Commit Graph

  • f58378711f Docking: fixed various rendering issues and ability to have rounded floating dock nodes. Amend 91ce8cc. (#6993, #6151) docking ocornut 2026-01-29 19:14:48 +01:00
  • 10ebda0b5e Docking, Viwport: Fixed a regression in 1.92.4 where partially moving a floating docking node with split over the main viewport would set the window in an invalid state. ocornut 2026-01-29 18:55:30 +01:00
  • 91ce8ccdbc Docking: fixed various rendering issues and ability to have rounded floating dock nodes. (#6993, #6151) ocornut 2026-01-29 18:08:43 +01:00
  • d6d5580099 Merge branch 'master' into docking w/ custom fix in Scrollbar() ocornut 2026-01-29 17:50:41 +01:00
  • a6598f6fdb Windows: clarify/simplify background rendering: alpha should always be zero for DockNodeHost windows. (#2522) ocornut 2026-01-29 14:05:32 +01:00
  • 5166bec5d8 Scrollbar: rounding corners selected based on a generic helper. master ocornut 2026-01-29 17:23:28 +01:00
  • 6cc7787c77 Windows: shallow tweaks in window bg rendering to simplify diff w/ docking. ocornut 2026-01-29 14:12:57 +01:00
  • 960aff24fc Backends: Win32: use XInput Packet to avoid resubmitting gamepad data. (#9202, #8556) Ahmed Samy 2026-01-27 00:43:09 +02:00
  • 8306e32495 Nav: fixed speed scale for resizing/moving with keyboard/gamepad. (#323) ocornut 2026-01-28 15:14:15 +01:00
  • 63e9fbc265 Backends: GLFW: fix previous commit, would break multi-monitor. (#9195, #7902, #5683) ocornut 2026-01-28 14:51:21 +01:00
  • 814c6a194b Log/Capture: fixed erroneously injecting extra carriage returns in output. ocornut 2026-01-26 12:29:42 +01:00
  • ab6c9d9b12 Ignore -Wsign-conversion warnings when building with gcc. (#9192) Tom Seddon 2026-01-24 17:21:23 +00:00
  • d12b1a938e Demo: improved Selectable() demos. (#9193) ocornut 2026-01-26 11:37:55 +01:00
  • c91bcea7a8 Backends: SDLGPU3: fixed missing release of TexSamplerNearest. (#9196) ocornut 2026-01-25 13:30:19 +01:00
  • c6e54c7ab5 Comments about input queue being close to be supporting multi-thread. (#5772) ocornut 2026-01-13 16:38:58 +01:00
  • be2cfc26c9 Backends: GLFW: improve workarounds for cases where GLFW is unable to provide reliable monitor info. (#9195, #7902, #5683) ocornut 2026-01-25 13:24:20 +01:00
  • 08c777aeaa Ignore -Wsign-conversion warnings when building with gcc. (#9192) Tom Seddon 2026-01-24 17:21:23 +00:00
  • a39f24e02d ImStrv: Added ImStrv formatter for LLDB (e.g. Xcode) features/string_view David Mentler 2025-10-01 20:45:42 +02:00
  • 74aed859ec ImStrv: made length() returns an int as it simplify the most common case (of passing %.*s to printf) ocornut 2024-07-02 18:50:28 +02:00
  • d94a403b17 ImStrv: allow constructing from two null pointers. ocornut 2024-05-03 16:24:52 +02:00
  • 2a3fa8123c ImStrv: Combo(), ListBox(): seems better to not introduce the ImStrv [] versions? ocornut 2024-04-03 10:02:32 +09:00
  • cde6b48b04 ImStrv: convert Combo()/ListBox() to use ImStrv in their getters. ocornut 2024-04-03 09:58:36 +09:00
  • e5766c17cf ImStrv: add needed disambiguishing functions for const char* now being ambiguous. (5079) ocornut 2022-09-29 22:51:33 +02:00
  • 8b3f891601 ImStrv: backtracked for now on supporting ImStrv for format strings. ocornut 2022-08-25 12:54:07 +02:00
  • 9fb3516c25 ImStrv: enhanced VS debugger .natvis support. build fixes. (5333, 5906) 璀境石 2022-08-22 11:05:58 +02:00
