ocornut
e33069ce56
Viewports: fallback DpiScale pulled from fallback Monitor for consistency.
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Amend a4ebe3d5 , 95c4111 . (#8385 , #8401 , #8393 )
2025-05-12 09:22:22 +02:00
ocornut
0a222a3e2a
Backends: Vulkan: fixed build with VK_NO_PROTOTYPES.
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Amend bbc89b6 (#8600 )
2025-05-07 15:42:59 +02:00
ocornut
37fba4bed4
Backends: Vulkan: fixed validation errors during window detach in multi-viewport mode. [docking branch amend] ( #8600 , #8176 )
2025-05-07 15:28:02 +02:00
ocornut
1c8fad73f8
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
2025-05-07 15:24:46 +02:00
ChrisTom-94
bbc89b6391
Backends: Vulkan: fixed validation errors during window detach in multi-viewport mode. ( #8600 , #8176 )
2025-05-07 15:23:03 +02:00
ocornut
64a5e27486
Docs: bad merge error.
2025-05-07 14:22:19 +02:00
ChrisTom-94
d1dc2a3298
Backends: Vulkan: Load dynamic rendering functions using vkGetDeviceProcAddr() + try both non-KHR and KHR versions. ( #8600 , #8326 , #8365 )
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
2025-05-07 11:50:32 +02:00
ocornut
46235e91f6
Examples: SDL3: specify SDL_WINDOW_HIGH_PIXEL_DENSITY and make centering consistent + call SDL_RenderScale().
2025-05-05 20:04:32 +02:00
ocornut
afd3a36f69
Demo: added basic Fonts section under main demo (same as Metrics one) for visibility.
2025-05-05 19:39:56 +02:00
ocornut
c5e2bb7cd1
Backends: SDLGPU3: Fixed creating atlas texture earlier than other backends.
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# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
2025-05-05 19:20:12 +02:00
ocornut
ef62aa7333
Backends: SDL3: macOS: Fixed secondary-viewports not appearing on a different monitor than the main viewport.
2025-05-05 19:04:18 +02:00
ocornut
e3bfaab3f7
Examples: update xcode projects.
2025-05-05 18:38:55 +02:00
ocornut
c0dfd65d67
Backends: Win32: Fixed an issue where externally losing mouse capture (due to e.g. focus loss) would fail to claim it again the next subsequent click. ( #8594 )
2025-04-30 16:23:58 +02:00
ocornut
20066a8964
Examples: DirectX12+Win32: also test for IsIconic() for sleeping since we don't seem to get a DXGI_STATUS_OCCLUDED signal when minimized. ( #8603 )
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Amend ec1d2be96f . (#2496 , #3907 , #6308 , #7615 )
This technically prevents multi-viewports from working with io.ConfigViewportsNoDefaultParent=true but this is a more fringe case to handle for our example app, better tradeoff imho to use IsIconic().
2025-04-30 11:30:06 +02:00
ocornut
3f8033324f
Demo: Dual List Box: fix sorting function, in theory should return 0 when equal. ( #8601 )
2025-04-30 11:10:58 +02:00
ocornut
75ddd9a6cd
Backends: SDLGPU3: added support for ImDrawCallback_ResetRenderState. ( #8599 )
2025-04-28 23:10:43 +02:00
Ryan Jensen
b3c96bde8c
Demo: use IM_ARRAYSIZE more consistently InputText calls in demo window ( #8596 )
2025-04-26 16:10:00 +02:00
ocornut
cbb8edb0b7
Tables: fixed an assert when combining Tables, Frozen Rows, Clipper and BeginMultiSelect() in a certain order. ( #8595 , #8250 )
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The table->CurrentColumn != -1 test in BeginMultiSelect() was affected. It would have been possible to amend the test with table->IsInsideRow but this seems generally saner.
Docs: fixed typo. (#8592 )
2025-04-26 15:44:51 +02:00
ocornut
fcdaa32793
Backends: GLFW: Disable multi-viewports under Wayland. ( #8587 )
2025-04-26 14:54:09 +02:00
ocornut
fe298cf984
Revert "Backends: SDL2, SDL3: viewports created with ImGuiViewportFlags_NoInputs are passing SDL_WINDOW_TOOLTIP to SDL_CreateWindow(). ( #8576 )"
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This reverts commit 2a000ee091 .
2025-04-25 20:10:46 +02:00
ocornut
75964a9860
CI: run on ubuntu-latest.
2025-04-24 14:39:25 +02:00
ocornut
b81991ac01
Backends: SDLGPU3: clear ImGuiBackendFlags_RendererHasViewports flag on shutdown.
2025-04-24 13:48:21 +02:00
ocornut
2a000ee091
Backends: SDL2, SDL3: viewports created with ImGuiViewportFlags_NoInputs are passing SDL_WINDOW_TOOLTIP to SDL_CreateWindow(). ( #8576 )
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Which reduces issues related to losing key down state on focus loss.
