Commit Graph

  • 9c69084ed3 updated png texture example ocelote_ml 2026-01-16 18:04:54 +01:00
  • 008aa18810 updated png texture example ocelote_ml 2026-01-16 18:04:54 +01:00
  • 3b4ea10ebc wayland: Also check tools for cursor usage during cursor destruction Frank Praznik 2026-01-16 10:48:55 -05:00
  • 799d2ca80b wayland: Don't clear the cursor on leave events Frank Praznik 2026-01-15 22:51:29 -05:00
  • 35a80bdf1f wayland: Also check tools for cursor usage during cursor destruction Frank Praznik 2026-01-16 10:48:55 -05:00
  • 5e2977709b wayland: Don't clear the cursor on leave events Frank Praznik 2026-01-15 22:51:29 -05:00
  • 55ba268e66 wayland: Don't process null leave events in the pointer frame handler Frank Praznik 2026-01-15 21:47:15 -05:00
  • 66a8454f2d thread: Use a flexible array member for "array" in SDL_TLSData. William Horvath 2026-01-15 17:11:55 -08:00
  • f9395a766f thread: Use a flexible array member for "array" in SDL_TLSData. William Horvath 2026-01-15 17:11:55 -08:00
  • 49955b3732 events: Raise keyboard keys before sending the focus lost message Frank Praznik 2026-01-15 14:57:05 -05:00
  • 012443729d events: Raise keyboard keys before sending the focus lost message Frank Praznik 2026-01-15 14:57:05 -05:00
  • e62d6a95b9 events: Raise keyboard keys before sending the focus lost message Frank Praznik 2026-01-15 14:57:05 -05:00
  • 01dff47fd7 loongarch: Apply mlsx flags only to relevant source files yuanhecai 2026-01-15 16:01:10 +08:00
  • 26d20d5e22 Fix touch screen display IDs on the 3DS Cameron Cawley 2026-01-14 22:17:28 +00:00
  • 02c9f2045b Fix touch screen display IDs on the 3DS Cameron Cawley 2026-01-14 22:17:28 +00:00
  • 45ab4a16a2 You can't change the size of a window while in macOS fullscreen space Sam Lantinga 2026-01-14 15:05:14 -08:00
  • 77290f9788 You can't change the size of a window while in macOS fullscreen space Sam Lantinga 2026-01-14 15:05:14 -08:00
  • 3d03699d2b cmake: rpi videocore needs brcmegl as well Anonymous Maarten 2026-01-05 23:03:10 +01:00
  • 2a6187aa6b tests: Don't try to load unsupported image types in testclipboard Frank Praznik 2026-01-13 12:58:36 -05:00
  • b7a241973a wayland: Increase the read timeout when reading from SDL_GetClipboardData() Frank Praznik 2026-01-13 12:37:37 -05:00
  • 32747ceb84 tests: Don't try to load unsupported image types in testclipboard Frank Praznik 2026-01-13 12:58:36 -05:00
  • 2a0d04613c wayland: Increase the read timeout when reading from SDL_GetClipboardData() Frank Praznik 2026-01-13 12:37:37 -05:00
  • b8aff4a3ed Revert "Fix duplicate event dispatch in Cocoa event pump" Sam Lantinga 2026-01-13 16:23:41 -08:00
  • d264c27468 Added support for the Razer Raiju V5 Pro in wireless mode Sam Lantinga 2026-01-13 16:23:05 -08:00
  • 206989a22d Revert "Fix duplicate event dispatch in Cocoa event pump" Sam Lantinga 2026-01-13 16:23:41 -08:00
  • 54fdeb9e79 Added support for the Razer Raiju V5 Pro in wireless mode Sam Lantinga 2026-01-13 16:23:05 -08:00
  • 92d6308aac Added support for the Razer Raiju V5 Pro Sam Lantinga 2026-01-13 15:48:12 -08:00
  • 015d0fc2e4 Added support for the Razer Raiju V5 Pro Sam Lantinga 2026-01-13 15:48:12 -08:00
  • a2f3e2ac23 cmake: compile SDL_uclibc separately for shared and static SDL3, ensuring fPIC for shared SDL3 Anonymous Maarten 2026-01-13 20:58:31 +01:00
  • 6f19fecba3 cmake: compile SDL_uclibc separately for shared and static SDL3, ensuring fPIC for shared SDL3 Anonymous Maarten 2026-01-13 20:58:31 +01:00
  • e1b020f340 Fix MAC_PRESS_AND_HOLD hint documentation Sergei Petunin 2026-01-13 14:19:19 +01:00
  • 460b8a0db1 Fix MAC_PRESS_AND_HOLD hint documentation Sergei Petunin 2026-01-13 14:19:19 +01:00
