Sam Lantinga
982333a48d
Added support for using Android hardware buffers with the Vulkan renderer
2026-09-11 17:05:55 -07:00
Ryan C. Gordon
d66e2d0cbd
cocoa: Added SDL_HINT_MAC_USE_GCMOUSE.
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Reference Issue #16241 .
2026-09-10 09:51:10 -04:00
Sam Lantinga
8f9738372c
Added SDL_PIXELFORMAT_I0FL
2026-09-09 10:21:23 -07:00
Sam Lantinga
b39f0a2f08
Rename SDL_PIXELFORMAT_P408 and SDL_PIXELFORMAT_P416 to SDL_PIXELFORMAT_I444 and SDL_PIXELFORMAT_I4FL
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By convention, PNNN YUV formats are bi-planar, and SDL was using them to refer to 3 plane YUV formats.
These have been replaced with I444 and I4FL, which are the most standard FOURCC values for these that I could find.
Reference: https://github.com/videolan/vlc/blob/master/src/misc/fourcc_list.h
2026-09-09 10:21:23 -07:00
Anonymous Maarten
f9abf9e843
pre-mingw-w64 MinGW toolchains don't ship with a intrin.h header
2026-09-09 03:18:41 +02:00
SDL Wiki Bot
d4410b9a7c
Sync SDL3 wiki -> header
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[ci skip]
2026-09-03 15:57:27 +00:00
Brenton Bostick
46a942a3e3
fix typo
2026-09-01 11:23:57 -07:00
Ryan C. Gordon
22e42e6e1e
aaudio: Make input preset into a hint, don't set it by default.
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Fixes #16130 .
Reference Issue #13402 .
2026-09-01 14:03:24 -04:00
SDL Wiki Bot
9e6f0180a0
Sync SDL3 wiki -> header
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[ci skip]
2026-08-31 17:34:01 +00:00
Ryan C. Gordon
774a3a0ab1
joystick: Fixed \since version for new sensor APIs.
2026-08-27 11:06:05 -04:00
Ryan C. Gordon
4f3d7017b0
joystick: Expose sensor data at the SDL_Joystick level.
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Previously this was only available through the gamepad API, but this state has
always actually lived on the lower-level joystick objects, so there's no sense
in not offering a public API for that level, as well.
Closes #16202 .
2026-08-27 10:18:03 -04:00
Crispin
1f922d7c06
Add more 'see also's to header comments in SDL_gpu.h
2026-08-26 09:13:24 -07:00
SDL Wiki Bot
75ff9ae9a1
Sync SDL3 wiki -> header
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[ci skip]
2026-08-24 07:00:49 +00:00
SDL Wiki Bot
75c35b8cce
Sync SDL3 wiki -> header
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[ci skip]
2026-08-24 04:52:59 +00:00
SDL Wiki Bot
b0827a48ab
Sync SDL3 wiki -> header
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[ci skip]
2026-08-24 04:38:07 +00:00
SDL Wiki Bot
bf889aaed5
Sync SDL3 wiki -> header
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[ci skip]
2026-08-23 22:01:09 +00:00
SDL Wiki Bot
0dce67c74a
Sync SDL3 wiki -> header
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[ci skip]
2026-08-23 21:57:14 +00:00
Ryan C. Gordon
0932b559e8
wikisync: Testing wikiheaders bridge, disregard.
