Ethan Lee
371cfaf8fe
gpu: Implement support for SDL_GPU_DISABLED
2024-09-13 10:32:12 -04:00
SDL Wiki Bot
d3932b1ba2
Sync SDL3 wiki -> header
2024-09-12 23:03:48 +00:00
Caleb Cornett
a45a2caf49
GPU: Rename VertexBinding to VertexBufferDescription ( #10811 )
2024-09-12 18:02:39 -05:00
poleonek
446ee3e7c5
Fix bug with SDL_ShowMessageBox not working with wayland ( #10810 )
2024-09-12 15:12:17 -07:00
Ryan C. Gordon
b7dc30ca24
pulseaudio: Hotplug thread fixes.
...
This used a tiny stack, which apparently upsets Blender for various
technical reasons. Instead, just use the default stack size, which should
give it plenty of space to work.
If the thread failed to create, we would then wait on a semaphore that would
never trigger, so don't do that anymore!
Fixes #10806 .
2024-09-12 17:44:14 -04:00
Ethan Lee
c36982d45c
vulkan: Avoid redundant commands for dynamic states
2024-09-12 16:51:32 -04:00
Evan Hemsley
66489f91bb
GPU: Cube Arrays ( #10800 )
...
---------
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com >
2024-09-12 13:41:46 -07:00
Ethan Lee
9ea0a837ae
vulkan: Use a spinlock instead of a mutex for descriptor pools
2024-09-12 15:23:37 -04:00
SDL Wiki Bot
f8d4c49264
Sync SDL3 wiki -> header
2024-09-12 14:11:07 +00:00
Caleb Cornett
d5e1385c91
Fixed typos in SDL_gpu.h
2024-09-12 09:10:20 -05:00
SDL Wiki Bot
6e2f2428ba
Sync SDL3 wiki -> header
2024-09-12 06:31:07 +00:00
Caleb Cornett
ddd5723e2e
GPU: Remove pitch parameters from indirect draw calls ( #10803 )
2024-09-11 23:30:14 -07:00
hwsmm
3d7e8c9bb7
Add missing SDL_WPRINTF_VARARG_FUNCV in gendynapi.py
2024-09-11 21:12:26 -07:00
Petar Popovic
d03c7cdf17
Removing extra semicolons
2024-09-11 19:45:22 -07:00
Petar Popovic
fd2a266549
Adding void to empty function prototype parenthesis
2024-09-11 19:44:52 -07:00
Sam Lantinga
b15fab0207
Fixed typo in SDL_dialog.h
2024-09-11 17:35:23 -07:00
cosmonaut
d62e3c3791
Fix SDL_GPUShaderFormat flag values
...
Fixes #10797
2024-09-11 15:40:13 -07:00
Sam Lantinga
4d135fb696
Fixed color scale when rendering to an sRGB render target
2024-09-11 14:23:58 -07:00
Sam Lantinga
3f7f6f624b
testcolorspace: don't tonemap from HDR to SDR when reading pixels
...
Our source content is in the SDR range, so we don't need to tonemap when reading it back.
2024-09-11 14:23:58 -07:00
Sam Lantinga
4e43da684c
Added texture colorspace testing
2024-09-11 14:23:58 -07:00
Sam Lantinga
86e393b523
Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
2024-09-11 14:23:58 -07:00
Sam Lantinga
92255d36d4
We already have functions for converting between sRGB and linear space
2024-09-11 14:23:58 -07:00
Sam Lantinga
667a3e40e9
Use the correct namespace for structures
...
Otherwise the debugger may use the wrong structure definition at runtime.
2024-09-11 14:23:58 -07:00
Sam Lantinga
77c569496d
SDL_GPUShaderFormat isn't an enum anymore
2024-09-11 09:32:17 -07:00
Sam Lantinga
37c9fb490e
Changed enums to use XXX_COUNT for the count or number of values
...
