Henrique Jorge Barateli
e3048a9637
Fixed PS2 joystick analog sticks not enabled
...
(cherry picked from commit 99eca2ca0d )
2026-01-30 12:19:04 -08:00
Ozkan Sezer
7c79649244
SDL_bsdjoystick: fix OpenBSD build error due to -Wundef
...
(cherry picked from commit 07274fea58 )
2026-01-30 01:21:10 +03:00
Brad Smith
ba6b629a46
cmake: Fix header detection with CheckUSBHID
...
Make use of check_include_files to be able to also include
stdint.h when checking for the headers. Fixes detection of
usbhid.h on OpenBSD.
/usr/include/usbhid.h:40:2: error: unknown type name 'uint32_t'
40 | uint32_t _usage_page;
| ^
(cherry picked from commit 410a35fbee )
(cherry picked from commit 0c7042477a )
2026-01-28 07:46:32 -08:00
Wolf3s
143528c82a
Fix the video size matching the renderer.
...
(cherry picked from commit f383330cfa )
2026-01-19 10:13:13 -08:00
Brad Smith
23073ee6ec
autotools: Replace sys/types.h usage with stdint.h with CheckUSBHID
...
(cherry picked from commit de41387c4b )
2026-01-19 08:30:44 -08:00
Sam Lantinga
522ff67cc8
Updated copyright for 2026
2026-01-01 09:56:59 -08:00
Petar Popovic
ed92b6c79b
Fix uninitialized variable warning when compiling tests with clang compiler
...
(cherry picked from commit 38e0094637 )
2025-12-29 23:40:50 +03:00
Simon McVittie
e8aa9551cb
test: Don't expect a specific error message
...
SDL3 + sdl2-compat doesn't give precisely the same error message as
"classic" SDL2 here. To facilitate the transition from "classic" SDL2
to sdl2-compat, allow either one. This allows the "classic" SDL2 test
suite to be run against sdl2-compat, demonstrating that sdl2-compat is
indeed compatible with the version that it's replacing.
Signed-off-by: Simon McVittie <smcv@debian.org >
(cherry picked from commit c795b08567 )
2025-12-29 10:05:54 -08:00
Sam Lantinga
95ba5679ef
Added a Linux mapping for the Nacon GC100 controller (thanks @elkabyliano!)
...
(cherry picked from commit d10fe8bf2f )
(cherry picked from commit 13db7f049a )
2025-12-29 09:47:50 -08:00
Peppersawce
f21394381b
Make BUrl not 'ambiguous'
...
(cherry picked from commit bacfd3c252 )
2025-12-10 08:32:55 -08:00
PulkoMandy
843345a18c
Use a BHandler attached to the application instead of a BLooper
...
When there is already a BApplication, SDL cannot start its own. In a
previous version, it instead started a separate looper. This results in
some extra complexity as there is now yet another thread to manage (in
addition to the main thread, the application thread, and the window
threads).
Instead, create a BHandler and attach it to the existing BApplication,
which allows it to receive messages in the already existing application
thread.
(cherry picked from commit 47312cf0f3 )
2025-12-10 08:32:55 -08:00
Sam Lantinga
4478ad67d2
Lock joysticks when they are connected/disconnected on emscripten
...
Fixes https://github.com/libsdl-org/SDL/issues/11499
(cherry picked from commit 0281071243 )
(cherry picked from commit d9836d15e7 )
2025-12-08 21:01:47 -08:00
Cameron Gutman
667e4e9020
egl: Fix X11 EGL window creation on Nvidia
...
This is a port of 808a3f5 to SDL2.
Fixes #13094
(cherry picked from commit 3146374e4a )
2025-12-05 23:20:45 -06:00
Ozkan Sezer
2430122b21
alsa: fix signature of snd_pcm_hw_params_get_rate()
...
Reference issue: https://github.com/libsdl-org/SDL/issues/13845 .
2025-12-03 21:40:32 +03:00
Joshua Root
18c96e27d2
Guard use of @available in SDL_cocoaevents.m
...
Older compilers don't understand this syntax.
(cherry picked from commit eb974470ec )
2025-12-03 10:04:26 -05:00
vanfanel
0dcfa78be6
SDL2: Fill the SDL_AudioSpec in add_device()
...
(cherry picked from commit 34691de22b )
2025-12-03 10:02:20 -05:00
Cameron Gutman
c636332031
quit: don't call signal() if we're using sigaction()
...
At best, this is a no-op.
At worst, it might:
- Clobber a signal handler someone registered after us
- Overwrite the signal mask or flags
- Cause unregistration to fail (sigaction() isn't guaranteed to return the exact pointer passed to signal())
(cherry picked from commit 1d852d1c28 )
2025-12-01 19:46:00 -06:00
Sam Lantinga
385e995790
Check for wine_get_version() to detect Wine/Proton
...
