Commit Graph

20222 Commits

Author SHA1 Message Date
Sam Lantinga
2989d0c420 Fixed build 2025-07-31 10:18:05 -07:00
Frank Praznik
b0cdb7143f wayland: Adjust popup adjoining check
The previous calculation could result in a window whose original position was positioned exactly corner-to-corner with the parent not being adjusted to be adjoining, and thus subject to spurious closure.
2025-07-31 12:13:28 -04:00
Sam Lantinga
88cbe85fe2 Added missing files 2025-07-31 08:57:59 -07:00
Sam Lantinga
26c41f3f9a Fix Android build
- Android defines SDL_PLATFORM_UNIX but does not compile core/unix sources
  so add checks for SDL_PLATFORM_ANDROID where SDL_gtk is used.

- Fix missing void parameter list in SDL_Gtk_EnterContext.

- Remove unneeded SDL_gtk.h include in SDL_events.c
2025-07-31 08:49:40 -07:00
Sam Lantinga
bf7b4d4a9e x11: Add GTK signal handler for gtk-xft-dpi and reader in GetGlobalContentScale
- This is to support dynamic updates of content scale when running in XWayland. The GTK signal is
  preferred over the XSettings watcher and Xrm database if supported as it will trigger and update
  for both native X11 and XWayland on changes to Xft.dpi.
2025-07-31 08:49:36 -07:00
Sam Lantinga
3c369aa8b4 unix: Refactor GTK bindings from SDL_tray to separate SDL_gtk module to allow shared usage
- SDL creates and requires usage of a specific glib context. This context is set as the global
  glib context with SDL_Gtk_EnterContext and the previous context is restored with
  SDL_Gtk_ExitContext.

- To avoid changing the behavior of SDL_tray, which is the only consumer of SDL_gtk currently,
  the SDL_UpdateTray function now unconditionally runs a single glib frame iteration and is
  responsible for dispatching glib events for all consumers in SDL_PumpEvents.

- Cleaned up some error handling in SDL_tray.
2025-07-31 08:49:31 -07:00
Cheney Wang
d8ac51859e GPU: Fix wrong Vulkan swapchain size when retrying acquire 2025-07-30 15:34:56 -07:00
Wouter Wijsman
3d1a28ccf2 psp: fix audio not playing 2025-07-30 13:11:05 -07:00
Thaddeus Crews
3195980b49 Define relevant macros when LACKS_ERRNO_H is true 2025-07-30 09:11:11 -07:00
Stefan Schlosser
10458f2cac SDL_getenv.c: fix dynamic loading of environ symbol on FreeBSD
The current implementation uses the returned address of the `dlsym` function
directly to load the `environ` symbol. But this function doesn't return the
address to the symbol itself, instead it returns the address to the location
where the actual address is stored, i.e. it's an additional indirection.
Consequently, the implementation fails to load and process the environment
variables successfully.

One example where this error shows up is in the `Dialog API`: in an `X11`
environment, the `zenity` driver requires access to the user's `DISPLAY` and
`XAUTHORITY` environment variables. Because these variables aren't transfered
to the `zenity` process, no dialogs are shown. This can be exercised in the
`test/testdialog.c` testprogram.

The fix changes the indirection level of the `dlsym` call from `char **` to
`char ***`, does a `NULL`-check in case the call failed, and returns the
dereferenced actual adress to the `environ` symbol.
2025-07-30 07:06:25 -07:00
SDL Wiki Bot
e2392984b2 Sync SDL3 wiki -> header
[ci skip]
2025-07-30 08:06:30 +00:00
Ryan C. Gordon
dec21043a0 docs: Slightly improve virtual joystick docs.
Reference https://github.com/libsdl-org/sdlwiki/issues/78
2025-07-30 00:52:29 -04:00
Ryan C. Gordon
ea04bdb5f3 docs: Added a note about virtual joysticks to CategoryJoystick.
Fixes https://github.com/libsdl-org/sdlwiki/issues/78
2025-07-30 00:44:35 -04:00
Sam Lantinga
c663b6ec1f Don't leave garbage in output parameters 2025-07-29 20:48:56 -07:00
SDL Wiki Bot
cd15893ea3 Sync SDL3 wiki -> header
[ci skip]
2025-07-30 03:30:05 +00:00
Ryan C. Gordon
acbe86399d docs: Note SDL_EVENT_AUDIO_DEVICE_ADDED is sent for all devices at startup.
Fixes https://github.com/libsdl-org/sdlwiki/issues/721
2025-07-29 23:22:50 -04:00
SDL Wiki Bot
39794ae9cd Sync SDL3 wiki -> header
[ci skip]
2025-07-30 03:13:02 +00:00
SDL Wiki Bot
d9b578312e Sync SDL3 wiki -> header
[ci skip]
2025-07-30 03:04:38 +00:00
Evan Hemsley
07af4b237b GPU: Fix incorrect block size when D3D12 uniform buffer is rotated (#13469) 2025-07-29 15:34:08 -07:00
Petar Popovic
f27dbb22f0 Fix two use-after-free warnings 2025-07-29 12:29:19 -07:00
Ryan C. Gordon
774c0b36ea android: Different approach to SDL_GetPathInfo() for assets.
Reference Issue #13050.
2025-07-29 12:15:25 -04:00
Petar Popovic
beea8d604e Replaced binary integer literals with hexadecimal integer literals 2025-07-29 06:34:38 -07:00
Vicki Pfau
5f4416bc42 joystick: Improve Xbox controller mapping with xpad quirks (#13305)
xpad has a series of questionable design choices when it comes to button
mapping. Notably, BTN_TRIGGER_HAPPY1-4 are used for the D-pad on dance mats
instead of the typical BTN_DPAD_*, and maps the paddles to
BTN_TRIGGER_HAPPY5-8. This commit plumbs through driver detection for a udev
device and adds special exceptions for xpad's quirks.

