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SDL2
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release-2.
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45
.github/workflows/create-test-plan.py
vendored
45
.github/workflows/create-test-plan.py
vendored
@@ -28,6 +28,7 @@ class JobOs(Enum):
|
||||
WindowsLatest = "windows-latest"
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UbuntuLatest = "ubuntu-latest"
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MacosLatest = "macos-latest"
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Ubuntu20_04 = "ubuntu-20.04"
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Ubuntu22_04 = "ubuntu-22.04"
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Ubuntu24_04 = "ubuntu-24.04"
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Macos13 = "macos-13"
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@@ -50,18 +51,19 @@ class SdlPlatform(Enum):
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Riscos = "riscos"
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FreeBSD = "freebsd"
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NetBSD = "netbsd"
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OpenBSD = "openbsd"
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Watcom = "watcom"
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class Msys2Platform(Enum):
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Mingw32 = "mingw32"
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Mingw64 = "mingw64"
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Clang32 = "clang32"
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Clang64 = "clang64"
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Ucrt64 = "ucrt64"
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class IntelCompiler(Enum):
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Icc = "icc"
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Icx = "icx"
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@@ -105,21 +107,24 @@ class JobSpec:
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JOB_SPECS = {
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"msys2-mingw32": JobSpec(name="Windows (msys2, mingw32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32", msys2_platform=Msys2Platform.Mingw32, ),
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"msys2-mingw64": JobSpec(name="Windows (msys2, mingw64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64", msys2_platform=Msys2Platform.Mingw64, ),
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"msys2-clang32": JobSpec(name="Windows (msys2, clang32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32-clang", msys2_platform=Msys2Platform.Clang32, ),
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"msys2-clang64": JobSpec(name="Windows (msys2, clang64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-clang", msys2_platform=Msys2Platform.Clang64, ),
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"msys2-ucrt64": JobSpec(name="Windows (msys2, ucrt64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-ucrt", msys2_platform=Msys2Platform.Ucrt64, ),
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"msvc-x64": JobSpec(name="Windows (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_project="VisualC/SDL.sln", ),
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"msvc-x86": JobSpec(name="Windows (MSVC, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_project="VisualC/SDL.sln", ),
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"msvc-static-x86": JobSpec(name="Windows (MSVC, static VCRT, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_static_crt=True, ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, ),
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||||
"msvc-arm32": JobSpec(name="Windows (MSVC, ARM)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm32", msvc_arch=MsvcArch.Arm32, ),
|
||||
"msvc-static-x64": JobSpec(name="Windows (MSVC, static VCRT, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_static_crt=True, ),
|
||||
"msvc-static-x86": JobSpec(name="Windows (MSVC, static VCRT, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_static_crt=True, ),
|
||||
"msvc-clang-x64": JobSpec(name="Windows (MSVC, clang-cl x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x64", msvc_arch=MsvcArch.X64, clang_cl=True, ),
|
||||
"msvc-clang-x86": JobSpec(name="Windows (MSVC, clang-cl x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x86", msvc_arch=MsvcArch.X86, clang_cl=True, ),
|
||||
"msvc-arm32": JobSpec(name="Windows (MSVC, ARM)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm32", msvc_arch=MsvcArch.Arm32, ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, ),
|
||||
"msvc-uwp-x64": JobSpec(name="UWP (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-UWP", msvc_arch=MsvcArch.X64, msvc_project="VisualC-WinRT/SDL-UWP.sln", uwp=True, ),
|
||||
"msvc-gdk-x64": JobSpec(name="GDK (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-GDK", msvc_arch=MsvcArch.X64, msvc_project="VisualC-GDK/SDL.sln", gdk=True, no_cmake=True, ),
|
||||
"ubuntu-20.04": JobSpec(name="Ubuntu 20.04", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04", autotools=True),
|
||||
"ubuntu-22.04": JobSpec(name="Ubuntu 22.04", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04", autotools=True),
|
||||
"steamrt-sniper": JobSpec(name="Steam Linux Runtime (Sniper)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-slrsniper", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk:beta", ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 22.04 (Intel oneAPI)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 20.04 (Intel oneAPI)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"ubuntu-intel-icc": JobSpec(name="Ubuntu 20.04 (Intel Compiler)", os=JobOs.Ubuntu20_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu20.04-icc", intel=IntelCompiler.Icc, ),
|
||||
"macos-gnu-arm64-x64": JobSpec(name="MacOS (GNU prefix)", os=JobOs.MacosLatest, platform=SdlPlatform.MacOS, artifact="SDL-macos-arm64-x64-gnu",autotools=True, apple_archs={AppleArch.X86_64, AppleArch.ARM64, }, ),
|
||||
"ios": JobSpec(name="iOS (CMake & xcode)", os=JobOs.MacosLatest, platform=SdlPlatform.Ios, artifact="SDL-ios-arm64", xcode=True, ),
|
||||
"tvos": JobSpec(name="tvOS (CMake & xcode)", os=JobOs.MacosLatest, platform=SdlPlatform.Tvos, artifact="SDL-tvos-arm64", xcode=True, ),
|
||||
@@ -134,7 +139,6 @@ JOB_SPECS = {
|
||||
"vita-pvr": JobSpec(name="Sony PlayStation Vita (GLES w/ PVR_PSP2)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Vita, artifact="SDL-vita-pvr", container="vitasdk/vitasdk:latest", vita_gles=VitaGLES.Pvr, ),
|
||||
"riscos": JobSpec(name="RISC OS", os=JobOs.UbuntuLatest, platform=SdlPlatform.Riscos, artifact="SDL-riscos", container="riscosdotinfo/riscos-gccsdk-4.7:latest", ),
|
||||
"netbsd": JobSpec(name="NetBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.NetBSD, artifact="SDL-netbsd-x64", autotools=True, ),
|
||||
"openbsd": JobSpec(name="OpenBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.OpenBSD, artifact="SDL-openbsd-x64", autotools=True, ),
|
||||
"freebsd": JobSpec(name="FreeBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.FreeBSD, artifact="SDL-freebsd-x64", autotools=True, ),
|
||||
"watcom-win32": JobSpec(name="Watcom (Windows)", os=JobOs.WindowsLatest, platform=SdlPlatform.Watcom, artifact="SDL-watcom-win32", no_cmake=True, watcom_platform=WatcomPlatform.Windows ),
|
||||
"watcom-os2": JobSpec(name="Watcom (OS/2)", os=JobOs.WindowsLatest, platform=SdlPlatform.Watcom, artifact="SDL-watcom-win32", no_cmake=True, watcom_platform=WatcomPlatform.OS2 ),
|
||||
@@ -177,7 +181,6 @@ class JobDetails:
|
||||
brew_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_toolchain_file: str = ""
|
||||
cmake_arguments: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_generator: str = "Ninja"
|
||||
cmake_build_arguments: list[str] = dataclasses.field(default_factory=list)
|
||||
cppflags: list[str] = dataclasses.field(default_factory=list)
|
||||
cc: str = ""
|
||||
@@ -223,7 +226,6 @@ class JobDetails:
|
||||
setup_vita_gles_type: str = ""
|
||||
check_sources: bool = False
|
||||
watcom_makefile: str = ""
|
||||
binutils_strings: str = "strings"
|
||||
|
||||
def to_workflow(self, enable_artifacts: bool) -> dict[str, str|bool]:
|
||||
data = {
|
||||
@@ -257,7 +259,6 @@ class JobDetails:
|
||||
"cflags": my_shlex_join(self.cppflags + self.cflags),