  • c88049d27f wayland: Send exposure events when deferring resize events Frank Praznik 2026-01-12 19:06:02 -05:00
  • 2212c4f085 wayland: Send exposure events when deferring resize events Frank Praznik 2026-01-12 19:06:02 -05:00
  • 7c9ae67706 Add write buffering to Windows SDL_IOStream (#12424) (#14794) Edgar San Martin, Jr. 2026-01-12 14:39:06 -05:00
  • 3cd5a407b8 Fix duplicate event dispatch in Cocoa event pump Qiu Qiang 2026-01-11 21:31:14 -05:00
  • dd52dd8995 Fix duplicate event dispatch in Cocoa event pump Qiu Qiang 2026-01-11 21:31:14 -05:00
  • ca537d651b wayland: Dispatch pointer leave when destroying the pointer or a surface Frank Praznik 2026-01-11 11:23:33 -05:00
  • c12b2e41cb joystick/win32: Fix function return type mismatch Frank Praznik 2026-01-11 10:56:06 -05:00
  • 75ff70b489 joystick/win32: Fix function return type mismatch Frank Praznik 2026-01-11 10:56:06 -05:00
  • 55acc0b829 joystick/win32: Fix function return type mismatch Frank Praznik 2026-01-11 10:56:06 -05:00
  • 90aaa23977 Sync SDL3 wiki -> header SDL Wiki Bot 2026-01-10 16:47:13 +00:00
  • f6a979d7e8 events: Buildfix for targets with C++ build units Ethan Lee 2026-01-09 14:50:56 -05:00
  • 5b009640fe events: Buildfix for targets with C++ build units Ethan Lee 2026-01-09 14:50:56 -05:00
  • d102022c95 wayland: Handle all mouse state in a frame Frank Praznik 2026-01-05 13:43:35 -05:00
  • f4b937adf8 haptic hidapi: maintain effects array for external checking Katharine Chui 2026-01-08 22:36:37 +01:00
  • 2bb463921f haptic hidapi: maintain effects array for external checking Katharine Chui 2026-01-08 22:36:37 +01:00
  • 6aa227a428 stb_image.h (stbi__start_mem): initialize io.skip and io.eof to NULL Ozkan Sezer 2026-01-08 23:21:56 +03:00
  • ab900a389f stb_image.h (stbi__start_mem): initialize io.skip and io.eof to NULL Ozkan Sezer 2026-01-08 23:21:56 +03:00
  • cc0755881c Fixed crash when the broken EZFRD64.DLL is present Sam Lantinga 2026-01-07 17:11:57 -08:00
  • f369e804e2 Fixed crash when the broken EZFRD64.DLL is present Sam Lantinga 2026-01-07 17:11:57 -08:00
  • 7931321cff X11: Handle WM_STATE transitions to detect Withdrawn/Iconic states (#14770) Jipok 2026-01-08 00:46:41 +05:00
  • cb0fb8c1a1 haiku: Minor code convention cleanups. Ryan C. Gordon 2026-01-07 14:06:48 -05:00
  • 07ecddb925 haiku: Minor code convention cleanups. Ryan C. Gordon 2026-01-07 14:05:38 -05:00
  • dc6775ae0b haiku: update modelist logic erysdren 2026-01-07 07:24:02 -06:00
  • 8b47487547 haiku: fix modelist double-free erysdren 2026-01-07 00:49:56 -06:00
  • 1dda484085 haiku: update modelist logic erysdren 2026-01-07 07:22:20 -06:00
  • e14514f484 haiku: fix modelist double-free erysdren 2026-01-07 00:54:18 -06:00
  • f1b2fa5b9b pthread: add call to pthread_mutexattr_destroy (#14786) limb-soup 2026-01-07 18:56:03 +00:00
  • f805bb53cf pthread: add call to pthread_mutexattr_destroy (#14786) limb-soup 2026-01-07 18:56:03 +00:00
  • a66988621a Added temporary workaround hint "SDL_WINDOWS_DETECT_DEVICE_HOTPLUG" Sam Lantinga 2026-01-07 10:09:28 -08:00
  • a4b7a77d70 Add support for GPU ARGB1555 (B5G5R5A1_UNORM) textures with DX11 DarkContact 2026-01-07 16:53:06 +05:00
  • 044aed1f27 Add support for GPU ARGB1555 (B5G5R5A1_UNORM) textures with DX11 DarkContact 2026-01-07 16:53:06 +05:00
  • 06a6adf2b0 x11: fix compilation failure on older XInput2 bubbleguuum 2026-01-06 15:12:03 +01:00
  • 7690e00f42 x11: fix compilation failure on older XInput2 bubbleguuum 2026-01-06 15:12:03 +01:00
  • 08b2176a80 Fixed conflict when linking both SDL and hidapi statically Sam Lantinga 2026-01-06 06:09:58 -08:00
