ocornut
6df50a0667
(Breaking) DrawList: swapped the last two arguments of AddRect(), AddPolyline(), PathStroke(). thickness<>flags.
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Added inline redirection functions when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is off.
Marked the old functions are =delete when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is on, to allow for better type-checking.
The aim is to be able to use/add flags to more ImDrawList functions, and making existing functions consistents was deemed very desirable.
2026-05-07 16:37:57 +02:00
ocornut
976c5c0f3a
Textures: extract ImTextureDataQueueUpload() out of ImFontAtlasTextureBlockQueueUpload() ( #8465 )
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Not atlas specific, in support of texture system.
2026-05-06 16:19:39 +02:00
Mikko Mononen
691b89baae
ImDrawList: added AddLineH(), AddLineV() helpers. ( #9360 )
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This commit is aimed to be a lossless transform. Further layout fixes in subsequent commits.
2026-04-28 17:04:54 +02:00
ocornut
c0b693b1d4
MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. ( #9383 , #7994 )
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Amend d1a8995 which didn't fix the thing it claimed to fix, as my naive last minute refactor broke it.
2026-04-28 15:58:21 +02:00
Alexander "FireFox" Ong
865a6dfa59
InputScalar: fixed not parsing user input when the display format is configured not to show the scalar value. ( #9385 )
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Useful e.g. for displaying "mixed" inputs, where a single field might represent multiple different values.
2026-04-28 15:25:12 +02:00
Vlad
dee9b15bbe
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. ( #9381 , #9371 , #9378 )
2026-04-28 15:09:23 +02:00
ocornut
d1a8995634
MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. ( #9383 , #7994 )
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Amend ac88294 + d7b40ab
2026-04-28 14:58:47 +02:00
ocornut
ab36fbaf48
Drag and Drop, Style: added ImGuiStyleVar_DragDropTargetRounding. ( #9056 )
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+ readded rounding arg to RenderDragDropTargetRectEx().
2026-04-27 18:23:56 +02:00
ocornut
e3033c3975
Examples: moving example_win32_directx11 on top of the .sln makes it the default selected project.
2026-04-24 17:38:51 +02:00
ocornut
10c378cdfc
InputInt, InputFloat, InputScalar: reinstated and fixed ImGuiInputTextFlags_EnterReturnsTrue. ( #8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:19 +02:00
ocornut
db23a78c60
Internals: store ImGuiItemStatusFlags_EditedInternal bypassing ImGuiItemFlags_NoMarkEdited.
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Convenient if the same signal is not passed via e.g. return value. (#8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:16 +02:00
ocornut
bda49826cf
Backends: OpenGL3: build fix for WebGL/ES2/Emscripten. ( #9378 )
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Amend 6b05f71 which was incorrectly labelled.
2026-04-24 12:26:21 +02:00
ocornut
6b05f711fd
Backends: WebGPU: build fix for WebGL/ES2.
2026-04-23 22:06:42 +02:00
ocornut
86ebb3bc11
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
ocornut
7e7f3adb80
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
ocornut
dfe6f9ebca
Backends: WebGPU: added SetSamplerLinear/Nearest draw callbacks. ( #9378 )
2026-04-23 21:50:50 +02:00
ocornut
37952fb3b8
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. ( #9378 )
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Revert part of ac261203a5 , 9ee3d731b5 (#8866 , #8163 , #7998 , #7988 ) since we have a better solution.
2026-04-23 21:50:47 +02:00
omar
0a811e8ea1
Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. ( #9378 )
2026-04-23 21:50:45 +02:00
ocornut
82f46a73f8
(Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. ( #9378 )
2026-04-23 21:50:41 +02:00
ocornut
a6a16cf8a2
Backends: WebGPU: protect better against zero tex id.
2026-04-23 20:50:34 +02:00
ocornut
e887098740
Backends: WebGPU: always use SPIR-V shader on WGVK, as it cannot be detected at runtime. ( #9316 , #9246 , #9257 )
2026-04-23 19:42:29 +02:00
ocornut
f934719fbf
TabBar: comments about ImGuiTabBarFlags_FittingPolicyMixed and TabMinWidthShrink. ( #9376 , #3421 , #8800 )
2026-04-23 18:31:53 +02:00
ocornut
ce3fe4078a
Backends: WGPU: fixed build.
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Incorrect line from a WIP branch slipped in ac06ad7
2026-04-23 17:31:14 +02:00
ocornut
f2f843c113
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
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(amend a1e0552 )
2026-04-23 17:23:43 +02:00
ocornut
adc0027912
Backends: Vulkan: remove unused artefacts (mistakenly commited in 0453ae9).
2026-04-23 16:08:11 +02:00
ocornut
ac06ad7b48
ImDrawList: made AddCallback() user data default to NULL + minor amends/comments.
2026-04-23 15:58:44 +02:00
ocornut
4739af2d51
Update VS toolset in all .vcxproj from VS2015 (v140) to VS2017 (v141).
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It supports vcpkg.
2026-04-23 15:58:04 +02:00
ocornut
b065713cec
Backends: OpenGL2/3, SDLRenderer2/3, DirectX9, Metal: moved Init/Shutdown code lower in the file.
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Allows to point to local functions without forward declaring them.
