Commit Graph

  • fdc4f8fa39 x11: Include the XTest header when needed Frank Praznik 2025-05-23 12:52:07 -04:00
  • 6cd35f5b72 VITA: support only fullscreen windows. Fixes #13079 Ivan Epifanov 2025-05-23 15:32:46 +03:00
  • 2b4d61e4a6 VITA: support only fullscreen windows. Fixes #13079 Ivan Epifanov 2025-05-23 15:32:46 +03:00
  • 4cd889cb13 joystick: Several minor GIP fixes Vicki Pfau 2025-05-21 20:59:16 -07:00
  • 0a7548230c Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-22 22:39:10 +00:00
  • c9cf4c42e0 Improved HIDAPI support for Flydigi controllers Sam Lantinga 2025-05-22 15:20:28 -07:00
  • 72d5eb0ecb fix error handling in WideCharToMultiByte kyle-sylvestre 2025-05-22 15:55:53 -04:00
  • 5cf924420d bugfix advancing UTF-8 length in UTF-16 string kyle-sylvestre 2025-05-22 14:36:38 -04:00
  • ead32c706d fix error handling in WideCharToMultiByte kyle-sylvestre 2025-05-22 15:55:53 -04:00
  • 8ddb074889 bugfix advancing UTF-8 length in UTF-16 string kyle-sylvestre 2025-05-22 14:36:38 -04:00
  • dcdbc0bf9f README-documentation-rules: Add a note about being UTF-8 only! Ryan C. Gordon 2025-05-22 15:41:05 -04:00
  • 56bb73a8d2 README-ngage.md: Really actually got all the non-UTF-8 characters this time! Ryan C. Gordon 2025-05-22 15:38:59 -04:00
  • ecef0d3564 README-ngage.md: Found a few more non-UTF-8 things. Ryan C. Gordon 2025-05-22 15:34:04 -04:00
  • fb7afabbd6 README-ngage.md: Removed non-UTF-8 character. Ryan C. Gordon 2025-05-22 15:30:21 -04:00
  • 73ca59b423 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-22 19:18:42 +00:00
  • 136a44b0bd Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-22 18:08:13 +00:00
  • 7ae64592c9 Restore support for the Nokia N-Gage (#12148) Michael Fitzmayer 2025-05-22 20:07:22 +02:00
  • 26f9940f82 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-22 17:50:19 +00:00
  • 6f994cc7a8 Fixed macOS build Sam Lantinga 2025-05-22 10:18:14 -07:00
  • 354895d975 Add Flydigi VADER 4 Pro HIDAPI support (#12874) bakatrouble 2025-05-22 19:56:17 +03:00
  • 290574e6f6 stdinc: Corrected documentation for SDL_atan2 and SDL_atan2f. Ryan C. Gordon 2025-05-22 09:50:31 -04:00
  • 8d9a4fe843 stdinc: Corrected documentation for SDL_atan2 and SDL_atan2f. Ryan C. Gordon 2025-05-22 09:50:31 -04:00
  • d9db975b4b wayland: Use SDL_memcpy instead of SDL_copyp to copy the repeated text string Frank Praznik 2025-05-21 20:36:44 -04:00
  • abcfa1b7de wayland: Use SDL_memcpy instead of SDL_copyp to copy the repeated text string Frank Praznik 2025-05-21 20:36:44 -04:00
  • e5c0e5efa7 Fix #13083 segfault in SDL_RemoveTrayEntry() for submenu entries Matteo Hausner 2025-05-20 23:34:59 +02:00
  • 22828d5f2a Fix #13083 segfault in SDL_RemoveTrayEntry() for submenu entries Matteo Hausner 2025-05-20 23:34:59 +02:00
  • 26a1aae098 Fixed the Bluetooth flag for the combined Joy-Con controller Sam Lantinga 2025-05-21 13:30:00 -07:00
  • 264eb8d440 Fixed the Bluetooth flag for the combined Joy-Con controller Sam Lantinga 2025-05-21 13:30:00 -07:00
  • ab114490fc wayland: Cap the max key repeat elapsed time Frank Praznik 2025-05-21 12:18:36 -04:00
  • 05f779f61e wayland: Cap the max key repeat elapsed time Frank Praznik 2025-05-21 12:18:36 -04:00
  • 20e8ac0075 wayland: Fix keymap changed event spam with non-latin keyboard layouts Frank Praznik 2025-05-21 11:21:39 -04:00
  • 9546c54286 use SDL style - else on same line as closing brace kyle-sylvestre 2025-05-20 19:11:46 -04:00
  • 4d3cdb70b5 get preferred locales on android kyle-sylvestre 2025-05-20 18:09:28 -04:00