2025-04-23 19:12:32 +02:00
ocornut
f53de38e1f
Viewports, Backends: Debug logging.
2025-04-23 16:47:00 +02:00
ocornut
3563f4db32
Rework TextAligned() api to fix issues with baseline alignment + use standard CalcItemSize(). ( #7024 )
2025-04-23 15:11:21 +02:00
ocornut
f2ba3a937b
Rework TextAligned() api to take size input. ( #7024 )
2025-04-23 15:11:17 +02:00
ocornut
0fc4967ebc
Rework TextAligned() api to fix issues with baseline alignment + use standard CalcItemSize(). ( #7024 )
2025-04-23 15:08:57 +02:00
ocornut
aed1bcc12c
Rework TextAligned() api to take size input. ( #7024 )
2025-04-23 14:52:29 +02:00
ocornut
839e3274e1
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
2025-04-23 14:42:36 +02:00
ocornut
6a42d6b339
Added wp TextAligned() TextAlignedV(), TextAlignedExV() to internal API. ( #7024 )
2025-04-23 14:39:59 +02:00
ocornut
dcf0d8cab6
Tables: fixed TableHeader() eager vertical clipping of text. ( #6236 )
2025-04-22 18:34:56 +02:00
ocornut
7c6ce12fa4
Platform IME: minor amend to bf0f586 ( #8584 )
2025-04-22 11:24:02 +02:00
ocornut
bf0f586b69
Platform IME: added ImGuiPlatformImeData::WantTextInput, ViewportId. Backends: SDL3: honor WantTextInput. ( #8584 , #7492 , #6341 )
2025-04-22 11:21:02 +02:00
Hinageshi
facf671eca
Demo: rename DockingSplitterSize slider label to DockingSeparatorSize for consistency. ( #8579 )
2025-04-20 11:25:20 +02:00
ocornut
af987eb117
Backends: DX12: build fix for Clang. ( #8582 )
2025-04-20 11:24:30 +02:00
ocornut
87f12e56fe
Backends: SDL_GPU: Added multi-viewport support. Amends + update example. ( #8573 , #8163 , #7998 , #7988 )
2025-04-17 15:41:15 +02:00
Lekoopapaul
baffc4e8b8
Backends: SDL_GPU: Added multi-viewport support. ( #8573 , #8163 , #7998 , #7988 )
2025-04-17 15:32:06 +02:00
ocornut
0ddc36f543
RenderTextEllipsis()): pixel align every dot for consistent display.
2025-04-16 22:17:19 +02:00
ocornut
88d2df24be
Merge branch 'master' into docking
2025-04-16 20:31:18 +02:00
ocornut
69d572bb10
Fonts: reworked text ellipsis logic to ensure a "..." is always displayed instead of a single character. ( #7024 )
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Requires 97d85338e8 and e4a865177e
2025-04-16 20:30:29 +02:00
ocornut
97d85338e8
Tabs: adjust handling of ellipsis now that Close Button visibility changed. ( #8387 ) Internals: remove extra parameter to RenderTextEllipsis().
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This requires RenderTextEllipsis() to use fine CPU-side clippoing.
Users of RenderTextEllipsis(): #7024 , #6236 , #5267 , #5745 , #4269 , #2775
2025-04-16 20:29:43 +02:00
ocornut
e4a865177e
ImFont: added cpu clip fine option for ImFont::RenderChar() (which is technically internal).
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(toward #7024 )
2025-04-16 20:21:23 +02:00
ocornut
faea193800
Internals: minor refactor of TabItemLabelAndCloseButton(), should be no-op.
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(minor thing toward #7024 )
2025-04-16 20:07:39 +02:00
ocornut
7ab4728a36
Error Handling: added better error report and recovery when calling EndFrame() or Render() without NewFrame().
2025-04-16 18:12:53 +02:00
ocornut
b23a216ecd
Examples: added SDL2+Vulkan, SDL3+Vulkan, GLFW+Vulkan makefiles. Amend ignore list. ( #2480 )
2025-04-16 15:04:14 +02:00
519q
d3bb3336f5
Backends: OSX: remove duplicate variable. ( #8565 )
2025-04-14 14:12:48 +02:00
ocornut
3ab50c334a
TreeNode, Style: added style.TreeLinesRounding support. ( #2920 )
2025-04-10 19:26:29 +02:00
ocornut
f4d9359095
Merge branch 'master' into docking
2025-04-10 17:26:11 +02:00
ocornut
9943137d1e
TreeNode: fixed non-opened clipped child node not moving Y2 marker. ( #2920 )
2025-04-10 17:25:06 +02:00
ocornut
ee0d96ac0d
TreeNode: extract code out of TreePop() into TreeNodeDrawLineToTreePop(). ( #2920 )
2025-04-10 17:00:29 +02:00