If this application is being run under Wine but Steam doesn't know that, Steam won't set STEAM_COMPAT_PROTON. So we'll use wine_get_version() to detect that we're running under Wine instead.
(cherry picked from commit e2e8f86076 )
(cherry picked from commit f36d683b61 )
2025-11-12 23:09:35 -08:00
Sam Lantinga
a069ac41e5
Don't check SteamVirtualGamepadInfo when running as Wine
...
Wine will ignore the Steam Virtual Gamepad if it looks like it has the original (blocked) controller VID/PID.
Fixes https://github.com/libsdl-org/SDL/issues/14410
(cherry picked from commit 493bc621e4 )
(cherry picked from commit 5bdf7bc625 )
2025-11-12 23:09:35 -08:00
Ozkan Sezer
dc086d6454
Revert "pipewire: disable -Wdeclaration-after-statement for pipewire headers"
...
This reverts commit 876baf6b0e .
Issue in pipewire release candidate 1.5.81 has been resolved in 1.5.82
Reference issue: Fixes: https://github.com/libsdl-org/SDL/issues/14343
2025-11-06 19:55:55 +03:00
yuanhecai
1acc405bd4
loongarch: add SDL_FillRect4LSX opt
...
(cherry picked from commit 14eebdab3c )
2025-11-06 07:29:07 -08:00
yuanhecai
a07b00ccb0
loongarch: add BlitRGBtoRGBPixelAlphaLSX opt
...
(cherry picked from commit 686c18026b )
2025-11-06 07:29:07 -08:00
Sam Lantinga
e458305c43
Clamp the audio drain delay to 100 ms
...
Fixes https://github.com/libsdl-org/SDL/issues/9829
(cherry picked from commit 0882623092 )
(cherry picked from commit 6db23faa44 )
2025-11-02 11:20:55 -08:00
Sam Lantinga
3ff58bf062
Don't consider USB devices which have already been skipped
...
Fixes https://github.com/libsdl-org/SDL/issues/14367
(cherry picked from commit 6570d9e23f )
2025-11-02 09:25:43 -08:00
Sam Lantinga
7eb78c5070
Fixed the right touchpad calculation for the BLE Steam Controller
...
Fixes https://github.com/libsdl-org/SDL/issues/14368
(cherry picked from commit eb87a36940 )
(cherry picked from commit 2bb0eb4641 )
2025-11-02 08:34:41 -08:00
Petar Popovic
6e5cad8e1e
Fix leak in SDL_GameControllerTypeForIndex()
...
(cherry picked from commit 398bacbac3 )
2025-11-01 08:40:37 -07:00
Ozkan Sezer
876baf6b0e
pipewire: disable -Wdeclaration-after-statement for pipewire headers
...
Fixes: https://github.com/libsdl-org/SDL/issues/14343
(cherry picked from commit f9435eab16 )
2025-11-01 00:45:32 +03:00
Ozkan Sezer
c0d0b31d1c
SDL_kmsdrmvideo.c: fix build in C90 mode
...
(cherry picked from commit 00d4f1c2c4 )
2025-10-26 04:35:40 +03:00
Sam Lantinga
80cbc908a1
Perform full rectangle intersection for empty rects
...
If we don't do that, we leave the x and y values uninitialized.
Fixes https://github.com/libsdl-org/sdl12-compat/issues/365
(cherry picked from commit ffd0ca4391 )
(cherry picked from commit 1c19bee000 )
2025-10-25 13:52:34 -07:00
Frank Praznik
735d8a2dc8
wayland: Special-case relative warp mode to deliver accelerated relative motion
...
The Wayland backend lacks pointer warp functionality, so special-case the relative warp mode hint to deliver accelerated relative motion deltas, which is ultimately what the client wants by enabling this hint.
(cherry picked from commit 235e4870af )
2025-10-09 11:29:12 -04:00
AL2009man
bc67702d8d
Disable SDL_HINT_JOYSTICK_RAWINPUT by default
...
backported from SDL3 commit aa870d5
Fixes #13047
(cherry picked from commit 8ef0a07a52 )
2025-10-08 11:35:46 -07:00
Ozkan Sezer
40625e9e7e
ci: bump cross-platform-actions.
...
(cherry-picked from commit 97c1df66a8 )
2025-10-07 14:28:50 +03:00
Brad Smith
a5f445dba1
Use elf_aux_info() on OpenBSD
...
NFC for ARMv7. For PowerPC move elf_aux_info() to higher priority over
sysctl for newer systems.