|
||||
"cxxflags": my_shlex_join(self.cppflags + self.cxxflags),
|
||||
"ldflags": my_shlex_join(self.ldflags),
|
||||
"cmake-generator": self.cmake_generator,
|
||||
"cmake-toolchain-file": self.cmake_toolchain_file,
|
||||
"cmake-arguments": my_shlex_join(self.cmake_arguments),
|
||||
"cmake-build-arguments": my_shlex_join(self.cmake_build_arguments),
|
||||
@@ -290,7 +291,6 @@ class JobDetails:
|
||||
"setup-gdk-folder": self.setup_gdk_folder,
|
||||
"check-sources": self.check_sources,
|
||||
"watcom-makefile": self.watcom_makefile,
|
||||
"binutils-strings": self.binutils_strings,
|
||||
}
|
||||
return {k: v for k, v in data.items() if v != ""}
|
||||
|
||||
@@ -344,6 +344,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
case IntelCompiler.Icx:
|
||||
job.cc = "icx"
|
||||
job.cxx = "icpx"
|
||||
case IntelCompiler.Icc:
|
||||
job.cc = "icc"
|
||||
job.cxx = "icpc"
|
||||
job.cppflags.append("-diag-disable=10441")
|
||||
case _:
|
||||
raise ValueError(f"Invalid intel={spec.intel}")
|
||||
job.source_cmd = f"source /opt/intel/oneapi/setvars.sh;"
|
||||
@@ -380,9 +384,11 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
job.cflags.append("/clang:-m32")
|
||||
job.cxxflags.append("/clang:-m32")
|
||||
job.ldflags.append("/MACHINE:X86")
|
||||
case MsvcArch.X64:
|
||||
job.cflags.append("/clang:-m64")
|
||||
job.cxxflags.append("/clang:-m64")
|
||||
job.ldflags.append("/MACHINE:X64")
|
||||
case _:
|
||||
raise ValueError(f"Unsupported clang-cl architecture (arch={spec.msvc_arch})")
|
||||
@@ -606,14 +612,11 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.N3ds:
|
||||
job.cmake_generator = "Unix Makefiles"
|
||||
job.cmake_build_arguments.append("-j$(nproc)")
|
||||
job.shared = False
|
||||
job.apt_packages = []
|
||||
job.apt_packages = ["ninja-build", "binutils"]
|
||||
job.run_tests = False
|
||||
job.cc_from_cmake = True
|
||||
job.cmake_toolchain_file = "${DEVKITPRO}/cmake/3DS.cmake"
|
||||
job.binutils_strings = "/opt/devkitpro/devkitARM/bin/arm-none-eabi-strings"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Msys2:
|
||||
job.shell = "msys2 {0}"
|
||||
@@ -626,7 +629,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
"clang64": "mingw-w64-clang-x86_64",
|
||||
"ucrt64": "mingw-w64-ucrt-x86_64",
|
||||
}[spec.msys2_platform.value]
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, )
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, Msys2Platform.Clang32)
|
||||
job.shared_lib = SharedLibType.WIN32
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Riscos:
|
||||
@@ -645,7 +648,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
))
|
||||
job.cmake_toolchain_file = "/home/riscos/env/toolchain-riscos.cmake"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.FreeBSD | SdlPlatform.NetBSD | SdlPlatform.OpenBSD:
|
||||
case SdlPlatform.FreeBSD | SdlPlatform.NetBSD:
|
||||
job.build_autotools_tests = False
|
||||
job.cpactions = True
|
||||
job.no_cmake = True
|
||||
@@ -656,7 +659,7 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
match spec.platform:
|
||||
case SdlPlatform.FreeBSD:
|
||||
job.cpactions_os = "freebsd"
|
||||
job.cpactions_version = "14.2"
|
||||
job.cpactions_version = "13.3"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "sudo pkg update"
|
||||
job.cpactions_install_cmd = "sudo pkg install -y cmake ninja pkgconf libXcursor libXext libXinerama libXi libXfixes libXrandr libXScrnSaver libXxf86vm wayland wayland-protocols libxkbcommon mesa-libs libglvnd evdev-proto libinotify alsa-lib jackit pipewire pulseaudio sndio dbus zh-fcitx ibus libudev-devd"
|
||||
@@ -666,16 +669,10 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
|
||||
))
|
||||
case SdlPlatform.NetBSD:
|
||||
job.cpactions_os = "netbsd"
|
||||
job.cpactions_version = "10.1"
|
||||
job.cpactions_version = "10.0"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "export PATH=\"/usr/pkg/sbin:/usr/pkg/bin:/sbin:$PATH\"; export PKG_CONFIG_PATH=\"/usr/pkg/lib/pkgconfig\";export PKG_PATH=\"https://cdn.netBSD.org/pub/pkgsrc/packages/NetBSD/$(uname -p)/$(uname -r|cut -f \"1 2\" -d.)/All/\";echo \"PKG_PATH=$PKG_PATH\";echo \"uname -a -> \"$(uname -a)\"\";sudo -E sysctl -w security.pax.aslr.enabled=0;sudo -E sysctl -w security.pax.aslr.global=0;sudo -E pkgin clean;sudo -E pkgin update"
|
||||
job.cpactions_install_cmd = "sudo -E pkgin -y install cmake dbus pkgconf ninja-build pulseaudio libxkbcommon wayland wayland-protocols libinotify libusb1"
|
||||
case SdlPlatform.OpenBSD:
|
||||
job.cpactions_os = "openbsd"
|
||||
job.cpactions_version = "7.4"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "sudo pkg_add -u"
|
||||
job.cpactions_install_cmd = "sudo pkg_add cmake ninja pkgconf wayland wayland-protocols xwayland libxkbcommon libinotify pulseaudio dbus ibus"
|
||||
case SdlPlatform.Watcom:
|
||||
match spec.watcom_platform:
|
||||
case WatcomPlatform.OS2:
|
||||
|
14
.github/workflows/generic.yml
vendored
14
.github/workflows/generic.yml
vendored
@@ -177,7 +177,7 @@ jobs:
|
||||
#shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.cmake-config-emulator }} cmake -S . -B build -G "${{ matrix.platform.cmake-generator }}" \
|
||||
${{ matrix.platform.cmake-config-emulator }} cmake -S . -B build -GNinja \
|
||||
-Wdeprecated -Wdev -Werror \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DSDL_WERROR=${{ matrix.platform.werror }} \
|
||||
@@ -207,9 +207,9 @@ jobs:
|
||||
run: |
|
||||
echo "This should show us the SDL_REVISION"
|
||||
echo "Shared library:"
|
||||
${{ (matrix.platform.shared-lib && format('{0} build/{1} | grep "Github Workflow"', matrix.platform.binutils-strings, matrix.platform.shared-lib)) || 'echo "<Shared library not supported by platform>"' }}
|
||||
${{ (matrix.platform.shared-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.shared-lib)) || 'echo "<Shared library not supported by platform>"' }}
|
||||
echo "Static library:"
|
||||
${{ (matrix.platform.static-lib && format('{0} build/{1} | grep "Github Workflow"', matrix.platform.binutils-strings, matrix.platform.static-lib)) || 'echo "<Static library not supported by platform>"' }}
|
||||
${{ (matrix.platform.static-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.static-lib)) || 'echo "<Static library not supported by platform>"' }}
|
||||
- name: 'Run build-time tests (CMake)'
|
||||
id: cmake-tests
|
||||
if: ${{ !matrix.platform.no-cmake && matrix.platform.run-tests }}
|
||||
@@ -264,11 +264,11 @@ jobs:
|
||||
- name: 'Build (cross-platform-actions, BSD)'
|
||||
id: cpactions
|
||||
if: ${{ matrix.platform.cpactions }}
|
||||
uses: cross-platform-actions/action@v0.27.0
|
||||
uses: cross-platform-actions/action@v0.25.0
|
||||
with:
|
||||
operating_system: '${{ matrix.platform.cpactions-os }}'
|
||||
architecture: '${{ matrix.platform.cpactions-arch }}'
|
||||
version: '${{ matrix.platform.cpactions-version }}'
|
||||
operating_system: ${{ matrix.platform.cpactions-os }}
|
||||
architecture: ${{ matrix.platform.cpactions-arch }}
|
||||
version: ${{ matrix.platform.cpactions-version }}
|
||||
run: |
|
||||
${{ matrix.platform.cpactions-setup-cmd }}
|
||||
${{ matrix.platform.cpactions-install-cmd }}
|
||||
|
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -181,7 +181,7 @@ jobs:
|
||||
|
||||
msvc:
|
||||
needs: [src]
|
||||
runs-on: windows-2025
|
||||
runs-on: windows-2019
|
||||
outputs:
|
||||
VC-x86: ${{ steps.releaser.outputs.VC-x86 }}
|
||||
VC-x64: ${{ steps.releaser.outputs.VC-x64 }}
|
||||
|
2
.gitignore
vendored
2
.gitignore
vendored
@@ -15,7 +15,7 @@ build
|
||||
gen
|
||||
Build
|
||||
buildbot
|
||||
/REVISION.txt
|
||||
/VERSION.txt
|
||||
dist
|
||||
|
||||
*.so
|
||||
|
@@ -1,9 +1,9 @@
|
||||
projectfullname = Simple Directmedia Layer
|
||||
projectshortname = SDL
|
||||
projectfullname = SDL2
|
||||
projectshortname = SDL2
|
||||
incsubdir = include
|
||||
wikisubdir = SDL2
|
||||
readmesubdir = docs
|
||||
apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_|[US]int\d+)
|
||||
apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_)
|
||||
mainincludefname = SDL.h
|
||||
versionfname = include/SDL_version.h
|
||||
versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z
|
||||
@@ -14,19 +14,4 @@ projecturl = https://libsdl.org/
|
||||
wikiurl = https://wiki.libsdl.org/SDL2
|
||||
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
|
||||
warn_about_missing = 0
|
||||
#wikipreamble = (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.)