  • 14c4b5e27c ImStrv: standardized code doing format copy, optimized ImStrStr ocornut 2021-05-25 14:08:20 +02:00
  • 7092769988 ImStrv: Fixed various compile errors/warnings. ocornut 2022-08-22 11:06:33 +02:00
  • 6400b89a13 ImStrv: moved double char* function signatures under #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS blocks. ocornut 2021-03-31 15:06:32 +02:00
  • 50c3710cb3 ImStrv: changed ImStrv xxx=NULL args to an explicit xxx=ImStrv() ocornut 2021-02-01 17:04:50 +01:00
  • 35606fae7e ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion. ocornut 2020-08-24 11:37:01 +03:00
  • 74c8590b6a ImStrv: Step 1 - change string type to ImStrv in API. (REBASED) Rokas Kupstys 2020-07-14 14:14:17 +03:00
  • 2a08c87b8c Merge branch 'master' into docking ocornut 2026-01-23 16:05:50 +01:00
  • d1cf58e590 Nav: fixed WrapX/LoopX handling in menu layer. (#9178) ocornut 2026-01-23 16:00:28 +01:00
  • e1217227b2 Tooltips, Disabled: fixed EndDisabledOverrideReenable() assertion when nesting a tooltip in a disabled block. (#9180, #7640) RegimantasSimkus 2026-01-19 17:05:13 +00:00
  • 7250fbde2e Fixed warning compiling stb_truetype with MSVC, C++20 with /w15262 (#9189) ocornut 2026-01-23 14:29:20 +01:00
  • a117055b6b Internals: move field for locality. ocornut 2026-01-22 18:24:12 +01:00
  • b015acc464 Viewports: added GetWindowViewport() in imgui_internal.h to increase consistency with code using this public API in docking branch. (#9140) ocornut 2026-01-22 17:50:25 +01:00
  • 3050f653cb Menus, Nav: made navigation into menu-bar auto wrap on X axis. (#9178) ocornut 2026-01-22 17:33:35 +01:00
  • fb06d32844 Demo: rework DockSpace(), DockSpaceOverViewport() demo. ocornut 2026-01-22 15:58:17 +01:00
  • 66bb8add73 Docs: better document Shortcut() related stuff. (#9188) Better document io.ConfigDpiScaleFonts. (#9179) ocornut 2026-01-22 14:28:46 +01:00
  • 3aba95060e Fonts: adding new fonts after removing all fonts mid-frame properly updates current state. ocornut 2026-01-21 19:53:31 +01:00
  • cb3b7ff4fb InputText: added mGuiInputTextCallbackData::EventActive helpers. (#9174) ocornut 2026-01-21 18:46:38 +01:00
  • d448045669 InputText: Added ImGuiInputTextCallbackData::ID field. ocornut 2026-01-21 18:34:28 +01:00
  • f21307e5c9 InputText: ImGuiInputTextCallbackData::SelectAll() sets CursorPos. Added SetSelection() helper. ocornut 2026-01-21 18:25:38 +01:00
  • 42b7704b70 InputText: add ImGuiInputTextState::SetSelection() helper + make TextSrc valid outside scope for non-read only fields. (#9174) ocornut 2026-01-21 18:18:55 +01:00
  • 3803203d47 CI: update outdated GitHub Actions versions (#9186) Pádraic Slattery 2026-01-21 17:34:30 +01:00
  • 8c0b410371 Docs: tweaks. ocornut 2026-01-19 16:18:18 +01:00
  • 8b86c939c7 Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct. ocornut 2025-09-08 16:26:58 +02:00
  • b933599f00 Backends: DirectX12: added helpers to switch to Linear sampler (yet not made public, but intended to be forward declared). (#9173) thedmd 2025-09-27 15:09:52 +02:00
  • 12223cc3e9 Error handling: rework macros, add IM_ASSERT_USER_ERROR_RET(), IM_ASSERT_USER_ERROR_RETV() to simplify code. ocornut 2026-01-19 12:04:43 +01:00
  • ea122de913 Error handling: Improve error handling and recovery for TableSetupColumn(). ocornut 2026-01-19 11:49:11 +01:00