2026-04-23 15:53:28 +02:00
ocornut
fb308c14ce
Remove noise from 0453ae9 + amend comments. ( #914 )
2026-04-22 14:50:15 +02:00
ocornut
ac261203a5
(Breaking) Backends: Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. (fixes, amends) ( #914 )
2026-04-22 14:43:44 +02:00
yaz0r
0453ae96e8
(Breaking) Backends: Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. (WIP) ( #914 )
2026-04-22 14:43:44 +02:00
ocornut
a5fd597be3
Backends: Vulkan: minor changes.
2026-04-22 14:23:42 +02:00
ocornut
382b99c334
PlotHistogram: add comments. ( #9372 )
2026-04-21 22:32:01 +02:00
ocornut
2d131ef5b7
Backends: Vulkan: renaming and moving code around to reduce diff in upcoming change. Should be no-op.
2026-04-21 22:22:06 +02:00
ocornut
a1e05521e9
Backends: GLFW: added a Win32-specific implementation of ImGui_ImplGlfw_GetContentScaleXXXX functions for legacy GLFW 3.2. ( #9003 )
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Since we ship GLFW 3.2 binaries for Windows this makes our examples a little better behaving by default.
Ideally we'd use ImGui_ImplWin32_GetDpiScaleForHwnd() and ImGui_ImplWin32_GetDpiScaleForMonitor() but they are too much code to copy.
2026-04-21 17:24:41 +02:00
ocornut
d7b40ab9a9
MultiSelect: Box-Select + Tables: Amend ac88294. fix usage of box-selection columns with items straying out of columns. ( #7994 , #2221 )
2026-04-20 11:46:36 +02:00
ocornut
ac88294b4a
MultiSelect: Box-Select +Tables: fix usage of box-selection columns with items straying out of columns. ( #7994 , #2221 )
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Use 00d3f9295e .
+ Assets Browser toggle to enable ScrollX.
2026-04-20 11:12:43 +02:00
ocornut
ea1c04f7ab
Multi-Select + Tables: fixed an issue which could lead to an extra vertical offset in the Header row. ( #8250 , #7994 )
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Because BeginMultiSelect() does `ms->ScopeRectMin = window->DC.CursorMaxPos = window->DC.CursorPos` at a time where CursorPos is already past MaxPos.y because of ItemSpacing.y. Accumulate spacing.
2026-04-17 19:23:10 +02:00
ocornut
cdb046ac3f
Demo: Assets Browser: fixed not submitting anything after a SetCursorScreenPos() call when no items. Would not manifest because BeginMultiSelect() altered CursorMaxPos. ( #5548 )
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cc: 2819ab32f8 , edcd5b113e
2026-04-17 19:23:04 +02:00
ocornut
97939e6837
Multi-Select: Box-Select: fixes for using accross nested child windows. ( #8364 )
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- IsFocused scan nav focus route.
- When covering multiple windows, draw in front most ones (grabbed FindFrontMostVisibleChildWindow() from docking branch).
2026-04-17 16:36:09 +02:00
ocornut
c91b03060d
Multi-Select: Box-Select: improve dirty unclip rectangle calculation + use in ImGuiMultiSelectFlags_BoxSelect1d mode when needed (e.g. wheel scrolling up). ( #7994 , #8250 , #7821 , #7850 , #7970 )
2026-04-17 14:38:12 +02:00
ocornut
a2eb6d99ed
MultiSelect: Box-Select +Tables: revert 4d00bf8ad which seems unneeded since enforce table layout in BeginMultiSelect(). ( #7970 , #7821 ).
2026-04-16 23:59:44 +02:00
ocornut
a2916923a1
MultiSelect: Box-Select + Clipper: extend UnclipRect by ItemSpacing. ( #7994 , #8250 , #7821 , #7850 , #7970 )
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Amend 1ac469b50f
2026-04-16 23:37:46 +02:00
ocornut
2cbdb7a337
TextLink(), BeginCombo(): fixed two remainig instances of needlessly scanning for ##.
2026-04-16 16:47:13 +02:00
ocornut
d4783bd553
Added missing Test Engine hooks for PlotXXX(), VSliderXXX(), TableHeader().
2026-04-16 16:39:07 +02:00
ocornut
ce855cada2
Tables, Multi-Select: Fixed an issue using Multi-Select within a Table causing column width measurement to be invalid when trailing column contents is not submitted in the last row. ( #9341 , #8250 )
2026-04-16 15:21:56 +02:00
ocornut
39e7bf5a08
Separator(): enforce a minimum border size if style.SeparatorSize is 0.0f. ( #9369 )
2026-04-16 11:32:40 +02:00
ocornut
0e318a5182
Backends: SDL2: Made ImGui_ImplSDL2_GetContentScaleXXX helpers return a minimum of 1.0f, as some Linux setup seems to report <1.0f value and this breaks scaling border size. ( #9369 )
2026-04-16 11:32:07 +02:00
ocornut
19753a30d8
Multi-Select: Box-Select+Tables: fixed Column return value when UnClipRect is active. ( #7994 , #8250 )
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Amend 6ce4b44 + bbd0af7 . This probably should be redesigned to be more generic, e.g. move UnclipRect concept outside of Boxselect.
2026-04-15 15:08:49 +02:00
ocornut
6fb74f38af
Demo: Assets Browser: make default icon size font dependant.
2026-04-15 14:26:50 +02:00