Commit Graph

  • c099d0525e sort_controllers.py: fixed parsing SDL_PRIVATE_GAMEPAD_DEFINITIONS Sam Lantinga 2024-10-30 05:21:59 -07:00
  • 5d7a023430 Revert "aaudio: Set low-latency audio mode." Sam Lantinga 2024-10-29 22:30:44 -07:00
  • 3e272e73d6 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE dv-senna 2024-10-29 18:30:10 +01:00
  • cc2352f842 wasapi: Deal with device buffer sizes changing. Ryan C. Gordon 2024-10-28 13:42:23 -04:00
  • d2b9ecd281 Revert "aaudio: Set low-latency audio mode." Sam Lantinga 2024-10-29 22:30:44 -07:00
  • 24bdbb8bf4 Supress Metal warning when compiling against macOS 10.11-10.13 M. P. Halpin 2024-10-29 22:26:15 -04:00
  • 2a05b63580 Mark generate.py as executable Sam Lantinga 2024-10-29 16:47:26 -07:00
  • 51628034d9 Don't offset the view if there's no text input rect Sam Lantinga 2024-10-29 16:42:16 -07:00
  • c8a04eec06 Autorelease keys should go down when pressed. Sam Lantinga 2024-10-29 16:24:40 -07:00
  • f543faf837 Allow in-tree build Anonymous Maarten 2024-10-29 23:33:44 +01:00
  • 6647345be0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-29 21:43:56 +00:00
  • b4dff42dcd GPU: Add SDL_CancelGPUCommandBuffer (#11316) Evan Hemsley 2024-10-29 14:43:22 -07:00
  • 94d110edd5 Specify C source file in example VC projects Susko3 2024-10-29 21:19:28 +00:00
  • 415abf2ea2 Rename variables for readability Susko3 2024-10-29 20:37:34 +00:00
  • bdf16628fb Added 03-infinite-monkeys example game Sam Lantinga 2024-10-29 11:30:20 -07:00
  • 2b92dc9baa Minor updates to woodeneye-008.c from template.c Sam Lantinga 2024-10-29 07:51:49 -07:00
  • a93ec0c679 Added Visual Studio project for 02-woodeneye-008 Sam Lantinga 2024-10-29 07:48:44 -07:00
  • 9a77ee2008 Added instructions for creating Visual Studio projects for examples Sam Lantinga 2024-10-29 07:40:14 -07:00
  • 014b473bcc GPU D3D12: Fix depth texture sampling cosmonaut 2024-10-29 12:05:35 -07:00
  • 478dff3585 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE dv-senna 2024-10-29 18:30:10 +01:00
  • ff14a1781f GPU D3D12: Fix indirect buffers not being refcounted cosmonaut 2024-10-29 10:34:54 -07:00
  • 149ecffd6f SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE dv-senna 2024-10-29 18:30:10 +01:00
  • 35e53f76a9 metal: check success of device creation (#11367) d-musique 2024-10-29 17:35:13 +01:00
  • feb10434a1 Order by subsystem Caleb Cornett 2024-10-29 11:22:25 -04:00
  • b2f216f9e2 Add GPU to iOS build config Caleb Cornett 2024-10-28 18:01:38 -04:00
  • 54836050c9 metal: Add availability checks Caleb Cornett 2024-10-29 09:58:09 -04:00
  • 8f9a562969 wayland: Remove vestigial struct member Frank Praznik 2024-10-29 10:51:18 -04:00
  • 152bcce85f Add examples to SDL.sln (#11255) Susko3 2024-10-29 14:36:38 +00:00
  • 1e7c186461 Splitcreen FPS example with multiple mouse and keyboard (#11317) expikr 2024-10-29 22:30:10 +08:00
  • 5c5235fb51 ci: Add Steam Linux Runtime (Sniper) task Ethan Lee 2024-10-28 16:08:57 -04:00
  • 36c209080c wayland: Refactor some shell surface related names Frank Praznik 2024-10-27 15:56:35 -04:00
  • 2b7dc55364 wayland: Check the WM capabilities before sending a minimize event Frank Praznik 2024-02-26 12:21:26 -05:00
  • 1abbd13414 wayland: Throttle interactive user resize events Frank Praznik 2024-02-19 10:32:39 -05:00
  • 5b0e838a74 wasapi: Deal with device buffer sizes changing. Ryan C. Gordon 2024-10-28 13:42:23 -04:00
  • e0d019c941 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-28 07:00:30 +00:00