|
||||
wikiheaderfiletext = Defined in [%fname%](https://github.com/libsdl-org/SDL/blob/SDL2/include/%fname%)
|
||||
manpageheaderfiletext = Defined in %fname%
|
||||
|
||||
# All SDL_config_*.h headers are uncategorized, in case something slips in from them.
|
||||
# All SDL_test_* headers become uncategorized, everything else just converts like SDL_audio.h -> Audio
|
||||
# A handful of others we fix up in the header itself with /* WIKI CATEGORY: x */ comments.
|
||||
headercategoryeval = s/\ASDL_config_.*?\.h\Z//; s/\ASDL_test_.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst();
|
||||
|
||||
# !!! FIXME: maybe later, but there are probably documentation gaps to fix first.
|
||||
quickrefenabled = 0
|
||||
quickrefcategoryorder = Init,Hints,Error,Version,Properties,Log,Video,Events,Keyboard,Mouse,Touch,Gesture,GameController,Joystick,Haptic,Audio,Timer,Render,LoadSO,Thread,Mutex,Atomic,Filesystem,RWOPS,Pixels,Surface,Blendmode,Rect,Clipboard,Messagebox,Vulkan,Metal,Platform,Power,Sensor,Bits,Endian,Assert,CPUInfo,Locale,System,Misc,GUID,Main,Stdinc
|
||||
quickreftitle = SDL2 API Quick Reference
|
||||
quickrefurl = https://libsdl.org/
|
||||
quickrefdesc = The latest version of this document can be found at https://wiki.libsdl.org/SDL2/QuickReference
|
||||
quickrefmacroregex = \A(SDL_Atomic...Ref|SDL_assert.*?|SDL_arraysize|SDL_Swap[BL]E\d\d|SDL_[a-z]+_cast|SDL_Load...)\Z
|
||||
wikipreamble = (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.)
|
||||
|
@@ -35,7 +35,6 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/virtual/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
||||
|
158
CMakeLists.txt
158
CMakeLists.txt
@@ -6,7 +6,7 @@ endif()
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0091 NEW)
|
||||
|
||||
cmake_minimum_required(VERSION 3.0.0...3.10)
|
||||
project(SDL2 C)
|
||||
project(SDL2 C CXX)
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
set(SDL2_SUBPROJECT OFF)
|
||||
@@ -15,15 +15,13 @@ else()
|
||||
endif()
|
||||
|
||||
if (HAIKU)
|
||||
enable_language(CXX)
|
||||
set(LINKER_LANGUAGE CXX)
|
||||
endif()
|
||||
|
||||
set(EXTRA_LIBS)
|
||||
set(EXTRA_LDFLAGS)
|
||||
|
||||
set(CMAKE_LIBS)
|
||||
set(PKGCONFIG_LDFLAGS)
|
||||
set(CMAKE_DEPENDS)
|
||||
set(PKGCONFIG_DEPENDS)
|
||||
|
||||
# This is a virtual "library" that just exists to collect up compiler and
|
||||
@@ -88,8 +86,8 @@ endif()
|
||||
|
||||
# See docs/release_checklist.md
|
||||
set(SDL_MAJOR_VERSION 2)
|
||||
set(SDL_MINOR_VERSION 33)
|
||||
set(SDL_MICRO_VERSION 0)
|
||||
set(SDL_MINOR_VERSION 30)
|
||||
set(SDL_MICRO_VERSION 10)
|
||||
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
|
||||
|
||||
# Set defaults preventing destination file conflicts
|
||||
@@ -142,7 +140,6 @@ check_cpu_architecture(x86 SDL_CPU_X86)
|
||||
check_cpu_architecture(x64 SDL_CPU_X64)
|
||||
check_cpu_architecture(arm32 SDL_CPU_ARM32)
|
||||
check_cpu_architecture(arm64 SDL_CPU_ARM64)
|
||||
check_cpu_architecture(arm64ec SDL_CPU_ARM64EC)
|
||||
check_cpu_architecture(loongarch64 SDL_CPU_LOONGARCH64)
|
||||
|
||||
# Check for 64 or 32 bit
|
||||
@@ -198,7 +195,7 @@ endif()
|
||||
# so we'll just use libusb when it's available. libusb does not support iOS,
|
||||
# so we default to yes on iOS.
|
||||
# TODO: Windows can support libusb, the hid.c file just depends on Unix APIs
|
||||
if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR VISIONOS OR WATCHOS OR ANDROID)
|
||||
if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR ANDROID)
|
||||
set(HIDAPI_SKIP_LIBUSB TRUE)
|
||||
else()
|
||||
set(HIDAPI_SKIP_LIBUSB FALSE)
|
||||
@@ -241,10 +238,10 @@ if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
|
||||
endif()
|
||||
|
||||
# Default option knobs
|
||||
if(UNIX OR MINGW OR MSYS OR (USE_CLANG AND NOT WINDOWS) OR VITA OR PSP OR PS2 OR N3DS OR SDL_CPU_ARM64EC)
|
||||
if(UNIX OR MINGW OR MSYS OR (USE_CLANG AND NOT WINDOWS) OR VITA OR PSP OR PS2 OR N3DS)
|
||||
set(OPT_DEF_LIBC ON)
|
||||
endif()
|
||||
if(WINDOWS OR MACOS OR IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if(WINDOWS OR DARWIN OR MACOSX OR IOS OR TVOS)
|
||||
set(SDL_SYSTEM_ICONV_DEFAULT OFF)
|
||||
else()
|
||||
set(SDL_SYSTEM_ICONV_DEFAULT ON)
|
||||
@@ -363,11 +360,6 @@ if(VITA OR PSP OR PS2 OR N3DS)
|
||||
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
set(SDL_X11_XRANDR_DEFAULT ON)
|
||||
if(SOLARIS)
|
||||
set(SDL_X11_XRANDR_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
# When defined, respect CMake's BUILD_SHARED_LIBS setting:
|
||||
set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
|
||||
if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
|
||||
@@ -464,19 +456,17 @@ set_option(SDL_RPATH "Use an rpath when linking SDL" ${UNIX_SYS})
|
||||
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_ENABLED_BY_DEFAULT})
|
||||
set_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS})
|
||||
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
|
||||
dep_option(SDL_X11_XCURSOR "Enable Xcursor support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XDBE "Enable Xdbe support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XINPUT "Enable XInput support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XFIXES "Enable Xfixes support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XRANDR "Enable Xrandr support" "${SDL_X11_XRANDR_DEFAULT}" SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XSCRNSAVER "Enable Xscrnsaver support" ON SDL_X11 OFF)
|
||||
dep_option(SDL_X11_XSHAPE "Enable XShape support" ON SDL_X11 OFF)
|
||||
set(SDL_X11_OPTIONS Xcursor Xdbe XInput Xfixes Xrandr Xscrnsaver XShape)
|
||||
foreach(_SUB ${SDL_X11_OPTIONS})
|
||||
string(TOUPPER "SDL_X11_${_SUB}" _OPT)
|
||||
dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF)
|
||||
endforeach()
|
||||
set_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS})
|
||||
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF)
|
||||
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED" OFF)
|
||||
dep_option(SDL_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "SDL_WAYLAND" OFF)
|
||||
set_option(SDL_RPI "Use Raspberry Pi 0-3 video driver" ${UNIX_SYS})
|
||||
set_option(SDL_RPI "Use Raspberry Pi video driver" ${UNIX_SYS})
|
||||
set_option(SDL_COCOA "Use Cocoa video driver" ${APPLE})
|
||||
set_option(SDL_DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS})
|
||||
set_option(SDL_XINPUT "Use Xinput for Windows" ${WINDOWS})
|
||||
@@ -755,11 +745,6 @@ if(MSVC)
|
||||
if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64")
|
||||
list(APPEND EXTRA_LDFLAGS_BUILD "-CETCOMPAT")
|
||||
endif()
|
||||
|
||||
# for VS >= 17.14 targeting ARM64: inline the Interlocked funcs
|
||||
if(MSVC_VERSION GREATER 1943 AND SDL_CPU_ARM64 AND NOT SDL_LIBC)
|
||||
list(APPEND EXTRA_CFLAGS /forceInterlockedFunctions-)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_COMPILER_ID STREQUAL "MSVC")
|
||||
@@ -1099,7 +1084,6 @@ if(SDL_LIBC)
|
||||
endforeach()
|
||||
|
||||
check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION)
|
||||
check_symbol_exists(sigtimedwait "signal.h" HAVE_SIGTIMEDWAIT)
|
||||
check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP)
|
||||
check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP)
|
||||
check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF)
|
||||
@@ -1471,14 +1455,10 @@ elseif(EMSCRIPTEN)
|
||||
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
||||
if(SDL_AUDIO)
|
||||
if(SYSV5 OR SOLARIS OR HPUX)
