Commit Graph

2894 Commits

Author SHA1 Message Date
ocornut
c99ac2451f Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_vulkan.cpp
2025-07-08 17:25:22 +02:00
Pascal Thomet
ed7d965818 Examples: GLFW+OpenGL3, GLFW+WGPU: Emscripten Makefiles uses port contrib.glfw3 (#8742)
This unofficial port offers a better support for HighDPI.
See
- https://emscripten.org/docs/compiling/Contrib-Ports.html
- https://github.com/pongasoft/emscripten-glfw
2025-07-08 15:57:22 +02:00
Pascal Thomet
18dca11dd0 Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android (#8742, #8733)
We can divide platforms into two cases based on how they report screen geometry:
- Case 1: Platforms which report screen size in "physical pixels": Windows (for "Dpi aware" apps), Linux (with Wayland)
- Case 2: Platforms which report screen size in "density-independent pixels": macOS, iOS, Android, emscripten

As a consequence, there are two important things we need to know:
- FramebufferScale: The scaling factor FrameBufferSize / ScreenSize
  - In case 1, the framebuffer size is equal to the screen size and DisplayFramebufferScale=1.
  - In case 2, the framebuffer size is equal to the screen size multiplied by a factor, for example DisplayFramebufferScale=2.
- ContentScale The scaling factor for the content that we will display
  - In case 1, the content scale will often need to be > 1 (e.g., 2), because we will need to display bigger elements so that they show with a correct physical size on the screen.
  - In case 2, the content scale is equal to 1
This commit fixes ContentScale for platforms in case 2.
2025-07-08 15:53:42 +02:00
ocornut
ee8fd5325a Backends: OSX: Fixed multi-viewport handling broken in 1.92.0. (#8644, #8777) 2025-07-08 13:38:37 +02:00
ocornut
7c51c0e3de Docs: misc update. (#8727, #8764) 2025-07-08 11:59:32 +02:00
ocornut
c0d02e5ae4 Backends: Vulkan: forgot to update Changelog. (#8772) 2025-07-07 17:02:07 +02:00
ocornut
4ef1145241 Fonts: fixed dynamically changing font loader from losing Fallback and Ellipsis glyphs. (#8763)
Only the call to ImFontAtlasBuildSetupFontLoader() is the notable change. The change in ImFontAtlasFontInitOutput() is merely to use an existing helper function.
2025-07-07 16:54:08 +02:00
ocornut
57a93e1a19 Backends: Allegro5: fixed texture update broken on some platforms where ALLEGRO_LOCK_WRITEONLY needed all texels to be rewritten. (#8770) 2025-07-07 15:36:24 +02:00
ocornut
94c888ebda Docs: update 1.92.0 changelogs to cover more internal fields. (#8764) 2025-07-07 15:27:47 +02:00
ocornut
be63037654 CI: Updated to use latest Windows image + VS2022.
(Untested)
2025-07-07 10:34:59 +02:00
Matthew Pohlmann
0448428322 Fonts: Change ImFontConfig::FontNo back to int from S8 (#8775)
When used with FreeType this value is passed as `face_index` which needs to be 32-bits.