  • b8e055ce64 use SDL style - else on same line as closing brace kyle-sylvestre 2025-05-20 19:11:46 -04:00
  • 8e22194217 get preferred locales on android kyle-sylvestre 2025-05-20 18:09:28 -04:00
  • a66816a72f gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088) Anthony Fisher 2025-05-20 16:34:04 -04:00
  • c08b1049d3 gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088) Anthony Fisher 2025-05-20 16:34:04 -04:00
  • 213b074697 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +02:00
  • d0c2d8bc40 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +02:00
  • c925f72562 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +02:00
  • c89357bf60 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +02:00
  • ef97329f41 GPU: Update D3D12 to create multisample textures with default MSAA alignment Logan 2025-05-20 13:29:42 +12:00
  • f4942b3eae GPU: Update D3D12 to create multisample textures with default MSAA alignment Logan 2025-05-20 13:29:42 +12:00
  • 195f709eda wayland: Set the text input cursor rect properly Frank Praznik 2025-05-20 13:42:21 -04:00
  • c7549eb0b6 wayland: Set the text input cursor rect properly Frank Praznik 2025-05-20 12:43:16 -04:00
  • 3be57ec774 docs: fix man page return value section generation krizej 2025-05-20 14:25:41 +02:00
  • eb57d94ec5 GPU: Add missing compute-writeable texture formats cosmonaut 2025-05-19 18:08:35 -07:00
  • 2dad6534b8 GPU: Add missing compute-writeable texture formats cosmonaut 2025-05-19 18:08:35 -07:00
  • 4177e06c09 Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -07:00
  • 33eb167da8 Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -07:00
  • d6212ae839 Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -07:00
  • 992e4c59bd Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -07:00
  • 4db8fe2f9b Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-19 20:23:53 +00:00
  • b494897b3d wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value Frank Praznik 2025-05-19 13:59:46 -04:00
  • 6c61a94a4b wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value Frank Praznik 2025-05-19 13:59:46 -04:00
  • 559d4415eb Fixed touch not being delivered as mouse events by default on Vita Sam Lantinga 2025-05-19 08:32:23 -07:00
  • 25f2376e79 Fixed touch not being delivered as mouse events by default on Vita Sam Lantinga 2025-05-19 08:32:23 -07:00
  • 4318013777 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -04:00
  • 4b4f6b3e22 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -04:00
  • 49e9134774 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -04:00
  • afd1e51023 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -04:00
  • 510126ee63 gpu: Check shader format support in PrepareDriver Ethan Lee 2025-05-19 08:56:29 -04:00
  • 9571b0ece8 GPU: Update to set supported shader formats inside CreateDevice Logan 2025-05-18 13:04:20 +12:00
  • 8289656a4e GPU: Update to set supported shader formats inside CreateDevice Logan 2025-05-18 13:04:20 +12:00
  • 514d96de07 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-17 00:15:49 +00:00
  • d6a99752b7 Fix properties name in SDL_CreateGPUDeviceWithProperties Eduard Gushchin 2025-05-16 16:09:00 +03:00
  • 3dceb728b7 Suppress spammy gamepad and joystick update events Caleb Heuer 2025-05-16 13:08:46 -06:00
  • b55cfaf90b Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus. danginsburg 2025-05-16 12:03:46 -04:00