|
||||
# Newer Solaris-based systems, like OpenIndiana, don't have this interface anymore. Check for the header first.
|
||||
check_include_file(sys/audioio.h HAVE_SYS_AUDIOIO_H)
|
||||
if(HAVE_SYS_AUDIOIO_H)
|
||||
set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
|
||||
file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
|
||||
list(APPEND SOURCE_FILES ${SUN_AUDIO_SOURCES})
|
||||
set(HAVE_SDL_AUDIO TRUE)
|
||||
endif()
|
||||
elseif(NETBSD)
|
||||
set(SDL_AUDIO_DRIVER_NETBSD 1)
|
||||
file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c)
|
||||
@@ -1793,7 +1773,6 @@ elseif(WINDOWS)
|
||||
list(APPEND SOURCE_FILES ${CORE_SOURCES})
|
||||
|
||||
if(WINDOWS_STORE)
|
||||
enable_language(CXX)
|
||||
file(GLOB WINRT_SOURCE_FILES ${SDL2_SOURCE_DIR}/src/core/winrt/*.c ${SDL2_SOURCE_DIR}/src/core/winrt/*.cpp)
|
||||
list(APPEND SOURCE_FILES ${WINRT_SOURCE_FILES})
|
||||
endif()
|
||||
@@ -1839,10 +1818,8 @@ elseif(WINDOWS)
|
||||
set(HAVE_DIRECTX TRUE)
|
||||
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
||||
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks
|
||||
file(TO_CMAKE_PATH "$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}" SDL2_TMP_DXSDK_LIB_DIR)
|
||||
target_link_directories(sdl-build-options INTERFACE "${SDL2_TMP_DXSDK_LIB_DIR}")
|
||||
file(TO_CMAKE_PATH "$ENV{DXSDK_DIR}\\Include" SDL2_TMP_DXSDK_INCLUDE_DIR)
|
||||
target_include_directories(sdl-build-options INTERFACE "${SDL2_TMP_DXSDK_INCLUDE_DIR}")
|
||||
target_link_directories(sdl-build-options INTERFACE "$$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}")
|
||||
target_include_directories(sdl-build-options INTERFACE "$ENV{DXSDK_DIR}\\Include")
|
||||
endif()
|
||||
endif()
|
||||
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
|
||||
@@ -2077,7 +2054,6 @@ elseif(WINDOWS)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
enable_language(RC)
|
||||
file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc)
|
||||
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c)
|
||||
if(MINGW OR CYGWIN)
|
||||
@@ -2095,7 +2071,7 @@ elseif(APPLE)
|
||||
# !!! FIXME: we need Carbon for some very old API calls in
|
||||
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
|
||||
# !!! FIXME: how to dump those.
|
||||
if(MACOS)
|
||||
if(DARWIN OR MACOSX)
|
||||
set(SDL_FRAMEWORK_COCOA 1)
|
||||
set(SDL_FRAMEWORK_CARBON 1)
|
||||
endif()
|
||||
@@ -2109,12 +2085,12 @@ elseif(APPLE)
|
||||
set(HAVE_SDL_FILE TRUE)
|
||||
endif()
|
||||
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if(IOS OR TVOS)
|
||||
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/uikit/*.c)
|
||||
endif()
|
||||
|
||||
if(SDL_MISC)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if(IOS OR TVOS)
|
||||
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/ios/*.m)
|
||||
else()
|
||||
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/macosx/*.m)
|
||||
@@ -2139,10 +2115,10 @@ elseif(APPLE)
|
||||
|
||||
if(SDL_JOYSTICK)
|
||||
file(GLOB MFI_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if(IOS OR TVOS)
|
||||
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
|
||||
set(SDL_JOYSTICK_MFI 1)
|
||||
if(IOS OR VISIONOS OR WATCHOS)
|
||||
if(IOS)
|
||||
set(SDL_FRAMEWORK_COREMOTION 1)
|
||||
endif()
|
||||
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
||||
@@ -2183,7 +2159,7 @@ elseif(APPLE)
|
||||
endif()
|
||||
|
||||
if(SDL_HAPTIC)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if (IOS OR TVOS)
|
||||
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c)
|
||||
set(SDL_HAPTIC_DUMMY 1)
|
||||
else()
|
||||
@@ -2197,7 +2173,7 @@ elseif(APPLE)
|
||||
endif()
|
||||
|
||||
if(SDL_POWER)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if (IOS OR TVOS)
|
||||
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/uikit/*.m)
|
||||
set(SDL_POWER_UIKIT 1)
|
||||
else()
|
||||
@@ -2230,7 +2206,7 @@ elseif(APPLE)
|
||||
endif()
|
||||
|
||||
if(SDL_SENSOR)
|
||||
if(IOS OR VISIONOS OR WATCHOS)
|
||||
if(IOS)
|
||||
set(SDL_SENSOR_COREMOTION 1)
|
||||
set(HAVE_SDL_SENSORS TRUE)
|
||||
file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/coremotion/*.m)
|
||||
@@ -2240,7 +2216,7 @@ elseif(APPLE)
|
||||
|
||||
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
|
||||
if(SDL_VIDEO)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if (IOS OR TVOS)
|
||||
set(SDL_VIDEO_DRIVER_UIKIT 1)
|
||||
set(SDL_FRAMEWORK_COREGRAPHICS 1)
|
||||
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
||||
@@ -2261,7 +2237,7 @@ elseif(APPLE)
|
||||
endif()
|
||||
|
||||
if(SDL_OPENGLES)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
if(IOS OR TVOS)
|
||||
set(SDL_FRAMEWORK_OPENGLES 1)
|
||||
set(SDL_VIDEO_OPENGL_ES 1)
|
||||
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
||||
@@ -2304,96 +2280,73 @@ elseif(APPLE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Minimum version for $<LINK_LIBRARY:feature,library-list>
|
||||
cmake_minimum_required(VERSION 3.24)
|
||||
|
||||
# Actually load the frameworks at the end so we don't duplicate include.
|
||||
if(SDL_FRAMEWORK_COREVIDEO)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,CoreVideo")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreVideo>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreVideo")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_COCOA)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,Cocoa")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,Cocoa>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Cocoa")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_IOKIT)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,IOKit")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,IOKit>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,IOKit")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_FF)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,ForceFeedback")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,ForceFeedback>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,ForceFeedback")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_CARBON)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,Carbon")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,Carbon>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Carbon")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_COREAUDIO)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,CoreAudio")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreAudio>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreAudio")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_AUDIOTOOLBOX)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,AudioToolbox")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,AudioToolbox>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,AudioToolbox")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_AVFOUNDATION)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,AVFoundation")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,AVFoundation>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,AVFoundation")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_COREBLUETOOTH)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,CoreBluetooth")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreBluetooth>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreBluetooth")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_COREGRAPHICS)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,CoreGraphics")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreGraphics>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreGraphics")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_COREMOTION)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,CoreMotion")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,Coremotion>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,CoreMotion")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_FOUNDATION)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,Foundation")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,Foundation>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Foundation")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_GAMECONTROLLER)
|
||||
find_library(GAMECONTROLLER GameController)
|
||||
if(GAMECONTROLLER)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-weak_framework,GameController")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,GameController>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,GameController")
|
||||
endif()
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_METAL)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,Metal")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,Metal>")
|
||||
if(IOS OR TVOS)
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,Metal")
|
||||
else()
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-weak_framework,Metal")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,Metal>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
|
||||
endif()
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_OPENGLES)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,OpenGLES")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,OpenGLES>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,OpenGLES")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_QUARTZCORE)
|
||||
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,QuartzCore")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,QuartzCore>")
|
||||
if(IOS OR TVOS)
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,QuartzCore")
|
||||
else()
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-weak_framework,QuartzCore")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,QuartzCore>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore")
|
||||
endif()
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_UIKIT)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-framework,UIKit")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:FRAMEWORK,UIKit>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-framework,UIKit")
|
||||
endif()
|
||||
if(SDL_FRAMEWORK_COREHAPTICS)
|
||||
find_library(COREHAPTICS CoreHaptics)
|
||||
if(COREHAPTICS)
|
||||
list(APPEND PKGCONFIG_LDFLAGS "-Wl,-weak_framework,CoreHaptics")
|
||||
list(APPEND CMAKE_LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,CoreHaptics>")
|
||||
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,CoreHaptics")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -2749,6 +2702,7 @@ elseif(PSP)
|
||||
endif()
|
||||
|
||||
elseif(PS2)
|
||||
list(APPEND EXTRA_CFLAGS "-DPS2" "-D__PS2__" "-I$ENV{PS2SDK}/ports/include" "-I$ENV{PS2DEV}/gsKit/include")
|
||||
|
||||
file(GLOB PS2_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/ps2/*.c)
|
||||
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${PS2_MAIN_SOURCES})
|
||||
@@ -3199,7 +3153,7 @@ endif()
|
||||
|
||||
# Clean up the different lists
|
||||
listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
|
||||
set(SDL_STATIC_LIBS ${EXTRA_LDFLAGS} ${_EXTRA_LIBS} ${PKGCONFIG_LDFLAGS})
|
||||
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
|
||||
list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
|
||||
listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
|
||||
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
|
||||
@@ -3233,12 +3187,10 @@ macro(check_add_debug_flag FLAG SUFFIX)
|
||||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER)
|
||||
check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX})
|
||||
if (HAS_CXX_${SUFFIX})
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(asan_check_add_debug_flag ASAN_FLAG)
|
||||
@@ -3256,20 +3208,18 @@ macro(asan_check_add_debug_flag2 ASAN_FLAG)
|
||||
|
||||
set (STORED_REQLIBS ${CMAKE_REQUIRED_LIBRARIES})
|
||||
set (CMAKE_REQUIRED_LIBRARIES "${FLAG};asan")
|
||||
|
||||
check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG})
|
||||
check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG})
|
||||
set (CMAKE_REQUIRED_LIBRARIES ${STORED_REQLIBS})
|
||||
|
||||
if (HAS_C_FLAG_${ASAN_FLAG})
|
||||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAG}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER)
|
||||
check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG})
|
||||
if (HAS_CXX_${ASAN_FLAG})
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAG}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set (CMAKE_REQUIRED_LIBRARIES ${STORED_REQLIBS})
|
||||
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
||||
set(HAVE_ASAN ON)
|
||||
endif()
|
||||
@@ -3493,7 +3443,7 @@ if(SDL_SHARED)
|
||||
set_property(TARGET SDL2 APPEND_STRING PROPERTY STATIC_LIBRARY_FLAGS " /NODEFAULTLIB")
|
||||
endif()
|
||||
# FIXME: if CMAKE_VERSION >= 3.13, use target_link_options for EXTRA_LDFLAGS
|
||||
target_link_libraries(SDL2 PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS} ${EXTRA_LDFLAGS_BUILD} ${CMAKE_LIBS})
|
||||
target_link_libraries(SDL2 PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS} ${EXTRA_LDFLAGS_BUILD} ${CMAKE_DEPENDS})
|
||||
target_include_directories(SDL2 PUBLIC
|
||||
"$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include>"
|
||||
"$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include/SDL2>"
|
||||
@@ -3529,7 +3479,7 @@ if(SDL_STATIC)
|
||||
target_compile_definitions(SDL2-static PRIVATE SDL_STATIC_LIB)
