ocornut
fbcf95193f
ImFontAtlas: moved common TexData calls into a same helper functions, so adding new ones is easier.
2026-05-22 20:03:30 +02:00
ocornut
24a80f74a4
InputText, Style: added InputTextCursorSize to configure cursor/caret thickness. ( #7031 , #9409 )
2026-05-22 19:12:36 +02:00
ocornut
904b663184
Clarify support for "%s" shortcuts in functions taking format strings. ( #9404 , #3466 , #6846 )
2026-05-19 18:50:39 +02:00
MouriNaruto
3e7b79aa17
Backends: Win32: use SetProcessDpiAwarenessContext instead of SetThreadDpiAwarenessContext when available, to fix the OpenGL3 Win32 example DPI scaling issue. ( #9403 )
2026-05-19 17:53:36 +02:00
ocornut
e41d691da1
Demo: Tree Nodes: extract 'Tree Nodes->Selectable Nodes' into its own thing.
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+ comments (#9401 )
2026-05-18 14:31:58 +02:00
ocornut
93e396ffb7
Textures: call ImTextureDataUpdateNewFrame() for textures registered via RegisterUserTexture(). ( #8789 , #8465 )
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Amend
2026-05-15 16:38:45 +02:00
ocornut
068e055510
Textures: extract ImTextureDataUpdateNewFrame() out of ImFontAtlasUpdateNewFrame(). ( #8465 )
2026-05-15 16:38:45 +02:00
ocornut
db161b84c9
Windows: clicking on a window's empty-space to move/focus a window checks for lack of queued focus request. ( #9382 )
2026-05-15 13:45:03 +02:00
ocornut
4088a4f40c
Windows: clicking on a window's empty-space to move/focus a window checks for lack of mouse button ownership. ( #9382 )
2026-05-15 13:44:40 +02:00
ocornut
46a050fff2
Nav: minor optimization NavUpdate().
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To be honest this is mostly to ease debug stepping in the common case.
2026-05-15 13:43:45 +02:00
ocornut
c7767926ce
Version 1.92.9 WIP
2026-05-15 13:28:32 +02:00
ocornut
310c719a1f
Rework definition of ImDrawFlags_InvalidMask_ so it more strictly fits in an int32 for non C/C++ languages where it matters. ( #9396 , #9397 )
2026-05-15 10:48:24 +02:00
ocornut
b2546a5c93
Comments on not needing to use ImDrawFlags_RoundCornersAll.
2026-05-13 12:46:07 +02:00
ocornut
e0f5f9a14c
Amend AddRect(), AddPolyline() error detection to safely return an trigger error handling mechanism.
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Amend 6df50a0667
2026-05-12 17:40:28 +02:00
ocornut
8936b58fe2
Version 1.92.8
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Include minor bits: adjust activeid logging, tweak comments.
v1.92.8
2026-05-12 16:30:30 +02:00
omar
eebaddd340
Docs: added SECURITY.md.
2026-05-11 19:03:08 +02:00
ocornut
73afb6b6e6
Fonts: clarify that ClearFonts() be useful over calling Clear().
2026-05-11 17:45:59 +02:00
ocornut
b8f6c51af7
Fonts: move ClearFonts(), ClearInputData(), ClearTexData() implementation (no other changes)
2026-05-11 17:42:08 +02:00
ocornut
4ac473b2c7
Fixed BeginMenu() leading to window with is_resizable_width=true. Fix/amend 95bd1577d + ac1f57b. ( #9355 )
2026-05-11 16:35:40 +02:00
ocornut
ac1f57ba0c
Fixed BeginMenu() leading to window with is_resizable_width=true. Fix/amend 95bd1577d. ( #9355 )
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We should instead probably make BeginChild() not set on ImGuiWindowFlags_AlwaysAutoResize on either ResizeX or ResizeY, but that'll be done later.
2026-05-11 16:34:33 +02:00
ocornut
821a396556
Fixed warning on Clang 26.
2026-05-11 15:59:42 +02:00
manuel
2b31f65167
Examples: WebGPU+GLFW/SDL2/SDL3: wire up the IMGUI_WGVK_DIR path. ( #9387 )
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The block was a stub - find Vulkan, detect Wayland/X11, set the SUPPORT_*_SURFACE defines that wgvk.c needs.
2026-05-11 15:42:16 +02:00
manuel
b58836f287
Backends: WebGPU: detect WGSL support at runtime instead of excluding WGVK at compile time. ( #9387 )
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Previously WGVK was hard-disabled from WGSL via #if !defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK),
forcing the SPIRV fallback unconditionally. Now the WGSL path is attempted on all backends
and an empty stage_desc is returned when the module fails to compile letting the existing
SPIRV fallback at the call site kick in.
2026-05-11 15:38:27 +02:00
ocornut
bca5a69928
BeginMenu()/MenuItem(): fixed accidental triggering of child menu items when opening a menu inside a small host window forcing the child menu window to be repositioned under the mouse cursor. ( #8233 , #9394 )
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nb: ImGuiSelectableFlags_NoHoldingActiveID is not used anymore. Would remove remove once we remove the unnecessary call to Selectable() from MenuItem().