  • bc68c1c920 Fixed conflict when linking both SDL and hidapi statically Sam Lantinga 2026-01-06 06:09:58 -08:00
  • bba304c0b4 cmake: add SDL_FULL_VERSION target property containing full SDL version Anonymous Maarten 2026-01-05 23:03:10 +01:00
  • 99b2344253 cmake: add SDL_FULL_VERSION target property containing full SDL version Anonymous Maarten 2026-01-05 23:03:10 +01:00
  • 35a891d0e9 cmake: rpi videocore needs brcmegl as well Anonymous Maarten 2026-01-05 23:03:10 +01:00
  • cd31381185 cmake: rpi videocore needs brcmegl as well Anonymous Maarten 2026-01-05 23:03:10 +01:00
  • d73e74f9bf cmake: add SDL_FULL_VERSION target property containing full SDL version Anonymous Maarten 2026-01-05 23:03:10 +01:00
  • 0394e2e583 Fix Mouse button index Mathieu Eyraud 2026-01-05 21:44:48 +01:00
  • c9baf208bd Fix Mouse button index Mathieu Eyraud 2026-01-05 21:44:48 +01:00
  • 8a418521e1 wayland: Check focus when dispatching relative motion Frank Praznik 2026-01-05 13:43:35 -05:00
  • fab42a1432 wayland: Check focus when dispatching relative motion Frank Praznik 2026-01-05 13:43:35 -05:00
  • 8a2fbef5b2 wayland: Define the magic values for stylus buttons Frank Praznik 2026-01-05 11:57:00 -05:00
  • fa894b07be hidapi: Disable hidapi LG4FF on windows (#14762) Katharine Chui 2026-01-05 17:14:26 +01:00
  • 6c2f9bc41e hidapi: Disable hidapi LG4FF on windows (#14762) Katharine Chui 2026-01-05 17:14:26 +01:00
  • 832b2aaf39 Don't call SDL_Gtk_Quit() on private platforms Sam Lantinga 2026-01-05 08:08:33 -08:00
  • c742038aa9 Don't call SDL_Gtk_Quit() on private platforms Sam Lantinga 2026-01-05 08:08:33 -08:00
  • 3f58b99b53 Fixed handling status changes in the FlyDigi controller driver Sam Lantinga 2026-01-05 07:59:23 -08:00
  • ce6a6d1b39 Fixed handling status changes in the FlyDigi controller driver Sam Lantinga 2026-01-05 07:59:23 -08:00
  • 406cd277d2 render: Add support for private-platform shaders in GPU backend Ethan Lee 2026-01-05 09:48:34 -05:00
  • b12a88af76 render: Add support for private-platform shaders in GPU backend Ethan Lee 2026-01-05 09:48:34 -05:00
  • 9a5700e9a3 GPU: Add error message to Vulkan buffer creation error path Lucas Murray 2026-01-05 09:10:27 +11:00
  • cced3ce8b9 GPU: Add error message to Vulkan buffer creation error path Lucas Murray 2026-01-05 09:10:27 +11:00
  • 6a449ae1f3 Sync SDL3 wiki -> header SDL Wiki Bot 2026-01-04 22:26:46 +00:00
  • 726a94efa9 Use full names of SDL functions to fix wiki links Sam Lantinga 2026-01-04 14:24:32 -08:00
  • 2237a8eba2 Fixed building with Xcode 15.4 Sam Lantinga 2026-01-03 08:03:44 -08:00
  • 504041a1ba Fixed building with Xcode 15.4 Sam Lantinga 2026-01-03 08:03:44 -08:00
  • 24156f5471 pipewire: Check for the audio service when determining driver preference Frank Praznik 2026-01-02 12:34:37 -05:00
  • 0bc2296756 Cache CGDisplayPixelsHigh result on macOS to reduce IPC overhead Qiu Qiang 2026-01-01 23:59:51 -05:00
  • 3ee8d1406c Cache CGDisplayPixelsHigh result on macOS to reduce IPC overhead Qiu Qiang 2026-01-01 23:59:51 -05:00
  • a85a6364d8 ci: Add steamrt4 workflows Ethan Lee 2026-01-02 11:34:35 -05:00
  • 91f22b15cd ci: Add steamrt4 workflows Ethan Lee 2026-01-02 11:34:35 -05:00
  • 9fbba079b9 Update the iOS Xcode build requirements Sam Lantinga 2026-01-02 08:53:04 -08:00
  • 7edcc413e8 Update the iOS Xcode build requirements Sam Lantinga 2026-01-02 08:53:04 -08:00
  • 3d651ee403 iOS: if the file doesn't exist in the pref path, use the current directory Sam Lantinga 2026-01-02 08:18:05 -08:00
  • a0307589bd iOS: if the file doesn't exist in the pref path, use the current directory Sam Lantinga 2026-01-02 08:18:05 -08:00