Anonymous Maarten
6840bbef58
dlopennote: update documentation and internal variable names
2025-12-24 20:23:28 +01:00
SDL Wiki Bot
419e8600c8
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-23 07:45:18 +00:00
SDL Wiki Bot
2bc6cf6efd
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-22 16:26:56 +00:00
Edgar San Martin, Jr.
00fe482efb
docs(gpu): document depth texture limitation in SDL_CopyGPUTextureToTexture ( #14693 )
2025-12-22 08:25:32 -08:00
SDL Wiki Bot
b14aceea51
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-21 16:53:21 +00:00
Sam Lantinga
59961d8343
Note that "auto" is the default for SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
...
Fixes https://github.com/libsdl-org/SDL/issues/14686
2025-12-21 08:51:26 -08:00
Frank Praznik
d028d8bc3b
Fix minor typos in headers.
2025-12-17 12:56:04 -05:00
SDL Wiki Bot
9c856aea96
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-16 17:57:26 +00:00
Sam Lantinga
d583fc88be
Updated to version 3.3.7 for development
2025-12-16 09:38:05 -08:00
Sam Lantinga
ef0a604d44
Updated to version 3.3.6 for preview release
2025-12-16 08:54:04 -08:00
Anonymous Maarten
6665ebaa2e
SDL_test: allow disabling colorized output
2025-12-15 23:19:25 +01:00
SDL Wiki Bot
de642c8890
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-14 18:40:08 +00:00
Sam Lantinga
ae8df644d7
Refer to SDL_CreateGPUComputePipeline() appropriately
2025-12-14 10:38:10 -08:00
Sam Lantinga
a3e5335dbf
Removed wiki markup
2025-12-14 08:20:00 -08:00
SDL Wiki Bot
16b74a6ffa
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-14 16:03:48 +00:00
Sam Lantinga
517a3d20e8
Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD)
...
Calling SteamAPI_InitEx() will set environment variables that SDL uses to properly support the Steam virtual gamepad. Make sure that we fall back to the real environment for the variables that Steam sets.
2025-12-13 23:46:27 -08:00
Sam Lantinga
a2d19ec7f3
Note that uniforms are local to command buffers (thanks @LittleCodingFox!)
2025-12-12 15:09:56 -08:00
SDL Wiki Bot
5bbf1dcb44
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-10 01:13:34 +00:00
Sam Lantinga
466ca58b04
Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS
...
We only want to change cursor display scale if the application or the user opts in by setting a hint. Otherwise cursors could change size unexpectedly when upgrading to SDL 3.4.0.
2025-12-09 17:12:08 -08:00
SDL Wiki Bot
a75bf983e5
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-08 16:27:12 +00:00
Ryan C. Gordon
6f774908fe
audio: SDL_GetAudioDeviceName() now works with the default device IDs.
...
Fixes #14615 .
2025-12-08 11:25:15 -05:00
SDL Wiki Bot
b428c1834f
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-08 03:26:26 +00:00
Ryan C. Gordon
5813d0ec0a
surface: SDL_RotateSurface should update SDL_PROP_SURFACE_ROTATION_FLOAT.
...
Fixes #14616 .
2025-12-07 22:25:08 -05:00
Ryan C. Gordon
4194879df1
surface: Surface rotation property should be float, not int.
...
Adjusted camera internals to work in floats, too.
Reference Issue #14616 .
2025-12-07 22:25:08 -05:00
Ryan C. Gordon
9918d6cb5e
emscripten: Move fill-document from hint/property to a window flag.
...
Fixes #14617 .
2025-12-07 21:12:13 -05:00
Sam Lantinga
7773157fae
Updated to version 3.3.5 for development
2025-12-07 09:30:04 -08:00
Sam Lantinga
edb81cf84a
Fixed whitespace
2025-12-07 09:12:34 -08:00
SDL Wiki Bot
9257df24b5
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-07 16:05:39 +00:00
Sam Lantinga
f173fd28f0
Updated to version 3.3.4 for preview release
2025-12-06 14:57:22 -08:00
SDL Wiki Bot
9369a341c6
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-06 18:52:33 +00:00
Ryan C. Gordon
2c11d62d17
camera: Report rotation needed to account for device orientation.