|
||||
# TODO: Win32 platforms keep the same suffix .lib for import and static
|
||||
# libraries - do we need to consider this?
|
||||
target_link_libraries(SDL2-static PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS} ${CMAKE_LIBS})
|
||||
target_link_libraries(SDL2-static PRIVATE ${EXTRA_LIBS} ${EXTRA_LDFLAGS} ${CMAKE_DEPENDS})
|
||||
target_include_directories(SDL2-static PUBLIC
|
||||
"$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include>"
|
||||
"$<BUILD_INTERFACE:${SDL2_BINARY_DIR}/include/SDL2>"
|
||||
|
@@ -1,4 +1,4 @@
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -14,8 +14,8 @@
|
||||
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 33
|
||||
MICRO_VERSION = 0
|
||||
MINOR_VERSION = 30
|
||||
MICRO_VERSION = 10
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
DESCRIPTION = Simple DirectMedia Layer 2
|
||||
|
||||
|
@@ -5,8 +5,8 @@
|
||||
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 33
|
||||
MICRO_VERSION = 0
|
||||
MINOR_VERSION = 30
|
||||
MICRO_VERSION = 10
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
|
||||
LIBHOME = .
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -371,7 +371,6 @@
|
||||
<TargetPlatformVersion>10.0.16299.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.16299.0</TargetPlatformMinVersion>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformMinVersion>10.0.0.0</WindowsTargetPlatformMinVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
@@ -392,7 +391,7 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
|
@@ -188,12 +188,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
|
||||
|
@@ -216,12 +216,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
|
||||
|
@@ -188,12 +188,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
|
||||
|
@@ -194,12 +194,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
|
||||
|
@@ -456,10 +456,7 @@ main(int argc, char *argv[])
|
||||
while (!done) {
|
||||
SDL_Event event;
|
||||
double deltaTime = updateDeltaTime();
|
||||
SDL_bool hasEvents = SDL_FALSE;
|
||||
|
||||
while (SDL_PollEvent(&event)) {
|
||||
hasEvents = SDL_TRUE;
|
||||
if (event.type == SDL_QUIT) {
|
||||
done = 1;
|
||||
}
|
||||
@@ -469,17 +466,10 @@ main(int argc, char *argv[])
|
||||
spawnEmitterParticle(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
/* Only update and render if we have active particles or just received events */
|
||||
if (num_active_particles > 0 || hasEvents) {
|
||||
stepParticles(deltaTime);
|
||||
drawParticles();
|
||||
SDL_GL_SwapWindow(window);
|
||||
SDL_Delay(16); // Target 60 FPS when active
|
||||
} else {
|
||||
/* Idle state - wait for events with longer delay to save CPU */
|
||||
SDL_Delay(100); // Much longer delay when idle
|
||||
}
|
||||
SDL_Delay(1);
|
||||
}
|
||||
|
||||
/* delete textures */
|
||||
|
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.33.0</string>
|
||||
<string>2.30.10</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.33.0</string>
|
||||
<string>2.30.10</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
@@ -9728,8 +9728,8 @@
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
DEPLOYMENT_POSTPROCESSING = YES;
|
||||
DYLIB_COMPATIBILITY_VERSION = 3301.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3301.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 3001.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3001.10.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_ALTIVEC_EXTENSIONS = YES;
|
||||
@@ -9770,7 +9770,7 @@
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_LINK_OBJC_RUNTIME = NO;
|
||||
MARKETING_VERSION = 2.33.0;
|
||||
MARKETING_VERSION = 2.30.10;
|
||||
OTHER_LDFLAGS = "-liconv";
|
||||
};
|
||||
name = Release;
|
||||
@@ -9813,8 +9813,8 @@
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
DEBUG_INFORMATION_FORMAT = dwarf;
|
||||
DYLIB_COMPATIBILITY_VERSION = 3301.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3301.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 3001.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3001.10.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
@@ -9856,7 +9856,7 @@
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_LINK_OBJC_RUNTIME = NO;
|
||||
MARKETING_VERSION = 2.33.0;
|
||||
MARKETING_VERSION = 2.30.10;
|
||||
OTHER_LDFLAGS = "-liconv";
|
||||
};
|
||||
name = Debug;
|
||||
@@ -10062,8 +10062,8 @@
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
DEFINES_MODULE = YES;
|
||||
DEVELOPMENT_TEAM = "";
|
||||
DYLIB_COMPATIBILITY_VERSION = 3301.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3301.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 3001.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3001.10.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||
GCC_DYNAMIC_NO_PIC = NO;
|
||||
@@ -10114,8 +10114,8 @@
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
DEFINES_MODULE = YES;
|
||||
DEVELOPMENT_TEAM = "";
|
||||
DYLIB_COMPATIBILITY_VERSION = 3301.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3301.0.0;
|
||||
DYLIB_COMPATIBILITY_VERSION = 3001.0.0;
|
||||
DYLIB_CURRENT_VERSION = 3001.10.0;
|
||||
DYLIB_INSTALL_NAME_BASE = "@rpath";
|
||||
ENABLE_NS_ASSERTIONS = NO;
|
||||
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||
|
@@ -1,4 +1,4 @@
|
||||
Title SDL 2.33.0
|
||||
Title SDL 2.30.10
|
||||
Version 1
|
||||
Description SDL Library for Mac OS X (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
@@ -1,6 +1,6 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
44
acinclude/libtool.m4
vendored
44
acinclude/libtool.m4
vendored
@@ -1023,21 +1023,6 @@ m4_defun_once([_LT_REQUIRED_DARWIN_CHECKS],[
|
||||
rm -f conftest.*
|
||||
fi])
|
||||
|
||||
# Feature test to disable chained fixups since it is not
|
||||
# compatible with '-undefined dynamic_lookup'
|
||||
AC_CACHE_CHECK([for -no_fixup_chains linker flag],
|
||||
[lt_cv_support_no_fixup_chains],
|
||||
[ save_LDFLAGS=$LDFLAGS
|
||||
LDFLAGS="$LDFLAGS -Wl,-no_fixup_chains"
|
||||
AC_LINK_IFELSE(
|
||||
[AC_LANG_PROGRAM([],[])],
|
||||
lt_cv_support_no_fixup_chains=yes,
|
||||
lt_cv_support_no_fixup_chains=no
|
||||
)
|
||||
LDFLAGS=$save_LDFLAGS
|
||||
]
|
||||
)
|
||||
|
||||
AC_CACHE_CHECK([for -exported_symbols_list linker flag],
|
||||
[lt_cv_ld_exported_symbols_list],
|
||||
[lt_cv_ld_exported_symbols_list=no
|
||||
@@ -1062,7 +1047,7 @@ _LT_EOF
|
||||
echo "$RANLIB libconftest.a" >&AS_MESSAGE_LOG_FD
|
||||
$RANLIB libconftest.a 2>&AS_MESSAGE_LOG_FD
|
||||
cat > conftest.c << _LT_EOF
|
||||
int main(void) { return 0;}
|
||||
int main() { return 0;}
|
||||
_LT_EOF
|
||||
echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&AS_MESSAGE_LOG_FD
|
||||
$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err
|
||||
@@ -1087,12 +1072,7 @@ _LT_EOF
|
||||
10.[[012]],*|,*powerpc*-darwin[[5-8]]*)
|
||||
_lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;;
|
||||
*)
|
||||
if test yes = "$lt_cv_support_no_fixup_chains"; then
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup $wl-no_fixup_chains'
|
||||
else
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup'
|
||||
fi
|
||||
;;
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;;
|
||||
esac
|
||||
;;
|
||||
esac
|
||||
@@ -1882,11 +1862,11 @@ else
|
||||
/* When -fvisibility=hidden is used, assume the code has been annotated
|
||||
correspondingly for the symbols needed. */
|
||||
#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
|
||||
int fnord (void) __attribute__((visibility("default")));
|
||||
int fnord () __attribute__((visibility("default")));
|
||||
#endif
|
||||
|
||||
int fnord (void) { return 42; }
|
||||
int main (void)
|
||||
int fnord () { return 42; }
|
||||
int main ()
|
||||
{
|
||||
void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
|
||||
int status = $lt_dlunknown;
|
||||
@@ -2567,14 +2547,14 @@ cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin*)
|
||||
# Cygwin DLLs use 'cyg' prefix rather than 'lib'
|
||||
#soname_spec='`echo $libname | sed -e 's/^lib/cyg/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
m4_if([$1], [],[
|
||||
sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"])
|
||||
;;
|
||||
mingw* | windows* | cegcc*)
|
||||
# MinGW DLLs use traditional 'lib' prefix
|
||||
#soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
;;
|
||||
pw32*)
|
||||
# pw32 DLLs use 'pw' prefix rather than 'lib'
|
||||
@@ -3486,7 +3466,7 @@ cygwin*)
|
||||
# func_win32_libid is a shell function defined in ltmain.sh
|
||||
lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
|
||||
lt_cv_file_magic_cmd='func_win32_libid'
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization.
