Commit Graph

1744 Commits

Author SHA1 Message Date
Ray
41dee9e9f9 REXM: RENAME: example: shaders_fog --> shaders_fog_rendering 2025-09-04 11:12:01 +02:00
Ray
3cbe911613 REXM: RENAME: example: models_billboard --> models_billboard_rendering 2025-09-04 11:04:00 +02:00
Ray
b17936de22 REXM: RENAME: example: models_billboard --> models_billboard_rendering 2025-09-04 10:55:48 +02:00
Ray
dd0587e12a Update shaders_texture_drawing.c 2025-09-04 10:33:22 +02:00
Ray
2e376c6f5b Update shaders_spotlight.c 2025-09-04 10:33:14 +02:00
Ray
2a295210fb Update shaders_spotlight.c 2025-09-03 19:58:38 +02:00
Ray
a7e62e73d8 REXM: REMOVE: example: core_loading_thread
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.

It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
Ray
5cbe013273 REXM: RENAME: example: models_skybox --> models_skybox_rendering 2025-09-03 18:48:20 +02:00
Ray
d8ee8a45c4 REXM: RENAME: example: textures_draw_tiled --> textures_tiled_drawing 2025-09-03 18:45:50 +02:00
Ray
33327760f1 REXM: RENAME: example: text_draw_3d --> text_3d_drawing 2025-09-03 18:43:17 +02:00
Ray
785ad4015c REXM: RENAME: example: textures_polygon --> textures_polygon_drawing 2025-09-03 18:40:53 +02:00
Ray
cadd28e5a0 REXM: RENAME: example: text_raylib_fonts -> text_sprite_fonts 2025-09-03 18:33:33 +02:00
Ray
64d6a90d48 REXM: RENAME: example: text_unicode --> text_unicode_emojis 2025-09-03 18:14:47 +02:00
Ray
c579eef4b7 REVIEWED: Examples section comments, for better organization and consistency 2025-09-03 10:40:31 +02:00
Ray
1dfff2252d rexm update 2025-09-02 18:44:27 +02:00
Ray
cf61a8b888 REXM: Update examples report 2025-09-02 18:38:20 +02:00
Ray
9fab2c8a13 REVIEWED: example: text_unicode_ranges 2025-09-02 18:34:58 +02:00
Ray
0fd5a1a3f5 REDESIGNED: example: text_unicode_ranges 2025-09-02 17:47:25 +02:00
Ray
b16d14f5ed Update text_font_sdf.c 2025-09-02 17:45:52 +02:00
Ray
aa475b1046 REVIEWED: Code sections description for consistency 2025-09-02 12:34:04 +02:00
Ray
8b3c68f8b5 Update core_random_sequence.c 2025-09-02 12:18:19 +02:00
Ray
b6ae380260 REVIEWED: Examples comments, consistent code sections 2025-09-02 12:10:16 +02:00
Ray
864459cbd2 Update core_3d_camera_fps.c 2025-09-01 20:59:37 +02:00
Ray
e18d167c8f REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs 2025-09-01 20:47:59 +02:00
JohnnyCena123
0e73e0ea64 reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153) 2025-08-29 14:53:16 +02:00
Hamza RAHAL
507c85900f fix: [digital_clock] minute hand doesn't appear (#5151) 2025-08-28 22:32:41 +02:00
JohnnyCena123
4a4997c615 fix unnecessary warnings in some files (#5152) 2025-08-28 22:28:56 +02:00
Ray
42abcb9492 Updated examples init window title 2025-08-26 00:36:32 +02:00
Ray
a72b4b177b Updated examples short description 2025-08-26 00:32:24 +02:00
Ray
60ac8f2a86 Renamed example 2025-08-25 21:11:37 +02:00
Ray
47db1da9ea REXM: RENAMED: example: core_3d_fps_controller to core_3d_camera_fps 2025-08-25 20:58:09 +02:00
Ray
8b68d548c9 Reviewing some examples titles 2025-08-25 20:57:18 +02:00
Ray
f9af011965 Update core_window_letterbox.c 2025-08-25 20:56:05 +02:00
Ray
4d0c3affaa REXM: Update examples and lists 2025-08-24 10:53:47 +02:00
Maicon Santana
69021939e6 fix write_depth.fs glsl120 2025-08-23 13:06:56 +01:00
Maicon Santana
c6d7694286 set glsl100 back to 100 2025-08-23 10:17:11 +01:00
Ray
500494f791 Update core_3d_fps_controller.c 2025-08-23 00:02:19 +02:00
feive7
8b0cbb6f47 Clamp camera pitch 2025-08-21 11:10:13 -07:00
Maicon Santana
238163c6ca swap local variable isCursorHidden to use new method IsCursorHidden() 2025-08-21 11:31:40 +01:00
Ray
c3c33e9654 Merge pull request #5125 from JohnnyCena123/missing-vox-shaders
add missing shaders for glsl100, glsl120
2025-08-20 12:34:05 +02:00
Johnny Cena
a99649b455 remove unneeded checks 2025-08-20 12:18:51 +02:00
Johnny Cena
df200b942c add versions to new shaders 2025-08-20 12:16:57 +02:00
Johnny Cena
cb05945e76 add missing shaders 2025-08-20 12:09:30 +02:00
Ray
0658abc64c Update text_raylib_fonts.c 2025-08-19 13:22:15 +02:00
Ray
8ba4ff2143 Renamed directory for sprite fonts 2025-08-19 13:22:04 +02:00
Ray
25d00130a8 REVIEWED: example: text_unicode_ranges 2025-08-19 13:17:50 +02:00
Ray
291042352b Merge pull request #4886 from GuvaCode/master
[examples] Possible improvements for `text_codepoints_loading`, adding ranges
2025-08-19 12:00:25 +02:00
Ray
a338b9694c Update build_example_web.bat 2025-08-19 10:36:31 +02:00
Ray
595befec40 Update models_mesh_picking.c 2025-08-18 20:37:07 +02:00
Ray
0a513e6fbe Comment unused script instructions... 2025-08-18 15:04:50 +02:00