Newer kernels (6.17+) add the BTN_GRIP* mappings for paddles on controllers. We
should prefer that if available, as its meaning and mapping is unambiguous.
However, since it's only in new kernels, we need to maintain the older mappings
where we know they exist.

It also exposes KEY_RECORD as the share button regardless of vendor, which had
previously been gated behind being a Microsoft controller. All Xbox Series
controllers can include this button, and many third party ones do.
2025-07-28 20:03:51 -07:00
Sam Lantinga
25cf1a569c Map GameCube controller trigger clicks as misc3 and misc4
This is for consistency with the GC Ultimate controller and allows binding in Steam
2025-07-28 13:11:07 -07:00
SDL Wiki Bot
c8ebbb3e92 Sync SDL3 wiki -> header
[ci skip]
2025-07-28 18:58:19 +00:00
Xen
b3ba1c159e Update SDL_clipboard.h
Typo fixes and a small addition to SDL_SetClipboardData about mime_type list usage clarity.
2025-07-28 11:57:25 -07:00
Dan Andrus
30f0aeb26a Check NSWindow::isVisible before sending SDL_WINDOWEVENT_RESTORED during Cocoa_WindowListener::windowDidResize 2025-07-28 14:47:08 -04:00
Mitch Cairns
49b6bb50c9 Remove Unused Type 2025-07-28 11:05:44 -07:00
Mitch Cairns
2b0b794f86 SInput Generic Types
- Implements 'handheld' flag to indicate whether the SInput device is a gamepad or handheld (ROG Ally etc)
- Implements generic mapping fallback along with face style setting ability
2025-07-28 11:05:44 -07:00
eafton
d983a89241 Restyle message boxes and add icon support to them on X11. (#13267) 2025-07-28 09:23:38 -07:00
Petar Popovic
dc1bf60b15 SDL_waylanddatamanager.c:Wayland_data_offer_check_source(): Return when offer is NULL 2025-07-28 11:25:14 -04:00
Shootfast
507ee033cc Fixed typo in SDL_scancode.h
The backslash/vertical line key is between the left shift and "Z" key on ISO keyboards
2025-07-27 19:58:13 -07:00
Boris I. Bendovsky
d103e5531f Implement SDL_GL_GetAttribute for SDL_GL_FLOATBUFFERS 2025-07-27 19:55:30 -07:00
Ozkan Sezer
9c54d686aa arguably better wording.. 2025-07-27 20:00:02 +03:00
Brenton Bostick
ed4de7aeed Fix warning on Android arm-v7
Building SDL for armeabi-v7a gives this warning:
```
SDL/src/audio/SDL_audiotypecvt.c:541:14: warning: '#pragma FENV_ACCESS' is not supported on this target - ignored [-Wignored-pragmas]
  541 | #pragma STDC FENV_ACCESS ON
```
2025-07-27 08:15:44 -07:00
Brenton Bostick
f361034ac3 fix typos 2025-07-27 08:10:03 -07:00
SDL Wiki Bot
2ed1c35ca6 Sync SDL3 wiki -> header
[ci skip]
2025-07-26 21:11:11 +00:00
Petar Popovic
6a5af95364 SDL_gpu.c: Fixed deref-before-check warning 2025-07-26 12:08:23 -07:00
Petar Popovic
2c2c2c5a48 Fixed a few "-Wstrict-prototypes" warnings 2025-07-26 11:12:40 -07:00
Anonymous Maarten
e6d200e51c ci+n3ds: avoid apt-get package manager
- use Unix Makefiles (with parallelization) CMake generator
- use binutils strings binary from devkitpro
2025-07-26 15:38:08 +02:00
Sam Lantinga
72b7fd10b4 Fixed warning: 'break' will never be executed 2025-07-25 16:20:44 -07:00
Sam Lantinga
970234d62d Fixed documentation for aligned structure members 2025-07-25 13:33:49 -07:00
Frank Praznik
c8e2d13173 wayland: Fix the key level request layout parameter
Use the layout loop index instead of the current layout, which could be invalid if no layout event was received before the keymap event.

Fixes #13418
2025-07-25 10:09:55 -04:00
Ryan C. Gordon
c80d6954cb Revert "audio: Added SDL_SetAudioIterationCallbacks()."
This reverts commit 608f706a95.

Didn't end up using this in SDL3_mixer, and it's a super-awkward API if we
don't need it.

I _might_ bite the bullet and let people lock a physical audio device, though,
as I could see that being useful but less awkward for the same reasons I
originally wanted it.
2025-07-25 01:38:21 -04:00
Sam Lantinga
e5d57d8ad6 Fixed building with GameInput v1.0 2025-07-24 10:52:09 -07:00
Sam Lantinga
0ee0fe1572 Fixed building with GameInput v1.0 2025-07-24 10:42:28 -07:00
Sam Lantinga
66dad9c21f Added Steam Virtual Gamepad support to the GameInput driver 2025-07-24 10:36:09 -07:00
Sam Lantinga
6babade758 Fixed double SDL_EVENT_GAMEPAD_ADDED for controllers with automatic gamepad mappings 2025-07-24 10:36:09 -07:00
Sam Lantinga
3fdd15adaa Fixed double-release of GameInput at shutdown 2025-07-24 10:36:09 -07:00
SDL Wiki Bot
6b9dfcc2fd Sync SDL3 wiki -> header
[ci skip]
2025-07-24 15:52:42 +00:00