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization
|
||||
;;
|
||||
|
||||
mingw* | windows* | pw32*)
|
||||
@@ -3498,10 +3478,10 @@ mingw* | windows* | pw32*)
|
||||
lt_cv_file_magic_cmd='func_win32_libid'
|
||||
else
|
||||
# Keep this pattern in sync with the one in func_win32_libid.
|
||||
lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64|pe-aarch64)'
|
||||
lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)'
|
||||
lt_cv_file_magic_cmd='$OBJDUMP -f'
|
||||
fi
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization.
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization
|
||||
;;
|
||||
|
||||
cegcc*)
|
||||
@@ -4072,7 +4052,7 @@ void nm_test_func(void){}
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
int main(void){nm_test_var='a';nm_test_func();return(0);}
|
||||
int main(){nm_test_var='a';nm_test_func();return(0);}
|
||||
_LT_EOF
|
||||
|
||||
if AC_TRY_EVAL(ac_compile); then
|
||||
@@ -6238,7 +6218,7 @@ _LT_TAGVAR(objext, $1)=$objext
|
||||
lt_simple_compile_test_code="int some_variable = 0;"
|
||||
|
||||
# Code to be used in simple link tests
|
||||
lt_simple_link_test_code='int main(void){return(0);}'
|
||||
lt_simple_link_test_code='int main(){return(0);}'
|
||||
|
||||
_LT_TAG_COMPILER
|
||||
# Save the default compiler, since it gets overwritten when the other
|
||||
|
81
android-project/app/proguard-rules.pro
vendored
81
android-project/app/proguard-rules.pro
vendored
@@ -15,84 +15,3 @@
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLInputConnection {
|
||||
void nativeCommitText(java.lang.String, int);
|
||||
void nativeGenerateScancodeForUnichar(char);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses class org.libsdl.app.SDLActivity {
|
||||
# for some reason these aren't compatible with allowoptimization modifier
|
||||
boolean supportsRelativeMouse();
|
||||
void setWindowStyle(boolean);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLActivity {
|
||||
java.lang.String nativeGetHint(java.lang.String); # Java-side doesn't use this, so it gets minified, but C-side still tries to register it
|
||||
boolean onNativeSoftReturnKey();
|
||||
void onNativeKeyboardFocusLost();
|
||||
boolean isScreenKeyboardShown();
|
||||
android.util.DisplayMetrics getDisplayDPI();
|
||||
java.lang.String clipboardGetText();
|
||||
boolean clipboardHasText();
|
||||
void clipboardSetText(java.lang.String);
|
||||
int createCustomCursor(int[], int, int, int, int);
|
||||
void destroyCustomCursor(int);
|
||||
android.content.Context getContext();
|
||||
boolean getManifestEnvironmentVariables();
|
||||
android.view.Surface getNativeSurface();
|
||||
void initTouch();
|
||||
boolean isAndroidTV();
|
||||
boolean isChromebook();
|
||||
boolean isDeXMode();
|
||||
boolean isTablet();
|
||||
void manualBackButton();
|
||||
int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
|
||||
void minimizeWindow();
|
||||
int openURL(java.lang.String);
|
||||
void requestPermission(java.lang.String, int);
|
||||
int showToast(java.lang.String, int, int, int, int);
|
||||
boolean sendMessage(int, int);
|
||||
boolean setActivityTitle(java.lang.String);
|
||||
boolean setCustomCursor(int);
|
||||
void setOrientation(int, int, boolean, java.lang.String);
|
||||
boolean setRelativeMouseEnabled(boolean);
|
||||
boolean setSystemCursor(int);
|
||||
boolean shouldMinimizeOnFocusLoss();
|
||||
boolean showTextInput(int, int, int, int);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.HIDDeviceManager {
|
||||
boolean initialize(boolean, boolean);
|
||||
boolean openDevice(int);
|
||||
int sendOutputReport(int, byte[]);
|
||||
int sendFeatureReport(int, byte[]);
|
||||
boolean getFeatureReport(int, byte[]);
|
||||
void closeDevice(int);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLAudioManager {
|
||||
int[] getAudioOutputDevices();
|
||||
int[] getAudioInputDevices();
|
||||
int[] audioOpen(int, int, int, int, int);
|
||||
void audioWriteFloatBuffer(float[]);
|
||||
void audioWriteShortBuffer(short[]);
|
||||
void audioWriteByteBuffer(byte[]);
|
||||
void audioClose();
|
||||
int[] captureOpen(int, int, int, int, int);
|
||||
int captureReadFloatBuffer(float[], boolean);
|
||||
int captureReadShortBuffer(short[], boolean);
|
||||
int captureReadByteBuffer(byte[], boolean);
|
||||
void captureClose();
|
||||
void audioSetThreadPriority(boolean, int);
|
||||
native int nativeSetupJNI();
|
||||
native void removeAudioDevice(boolean, int);
|
||||
native void addAudioDevice(boolean, int);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLControllerManager {
|
||||
void pollInputDevices();
|
||||
void pollHapticDevices();
|
||||
void hapticRun(int, float, int);
|
||||
void hapticStop(int);
|
||||
}
|
||||
|
@@ -60,8 +60,8 @@ import java.util.Locale;
|
||||
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 2;
|
||||
private static final int SDL_MINOR_VERSION = 33;
|
||||
private static final int SDL_MICRO_VERSION = 0;
|
||||
private static final int SDL_MINOR_VERSION = 30;
|
||||
private static final int SDL_MICRO_VERSION = 10;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
@@ -790,9 +790,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
|
||||
SDLActivity.mFullscreenModeActive = false;
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (Pie) */) {
|
||||
window.getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Log.e(TAG, "error handling message, getContext() returned no Activity");
|
||||
|
@@ -80,8 +80,7 @@ do
|
||||
cd $folder
|
||||
done
|
||||
|
||||
# Uppercase the first char in the activity class name because it's Java
|
||||
ACTIVITY="$(echo $folder | awk '{$1=toupper(substr($1,0,1))substr($1,2)}1')Activity"
|
||||
ACTIVITY="${folder}Activity"
|
||||
sed -i -e "s|\"SDLActivity\"|\"$ACTIVITY\"|g" $BUILDPATH/app/src/main/AndroidManifest.xml
|
||||
|
||||
# Fill in a default Activity
|
||||
|
@@ -37,8 +37,6 @@ logger = logging.getLogger(__name__)
|
||||
GIT_HASH_FILENAME = ".git-hash"
|
||||
REVISION_TXT = "REVISION.txt"
|
||||
|
||||
RE_ILLEGAL_MINGW_LIBRARIES = re.compile(r"(?:lib)?(?:gcc|(?:std)?c[+][+]|(?:win)?pthread).*", flags=re.I)
|
||||
|
||||
|
||||
def safe_isotime_to_datetime(str_isotime: str) -> datetime.datetime:
|
||||
try:
|
||||
@@ -330,10 +328,6 @@ def configure_text(text: str, context: dict[str, str]) -> str:
|
||||
return text
|
||||
|
||||
|
||||
def configure_text_list(text_list: list[str], context: dict[str, str]) -> list[str]:
|
||||
return [configure_text(text=e, context=context) for e in text_list]
|
||||
|
||||
|
||||
class ArchiveFileTree:
|
||||
def __init__(self):
|
||||
self._tree: dict[str, NodeInArchive] = {}
|
||||
@@ -341,12 +335,6 @@ class ArchiveFileTree:
|
||||
def add_file(self, file: NodeInArchive):
|
||||
self._tree[file.arcpath] = file
|
||||
|
||||
def __iter__(self) -> typing.Iterable[NodeInArchive]:
|
||||
yield from self._tree.values()
|
||||
|
||||
def __contains__(self, value: str) -> bool:
|
||||
return value in self._tree
|
||||
|
||||
