Jason Millard
efe6062cf4
iOS: Fix SDL_EVENT_DROP_FILE lost on cold start from URL open
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(cherry picked from commit 290f0c831f )
2026-05-22 07:17:06 -07:00
Bitwolf
386be0070b
Update Famicom controllers to a more user friendly name.
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(cherry picked from commit 2f13731d23 )
2026-05-22 07:15:35 -07:00
Vittorio Romeo
e8eba4a406
emscripten: dedupe keyboard event listeners across multiple windows
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(cherry picked from commit 7f03da9588 )
2026-05-22 07:11:44 -07:00
kholo
05191b0c7d
Ignore Huion Tablet Kamvas Pro 22
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(cherry picked from commit 2bb6df90ad )
2026-05-22 07:06:35 -07:00
Sam Lantinga
9a1ba9f811
android: fixed a possible joystick-related deadlock on application termination
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(cherry picked from commit 6b4ae68460 )
2026-05-21 12:20:50 -07:00
Sam Lantinga
cbea661f54
Fixed build
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(cherry picked from commit fe1918a47f )
2026-05-21 10:05:29 -07:00
Sam Lantinga
48888a3865
Fixed Ipega controllers being ignored in keyboard mode (thanks @AntTheAlchemist!)
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(cherry picked from commit 13f91a67fc )
2026-05-21 09:56:53 -07:00
Sam Lantinga
b59f09809d
Process repeated joystick key events on Android
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This prevents them from being interpreted as keyboard keys by the Java code, and if internally we are treating them as keyboard keys, they'll be repeated properly.
Fixes https://github.com/libsdl-org/SDL/issues/15664
(cherry picked from commit 3545bad589 )
2026-05-21 06:53:37 -07:00
Sam Lantinga
fb8bf997e9
android: handle sensor registration synchronized in one place
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(cherry picked from commit 47c8dcc968 )
2026-05-20 15:55:41 -07:00
Sam Lantinga
5bd0eb068c
Fixed a rare crash on Raspberry Pi when creating a window
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(cherry picked from commit 19d73016e8 )
2026-05-20 15:11:26 -07:00
Sam Lantinga
257de23efc
Fixed a rare crash on Raspberry Pi when creating a window
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(cherry picked from commit 0dbd9d2a65 )
2026-05-20 14:58:41 -07:00
Frank Praznik
b94ffff046
x11: Ignore slave button presses when the window lacks keyboard focus
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XInput2 can send slave button presses before FocusIn events, which can confuse the click-through suppression logic. A window must have keyboard focus to grab the mouse anyway, so ignore slave presses when lacking keyboard focus.
(cherry picked from commit ef9a5b7040 )
2026-05-20 13:08:47 -04:00
Frank Praznik
6f9205a3c3
x11: Reject click-through button events based on serial
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XInput2 may send mouse buttons presses on both the master and slave devices, and the click-through button event should be ignored on both if required.
(cherry picked from commit 8371c09aa7 )
2026-05-20 13:08:40 -04:00
Ryan C. Gordon
dcf8f960c7
assert: fixed compiler warning with LLVM + x86_64-pc-windows-msvc target.
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Fixes #15578 .
(cherry picked from commit 9a56bc66b5 )
2026-05-20 13:03:31 -04:00
Ryan C. Gordon
9a3eab45f9
README-migration: Note that render target support is not universally available.
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Fixes #15474 .
(cherry picked from commit f8dab6ad51 )
2026-05-20 12:52:35 -04:00
Sam Lantinga
69300875ec
Allow setting NULL palette on any surface
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Fixes https://github.com/libsdl-org/SDL/issues/15654
(cherry picked from commit cfed9b3aca )
2026-05-19 14:22:37 -07:00
Ozkan Sezer
6545e5b0b8
SDL_rawinputjoystick.c: fixed a type redefinition error
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(cherry picked from commit f19dca3ca0 )
2026-05-19 18:55:50 +03:00
Ozkan Sezer
eb8caad5a4
SDL_windows_gaming_input.c: work-around to build against old SDKs.
