SDL Wiki Bot
df72790cfb
Sync SDL3 wiki -> header
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[ci skip]
(cherry picked from commit 2e18cf8d09 )
2026-02-26 07:55:40 +03:00
Sam Lantinga
0f02c41ac0
Note that SDL_getenv() is case sensitive
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Fixes https://github.com/libsdl-org/SDL/issues/15086
(cherry picked from commit 21e10b2e76 )
2026-02-26 07:55:20 +03:00
Sam Lantinga
36ba09b63d
Fixed definition of builtin function '_m_prefetch'
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Fixes https://github.com/libsdl-org/SDL/issues/15116
(cherry picked from commit 5340d6a94c )
2026-02-25 14:30:12 -08:00
SDL Wiki Bot
28014a0452
Sync SDL3 wiki -> header
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[ci skip]
(cherry picked from commit 0246598d62 )
2026-02-25 07:40:51 -08:00
SDL Wiki Bot
488e196415
Sync SDL3 wiki -> header
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[ci skip]
(cherry picked from commit 03fcc037d9 )
2026-02-25 07:40:51 -08:00
SDL Wiki Bot
c903079708
Sync SDL3 wiki -> header
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[ci skip]
(cherry picked from commit bad072e693 )
2026-02-25 07:40:51 -08:00
Ethan Lee
b488c2e4a0
gdk: Render/GPU can call SuspendX, document when to call SuspendComplete
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(cherry picked from commit 5770e013c2 )
2026-02-25 07:40:51 -08:00
Brenton Bostick
abab2f1181
make sure #endif comment matches the macro name
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(cherry picked from commit a5889b0e44 )
2026-02-24 09:49:08 -08:00
Ozkan Sezer
d01ec84d85
headers: selected sdl-wiki-bot-authored updates from main branch
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to eliminate discrepancies between release-3.4.x and main branches.
(cherry picked from commit 165bfd3e83 )
(cherry picked from commit 90aaa23977 )
(cherry picked from commit 7d27ca282e )
(cherry picked from commit 6fc31b7f0b )
(cherry picked from commit c71c53c406 )
(cherry picked from commit c9b7ca0c42 )
(cherry picked from commit e2bc4be482 )
(cherry picked from commit ae4fb50316 )
(cherry picked from commit 6f45f97af0 )
(cherry picked from commit d2ca570050 )
(cherry picked from commit 73500019ea )
(cherry picked from commit 72ed7d0f87 )
(cherry picked from commit 2aacf018f0 )
[ci skip]
2026-02-21 03:03:32 +03:00
Sam Lantinga
d281a080c6
Updated to version 3.4.3 for development
2026-02-20 15:59:20 -08:00
Sam Lantinga
683181b47c
Updated to version 3.4.2 for release
2026-02-20 15:12:29 -08:00
Ryan C. Gordon
70e1804e9f
docs: Clarify symlink info in SDL_GetPathInfo, etc.
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Fixes #15078 .
(cherry picked from commit 69ddf1d6c7 )
2026-02-20 14:30:39 -05:00
Ryan C. Gordon
77dd2685ec
include: More \threadsafety documentation.
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Reference Issue #7140 .
(cherry picked from commit 1223767b2c )
2026-02-20 10:46:17 -05:00
Ryan C. Gordon
4cc96e3506
include: Added \threadsafety notes to about 60 more functions.
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Reference Issue #7140 .
(cherry picked from commit 28e4269915 )
2026-02-18 19:51:25 -05:00
Ryan C. Gordon
ea2b4f4674
hints: Rename SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
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It's now SDL_HINT_OPENGL_FORCE_SRGB_FRAMEBUFFER, since it does more than mess
with the srgb-capable context attribute now.
Reference Issue #14898 .
(cherry picked from commit 10b524c7cc )
2026-02-16 13:09:24 -05:00
Ryan C. Gordon
8f9dd75ead
video: Only set GL_FRAMEBUFFER_SRGB state if the hint requests it.
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Reference Issue #14898 .
(cherry picked from commit ead67481c0 )
2026-02-16 13:08:59 -05:00
Sam Lantinga
badd9e5a15
You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION
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Removed obsolete documentation that shows this usage and macros that attempt it.
Also allow SDL_FUNCTION to be redefined by the application.
Fixes https://github.com/libsdl-org/SDL/issues/15004
(cherry picked from commit 6feb0e1333 )
2026-02-08 11:56:12 -08:00
Max Seidenstücker
576c2d2f2c
Merge all occurances of __func__ and __FUNCTION__ to SDL_FUNCTION
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(cherry picked from commit 8f8880a8eb )
2026-02-08 11:56:12 -08:00
ROllerozxa
e61a874c66
Fix SDL_TriggerBreakpoint being undefined on slimcc
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(cherry picked from commit 3919cc902e )
2026-02-07 10:14:28 -08:00
Ryan C. Gordon
fc5862b0dd
opengl: added SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE.
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Reference Issue #14898 .