Fixes https://github.com/libsdl-org/SDL/issues/10763
2024-09-11 09:32:17 -07:00
Andrei Alexeyev
64f12bea4a
GPU: Remove unnecessary texture format swizzles in Vulkan ( #10693 )
2024-09-11 09:01:06 -07:00
Sam Lantinga
4123023d3e
Renamed sdlgpu to gpu
2024-09-11 08:34:51 -07:00
Sam Lantinga
c77e51c084
Use SDL_unsetenv()
2024-09-11 07:42:17 -07:00
cosmonaut
3166f91282
GPU: Defer setting blend state on D3D11
2024-09-11 00:27:36 -07:00
Petar Popovic
6fca867ffe
Fix testoffscreen.c: bool literal returned from 'main'
2024-09-11 01:49:45 -04:00
SDL Wiki Bot
eeb465e2fc
Sync SDL3 wiki -> header
2024-09-11 02:20:48 +00:00
Evan Hemsley
2b8a349b26
Add SDL_BindGPUComputeSamplers ( #10778 )
...
---------
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com >
2024-09-10 19:20:14 -07:00
Petar Popovic
323b60abf1
SDL_test_harness.c: Fix warning -Wcast-function-type-strict
2024-09-10 18:22:54 -07:00
Evan Hemsley
0b6f993dea
GPU: Zero-init handling ( #10786 )
2024-09-10 18:17:08 -07:00
Sam Lantinga
b8dbc7086d
Disable GameInput mouse and keyboard support
...
GameInput currently has a bug with keys stuck on focus change, and crashes on initialization on some systems, so we'll disable it until these issues are fixed.
2024-09-10 15:29:52 -07:00
Sam Lantinga
76ce83801a
Removed pipewire client version check
...
@smcv may have found the root cause of the pipewire thread crash, so removing the pipewire client version check to re-enable use of pipewire in older container runtimes.
2024-09-10 13:05:48 -07:00
Simon McVittie
9c8c6da476
pipewire: If hotplug initialization fails, clean up any partial success
...
hotplug_loop_init() calls pw_context_new(), which creates a thread
internally (for the "data loop"). It also creates a thread of its own,
the `hotplug_loop`.
Both of these threads are running code from libpipewire, so before we
can allow the Pipewire library to be unloaded, we need to destroy
the context with pw_context_destroy() and destroy the `hotplug_loop`
with pw_thread_loop_destroy().
Resolves: https://github.com/libsdl-org/SDL/issues/10787
Signed-off-by: Simon McVittie <smcv@collabora.com >
2024-09-10 13:04:16 -07:00
Sam Lantinga
817f1b3da8
Revert "Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0"
...
This reverts commit b51c6551d6
.
2024-09-10 09:22:49 -07:00
Sam Lantinga
b51c6551d6
Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0
...
This is more in line with SDL's convention and makes it easier to do zero-based structure initialization.
2024-09-10 08:37:52 -07:00
Andrei Alexeyev
1e9ff723ad
GPU: fix SDL_GetGPUSwapchainTextureFormat error return value
2024-09-10 08:36:57 -07:00
Sam Lantinga
640559eba6
Added migration documentation for SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa().
2024-09-09 15:56:42 -07:00
Sam Lantinga
4eb4370500
SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
2024-09-09 15:46:26 -07:00
SDL Wiki Bot
68c61ff3a8
Sync SDL3 wiki -> header
2024-09-09 21:01:45 +00:00
Sam Lantinga
6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
...
This involved changing button state from Uint8 to SDL_bool, and made SDL_PRESSED and SDL_RELEASED unnecessary.
Fixes https://github.com/libsdl-org/SDL/issues/10069
2024-09-09 14:00:19 -07:00
SDL Wiki Bot
7d1bbae6b2
Sync SDL3 wiki -> header
2024-09-09 20:51:57 +00:00
Carl Åstholm
af37056c0d
stdinc: Fix typos and reword comments about aliasing
2024-09-09 13:51:16 -07:00
Carl Åstholm
8eb194b6f8
stdinc: Document number parsing APIs
2024-09-09 13:51:16 -07:00
Carl Åstholm
eda459ac49
stdinc: Fix up some printf definitions
2024-09-09 13:51:16 -07:00
Carl Åstholm
d6caf2abe7
Remove SDL_RESTRICT in favor of doc comments
2024-09-09 13:51:16 -07:00
Carl Åstholm
731939fca1
stdinc: Document memcpy APIs
2024-09-09 13:51:16 -07:00