2026-05-11 15:32:39 +02:00
ocornut
eb453f2be6
Checkbox, Style: added ImGuiCol_CheckboxSelectedBg. ( #9392 )
2026-05-11 14:30:34 +02:00
ocornut
56b37bf93c
Inputs: SetItemKeyOwner(): does not set ownership is key is already taken.
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(#456 , #2637 , #2620 , #2891 , #3370 , #3724 , #4828 , #5108 , #5242 , #5641 )
2026-05-07 21:22:33 +02:00
ocornut
0eae77f783
Inputs: SetItemKeyOwner(): return true if ownership has been requested, which can to be checked to accurately gate further input test.
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(#456 , #2637 , #2620 , #2891 , #3370 , #3724 , #4828 , #5108 , #5242 , #5641 )
2026-05-07 21:15:27 +02:00
ocornut
02ccd9f348
Scrolling, Inputs: using mouse wheel to scroll takes and keeps ownership of the corresponding keys while a wheeling window is locked.
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Ref 4448d975d . (#2604 , #3795 )
2026-05-07 20:51:57 +02:00
ocornut
163b8670c8
Demo: added image viewer with magnifier and grid.
2026-05-07 20:20:05 +02:00
ocornut
a70b97ee48
Warning fixes.
2026-05-07 16:51:34 +02:00
ocornut
6df50a0667
(Breaking) DrawList: swapped the last two arguments of AddRect(), AddPolyline(), PathStroke(). thickness<>flags.
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Added inline redirection functions when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is off.
Marked the old functions are =delete when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is on, to allow for better type-checking.
The aim is to be able to use/add flags to more ImDrawList functions, and making existing functions consistents was deemed very desirable.
2026-05-07 16:37:57 +02:00
ocornut
976c5c0f3a
Textures: extract ImTextureDataQueueUpload() out of ImFontAtlasTextureBlockQueueUpload() ( #8465 )
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Not atlas specific, in support of texture system.
2026-05-06 16:19:39 +02:00
Mikko Mononen
691b89baae
ImDrawList: added AddLineH(), AddLineV() helpers. ( #9360 )
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This commit is aimed to be a lossless transform. Further layout fixes in subsequent commits.
2026-04-28 17:04:54 +02:00
ocornut
c0b693b1d4
MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. ( #9383 , #7994 )
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Amend d1a8995 which didn't fix the thing it claimed to fix, as my naive last minute refactor broke it.
2026-04-28 15:58:21 +02:00
Alexander "FireFox" Ong
865a6dfa59
InputScalar: fixed not parsing user input when the display format is configured not to show the scalar value. ( #9385 )
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Useful e.g. for displaying "mixed" inputs, where a single field might represent multiple different values.
2026-04-28 15:25:12 +02:00
Vlad
dee9b15bbe
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. ( #9381 , #9371 , #9378 )
2026-04-28 15:09:23 +02:00
ocornut
d1a8995634
MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. ( #9383 , #7994 )
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Amend ac88294 + d7b40ab
2026-04-28 14:58:47 +02:00
ocornut
ab36fbaf48
Drag and Drop, Style: added ImGuiStyleVar_DragDropTargetRounding. ( #9056 )
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+ readded rounding arg to RenderDragDropTargetRectEx().
2026-04-27 18:23:56 +02:00
ocornut
e3033c3975
Examples: moving example_win32_directx11 on top of the .sln makes it the default selected project.
2026-04-24 17:38:51 +02:00
ocornut
10c378cdfc
InputInt, InputFloat, InputScalar: reinstated and fixed ImGuiInputTextFlags_EnterReturnsTrue. ( #8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:19 +02:00
ocornut
db23a78c60
Internals: store ImGuiItemStatusFlags_EditedInternal bypassing ImGuiItemFlags_NoMarkEdited.
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Convenient if the same signal is not passed via e.g. return value. (#8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:16 +02:00
ocornut
bda49826cf
Backends: OpenGL3: build fix for WebGL/ES2/Emscripten. ( #9378 )
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Amend 6b05f71 which was incorrectly labelled.
2026-04-24 12:26:21 +02:00
ocornut
6b05f711fd
Backends: WebGPU: build fix for WebGL/ES2.
2026-04-23 22:06:42 +02:00
ocornut
86ebb3bc11
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
ocornut
7e7f3adb80
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
ocornut
dfe6f9ebca
Backends: WebGPU: added SetSamplerLinear/Nearest draw callbacks. ( #9378 )
2026-04-23 21:50:50 +02:00
ocornut
37952fb3b8
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. ( #9378 )
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Revert part of ac261203a5 , 9ee3d731b5 (#8866 , #8163 , #7998 , #7988 ) since we have a better solution.
2026-04-23 21:50:47 +02:00
omar
0a811e8ea1
Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. ( #9378 )
2026-04-23 21:50:45 +02:00
ocornut
82f46a73f8
(Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. ( #9378 )
2026-04-23 21:50:41 +02:00
ocornut
a6a16cf8a2
Backends: WebGPU: protect better against zero tex id.
2026-04-23 20:50:34 +02:00