(cherry picked from commit 632c83b722 )
2026-02-05 18:45:06 -05:00
SDL Wiki Bot
28470f9231
Sync SDL3 wiki -> header
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[ci skip]
(cherry picked from commit eb181c8d1a )
2026-02-02 11:40:08 -08:00
Evan Hemsley
171874ae5c
GPU: Allow D3D12 backend to load vendored D3D12Core.dll ( #14946 )
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---------
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com >
(cherry picked from commit e25e0f3c5b )
2026-02-02 11:40:08 -08:00
Caleb Cornett
de5e0f1784
GPU: Query UnrestrictedBufferTextureCopyPitchSupported to avoid D3D12 realignment copies
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(cherry picked from commit 742a6fd092 )
2026-01-31 16:04:03 -08:00
Sam Lantinga
997808a945
Updated SDL_PollEvent() documentation
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Fixes https://github.com/libsdl-org/sdlwiki/issues/911
(cherry picked from commit 63a95a4a4d )
2026-01-30 16:24:10 -08:00
SDL Wiki Bot
2ea3ac2914
Sync SDL3 wiki -> header
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[ci skip]
(cherry picked from commit 5642fc963e )
2026-01-25 09:16:01 -08:00
Sam Lantinga
34c687a59b
Add the type to SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1
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(cherry picked from commit 17c375738f )
2026-01-25 09:16:00 -08:00
SDL Wiki Bot
388546be2e
Sync SDL3 wiki -> header
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[ci skip]
(cherry picked from commit d311b5c779 )
2026-01-25 09:16:00 -08:00
Ethan Lee
78b16b3cb8
gpu: Add SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1 property
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(cherry picked from commit 16f2037efd )
2026-01-25 09:09:28 -08:00
Sam Lantinga
3ec7fc8f59
SDL_CreateGPURenderState() doesn't modify the createinfo parameter
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(cherry picked from commit 3f0e0975d8 )
2026-01-17 20:49:04 -08:00
Sergei Petunin
e1b020f340
Fix MAC_PRESS_AND_HOLD hint documentation
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(cherry picked from commit 460b8a0db1 )
2026-01-13 09:01:42 -08:00
Zack Middleton
fd345ae2f9
Improve hint documentation
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(cherry picked from commit 6247568a1b )
2026-01-02 07:33:17 -08:00
Sam Lantinga
80c6a5f8d9
Updated copyright for 2026
2026-01-01 09:48:19 -08:00
Sam Lantinga
d15ecb21be
Updated to version 3.4.1 for development
2025-12-31 18:18:45 -08:00
Sam Lantinga
a962f40bbb
Updated to version 3.4.0 for release
2025-12-31 16:43:54 -08:00
Sam Lantinga
128b9260ec
Added SDL_HINT_HIDAPI_LIBUSB_GAMECUBE
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Fixes https://github.com/libsdl-org/SDL/issues/14682
2025-12-30 14:14:51 -08:00
Sam Lantinga
48d6c70f2c
Revert "Added note for migrating SDL2 code using SDL_ThreadID()"
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This reverts commit becd08f376 .
2025-12-29 09:50:18 -08:00
Sam Lantinga
becd08f376
Added note for migrating SDL2 code using SDL_ThreadID()
2025-12-29 09:39:59 -08:00
anonymix007
89dd2426cf
Add SDL_PROP_TEXTURE_CREATE_VULKAN_LAYOUT_NUMBER
2025-12-27 10:23:12 -08:00
SDL Wiki Bot
bb3d78e260
Sync SDL3 wiki -> header
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[ci skip]
2025-12-26 18:14:59 +00:00
Frank Praznik
edec0c2ffd
hints: Note an additional method for retrieving display connector names
2025-12-26 13:13:30 -05:00
Anonymous Maarten
9dd3e2305e
dlnote: embed trailing semicolon in SDL_ELF_NOTE_DLOPEN macro
2025-12-24 23:45:50 +03:00
SDL Wiki Bot
e18b301c51
Sync SDL3 wiki -> header
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[ci skip]
2025-12-24 19:24:52 +00:00
Anonymous Maarten
58f534708e
dlopennote: don't define SDL_ELF_NOTE_DLOPEN when variadic macro's are not supported
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Guard with #ifdef SDL_ELF_NOTE_DLOPEN when using older toolchains
2025-12-24 20:23:28 +01:00
Anonymous Maarten
6840bbef58
dlopennote: update documentation and internal variable names
2025-12-24 20:23:28 +01:00
SDL Wiki Bot
419e8600c8
Sync SDL3 wiki -> header
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[ci skip]
2025-12-23 07:45:18 +00:00
SDL Wiki Bot
2bc6cf6efd
Sync SDL3 wiki -> header
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[ci skip]
2025-12-22 16:26:56 +00:00
Edgar San Martin, Jr.
00fe482efb
docs(gpu): document depth texture limitation in SDL_CopyGPUTextureToTexture ( #14693 )
2025-12-22 08:25:32 -08:00
SDL Wiki Bot
b14aceea51
Sync SDL3 wiki -> header
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[ci skip]
2025-12-21 16:53:21 +00:00
Sam Lantinga
59961d8343
Note that "auto" is the default for SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
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Fixes https://github.com/libsdl-org/SDL/issues/14686
2025-12-21 08:51:26 -08:00
Frank Praznik
d028d8bc3b
Fix minor typos in headers.
2025-12-17 12:56:04 -05:00