...
Fixes #11476 .
2025-12-06 13:51:10 -05:00
SDL Wiki Bot
a5aa67882d
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-05 17:45:09 +00:00
Eddy Jansson
37715c4029
Document need to include SDL_revision.h
...
If you want access to the SDL_REVISION define,
you must explicitly include this header.
Language like this was present in the SDL2 version,
but disappeared in SDL3, even though it's still true.
2025-12-05 09:44:07 -08:00
Sam Lantinga
82593fd6c1
Revert "Add the revision to SDL_version.h"
...
This reverts commit a3992f504c .
The reason SDL_revision.h was not included by SDL.h or SDL_version.h is because SDL_revision.h changes with every git commit, causing a complete SDL rebuild for every trivial git commit.
2025-12-05 09:43:02 -08:00
SDL Wiki Bot
0f37491a8b
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-05 17:42:23 +00:00
Jakub Wasilewski
f5ea8805e1
Change how WinPixEventRuntime.dll is used under D3D12/Windows. ( #14600 )
...
* GPU: D3D12: Missing WinPixEventRuntime.dll now logs warning at device creation time.
* GPU: D3D12: Debug label functions are now a no-op when WinPixEventRuntime.dll is missing.
* Docs: GPU: Debug function documentation now notes WinPixEventRuntime.dll is required under D3D12.
2025-12-05 09:40:57 -08:00
Sam Lantinga
a3992f504c
Add the revision to SDL_version.h
2025-12-05 09:14:03 -08:00
Ryan C. Gordon
bc17a8922b
emscripten: Allow SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT to be toggled on a window.
...
Fixes #14567 .
2025-12-04 15:39:47 -05:00
Sam Lantinga
f97e53509e
Removed SDL_MAIN_AVAILABLE on platforms that don't benefit from it
...
We already set the main thread when creating a thread or calling SDL_Init(), and applications can call SDL_SetMainReady() themselves for special cases, so there isn't a lot of value of forcing everyone through the SDL_RunApp() flow.
Fixes https://github.com/libsdl-org/SDL/issues/14580
2025-12-03 14:11:25 -08:00
SDL Wiki Bot
36b85ce909
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-03 20:01:41 +00:00
Jakub Wasilewski
5ae68e9a0f
Docs: GPU: Added documentation on the WinPixEventRuntime.dll requirement to affected functions.
2025-12-03 12:00:17 -08:00
Sam Lantinga
bffc4ccc50
Improved keycode documentation
2025-12-02 15:31:34 -08:00
SDL Wiki Bot
1961b16b78
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-02 15:26:04 +00:00
Ethan Lee
dedab7b72c
cocoa: Add SDL_HINT_MAC_PRESS_AND_HOLD hint
2025-12-02 10:24:39 -05:00
SDL Wiki Bot
6217672bde
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-02 12:36:00 +00:00
Ryan C. Gordon
c1db2b4bb0
Revert "hints: Added SDL_HINT_AUDIO_ENFORCE_MINIMUM_SPEC."
...
Revert "Sync SDL3 wiki -> header"
This reverts commits b7c8b2f29a and
29213efa65 .
2025-12-01 14:39:48 -05:00
SDL Wiki Bot
29213efa65
Sync SDL3 wiki -> header
...
[ci skip]
2025-12-01 04:28:01 +00:00
unknown
b7c8b2f29a
hints: Added SDL_HINT_AUDIO_ENFORCE_MINIMUM_SPEC.
...
Fixes #14426 .
2025-11-30 23:26:02 -05:00
Sam Lantinga
1c46c8a3dc
Set SDL_MAIN_AVAILABLE for all platforms
2025-11-30 12:15:48 -08:00
SDL Wiki Bot
625d090243
Sync SDL3 wiki -> header
...
[ci skip]
2025-11-26 20:41:22 +00:00