2026-08-23 16:29:53 -04:00
SDL Wiki Bot
36488c6257
Sync SDL3 wiki -> header
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[ci skip]
2026-08-23 20:28:45 +00:00
SDL Wiki Bot
ae78aee61b
Sync SDL3 wiki -> header
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[ci skip]
2026-08-23 20:25:01 +00:00
SDL Wiki Bot
39333eb07b
Sync SDL3 wiki -> header
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[ci skip]
2026-08-23 20:00:06 +00:00
SDL Wiki Bot
a3d215933a
Sync SDL3 wiki -> header
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[ci skip]
2026-08-23 19:49:06 +00:00
Sam Lantinga
98ee449d6a
Updated the link for lock free algorithms
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Closes https://github.com/libsdl-org/sdlwiki/pull/982
2026-08-21 08:46:45 -07:00
SDL Wiki Bot
573862505d
Sync SDL3 wiki -> header
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[ci skip]
2026-08-21 14:27:01 +00:00
Sam Lantinga
0e6af9f4c6
Clarify that gamepad sensors are disabled by default
2026-08-21 07:24:41 -07:00
SDL Wiki Bot
f170b33f16
Sync SDL3 wiki -> header
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[ci skip]
2026-08-20 22:42:09 +00:00
SDL Wiki Bot
8e8596b91a
Sync SDL3 wiki -> header
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[ci skip]
2026-08-20 22:25:10 +00:00
SDL Wiki Bot
f95af3d8e6
Sync SDL3 wiki -> header
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[ci skip]
2026-08-20 19:47:08 +00:00
SDL Wiki Bot
80524ec40e
Sync SDL3 wiki -> header
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[ci skip]
2026-08-20 18:43:35 +00:00
SDL Wiki Bot
21e63449a4
Sync SDL3 wiki -> header
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[ci skip]
2026-08-20 16:21:05 +00:00
SDL Wiki Bot
1a17b7aaf9
Sync SDL3 wiki -> header
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[ci skip]
2026-08-20 15:13:33 +00:00
SDL Wiki Bot
233cc9ce6a
Sync SDL3 wiki -> header
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[ci skip]
2026-08-20 15:05:54 +00:00
Ryan C. Gordon
e4c41d393b
events: Note that SDL_PenProximityEvent::pen_state was added for 3.4.16.
2026-08-18 21:01:53 -04:00
Ryan C. Gordon
3bdb7d00d5
pen: Report SDL_PenInputFlags in SDL_PenProximityEvent.
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Fixes #16125 .
2026-08-18 16:07:51 -04:00
Ryan C. Gordon
0fb1177405
Manually sync wiki -> headers.
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Trying to coerce SDLWikiBot to stop eating changes.
2026-08-11 09:41:55 -04:00
SDL Wiki Bot
d5424685a9
Sync SDL3 wiki -> header
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[ci skip]
2026-08-11 13:15:49 +00:00
SDL Wiki Bot
767459e4cd
Sync SDL3 wiki -> header
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[ci skip]
2026-08-11 05:04:02 +00:00
SDL Wiki Bot
56ef0efc20
Sync SDL3 wiki -> header
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[ci skip]
2026-08-06 17:37:45 +00:00
Sam Lantinga
ad30741a5b
Additional clarification on blend mode usage
2026-08-06 10:36:21 -07:00
Sam Lantinga
81afb82f2d
Clarify how the draw blend mode is used in the 2D renderer
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Fixes https://github.com/libsdl-org/SDL/issues/16109
2026-08-06 08:47:50 -07:00
Ozkan Sezer
f661f37ace
update khronos headers from mainstream.
2026-08-04 03:28:10 +03:00
SDL Wiki Bot
494cb8447d
Sync SDL3 wiki -> header
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[ci skip]
2026-08-03 20:19:06 +00:00
Evan Hemsley
5538d52430
GPU: Allow combinations of read flags on buffers ( #16111 )
2026-08-03 13:16:20 -07:00
SDL Wiki Bot
fdc1143337
Sync SDL3 wiki -> header
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[ci skip]
2026-08-03 06:23:36 +00:00
Sanjay Govind
7010faef34
Add support for GIP instruments via hidapi, and drums via gameinput ( #16009 )
2026-08-02 16:27:46 -07:00
SDL Wiki Bot
7add7ece3c
Sync SDL3 wiki -> header
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[ci skip]
2026-07-31 15:51:46 +00:00
eafton
7b7a74ebc7
Fix some DBus tray issues
2026-07-31 08:49:03 -07:00
SDL Wiki Bot
09552d5bee
Sync SDL3 wiki -> header
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[ci skip]
2026-07-31 02:31:40 +00:00
Sam Lantinga
fe85b4782d
Support extended interop with the 2D Metal renderer
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Also fixed an issue where an external surface couldn't be used with IYUV and YV12 textures.
2026-07-30 19:28:50 -07:00
Lucas Alves
3304ec648b
Add "_FIRST/_LAST" fields to events subsections.
2026-07-25 12:01:55 -07:00