  • 14dfd5bf6b Examples: DX12: update to VS2019 so it supports WIndows SDK 10.0 simplified versioning. ocornut 2026-01-19 11:42:08 +01:00
  • 5dde06b327 Docs: fixed 'Tearaway' link in credits section (#9176) E 2026-01-18 17:45:38 -05:00
  • f89ef40cb2 Backends: Win32: fixed an issue from 1.90.5 where newly appearing windows that are not parented to the main viewport don't have task bar icon appear before the windows was explicited refocused. (#7354, #8669) ocornut 2026-01-16 18:43:02 +01:00
  • c389a9528f Viewports: reworked IsViewportAbove() test as an alternate fix for #8948, #9172, #9131, #9128. ocornut 2026-01-16 16:28:19 +01:00
  • 9eebd37b59 Viewports: update LastFocusedStampCount earlier. Fix (#8948, #9172, #9131, #9128) but probably have other side effects too. ocornut 2026-01-16 16:26:19 +01:00
  • 7038e71ae2 Viewports: renamed local to make algorithm easier to follow + comments. Should be no-op. (#8948, #9172, #9131, #9128) ocornut 2026-01-16 15:52:02 +01:00
  • 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. ocornut 2026-01-15 16:08:40 +01:00
  • d7598aa84f Backends: SDL2, SDL3: changed GetClipboardText() handler to return NULL on error aka clipboard contents is not text. (#9168) ocornut 2026-01-15 16:07:07 +01:00
  • 5b5d5b049d Amends for docking for 9a6eb0a and 7a02f4b. (#9138) ocornut 2026-01-14 19:45:51 +01:00
  • 66e08b6575 Merge branch 'master' into docking (require next commit) ocornut 2026-01-14 19:42:11 +01:00
  • 9a6eb0ab25 Backends: Vulkan: ImGui_ImplVulkanH_DestroyWindow() oes not call vkDestroySurfaceKHR(): because surface is created by caller. (#9163) ocornut 2026-01-14 19:23:57 +01:00
  • a1dfaf4869 ImageButton() doesn't use a clamped style.FrameRounding value but instead adjust inner image rounding when FramePadding > FrameRounding. (#2942, #845) ocornut 2026-01-14 15:54:55 +01:00
  • 7143d711bf Images, Style: added style.ImageRounding, ImGuiStyleVar_ImageRounding to configure rounding of Image() widgets. (#2942, #845) ocornut 2026-01-14 15:24:30 +01:00
  • 0d08927dae Error handling: Improve error handling and recovery for EndMenu()/EndCombo(). (#1651, #9165, #8499) ocornut 2026-01-14 14:59:39 +01:00
  • 791ad9b82d InvisibleButton: allow calling with size (0,0) to fit to available content size. (#9166, #7623) ocornut 2026-01-13 16:15:48 +01:00
  • f64c7c37ef Fonts: fixed a crash when trying to use AddFont() with MergeMode=true on a font that has already been rendered. (#9162) ocornut 2026-01-12 18:17:38 +01:00
  • d1c5a66557 Backends: WebGPU: rework unsupported path into an assert. (#9155, #9156) ocornut 2026-01-12 12:11:10 +01:00
  • f5384544cb (Breaking) Commented out legacy names obsoleted in 1.90 (Sept 2023): BeginChildFrame(), EndChildFrame(), ShowStackToolWindow(), IM_OFFSETOF(), IM_FLOOR(). ocornut 2026-01-08 17:26:25 +01:00
  • fedf227ea4 Amend 7a02f4b. ocornut 2026-01-08 17:17:06 +01:00
  • 7a02f4b545 Nav, Shortcuts, Tooltips: tooltip reference position not affected by remote shortcut activation. (#9138, #456) ocornut 2026-01-08 17:14:38 +01:00
  • ca9b7b4071 InputText, Nav: amend 1566c96. (incorrectly commited old chunk) ocornut 2026-01-08 17:11:23 +01:00
  • 1566c96ccd InputText, Nav: fixed remote/shortcut InputText() not teleporting mouse cursor when nav cursor is active and io.ConfigNavMoveSetMousePos is enabled. ocornut 2026-01-08 17:04:52 +01:00
