ocornut
320c94bfaa
Tabs: when scrolling is enabled, track selected tabs when resizing down parent container. ( #3421 , #8800 )
2025-07-31 23:42:30 +09:00
ocornut
3ef6c8410a
Tabs: added new fitting policy ImGuiTabBarFlags_FittingPolicyMixed, new default. ( #3421 , #8800 )
2025-07-31 23:42:25 +09:00
ocornut
cc1fbcc9a9
Fonts: undo change done in b884533 since 19d1ad0 made them unnecessary. ( #8794 , #8850 )
2025-07-31 23:04:35 +09:00
ocornut
78d11cd781
Tabs: (Breaking) renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. ( #261 , #351 )
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Amend 54a60aaa40
2025-07-31 22:58:01 +09:00
ocornut
7278cda039
Tabs: added TabMinWidthBase, ImGuiStyleVar_TabMinWidthBase.
2025-07-31 22:57:11 +09:00
ocornut
7bb9db501c
Tabs: fixed 046a8ea (commited a modified file).
2025-07-31 22:05:19 +09:00
ocornut
046a8eae0f
Tabs: fixed tab bar underline not drawing below scroll buttons. ( #6820 , #4859 , #5022 , #5239 )
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Fix ef8ff1b5d8 which accidentally meant we are using BarRect after it may have been modified by TabBarScrollingButtons().
2025-07-31 22:04:01 +09:00
ocornut
a0cdac48e0
Tables: fixed TableGetHoveredRow() ( #7350 , #6588 , #6250 ) + TableGetRowIndex() which never correctly worked when using a clipper.
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Amend e09454aec . Can't understand the comment nor why code was commented. Code looks alright. Compared TableEndRow() between 1.80 and current as well.
2025-07-31 13:21:26 +09:00
ocornut
2ab3946ecb
Windows: add StopMouseMovingWindow(), partial merge 80d78fa from docking.
2025-07-30 18:46:49 +09:00
ocornut
87d7f7744e
Fonts: (Internal) Added undocumented ImFontBaked::LoadNoRenderOnLayout. ( #8758 , #8465 )
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Amend fd75bdccb0 .
2025-07-27 20:33:57 +09:00
ocornut
10dc1882c8
Fonts: (Internal) rename ImFontBaked::LockLoadingFallback to ImFontBaked::LoadNoFallback.
2025-07-27 20:31:37 +09:00
ocornut
c6c0c3be08
Docs: amend 1.92.0 logs on the fact that font->CalcTextSizeA() used to be thread-safe.
2025-07-27 20:15:21 +09:00
ocornut
da6c97203e
Fixed comments for io.KeyCtrl / io.KeySuper to match the one for ImGuiMod_Ctrl, ImGuiMod_Super. ( #8839 )
2025-07-27 19:37:30 +09:00
Miolith
853a46e021
Backends: Vulkan: fixed texture update corruption introduced in 1.92.0. ( #8801 , #8755 , #8840 , #8465 )
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Fix abe294bfd0
2025-07-27 19:33:30 +09:00
Ori Avtalion
075ad676aa
Demo: Fix '= =' typo in text ( #8836 )
2025-07-25 17:36:23 +09:00
ocornut
19d1ad04f4
Fonts: stop using stb_truetype.h implementation functions. Fix using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION. ( #8794 )
2025-07-23 16:42:00 +09:00
ocornut
b884533957
Document/workaround an issue using IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION since 1.92.0. ( #8794 )
2025-07-23 16:30:30 +09:00
ocornut
174f37bdaf
Fixed building with IMGUI_DISABLE_DEBUG_TOOLS only. ( #8796 )
2025-07-23 16:17:35 +09:00
ocornut
4f00774006
Examples: SDL3+Metal: Amend example. ( #8827 , #8825 )
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Amend 8403c49
2025-07-23 16:11:47 +09:00
Shi Yan
8403c49484
Examples: SDL3+Metal: Added example. ( #8827 , #8825 )
2025-07-23 15:58:13 +09:00
ocornut
06ab541e2f
CI: Adjust policies to more frequently build Win64 SDL3+SDL_Renderer, SDL3+SDL_GPU, and tweak others.
2025-07-22 17:01:26 +09:00
scribam
7babc24ad4
CI: Add SDL3 builds to MacOS and Windows. ( #8819 , #8778 )
2025-07-22 16:52:20 +09:00
scribam
c96e9c8273
CI: Update Windows CI to use a more recent SDL2. ( #8819 , #8778 )
2025-07-22 16:51:20 +09:00
Tim-Rex
4a51295c9e
Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown(). ( #8792 )
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Include update of imgui_impl_opengl3_loader.h as submitted to gl3w_stripped repository, which adds imgl3wShutdown().
2025-07-22 16:46:35 +09:00
gomkyung2
9c392896b7
Misc: removed more redundant inline static linkage from imgui_internal.h. ( #8813 , #8682 , #8358 )
2025-07-22 16:31:10 +09:00
ocornut
ea613e181c
Windows: fixed an issue where resizable child windows would emit border logic when hidden/non-visible. ( #8815 )
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This makes more sense in docking branch but may be merged in master right away.