(cherry picked from commit b299e0de46 )
(cherry picked from commit 641201a99a )
2025-09-27 09:01:58 -07:00
Fierelier
f172ee3d0e
[SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support ( #13993 )
...
* Do not override NTSC/PAL
* Fix PS2 build instructions
* Add PS2 GS hints
Allows for switching between NTSC/PAL, progressive/interlaced, etc
(cherry picked from commit 3fd0b46215 )
(cherry picked from commit 7b28fb29bd )
2025-09-26 08:26:29 -07:00
Sam Lantinga
7fe49da380
Removed UWP workflow from CI
...
The GitHub runners no longer have the needed SDK for this
(cherry picked from commit ecb72142fd )
2025-09-19 08:34:09 -07:00
krnl32
0efcafc74d
Added a default case to the switch statement in the HEADER FILE to prevent compiler warnings about missing defaults. This change helps avoid compilation breaks when warnings are treated as errors.
...
(cherry picked from commit 9859c05178 )
2025-09-16 17:17:42 -07:00
Ozkan Sezer
dcc72b43ba
fix build.
...
(cherry picked from commit 07c3b3fb7c )
2025-09-15 20:30:20 +03:00
Ozkan Sezer
b8430e4135
SDL_endian.h: don't add _m_prefetch hack for clang-cl if available as a builtin
...
Fixes: https://github.com/libsdl-org/SDL/issues/13952 .
(backport from SDL3 commit 81f2f44843 )
(cherry picked from commit 9343246616 )
2025-09-15 20:11:10 +03:00
Sam Lantinga
394d9bfa1a
Remove Windows 32-bit ARM build from CI
...
This architecture is deprecated and is now failing with:
Windows SDK 10.0.22621.0 : 'C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um' not found or was incomplete
Fixes https://github.com/libsdl-org/SDL/issues/13949
(cherry picked from commit cc3274b6f1 )
(cherry picked from commit b55059b487 )
2025-09-14 18:03:32 -07:00
Sam Lantinga
ecc71c02ea
Only use a transparent cursor on Windows when connected via RDP
...
VMware relies on the cursor being set to NULL to optimize relative mouse motion for games.
We should also revisit whether current RDP works better with a NULL cursor or a transparent cursor.
Fixes https://github.com/libsdl-org/SDL/issues/13700
(cherry picked from commit dac6af4ba6 )
(cherry picked from commit 55b599d693 )
2025-09-14 17:32:38 -07:00
Gianfranco Berardi
60515350ae
Provide Android targetsdk 35 support in SDL2 ( #13776 )
...
(cherry picked from commit be6ab7f9a6 )
2025-09-13 07:19:52 -07:00
Ozkan Sezer
05c9b16183
alsa: fix signature of snd_pcm_info_free
...
Reference issue: https://github.com/libsdl-org/SDL/issues/13845 .
2025-09-02 17:02:28 +03:00
Sam Lantinga
2db8436d8c
Updated to version 2.32.11 for development
2025-09-01 15:12:02 -07:00
Sam Lantinga
5d24957039
Updated to version 2.32.10 for release
release-2.32.10
2025-09-01 14:33:27 -07:00
Ozkan Sezer
fd5dcfba03
openslES: really fix build..
...
(cherry picked from commit d2ab01b8bb )
2025-09-01 20:38:56 +03:00
Ozkan Sezer
5806036c68
openslES: fix build
...
(cherry picked from commit f5246d0181 )
2025-09-01 20:25:50 +03:00
Ryan C. Gordon
9f369a1736
openslES: OpenSL ES on Android only supports two formats, limit to that.
...
(Three with the floating point extension, which we use.)
This is according to:
https://developer.android.com/ndk/guides/audio/opensl/opensl-for-android
Previously, this would accept a request for Sint8 or Sint32 and disaster
would ensue.
Fixes #13779 .
(cherry picked from commit 0b2a003a35 )
(cherry picked from commit 7323104f97 )
(cherry picked from commit b8c802632b )
2025-09-01 11:38:54 -04:00
Ozkan Sezer
1f6e0e3a23
regenerate configure script.
2025-08-31 20:20:50 +03:00
Gleb Mazovetskiy
c8e984701e
configure.ac: Fix AC_DEFINE HAVE_LIBUSB
...
Fixes an error with autoconf 2.72
(cherry picked from commit 5ed21d1ccb )
2025-08-31 09:38:27 -07:00
Ozkan Sezer
2a506c8778
SDL_hidapi.c: fix -Wundef failures due to HAVE_DRIVER_BACKEND check
...
(cherry picked from commit 7a34e14c8e )
2025-08-30 15:47:40 +03:00