def get_latest_mod_time(self) -> datetime.datetime:
|
||||
return max(item.time for item in self._tree.values() if item.time)
|
||||
|
||||
@@ -361,6 +349,7 @@ class ArchiveFileTree:
|
||||
target = dest_dir + s.symtarget
|
||||
while True:
|
||||
new_target, n = re.subn(r"([^/]+/+[.]{2}/)", "", target)
|
||||
print(f"{target=} {new_target=}")
|
||||
target = new_target
|
||||
if not n:
|
||||
break
|
||||
@@ -368,14 +357,13 @@ class ArchiveFileTree:
|
||||
|
||||
# Add files in first pass
|
||||
for arcpath, node in self._tree.items():
|
||||
assert node is not None, f"{arcpath} -> node"
|
||||
if node.data is not None:
|
||||
archiver.add_file_data(arcpath=arc_join(archive_base, arcpath), data=node.data, time=node.time, mode=node.mode)
|
||||
assert node.arcpath is not None, f"{node=}"
|
||||
assert node.arcpath is not None, f"{node=} has arcpath=None"
|
||||
added_files[node.arcpath] = node
|
||||
elif node.path is not None:
|
||||
archiver.add_file_path(arcpath=arc_join(archive_base, arcpath), path=node.path)
|
||||
assert node.arcpath is not None, f"{node=}"
|
||||
assert node.arcpath is not None, f"{node=} has arcpath=None"
|
||||
added_files[node.arcpath] = node
|
||||
elif node.symtarget is not None:
|
||||
remaining_symlinks.add(node)
|
||||
@@ -384,8 +372,6 @@ class ArchiveFileTree:
|
||||
else:
|
||||
raise ValueError(f"Invalid Archive Node: {repr(node)}")
|
||||
|
||||
assert None not in added_files
|
||||
|
||||
# Resolve symlinks in second pass: zipfile does not support symlinks, so add files to zip archive
|
||||
while True:
|
||||
if not remaining_symlinks:
|
||||
@@ -534,16 +520,6 @@ class SourceCollector:
|
||||
return path_times
|
||||
|
||||
|
||||
class AndroidApiVersion:
|
||||
def __init__(self, name: str, ints: tuple[int, ...]):
|
||||
self.name = name
|
||||
self.ints = ints
|
||||
|
||||
def __repr__(self) -> str:
|
||||
return f"<{self.name} ({'.'.join(str(v) for v in self.ints)})>"
|
||||
|
||||
ANDROID_ABI_EXTRA_LINK_OPTIONS = {}
|
||||
|
||||
class Releaser:
|
||||
def __init__(self, release_info: dict, commit: str, revision: str, root: Path, dist_path: Path, section_printer: SectionPrinter, executer: Executer, cmake_generator: str, deps_path: Path, overwrite: bool, github: bool, fast: bool):
|
||||
self.release_info = release_info
|
||||
@@ -571,7 +547,6 @@ class Releaser:
|
||||
"PROJECT_VERSION": self.version,
|
||||
"PROJECT_COMMIT": self.commit,
|
||||
"PROJECT_REVISION": self.revision,
|
||||
"PROJECT_ROOT": str(self.root),
|
||||
}
|
||||
if extra_context:
|
||||
ctx.update(extra_context)
|
||||
@@ -604,22 +579,12 @@ class Releaser:
|
||||
def create_source_archives(self) -> None:
|
||||
source_collector = SourceCollector(root=self.root, commit=self.commit, executer=self.executer, filter=self._path_filter)
|
||||
print(f"Collecting sources of {self.project}...")
|
||||
archive_tree: ArchiveFileTree = source_collector.get_archive_file_tree()
|
||||
archive_tree = source_collector.get_archive_file_tree()
|
||||
latest_mod_time = archive_tree.get_latest_mod_time()
|
||||
archive_tree.add_file(NodeInArchive.from_text(arcpath=REVISION_TXT, text=f"{self.revision}\n", time=latest_mod_time))
|
||||
archive_tree.add_file(NodeInArchive.from_text(arcpath=f"{GIT_HASH_FILENAME}", text=f"{self.commit}\n", time=latest_mod_time))
|
||||
archive_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["source"].get("files", {}), file_mapping_root=self.root, context=self.get_context(), time=latest_mod_time)
|
||||
|
||||
if "Makefile.am" in archive_tree:
|
||||
patched_time = latest_mod_time + datetime.timedelta(minutes=1)
|
||||
print(f"Makefile.am detected -> touching aclocal.m4, */Makefile.in, configure")
|
||||
for node_data in archive_tree:
|
||||
arc_name = os.path.basename(node_data.arcpath)
|
||||
arc_name_we, arc_name_ext = os.path.splitext(arc_name)
|
||||
if arc_name in ("aclocal.m4", "configure", "Makefile.in"):
|
||||
print(f"Bumping time of {node_data.arcpath}")
|
||||
node_data.time = patched_time
|
||||
|
||||
archive_base = f"{self.project}-{self.version}"
|
||||
zip_path = self.dist_path / f"{archive_base}.zip"
|
||||
tgz_path = self.dist_path / f"{archive_base}.tar.gz"
|
||||
@@ -696,15 +661,6 @@ class Releaser:
|
||||
def git_hash_data(self) -> bytes:
|
||||
return f"{self.commit}\n".encode()
|
||||
|
||||
def verify_mingw_library(self, triplet: str, path: Path):
|
||||
objdump_output = self.executer.check_output([f"{triplet}-objdump", "-p", str(path)])
|
||||
libraries = re.findall(r"DLL Name: ([^\n]+)", objdump_output)
|
||||
logger.info("%s (%s) libraries: %r", path, triplet, libraries)
|
||||
illegal_libraries = list(filter(RE_ILLEGAL_MINGW_LIBRARIES.match, libraries))
|
||||
logger.error("Detected 'illegal' libraries: %r", illegal_libraries)
|
||||
if illegal_libraries:
|
||||
raise Exception(f"{path} links to illegal libraries: {illegal_libraries}")
|
||||
|
||||
def create_mingw_archives(self) -> None:
|
||||
build_type = "Release"
|
||||
build_parent_dir = self.root / "build-mingw"
|
||||
@@ -787,31 +743,22 @@ class Releaser:
|
||||
install_path = build_parent_dir / f"install-{triplet}"
|
||||
shutil.rmtree(install_path, ignore_errors=True)
|
||||
build_path.mkdir(parents=True, exist_ok=True)
|
||||
context = self.get_context({
|
||||
"ARCH": arch,
|
||||
"DEP_PREFIX": str(mingw_deps_path / triplet),
|
||||
})
|
||||
extra_args = configure_text_list(text_list=self.release_info["mingw"]["autotools"]["args"], context=context)
|
||||
|
||||
with self.section_printer.group(f"Configuring MinGW {triplet} (autotools)"):
|
||||
extra_args = [arg.replace("@DEP_PREFIX@", str(mingw_deps_path / triplet)) for arg in self.release_info["mingw"]["autotools"]["args"]]
|
||||
assert "@" not in " ".join(extra_args), f"@ should not be present in extra arguments ({extra_args})"
|
||||
self.executer.run([
|
||||
self.root / "configure",
|
||||
f"--prefix={install_path}",
|
||||
f"--includedir=${{prefix}}/include",
|
||||
f"--libdir=${{prefix}}/lib",
|
||||
f"--bindir=${{prefix}}/bin",
|
||||
f"--includedir={install_path}/include",
|
||||
f"--libdir={install_path}/lib",
|
||||
f"--bindir={install_path}/bin",
|
||||
f"--host={triplet}",
|
||||
f"--build=x86_64-none-linux-gnu",
|
||||
"CFLAGS=-O2",
|
||||
"CXXFLAGS=-O2",
|
||||
"LDFLAGS=-Wl,-s",
|
||||
] + extra_args, cwd=build_path, env=new_env)
|
||||
with self.section_printer.group(f"Build MinGW {triplet} (autotools)"):
|
||||
self.executer.run(["make", f"-j{self.cpu_count}"], cwd=build_path, env=new_env)
|
||||
with self.section_printer.group(f"Install MinGW {triplet} (autotools)"):
|
||||
self.executer.run(["make", "install"], cwd=build_path, env=new_env)
|
||||
self.verify_mingw_library(triplet=ARCH_TO_TRIPLET[arch], path=install_path / "bin" / f"{self.project}.dll")
|
||||
archive_file_tree.add_directory_tree(arc_dir=arc_join(arc_root, triplet), path=install_path, time=self.arc_time)
|
||||
|
||||
print("Recording arch-dependent extra files for MinGW development archive ...")