  • 3389dfd9dd IsItemHovered() doesn't filter out the signal when activated item is a shortcut remote activation. (#9138, #456) ocornut 2026-01-08 15:58:12 +01:00
  • 84a9d532b6 Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. (#9116, #9109) Dario Mylonopoulos 2025-12-09 18:13:59 +01:00
  • ca46e5d959 Backends: SDL2/SDL3: adjusted IME offset to match other backends and master branch. (#6071, #1953) ocornut 2026-01-08 14:41:17 +01:00
  • 9ce41a92c3 Misc/shallow merges from docking branch to reduce small drift. ocornut 2026-01-08 14:31:25 +01:00
  • 43a90adc61 Docs: Fix spelling errors (#9158) maf 2026-01-08 16:17:44 +08:00
  • 8103582b65 Backends: Vulkan: amend 1dc1964 for multi-viewports (#9152) ocornut 2026-01-07 18:20:41 +01:00
  • cab7088c85 Merge branch 'master' into docking ocornut 2026-01-07 18:18:59 +01:00
  • 7b3ad4a282 (Breaking) Popups: changed 'ImGuiPopupFlags popup_flags = 1' default value to be '= 0' for BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick(). (#9157, #9146) ocornut 2026-01-07 18:15:15 +01:00
  • 4ce188def8 Backends: WebGPU: clarify build failure when attempting to build with Dawn for iOS. (#9155, #9156) JD31 2026-01-07 16:37:59 +01:00
  • b467a0466c Docs: amends comments about fonts. ocornut 2026-01-06 19:07:46 +01:00
  • 69a501df6e Backends: OpenGL3: call ImGui_ImplOpenGL3_InitLoader() in ImGui_ImplOpenGL3_CreateDeviceObjects() / ImGui_ImplOpenGL3_DestroyDeviceObjects(). (#9112) ocornut 2026-01-05 16:46:56 +01:00
  • 1dc1964d5b Backends: Vulkan: change ImGui_ImplVulkanH_Window::ClearEnable to fuller featured AttachmentDesc. (#9152) ocornut 2026-01-05 16:26:59 +01:00
  • f106ccd5fa Backends: Vulkan: clarify ImGui_ImplVulkanH_Window members. ocornut 2026-01-05 15:58:08 +01:00
  • 01a4cff8f9 Docking: moving redundant clears in one place for simplicity. ocornut 2026-01-05 14:40:29 +01:00
  • 00dfb3c896 Fixed implicit/fallback "Debug" window from staying visible if once docked. (#9151) ocornut 2026-01-05 14:36:33 +01:00
  • 25158fe33b Textures: prevent assert/crash of having a destroyed texture recreated without the pixels data available (#9150, #8811) Sammy Fatnassi 2026-01-03 14:26:29 -05:00
  • 960921f03a Happy new year! ocornut 2026-01-03 01:07:58 +01:00
  • 922a11f084 Docs: update links, refs. ocornut 2025-12-23 19:33:37 +01:00
  • 396b33d0d0 Merge branch 'master' into docking ocornut 2025-12-23 18:19:15 +01:00
  • b7b8f52437 Examples: Android: update for consistency (untested). ocornut 2025-12-23 17:57:01 +01:00
  • 05581da183 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). ocornut 2025-12-23 17:44:18 +01:00
  • f006400f05 Fonts: added AddFontDefaultVector() with embedded ProggyVector data. ocornut 2025-08-26 17:54:10 +02:00
  • cde6ad3967 Removed unused ImRect::Floor(). Clarified IM_TRUNC(), IM_ROUND(), ImRound64(). ocornut 2025-12-23 14:40:00 +01:00
  • 73dd0e869d (Breaking) Fonts: remove ImFontConfig::PixelSnapV. Post-rescale GlyphOffset is always rounded. ocornut 2025-12-23 14:30:16 +01:00
  • 55ad3b4abd Fonts: added ExtraSizeScale feature (undocumented). ocornut 2025-12-22 19:57:04 +01:00
  • d1de937c31 Fonts: ImFontAtlasFontRebuildOutput() helper. ocornut 2025-12-22 19:57:21 +01:00
  • d365417e8b CI: reduce macOS runs since they are expensive. ocornut 2025-12-23 16:47:44 +01:00