ocornut
c131253d71
ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion.
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Squashed commits (initially a commit from rokups + many rework by ocornut. keeping them separate commits made rebasing unnecessarily tricking so merged from 2024/02)
ImStrv: many fixes (see details), added imconfig class extension example, added natvis description.
ImStrv: rework toward ensuring End is always set to constant can be compile time calculated
ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators.
ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice.
2026-03-19 11:21:52 +01:00
Rokas Kupstys
63599a5def
ImStrv: Step 1 - change string type to ImStrv in API. (REBASED)
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(last rebase amend 2024/12/11)
2026-03-19 11:21:52 +01:00
ocornut
b724f940d6
InputText: fixed selection highlight Y1 offset being very slightly off (since 1.92.3). ( #9311 )
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Fixes 1e52e7b90c
2026-03-19 11:20:00 +01:00
ocornut
4252275c64
InputTextMultiline: fixed an issue calculating lines count when inactive, no word-wrap, and ending with a \n.
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Amend 1e52e7b90c (#3237 , #952 , #1062 , #7363 )
2026-03-18 20:12:14 +01:00
ocornut
6abe65aac6
InputText: amend fix to avoid PVS-Studio sort of rightful false positive. Amend f4c2f50. ( #9174 )
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Checking for state != NULL in the two othr functions where state is already deferenced was misleading.
imgui_widgets.cpp:4496:1: error: V595 The 'state' pointer was utilized before it was verified against nullptr. Check lines: 4496, 4500.
imgui_widgets.cpp:5273:1: error: V595 The 'state' pointer was utilized before it was verified against nullptr. Check lines: 5273, 5289.
2026-03-18 18:57:02 +01:00
ocornut
f4c2f50896
InputText: fixed a crash when handling ImGuiInputTextFlags_CallbackResize. ( #9174 )
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Fix/amend cb3b7ff .
2026-03-18 18:37:04 +01:00
ocornut
27cacb0e30
Fixed GetForegroundDrawList()/GetBackgroundDrawList() per-viewport buffers not being collected/ ( #9303 )
2026-03-18 16:48:18 +01:00
ocornut
709be8c495
Discard/GC of ImDrawList buffers for unused windows favor restoring them to ~Size*1.05 instead of Capacity when awakening again. ( #9303 )
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+ made "GC now" button process even active windows.
2026-03-18 15:34:12 +01:00
ocornut
994ca12b29
Fixed warning. (Amend 1677236)
2026-03-16 18:51:38 +01:00
ocornut
6464276b62
InputText: cleanup/rework old comments + remove unnecessary indent in callback and main block setting apply_new_text.
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Amend 00f12b9a0 , 3349296370 etc.
2026-03-16 18:42:28 +01:00
ocornut
16772365e2
Moved ImGuiButtonFlags_AllowOverlap from imgui_internal.h to imgui.h + standardize comments.
2026-03-16 18:42:22 +01:00
ocornut
8957b3df03
InputScalar: minor rework to facilitate incoming change. Intended to have no side-effects.
2026-03-16 11:41:01 +01:00
Yan Pujante
4a2e3cce69
Examples: SDL2+WebGPU: fixes hi-dpi handling. ( #9300 )
2026-03-13 17:07:47 +01:00
ocornut
fd752d8357
InputText: Fixed a glitch when using ImGuiInputTextFlags_ElideLeft where the local x offset would be incorrect during the deactivation frame. ( #9298 )
2026-03-13 16:32:39 +01:00
ocornut
d02c645e38
Nav: short Gamepad Activation press on InputText() always activate with Text Input mode.
2026-03-13 15:07:46 +01:00
ocornut
49ee151ed6
Nav: pressing gamepad north button activates context menus.
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+ update ShowUserGuide().
2026-03-13 15:07:46 +01:00
ocornut
b76ab6232d
Nav: changed Gamepad mapping for "Activate with Text Input" action from FaceUp press to FaceDown long press. ( #8803 , #787 )
2026-03-13 15:07:46 +01:00
ocornut
6dbda97fee
Backends: OpenGL2, OpenGL3, SDLRenderer3: replaced erroneous IM_ASSERT(tex->TexID == 0) calls. ( #9295 , #9293 )
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Amend/fix 0db5919 which revealed this.
2026-03-12 19:29:39 +01:00
ocornut
90743d3112
Nav: allow ImGuiKey_Menu or Shift + F10 to work on Begin()...BeginPopupContextItem() sequence aiming at title bar. ( #8803 , #9270 )
2026-03-12 19:12:47 +01:00
ocornut
14a500a476
Nav: allow ImGuiKey_Menu or Shift + F10 to open context menus. Rework with polling in NavUpdate(). ( #8803 , #9270 )
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This might be a little less flexible but removes burden from the higher-frequency calls.
2026-03-12 18:52:42 +01:00
ocornut
6cc99a6e2b
Nav: allow ImGuiKey_Menu or Shift + F10 to open context menus. Amends. ( #8803 , #9270 )
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This doesn't attempt to move the shortcut polling in NavUpdate() yet.
2026-03-12 18:30:05 +01:00
exelix
a103826154
Nav: allow ImGuiKey_Menu or Shift + F10 to open context menus. ( #8803 , #9270 )
2026-03-12 18:24:34 +01:00
ocornut
0db591935f
Changed default ImTextureID_Invalid value to -1 instead of 0 +added comments. ( #9293 , #8745 , #8465 , #7090 )
2026-03-12 14:44:15 +01:00
ocornut
1fbab15c0a
Focus: fixed fallback "Debug" window temporarily taking focus and setting io.WantCaptureKeyboard for a frame. ( #9243 )
2026-03-11 21:59:44 +01:00
Michael Böhme
7546f1eb16
Backends: Vulkan: ImGui_ImplVulkan_AddTexture() skips updating descriptor_set if failing to allocate. ( #8677 )
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Reduce error surface to the check_vk_result() call.