  • cb0c7c9680 SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms Petar Popovic 2024-10-27 23:35:54 +01:00
  • a10578acbd SDL_SYS_RenamePath(): Fix error message. Petar Popovic 2024-10-28 00:47:36 +01:00
  • 3922bcec95 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-27 21:42:48 +00:00
  • 96e7306a7a Sync SDL2 wiki -> header SDL Wiki Bot 2024-10-27 21:41:54 +00:00
  • 04a478b6a9 SDL_Enumerate[Storage]Directory() comments: Use enum constant names instead of integers. Petar Popovic 2024-10-27 20:34:32 +01:00
  • a22baafcf4 docs: Explain events for already plugged in controllers Jordan Christiansen 2024-10-27 15:41:43 -05:00
  • 5c3d42aade Update README-linux.md for openSUSE Tumbleweed dependencies Glenn Watson 2024-10-27 15:41:12 +10:00
  • 8468c372b2 SDL_EnumerateDirectory(): (posix) Fix return value when directory is invalid Petar Popovic 2024-10-26 07:13:00 +02:00
  • 97b924f985 typo: maxOS -> macOS Roman Frołow 2024-10-19 14:47:12 +02:00
  • a851c5b648 create-release.py uses python3 Sam Lantinga 2024-10-25 15:08:57 -07:00
  • 47411d8007 build-release.py uses python3 Sam Lantinga 2024-10-25 14:31:35 -07:00
  • 4f160d69a6 Closes #10318 - implement Android prerotation in the Vulkan renderer Dan Ginsburg 2024-10-25 16:35:07 -04:00
  • 93471cf78d video/openvr: minor clean-up: Ozkan Sezer 2024-10-25 23:20:24 +03:00
  • 8bf1a84200 ci: add include headers of build directory to ci artifacts Anonymous Maarten 2024-10-24 23:54:22 +02:00
  • 590e1196d0 snake: check allocated memory before use Anonymous Maarten 2024-10-24 23:53:44 +02:00
  • 20e01c6fbe android: add (disabled) android.permission.INTERNET to AndroidManifest.xml Anonymous Maarten 2024-10-24 23:52:45 +02:00
  • f170ced2a7 cocoa: Patched to compile. Ryan C. Gordon 2024-10-24 23:59:12 -04:00
  • dcdb763de8 cocoa: Make sure GL context destruction happens on the main thread. Ryan C. Gordon 2024-10-24 14:53:16 -04:00
  • e5348c611d cocoa: Patched to compile. Ryan C. Gordon 2024-10-24 23:59:12 -04:00
  • 5cb87ff99f cocoa: Make sure GL context destruction happens on the main thread. Ryan C. Gordon 2024-10-24 14:53:16 -04:00
  • 850158f83f testcontroller: fixed incorrect usage of memcpy() Sam Lantinga 2024-10-24 18:11:19 -07:00
  • 344546b4ea cocoa: Make sure GL context destruction happens on the main thread. Ryan C. Gordon 2024-10-24 14:53:16 -04:00
  • dcd4ddb043 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-24 18:38:45 +00:00
  • 8d3bec99a7 audio: Make SDL_GetAudioStreamProperties() thread safe. Ryan C. Gordon 2024-10-24 14:36:57 -04:00
  • 10e52e1899 docs: Added more '\threadsafety` tags. Ryan C. Gordon 2024-10-24 14:36:06 -04:00
  • 731853077a Send drop complete events when the drop leaves the window on Cocoa, Wayland, and X11 Frank Praznik 2024-10-24 12:06:38 -04:00
  • db4e2ccbac Allow redefinition of only one macro SDL_SINT64_C SDL_UINT64_C Petar Popovic 2024-10-24 05:01:52 +02:00
  • c0bad724a7 README-ios.md: Add info about UIApplicationSupportsIndirectInputEvents on iOS 17 Son Phan Trung 2024-10-24 19:53:07 +07:00
  • 5c9f37080e emscripten: scale mousewheel X coordinates correctly, not just Y coordinates. Ryan C. Gordon 2024-10-23 23:35:02 -04:00
  • 00f15dd215 emscripten: scale mousewheel X coordinates correctly, not just Y coordinates. Ryan C. Gordon 2024-10-23 23:35:02 -04:00
  • 4ea26a7771 emscripten: scale mousewheel X coordinates correctly, not just Y coordinates. Ryan C. Gordon 2024-10-23 23:35:02 -04:00