# Conflicts:
#	docs/CHANGELOG.txt
2025-07-05 19:25:45 +02:00
ocornut
92e2df5978 Merge branch 'master' into docking 2025-06-30 21:18:46 +02:00
ocornut
fd75bdccb0 Fonts: for large size fonts, layout/size calculation only load glyphs metrics. Actual glyphs are renderer+packed when used by drawing functions. (#8758, #8465)
(Breaking) breaks signature of ImFontLoader::FontBakedLoadGlyph, sorry.
2025-06-30 21:16:20 +02:00
ocornut
51b3495ad8 Fonts: set a maximum font size of 512.0f at ImGui:: API level to reduce edge cases. 2025-06-30 21:04:55 +02:00
ocornut
b7e5d76c79 Fonts: added ImFontAtlas::SetFontLoader() to dynamically change font loader at runtime without using internal API. (#8752, #8465) 2025-06-30 20:01:02 +02:00
Aidan Sun
8ccfdf7ba0 CI: Fixed dllimport/dllexport tests. (#8757) 2025-06-30 18:48:28 +02:00
ocornut
de7625b8c2 Docs: tweak/fixed comments. (#8750, #8749) 2025-06-28 17:12:05 +02:00
ocornut
bc051dcf91 Textures: Fixed support for #define ImTextureID_Invalid to non-zero value. 2025-06-27 17:03:13 +02:00
ocornut
3ec62dfeff Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_osx.h
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.h
2025-06-27 16:59:03 +02:00
morrazzzz
fff47f1119 Backends: SDL3: avoid calling SDL_StartTextInput() again if already active. (#8727) 2025-06-27 16:35:59 +02:00
Thomas Quante
8e3aac5744 Backends: Vulkan: use nonCoherentAtomSize to align upload_size, fixing validation error on some setups. (#8743, #8744) 2025-06-27 16:32:17 +02:00
ocornut
68046106dd Docs: update Backends with basic Platform backend instructions. 2025-06-27 15:32:19 +02:00
ocornut
47570d045d Docs: update Backends with direction for implementing RenderDrawData function and supporting ImGuiBackendFlags_RendererHasTextures. (#8735, #8465) 2025-06-27 15:03:10 +02:00
omar
ec13fa436b Docs: tidying up Backends.md, add index, prepare for adding more docs. 2025-06-27 13:59:51 +02:00
Christian Fillion
22ad62c90c Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739)
Yet another undocumented standard cursor.
Amend 8a35386.
2025-06-27 13:35:03 +02:00
ocornut
f18aea5246 Version 1.92.1 WIP 2025-06-27 13:30:45 +02:00
ocornut
85b2fe8486 Docs: update binaries. 2025-06-25 18:46:41 +02:00
ocornut
adfa5364cd Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdlgpu3.cpp
#	imgui.cpp
2025-06-25 18:27:19 +02:00
ocornut
673eb7de96 Version 1.92.0 2025-06-25 18:19:56 +02:00
ocornut
2819ab32f8 Layout: commented out legacy ErrorCheckUsingSetCursorPosToExtendParentBoundaries() fallback. (#5548, #4510, #3355, #1760, #1490, #4152, #150) 2025-06-25 16:39:23 +02:00
ocornut
d8c6953710 Fonts: comments. 2025-06-25 12:10:13 +02:00
ocornut
e4bba0b53c Merge branch 'master' into docking 2025-06-24 19:10:26 +02:00
ocornut
89b5a2c3d5 (Breaking) Fonts: removed ImFontFlags_DefaultToLegacySize. 2025-06-24 19:10:10 +02:00
ocornut
97e0d59619 (Breaking) Fonts: removed PushFontSize(), PopFontSize(). 2025-06-24 19:09:51 +02:00
ocornut
ca72eb0596 (Breaking) Fonts: obsolete PushFont() default parameter. 2025-06-24 19:09:28 +02:00
Geert Bleyen
04a5b9c2cf Backends: SDL3: fixed pulling SDL_PROP_WINDOW_COCOA_WINDOW_POINTER into viewport->PlatformHandleRaw. (#8725, #8726)
SDL_VIDEO_DRIVER_COCOA does not exist on SDL3.
2025-06-24 18:14:39 +02:00
ocornut
7cd567202e Merge branch 'master' into docking 2025-06-24 15:17:29 +02:00
ocornut
6722d789e9 (Breaking) Fonts: Removed support for PushFont(NULL) which was a shortcut for "default font". 2025-06-24 14:44:38 +02:00
ocornut
a49ddaac89 Fonts: add comments and examples for GlyphExcludeRanges[]. 2025-06-24 11:06:41 +02:00
ocornut
efe2b21a5f Backends: GLFW: Fixed not installing WndProc hook in all GLFW version, so AddMouseSourceEvent() logic was missing for some viewports. 2025-06-21 20:10:18 +02:00
ocornut
b580c11303 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl2.cpp
2025-06-20 15:19:36 +02:00
PlayDay
725d185a31 Backends: DirectX12: fixed build on MinGW. (#8702, #4594) 2025-06-19 20:10:39 +02:00
ocornut
c2c38beec8 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_glfw.h
2025-06-18 16:55:20 +02:00
ocornut
f633a60581 Backends: GLFW: Added support for multiple Dear ImGui contexts. (#8676, #8239, #8069) 2025-06-18 16:46:37 +02:00
ocornut
d290e583c5 Backends: GLFW: fixed WndProc relying on current context. (#8676, #8239, #8069)
This makes the backend closer to support multi-context.
2025-06-18 16:39:57 +02:00
ocornut
344d5ff4b7 Merge branch 'master' into docking 2025-06-17 20:15:12 +02:00
ocornut
b2c73596ae InputText: fixed a buffer overrun that could happen when using dynamically resizing buffers. (#8689) 2025-06-17 20:11:22 +02:00
ocornut
08bb348142 Misc: removed static linkage from operators to facilitate using in C++ modules. (#8682, #8358) 2025-06-17 17:09:26 +02:00
ocornut
041abe8522 Revert "Misc: removed static linkage from operators to facilitate using in C++ modules. (#8682, #8358) [@radjkarl]"
This reverts commit 39a90ac4d6.
2025-06-17 14:57:39 +02:00
ocornut
39a90ac4d6 Misc: removed static linkage from operators to facilitate using in C++ modules. (#8682, #8358) [@radjkarl] 2025-06-17 14:52:34 +02:00