2026-03-11 21:22:50 +01:00
omar
5220c14f4b
Docs: update readme.
2026-03-11 21:16:49 +01:00
ocornut
378cb85bf0
Amend missing Changelog entry. ( #9115 )
2026-03-11 21:02:46 +01:00
ocornut
5aa7d61139
InputText: reworked so that io.ConfigInputTextEnterKeepActive reactivate in order for e.g. IsItemDeactivatedAfterEdit() to work. Amends. ( #9001 , #9115 )
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Rework. Fixes dangling InputTextReactivateId in case of field being hidden on activation.
2026-03-11 20:33:18 +01:00
xttt
03a9946a14
InputText: reworked so that io.ConfigInputTextEnterKeepActive reactivate in order for e.g. IsItemDeactivatedAfterEdit() to work. ( #9001 , #9115 )
2026-03-11 20:15:48 +01:00
MaciejDziuban
decb5cdf10
Backends: Vulkan: added ImGui_ImplVulkan_PipelineInfo::ExtraDynamicStates. ( #9211 )
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This new setting allows an application to force the pipeline created by vulkan backend to specify more dynamic states than just default viewport and scissor.
It is useful e.g. when using draw list callbacks, e.g. adding VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT to be able to use vkCmdSetColorBlendEquationEXT inside callbacks.
2026-03-11 17:00:47 +01:00
ocornut
5dd56d4bb5
Demo: add an option to enable ImGuiSliderFlags_ColorMarkers in Multi-Components section + fixed warnings.
2026-03-09 18:01:37 +01:00
Yan Pujante
512982d0d2
Examples: Emscripten: fixes minor rendering issues ( #9281 )
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- in Firefox, scrollbar would appear => adding overflow: hidden fixes this issue
- when the canvas has the focus, Chrome draws a very small blue outline, setting it to none fixes this issue
2026-03-09 16:54:21 +01:00
ocornut
9e6b888626
Examples: reorder builds items to favor main.cpp and backend failing earlier.
2026-03-09 16:19:22 +01:00
ocornut
83fa0ae263
Backends, Examples: removed Emscripten < 4.0.10 support. Removed IMGUI_IMPL_WEBGPU_BACKEND_WGPU. Amends. ( #9281 , #8381 )
2026-03-09 16:18:59 +01:00
Yan Pujante
e92820db2a
Backends, Examples: removed Emscripten < 4.0.10 support. Removed IMGUI_IMPL_WEBGPU_BACKEND_WGPU. ( #9281 , #8381 )
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- This commit removes the option of using -sUSE_WEBGPU=1 from CMake and make
- Compiling with a version of Emscripten >= 4.0.10 will work the same way as it was before
- Compiling with a version of Emscripten < 4.0.10 will print an error message and abort the build (in the case of CMake)
- Since there can only be 1 implementation for the backend in the case of Emscripten, this commit cleans the code accordingly
2026-03-09 15:45:34 +01:00
Brenton Bostick
6f8bdb7bf7
Docs: fixed misc typos ( #9267 )
2026-03-09 14:51:06 +01:00
ocornut
ca166c0e5f
Docs: imgui_manual -> imgui_explorer.
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Amend 650eca3 .
2026-03-09 14:24:03 +01:00
ocornut
41765fbda7
Scrollbar: extend hit-testing bounding box when window is sitting at the edge of a viewport. ( #9276 )
2026-03-06 18:03:27 +01:00
Simon
ba84d2d372
Fixed -Wconversion warnings in GCC. ( #9265 )
2026-02-27 13:48:30 +01:00
ocornut
11acd9f5cb
Sliders: extracted code into TempInputIsClampEnabled() helper for reuse.
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Toward #9164 , #76
2026-02-27 00:04:51 +01:00
ocornut
238651ffa3
Sliders: shallow rework of TempInputScalar().
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Toward #9164 , #76
2026-02-27 00:00:42 +01:00
ocornut
14e0c70f88
Sliders: removed unnecessary is_logarithmic parameters as they can be inferred. ( #3786 , #1823 , #1316 , #642 )
2026-02-26 21:25:14 +01:00
ocornut
ef022c5e0a
Separator: added and following style.SeparatorSize. ( #2657 , #9263 )
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Reapply c5d83d8a from 1.70 which was reverted in 9534ef9b2 .
2026-02-26 17:21:57 +01:00
ocornut
c40226e9de
CloseButton, InputText: scale thickness to integer amount when using style.ScaleAllSizes(). ( #7031 )
2026-02-25 22:16:20 +01:00
ocornut
650eca386e
Doc: update link to imgui_manual, add a new one near top of the demo + update binaries.
2026-02-25 20:34:35 +01:00
Pascal Thomet
848da73a81
Demo: fixed/tweaked missing IMGUI_DEMO_MARKER for examples applets. ( #9261 , #3689 )
2026-02-25 19:48:03 +01:00
ocornut
8a15a1064d
Add DemoMarker() function to formalize access for other demos than imgui_demo.cpp ( #9261 , #3689 )
2026-02-25 19:25:57 +01:00
Seppo Räisänen
dd5c604768
Backends: SDLGPU3: remove unnecessary call to SDL_WaitForGPUIdle when releasing vertex/index buffers. ( #9262 )
2026-02-25 18:08:27 +01:00
ocornut
2b415e642b
Backends: WebGPU: fixed Emscripten version check. ( #8381 )
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Amend ff673d3 .
2026-02-24 17:49:08 +01:00
ocornut
68a91d3060
InputText: Shift+Enter in multi-line editor always adds a new line. ( #9239 )
2026-02-24 17:10:56 +01:00