  • d0cf2c19d1 Allow defining custom SDL_SINT64_C and SDL_UINT64_C macros (#11315) Susko3 2024-10-24 01:03:13 +01:00
  • 7108291d0b video: Change SDL_GLattr to SDL_GLAttr. Ryan C. Gordon 2024-10-23 18:09:52 -04:00
  • c0e9205a92 video: Change capitalization on various OpenGL attribute typedefs. Ryan C. Gordon 2024-10-23 18:06:54 -04:00
  • 3c506630c3 video: Turn several OpenGL attribute enums into integer typedefs. Ryan C. Gordon 2024-10-23 17:34:44 -04:00
  • a04fda211c Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 21:01:26 +00:00
  • 4e33440c04 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 20:59:19 +00:00
  • e8b69b03fe cmake: fail configuring when no X11 or wayland could be found (#11310) Anonymous Maarten 2024-10-23 22:19:40 +02:00
  • 540db0d164 Bumped version of macro 'main' to 3.1.3 Petar Popovic 2024-10-23 20:53:51 +02:00
  • 370521363a Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 19:57:33 +00:00
  • 924f719b97 wayland: Get the window content scale from the backend Frank Praznik 2024-10-23 11:48:39 -04:00
  • 299587fa64 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 19:31:40 +00:00
  • 5e855d82e3 Manually bump versions of non-function identifiers introduced after 3.1.3 to 3.2.0 Petar Popovic 2024-10-23 20:06:43 +02:00
  • 22bc430bbb Set error using function hresult kyle-sylvestre 2024-10-23 13:32:32 -04:00
  • 6eca02a0e7 evdev: correctly handle composite devices Sam Lantinga 2024-10-23 10:52:50 -07:00
  • ba1412cb9f evdev: fixed devices not being removed on disconnect Sam Lantinga 2024-10-23 10:52:00 -07:00
  • 370c0426ce testspriteminimal: only quit when escape is pressed Sam Lantinga 2024-10-23 10:51:14 -07:00
  • acfc223e15 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 16:37:46 +00:00
  • 423337796c GPU Vulkan: Use dedicated allocation for download buffers (#11298) Evan Hemsley 2024-10-23 09:37:06 -07:00
  • 24b376ef18 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 16:30:58 +00:00
  • 1c1706a00b fnsince: update \since policy for documentation. Ryan C. Gordon 2024-10-23 12:19:38 -04:00
  • 21c91d5535 examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value Michael Palomas 2024-10-23 13:44:28 +02:00
  • 63ef5a2369 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 05:42:03 +00:00
  • fd530d029f Fixed typo in SDL_clipboard.h Petar Popovic 2024-10-23 05:35:58 +02:00
  • 7b6416add0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-23 05:41:03 +00:00
  • af1c165352 Set version of new identifiers after 3.1.3 release to 3.1.6 Petar Popovic 2024-10-23 06:35:18 +02:00
  • 45584ad73e Simplify get_channel_name() so it's easier for people to read and understand Sam Lantinga 2024-10-22 18:19:30 -07:00
  • c134dd6e5e Fixed typo in the channel layout documentation Sam Lantinga 2024-10-22 17:46:38 -07:00
  • 4a8eadf167 include: Fixed typo in SDL_CopyFile's documentation. Ryan C. Gordon 2024-10-22 20:11:24 -04:00
  • d9e6fe0b7a Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-22 20:03:14 +00:00
  • f5c27a3a2c render: Corrected docs for SDL_SetRenderVSync(). Ryan C. Gordon 2024-10-22 16:00:27 -04:00
  • 257d75429d VITA: fix SDL_ShowMessageBox by using different memory type Ivan Epifanov 2024-10-22 22:10:15 +03:00
  • 52714d5063 VITA: fix SDL_ShowMessageBox by using different memory type Ivan Epifanov 2024-10-22 22:10:15 +03:00
  • 1f8b9a320c VITA: fix SDL_ShowMessageBox by using different memory type Ivan Epifanov 2024-10-22 22:04:43 +03:00
  • a42c9ec5f7 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-22 17:49:11 +00:00