcitx dies).
2026-07-28 15:46:54 -04:00
Sam Lantinga
1457503bd2
Check for the sRGB color primaries rather than the transfer function
2026-07-28 12:29:42 -07:00
Rachel Blackman
412a7c5db6
Use the modern OnBackInvokedCallback method to trap the back button on newer Android devices ( #16052 )
2026-07-27 15:43:23 -07:00
Sam Lantinga
f4337eded2
Use the render passes we just created when creating a Vulkan render target
2026-07-27 10:56:49 -07:00
Sam Lantinga
db84871fdf
Allow writing to planar YUV textures from application code in the Vulkan renderer
2026-07-27 10:56:49 -07:00
Anonymous Maarten
32ce1aef85
ci: Add Windows 11 ARM64 job
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[sdl-ci-filter msvc*]
2026-07-26 17:54:20 +02:00
Anonymous Maarten
81acd92d07
ci: Build Android.mk in parallel
2026-07-26 17:54:20 +02:00
svncibrahim
eba97448ae
wayland: Fix maximized check when setting the window size
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The logical || made the flag mask evaluate to 1, so only fullscreen was checked and maximized windows were treated as resizable.
2026-07-26 09:50:48 -04:00
Lucas Alves
3304ec648b
Add "_FIRST/_LAST" fields to events subsections.
2026-07-25 12:01:55 -07:00
Sam Lantinga
855cbec702
Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT for planar formats
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This allows creating separate image views for the planes of the image if desired.
2026-07-24 16:22:28 -07:00
Nintorch
223490b024
Fix GameInput QueryDeviceName memory leaks
2026-07-24 13:12:13 -07:00
Tim Stahlhut
40fb1b6ccc
Cygwin: Fix SDL_GetPlatform
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[sdl-ci-filter cygwin]
2026-07-23 18:29:25 -07:00
Sam Lantinga
0f5f708c5a
Better check to see whether HDR10 input will have scaling applied
2026-07-23 12:55:14 -07:00
Sam Lantinga
303113b853
Sorted controller mappings
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Also fixed line endings for Retro Fighters D6 mappings
2026-07-23 11:38:24 -07:00
Alynne
091261b3bd
Add Retro Fighters D6 mappings ( #16048 )
2026-07-23 11:35:15 -07:00
Sam Lantinga
982787979f
testcolorspace: added an additional PQ blend color case
2026-07-23 10:50:23 -07:00