SDL Wiki Bot
fb794acff7
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[ci skip]
2026-01-30 00:17:17 +00:00
Sam Lantinga
e3e8adcb76
Added SDL_TryLockJoysticks()
2026-01-29 16:15:51 -08:00
SDL Wiki Bot
5642fc963e
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2026-01-25 17:13:43 +00:00
Sam Lantinga
17c375738f
Add the type to SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1
2026-01-25 09:12:15 -08:00
SDL Wiki Bot
d311b5c779
Sync SDL3 wiki -> header
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2026-01-25 17:10:35 +00:00
Ethan Lee
16f2037efd
gpu: Add SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1 property
2026-01-25 09:09:08 -08:00
SDL Wiki Bot
c71c53c406
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2026-01-25 08:28:23 +00:00
SDL Wiki Bot
6fc31b7f0b
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2026-01-25 02:16:47 +00:00
SDL Wiki Bot
7d27ca282e
Sync SDL3 wiki -> header
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2026-01-21 22:25:12 +00:00
Sam Lantinga
3f0e0975d8
SDL_CreateGPURenderState() doesn't modify the createinfo parameter
2026-01-17 20:48:30 -08:00
Sergei Petunin
460b8a0db1
Fix MAC_PRESS_AND_HOLD hint documentation
2026-01-13 09:00:35 -08:00
SDL Wiki Bot
90aaa23977
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[ci skip]
2026-01-10 16:47:13 +00:00
SDL Wiki Bot
6a449ae1f3
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2026-01-04 22:26:46 +00:00
Sam Lantinga
726a94efa9
Use full names of SDL functions to fix wiki links
2026-01-04 14:24:32 -08:00
Zack Middleton
6247568a1b
Improve hint documentation
2026-01-02 02:51:41 -05:00
SDL Wiki Bot
165bfd3e83
Sync SDL3 wiki -> header
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[ci skip]
2026-01-01 19:18:39 +00:00
Sam Lantinga
5f086e7623
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
Anonymous Maarten
fc4f45f0e3
Updated to version 3.5.0 for development
2026-01-01 17:30:41 +01:00
Sam Lantinga
d15ecb21be
Updated to version 3.4.1 for development
2025-12-31 18:18:45 -08:00
Sam Lantinga
a962f40bbb
Updated to version 3.4.0 for release
2025-12-31 16:43:54 -08:00
Sam Lantinga
128b9260ec
Added SDL_HINT_HIDAPI_LIBUSB_GAMECUBE
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Fixes https://github.com/libsdl-org/SDL/issues/14682
2025-12-30 14:14:51 -08:00
Sam Lantinga
48d6c70f2c
Revert "Added note for migrating SDL2 code using SDL_ThreadID()"
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This reverts commit becd08f376 .
2025-12-29 09:50:18 -08:00
Sam Lantinga
becd08f376
Added note for migrating SDL2 code using SDL_ThreadID()
2025-12-29 09:39:59 -08:00
anonymix007
89dd2426cf
Add SDL_PROP_TEXTURE_CREATE_VULKAN_LAYOUT_NUMBER
2025-12-27 10:23:12 -08:00
SDL Wiki Bot
bb3d78e260
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[ci skip]
2025-12-26 18:14:59 +00:00
Frank Praznik
edec0c2ffd
hints: Note an additional method for retrieving display connector names
2025-12-26 13:13:30 -05:00
Anonymous Maarten
9dd3e2305e
dlnote: embed trailing semicolon in SDL_ELF_NOTE_DLOPEN macro
2025-12-24 23:45:50 +03:00
SDL Wiki Bot
e18b301c51
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[ci skip]
2025-12-24 19:24:52 +00:00
Anonymous Maarten
58f534708e
dlopennote: don't define SDL_ELF_NOTE_DLOPEN when variadic macro's are not supported
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Guard with #ifdef SDL_ELF_NOTE_DLOPEN when using older toolchains
2025-12-24 20:23:28 +01:00
Anonymous Maarten
6840bbef58
dlopennote: update documentation and internal variable names
2025-12-24 20:23:28 +01:00
SDL Wiki Bot
419e8600c8
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2025-12-23 07:45:18 +00:00
SDL Wiki Bot
2bc6cf6efd
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2025-12-22 16:26:56 +00:00
Edgar San Martin, Jr.
00fe482efb
docs(gpu): document depth texture limitation in SDL_CopyGPUTextureToTexture ( #14693 )
2025-12-22 08:25:32 -08:00
SDL Wiki Bot
b14aceea51
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2025-12-21 16:53:21 +00:00
Sam Lantinga
59961d8343
Note that "auto" is the default for SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
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Fixes https://github.com/libsdl-org/SDL/issues/14686
2025-12-21 08:51:26 -08:00
Frank Praznik
d028d8bc3b
Fix minor typos in headers.
2025-12-17 12:56:04 -05:00
SDL Wiki Bot
9c856aea96
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[ci skip]
2025-12-16 17:57:26 +00:00
Sam Lantinga
d583fc88be
Updated to version 3.3.7 for development
2025-12-16 09:38:05 -08:00
Sam Lantinga
ef0a604d44
Updated to version 3.3.6 for preview release
2025-12-16 08:54:04 -08:00
Anonymous Maarten
6665ebaa2e
SDL_test: allow disabling colorized output
2025-12-15 23:19:25 +01:00
SDL Wiki Bot
de642c8890
Sync SDL3 wiki -> header
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[ci skip]
2025-12-14 18:40:08 +00:00
Sam Lantinga
ae8df644d7
Refer to SDL_CreateGPUComputePipeline() appropriately
2025-12-14 10:38:10 -08:00
Sam Lantinga
a3e5335dbf
Removed wiki markup
2025-12-14 08:20:00 -08:00
SDL Wiki Bot
16b74a6ffa
Sync SDL3 wiki -> header
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[ci skip]
2025-12-14 16:03:48 +00:00
Sam Lantinga
517a3d20e8
Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD)
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Calling SteamAPI_InitEx() will set environment variables that SDL uses to properly support the Steam virtual gamepad. Make sure that we fall back to the real environment for the variables that Steam sets.
2025-12-13 23:46:27 -08:00
Sam Lantinga
a2d19ec7f3
Note that uniforms are local to command buffers (thanks @LittleCodingFox!)
2025-12-12 15:09:56 -08:00
SDL Wiki Bot
5bbf1dcb44
Sync SDL3 wiki -> header
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[ci skip]
2025-12-10 01:13:34 +00:00
Sam Lantinga
466ca58b04
Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS
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We only want to change cursor display scale if the application or the user opts in by setting a hint. Otherwise cursors could change size unexpectedly when upgrading to SDL 3.4.0.
2025-12-09 17:12:08 -08:00
SDL Wiki Bot
a75bf983e5
Sync SDL3 wiki -> header
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[ci skip]
2025-12-08 16:27:12 +00:00
Ryan C. Gordon
6f774908fe
audio: SDL_GetAudioDeviceName() now works with the default device IDs.
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Fixes #14615 .
2025-12-08 11:25:15 -05:00