2025-07-22 16:22:53 +09:00
ocornut
ed5bd1f9ef
Changed ImTextCharToUtf8() to return bytes count rather than original pointer. ( #8820 )
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Amend c2bf4abfa1
2025-07-22 14:17:11 +09:00
Rhys Pounder
3401dbde92
Docs: Fixed typo. ( #8817 )
2025-07-21 15:42:16 +09:00
ocornut
c9e0208de4
Textures: moved UpdateTexturesNewFrame(), UpdateTexturesEndFrame() to a more suitable location in the file.
2025-07-21 15:35:53 +09:00
ocornut
57a816ae60
Texutres: minor comments, tweaks.
2025-07-21 15:27:17 +09:00
ocornut
643f0e3abf
Backends: OpenGL3: restore update path on non-WebGL non-ES targets that doesn't require a CPU copy. ( #8802 , #8465 )
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Amend/fix dbb91a5
2025-07-15 14:34:40 +02:00
ocornut
8744d10235
Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating textures. ( #8802 )
2025-07-15 14:30:50 +02:00
ocornut
336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
2025-07-11 17:41:52 +02:00
ocornut
79d88e2d0b
Error Handling, Tables: TableGetSortSpecs() silently return NULL when no table (matching most other table getters). TableSetBgColor() uses IM_ASSERT_USER_ERROR.
2025-07-11 16:57:43 +02:00
ocornut
a0d3e405a3
Textures: ImTextureData::Create() sets status. RegisterUserTexture() increases RefCount. Added comments about ImTextureData::GetTexRef(). ( #8789 )
2025-07-11 16:49:28 +02:00
ocornut
0e6e876f23
Docs: update docs/comments about ImTextureRef, ImTextureID. ( #8783 )
2025-07-10 19:07:28 +02:00
ocornut
c680f54e6c
FIxed IsWindowFocused() using wrong flag types (harmless as values were identical). ( #8786 )
2025-07-10 18:42:39 +02:00
ocornut
4d745bc602
Version 1.92.2 WIP
2025-07-10 18:41:05 +02:00
ocornut
5d4126876b
Version 1.92.1
v1.92.1
2025-07-09 18:53:58 +02:00
ocornut
0ba02a4ed6
Debug Tools: added IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS. ( #8651 , #7961 , #7669 )
2025-07-09 18:45:58 +02:00
ocornut
f39b138487
Internals: rename DebugDrawIdConflicts -> DebugDrawIdConflictsId.
2025-07-09 18:24:14 +02:00
ocornut
d9b758661f
Misc comments to facilitate update for people who nilly-willy copied entire chunks of internal widgets to create their own.
2025-07-09 16:30:53 +02:00
Pascal Thomet
ed7d965818
Examples: GLFW+OpenGL3, GLFW+WGPU: Emscripten Makefiles uses port contrib.glfw3 ( #8742 )
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This unofficial port offers a better support for HighDPI.
See
- https://emscripten.org/docs/compiling/Contrib-Ports.html
- https://github.com/pongasoft/emscripten-glfw
2025-07-08 15:57:22 +02:00
Pascal Thomet
18dca11dd0
Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android ( #8742 , #8733 )
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We can divide platforms into two cases based on how they report screen geometry:
- Case 1: Platforms which report screen size in "physical pixels": Windows (for "Dpi aware" apps), Linux (with Wayland)
- Case 2: Platforms which report screen size in "density-independent pixels": macOS, iOS, Android, emscripten
As a consequence, there are two important things we need to know:
- FramebufferScale: The scaling factor FrameBufferSize / ScreenSize
- In case 1, the framebuffer size is equal to the screen size and DisplayFramebufferScale=1.
- In case 2, the framebuffer size is equal to the screen size multiplied by a factor, for example DisplayFramebufferScale=2.
- ContentScale The scaling factor for the content that we will display
- In case 1, the content scale will often need to be > 1 (e.g., 2), because we will need to display bigger elements so that they show with a correct physical size on the screen.
- In case 2, the content scale is equal to 1
This commit fixes ContentScale for platforms in case 2.
2025-07-08 15:53:42 +02:00
ocornut
7c51c0e3de
Docs: misc update. ( #8727 , #8764 )
2025-07-08 11:59:32 +02:00
ocornut
c0d02e5ae4
Backends: Vulkan: forgot to update Changelog. ( #8772 )
2025-07-07 17:02:07 +02:00
Moses Miller
032e1397d9
Backends: Vulkan: use separate barrier for buffer. ( #8772 )
2025-07-07 16:58:42 +02:00
Moses Miller
c2d9b07533
Backends: Vulkan: fixed texture synchronization. ( #8772 )
2025-07-07 16:58:41 +02:00
ocornut
4ef1145241
Fonts: fixed dynamically changing font loader from losing Fallback and Ellipsis glyphs. ( #8763 )
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Only the call to ImFontAtlasBuildSetupFontLoader() is the notable change. The change in ImFontAtlasFontInitOutput() is merely to use an existing helper function.
2025-07-07 16:54:08 +02:00
ocornut
57a93e1a19
Backends: Allegro5: fixed texture update broken on some platforms where ALLEGRO_LOCK_WRITEONLY needed all texels to be rewritten. ( #8770 )
2025-07-07 15:36:24 +02:00