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Fixes https://github.com/libsdl-org/SDL/issues/15646
(cherry picked from commit 42c4a0e30f )
2026-05-19 17:26:28 +03:00
Ozkan Sezer
2f660cb332
hidapi/netbsd: import mainstream commit 7e994d8671:
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https://github.com/libusb/hidapi/commit/7e994d8671 - authored by
Izumi Tsutsui:
netbsd: check not only addr 0 but also addr 1 to find root hubs
On NetBSD xhci(4) uses 'addr 0' for the root hub but all drivers for
other host controllers use 'addr 1' for the root hub.
https://gnats.netbsd.org/60073
(cherry picked from commit 169480a352 )
2026-05-19 17:23:14 +03:00
Kuratius
49aa0c0667
Fix touchpad finger detection on Steam Deck
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(cherry picked from commit 6ed1de089c )
2026-05-19 06:54:09 -07:00
Ozkan Sezer
b938acab19
SDL_wasapi.c: added comment about SDL_AudioClientProperties workaround
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(cherry picked from commit 48fe7b7d6a )
2026-05-19 11:21:24 +03:00
Frank Praznik
3b73938b5f
video: Windows keep any position set when in fullscreen after leaving fullscreen
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Adds an automated test for the behavior as well.
(cherry picked from commit f31ca02723 )
2026-05-18 09:10:25 -07:00
Susko3
edad1c5563
Properly fix cursor position in Korean IME
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(cherry picked from commit b608108593 )
2026-05-18 09:02:23 -07:00
7aGiven
89fa8a4c0c
fix Korean caret position
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(cherry picked from commit 8e6fed2cbf )
2026-05-18 09:02:23 -07:00
Ahmed
3c45d1361a
examples: Fix float division
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(cherry picked from commit b5ac641372 )
2026-05-18 09:00:29 -07:00
Ozkan Sezer
afbbfc6e98
wasapi: workaround that AudioClientProperties->Options not being available in old SDKs
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Closes: https://github.com/libsdl-org/SDL/issues/15641 .
(cherry picked from commit bf03728873 )
2026-05-18 18:56:52 +03:00
7aGiven
7a4cce82eb
WM_IME_SETCONTEXT not set 0
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(cherry picked from commit 296231e999 )
2026-05-18 07:05:26 -07:00
Kuratius
d147bb2a06
Fix Steam Controller 2 touchpad finger detection ( #15644 )
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(cherry picked from commit a20530cf15 )
2026-05-18 07:04:16 -07:00
Sam Lantinga
85d86dd72c
Fixed deadlock introduced by 7222c04fbf
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It turns out this change causes a deadlock:
The main UI thread calls synchronized handleMotionEvent() which then calls SDL_LockJoysticks()
The main app thread calls SDL_LockJoysticks() and then synchronized pollInputDevices()
(cherry picked from commit 8c89a076a7 )
2026-05-17 12:22:37 -07:00
Sam Lantinga
da76e438be
Reapply "Change controller sensor state on the main UI thread on Android"
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This reverts commit 02975994c1 .
Accidentally reverted the wrong commit
(cherry picked from commit b19ecb4032 )
2026-05-17 12:16:07 -07:00
Sam Lantinga
59b38dfe85
Revert "Change controller sensor state on the main UI thread on Android"
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This reverts commit c362f1341f .
It turns out this change causes a deadlock:
The main UI thread calls synchronized handleMotionEvent() which then calls SDL_LockJoysticks()
The main app thread calls SDL_LockJoysticks() and then synchronized pollInputDevices()
(cherry picked from commit 02975994c1 )
2026-05-17 12:12:20 -07:00
Ozkan Sezer
2e8567bdeb
SDL_render_d3d11.c: fix another bad use of SDL_FUNCTION
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(cherry picked from commit cbd2917324 )
2026-05-17 21:37:00 +03:00
Ozkan Sezer
f689caed82
SDL_render_d3d12.c: revert an unintended change from commit d70578b9aa
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(cherry picked from commit f76b736e28 )
2026-05-17 20:29:28 +03:00
Frank Praznik
bf7c5e2df2
wayland: Implement Wayland_AcceptDragAndDrop()
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This simply toggles a flag that rejects DnD offers if false. Events were previously dropped silently, but rejecting the offer makes some desktops display a proper icon when the drop will not work.