  • b0a282e31f wayland: Enable relative pointer mode based on the window flag Frank Praznik 2025-05-07 13:10:24 -04:00
  • 968222e74f Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus. danginsburg 2025-05-16 12:03:46 -04:00
  • 509168856f Fix reference to nonexistent "README-3ds.md" ScolderCreations 2025-05-15 11:19:33 -07:00
  • d16371b923 Fix reference to nonexistent "README-3ds.md" ScolderCreations 2025-05-15 11:19:33 -07:00
  • 24fa2722c3 MacOS: fix cocoa clipboard text Stéphane GINIER 2025-05-14 06:58:28 +02:00
  • 945eb6dc87 MacOS: fix cocoa clipboard text Stéphane GINIER 2025-05-14 06:58:28 +02:00
  • 142700f909 GPU: Check that a texture format is valid for compute writes (#13044) Evan Hemsley 2025-05-14 16:24:05 -07:00
  • b08d79b832 GPU: Check that a texture format is valid for compute writes (#13044) Evan Hemsley 2025-05-14 16:24:05 -07:00
  • f3611681df GPU: Always return NULL if beginning a pass fails an assert check Evan Hemsley 2025-05-14 15:23:23 -07:00
  • 604c192154 GPU: Always return NULL if beginning a pass fails an assert check Evan Hemsley 2025-05-14 15:23:23 -07:00
  • 7f0a5d6a10 Updated to version 3.2.15 for development Sam Lantinga 2025-05-14 13:08:33 -07:00
  • 2001cc15d5 GPU: Debug mode layer and level index checks cosmonaut 2025-05-14 12:21:29 -07:00
  • 252129f433 GPU: Debug mode layer and level index checks cosmonaut 2025-05-14 12:21:29 -07:00
  • db154c8b9b Added HIDAPI mapping for the 8BitDo SF30 Pro Sam Lantinga 2025-05-14 10:18:51 -07:00
  • ec685e87fd Clarify logic in UpdateLogicalPresentation() Sam Lantinga 2025-05-14 10:12:41 -07:00
  • 8d604353a5 renderer: Always use the output size when updating the main view release-3.2.14 Frank Praznik 2025-05-14 09:57:47 -04:00
  • 8aa5b97bb5 renderer: Always use the output size when updating the main view Frank Praznik 2025-05-14 09:57:47 -04:00
  • 8410e11ecb wikiheaders: Man pages should escape apostrophe chars. Ryan C. Gordon 2025-05-14 11:34:42 -04:00
  • 9f8161bf4a docs: improve man page generation krizej 2025-04-08 20:16:43 +02:00
  • 1f7aa16eae wikiheaders: Man pages should escape apostrophe chars. Ryan C. Gordon 2025-05-14 11:34:42 -04:00
  • cf62637261 joystick: Add support for Xbox One Chatpad attachment Vicki Pfau 2025-05-12 16:35:47 -07:00
  • 83cbf7f811 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-14 00:29:20 +00:00
  • f85f83ec7c SDL GPU: Implemented opt out Vulkan device features (#13016) Manuel 2025-05-14 03:28:28 +03:00
  • c038d6f7f8 Updated to version 3.2.14 for release Sam Lantinga 2025-05-13 14:24:40 -07:00
  • 2fff37fffc Revert "x11: Send key events for dead keys consumed by the IME" Frank Praznik 2025-05-12 19:16:31 -04:00
  • 6feb86be71 Revert "x11: Filter out duplicate key presses when an IME is active" Frank Praznik 2025-05-12 19:16:23 -04:00
  • 1eeffc5933 Revert "x11: Send key events for dead keys consumed by the IME" Frank Praznik 2025-05-12 19:16:31 -04:00
  • 3304d24bea Revert "x11: Filter out duplicate key presses when an IME is active" Frank Praznik 2025-05-12 19:16:23 -04:00
  • ed22220bc6 Fixed crash if out of memory in the Vulkan GPU driver Sam Lantinga 2025-05-13 09:07:15 -07:00
  • cd95152b2c Fixed crash if out of memory in the Vulkan GPU driver Sam Lantinga 2025-05-13 09:07:15 -07:00
  • 219cb1a59d joystick: Fix linker error when building without virtual joystick support Andrey Moura 2025-05-13 00:07:36 -03:00
  • 71bd25a893 audio: Assert that all devices from device_hash are the appropriate type Simon McVittie 2025-05-13 13:09:43 +01:00