(cherry picked from commit 336d07c2b7 )
2026-05-17 11:52:58 -04:00
Ozkan Sezer
e03ee2f0d9
SDL_opengl_glext.h, src/video/directx/d3d12.h: revert unintended changes from commit d70578b9aa
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(cherry picked from commit 75c94e9b31 )
2026-05-17 16:30:30 +03:00
Tap
273eeebe71
Correct steam triton haptic commands
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The listed report IDs are incorrect - there is no skipped ID
(cherry picked from commit 1f7a42a7b9 )
2026-05-17 06:24:22 -07:00
Christian Semmler
581c18f693
emscripten: Fix crash on Safari when probing gamepad rumble support
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Safari's older Gamepad API exposes `vibrationActuator` with `playEffect`
and `reset` but no `effects` enumeration array. The probe added in
651136ac7 dereferences `vibrationActuator['effects']['includes']`
unconditionally, throwing `TypeError: undefined is not an object` on
every Safari client that opens a connected gamepad. Add the missing
`['effects']` null check so the probe returns false on Safari instead
of aborting.
(cherry picked from commit db7ac820f9 )
2026-05-16 15:48:06 -07:00
ceski
f30c0e4ee2
Add Steam Deck capacitive touch sticks, trackpad clicks, and mapping ( #15612 )
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(cherry picked from commit 2ebf23014f )
2026-05-16 09:04:44 -07:00
ceski
cdbc651f65
Add Steam Controller mapping ( #15601 )
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Also fixed Hori QAM button mapping
(cherry picked from commit c00d7b4bf5 )
2026-05-15 19:18:56 -07:00
John Schoenick
b8547af466
unix: Fix infinite looping in SDL_FriBidi_Process if len > 127
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start/end should be FriBidiStrIndex here -- using FriBidiLevel makes
them `signed char` and the loop here will become infinite if `end` is
> 127.
(cherry picked from commit 0ffb0bdd87 )
2026-05-15 15:40:55 -07:00
Rachel Blackman
819bb962fa
Add Gamesir Supernova in Xinput mode to controller list
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(cherry picked from commit d83e7bf79e )
2026-05-15 13:26:10 -07:00
Evan Hemsley
f3281f6e3d
GPU: Set missing fields on Vulkan swapchain texture ( #15606 )
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(cherry picked from commit 86296ac8f0 )
2026-05-15 11:44:33 -07:00
Sam Lantinga
a7f93c5c55
Detect the GameSir Super Nova in Xbox 360 mode
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(cherry picked from commit a95ce7e734 )
2026-05-15 10:13:53 -07:00
Anthony
e5246aaa6a
Update showFileDialog in proguard-rules.pro
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to match changes in 439ffd1
(cherry picked from commit bd146867e4 )
2026-05-15 08:59:51 -07:00
Anthony
b87c1101e0
Add joystickSetSensorsEnabled to proguard-rules.pro
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(cherry picked from commit c94b1435c7 )
2026-05-15 08:44:19 -07:00
Anonymous Maarten
f00b0291b3
surface: cannot set a palette to a non-indexed surface
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This fixes a UBSAN warning later in this function where it calculates
(1 << SDL_BITSPERPIXEL(surface->format)). The bpp might be >= 32 and
out of range for a bit shift.
(cherry picked from commit d5af35e3fb )
2026-05-14 20:55:02 -07:00
Rachel Blackman
b84e981ed8
Fix HIDAPI support for Flydigi Vader 5 Pro ( #15594 )
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(cherry picked from commit eb340388fc )
2026-05-14 17:33:36 -07:00
Evan Hemsley
ee49e69ed7
GPU: Refactor Vulkan barriers to fix defrag segfault ( #15593 )
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(cherry picked from commit f286e420af )
2026-05-14 17:02:13 -07:00
ceski
1226f4a56d
Add Steam Controller touchpads, capacitive touch for sticks, and grip sense ( #15528 )
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(cherry picked from commit f3faf67c64 )
2026-05-14 16:30:02 -07:00
Brenton Bostick
775a8d0ef7
make sure #endif comment matches the macro name
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(cherry picked from commit 3ac4e684ab )
2026-05-14 16:29:53 -07:00