|
||||
@@ -831,12 +778,6 @@ class Releaser:
|
||||
assert arch not in mingw_archs
|
||||
mingw_archs.add(arch)
|
||||
|
||||
context = self.get_context({
|
||||
"ARCH": arch,
|
||||
"DEP_PREFIX": str(mingw_deps_path / triplet),
|
||||
})
|
||||
extra_args = configure_text_list(text_list=self.release_info["mingw"]["cmake"]["args"], context=context)
|
||||
|
||||
build_path = build_parent_dir / f"build-{triplet}"
|
||||
install_path = build_parent_dir / f"install-{triplet}"
|
||||
shutil.rmtree(install_path, ignore_errors=True)
|
||||
@@ -847,6 +788,7 @@ class Releaser:
|
||||
args_for_shared_static = (["-DBUILD_SHARED_LIBS=ON"], ["-DBUILD_SHARED_LIBS=OFF"])
|
||||
for arg_for_shared_static in args_for_shared_static:
|
||||
with self.section_printer.group(f"Configuring MinGW {triplet} (CMake)"):
|
||||
extra_args = [arg.replace("@DEP_PREFIX@", str(mingw_deps_path / triplet)) for arg in self.release_info["mingw"]["cmake"]["args"]]
|
||||
assert "@" not in " ".join(extra_args), f"@ should not be present in extra arguments ({extra_args})"
|
||||
self.executer.run([
|
||||
f"cmake",
|
||||
@@ -867,7 +809,6 @@ class Releaser:
|
||||
self.executer.run(["cmake", "--build", str(build_path), "--verbose", "--config", build_type], cwd=build_path, env=new_env)
|
||||
with self.section_printer.group(f"Install MinGW {triplet} (CMake)"):
|
||||
self.executer.run(["cmake", "--install", str(build_path)], cwd=build_path, env=new_env)
|
||||
self.verify_mingw_library(triplet=ARCH_TO_TRIPLET[arch], path=install_path / "bin" / f"{self.project}.dll")
|
||||
archive_file_tree.add_directory_tree(arc_dir=arc_join(arc_root, triplet), path=install_path, time=self.arc_time)
|
||||
|
||||
print("Recording arch-dependent extra files for MinGW development archive ...")
|
||||
@@ -895,25 +836,22 @@ class Releaser:
|
||||
self.artifacts["mingw-devel-tar-gz"] = tgz_path
|
||||
self.artifacts["mingw-devel-tar-xz"] = txz_path
|
||||
|
||||
def _detect_android_api(self, android_home: str) -> typing.Optional[AndroidApiVersion]:
|
||||
def _detect_android_api(self, android_home: str) -> typing.Optional[int]:
|
||||
platform_dirs = list(Path(p) for p in glob.glob(f"{android_home}/platforms/android-*"))
|
||||
re_platform = re.compile("^android-([0-9]+)(?:-ext([0-9]+))?$")
|
||||
platform_versions: list[AndroidApiVersion] = []
|
||||
re_platform = re.compile("android-([0-9]+)")
|
||||
platform_versions = []
|
||||
for platform_dir in platform_dirs:
|
||||
logger.debug("Found Android Platform SDK: %s", platform_dir)
|
||||
if not (platform_dir / "android.jar").is_file():
|
||||
logger.debug("Skipping SDK, missing android.jar")
|
||||
continue
|
||||
if m:= re_platform.match(platform_dir.name):
|
||||
platform_versions.append(AndroidApiVersion(name=platform_dir.name, ints=(int(m.group(1)), int(m.group(2) or 0))))
|
||||
platform_versions.sort(key=lambda v: v.ints)
|
||||
platform_versions.append(int(m.group(1)))
|
||||
platform_versions.sort()
|
||||
logger.info("Available platform versions: %s", platform_versions)
|
||||
platform_versions = list(filter(lambda v: v.ints >= self._android_api_minimum.ints, platform_versions))
|
||||
logger.info("Valid platform versions (>=%s): %s", self._android_api_minimum.ints, platform_versions)
|
||||
platform_versions = list(filter(lambda v: v >= self._android_api_minimum, platform_versions))
|
||||
logger.info("Valid platform versions (>=%d): %s", self._android_api_minimum, platform_versions)
|
||||
if not platform_versions:
|
||||
return None
|
||||
android_api = platform_versions[0]
|
||||
logger.info("Selected API version %s", android_api)
|
||||
logger.info("Selected API version %d", android_api)
|
||||
return android_api
|
||||
|
||||
def _get_prefab_json_text(self) -> str:
|
||||
@@ -937,19 +875,8 @@ class Releaser:
|
||||
return json.dumps(module_json_dict, indent=4)
|
||||
|
||||
@property
|
||||
def _android_api_minimum(self) -> AndroidApiVersion:
|
||||
value = self.release_info["android"]["api-minimum"]
|
||||
if isinstance(value, int):
|
||||
ints = (value, )
|
||||
elif isinstance(value, str):
|
||||
ints = tuple(split("."))
|
||||
else:
|
||||
raise ValueError("Invalid android.api-minimum: must be X or X.Y")
|
||||
match len(ints):
|
||||
case 1: name = f"android-{ints[0]}"
|
||||
case 2: name = f"android-{ints[0]}-ext-{ints[1]}"
|
||||
case _: raise ValueError("Invalid android.api-minimum: must be X or X.Y")
|
||||
return AndroidApiVersion(name=name, ints=ints)
|
||||
def _android_api_minimum(self):
|
||||
return self.release_info["android"]["api-minimum"]
|
||||
|
||||
@property
|
||||
def _android_api_target(self):
|
||||
@@ -962,7 +889,7 @@ class Releaser:
|
||||
def _get_prefab_abi_json_text(self, abi: str, cpp: bool, shared: bool) -> str:
|
||||
abi_json_dict = {
|
||||
"abi": abi,
|
||||
"api": self._android_api_minimum.ints[0],
|
||||
"api": self._android_api_minimum,
|
||||
"ndk": self._android_ndk_minimum,
|
||||
"stl": "c++_shared" if cpp else "none",
|
||||
"static": not shared,
|
||||
@@ -975,7 +902,7 @@ class Releaser:
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="org.libsdl.android.{self.project}" android:versionCode="1"
|
||||
android:versionName="1.0">
|
||||
<uses-sdk android:minSdkVersion="{self._android_api_minimum.ints[0]}"
|
||||
<uses-sdk android:minSdkVersion="{self._android_api_minimum}"
|
||||
android:targetSdkVersion="{self._android_api_target}" />
|
||||
</manifest>
|
||||
""")
|
||||
@@ -985,8 +912,7 @@ class Releaser:
|
||||
if not cmake_toolchain_file.exists():
|
||||
logger.error("CMake toolchain file does not exist (%s)", cmake_toolchain_file)
|
||||
raise SystemExit(1)
|
||||
aar_path = self.root / "build-android" / f"{self.project}-{self.version}.aar"
|
||||
android_dist_path = self.dist_path / f"{self.project}-devel-{self.version}-android.zip"
|
||||
aar_path = self.dist_path / f"{self.project}-{self.version}.aar"
|
||||
android_abis = self.release_info["android"]["abis"]
|
||||
java_jars_added = False
|
||||
module_data_added = False
|
||||
@@ -994,27 +920,16 @@ class Releaser:
|
||||
shutil.rmtree(android_deps_path, ignore_errors=True)
|
||||
|
||||
for dep, depinfo in self.release_info["android"].get("dependencies", {}).items():
|
||||
dep_devel_zip = self.deps_path / glob.glob(depinfo["artifact"], root_dir=self.deps_path)[0]
|
||||
|
||||
dep_extract_path = self.deps_path / f"extract/android/{dep}"
|
||||
shutil.rmtree(dep_extract_path, ignore_errors=True)
|
||||
dep_extract_path.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
with self.section_printer.group(f"Extracting Android dependency {dep} ({dep_devel_zip})"):
|
||||
with zipfile.ZipFile(dep_devel_zip, "r") as zf:
|
||||
zf.extractall(dep_extract_path)
|
||||
|
||||
dep_devel_aar = dep_extract_path / glob.glob("*.aar", root_dir=dep_extract_path)[0]
|
||||
self.executer.run([sys.executable, str(dep_devel_aar), "-o", str(android_deps_path)])
|
||||
android_aar = self.deps_path / glob.glob(depinfo["artifact"], root_dir=self.deps_path)[0]
|
||||
with self.section_printer.group(f"Extracting Android dependency {dep} ({android_aar.name})"):
|
||||
self.executer.run([sys.executable, str(android_aar), "-o", str(android_deps_path)])
|
||||
|
||||
for module_name, module_info in self.release_info["android"]["modules"].items():
|
||||
assert "type" in module_info and module_info["type"] in ("interface", "library"), f"module {module_name} must have a valid type"
|
||||
|
||||
aar_file_tree = ArchiveFileTree()
|
||||
android_devel_file_tree = ArchiveFileTree()
|
||||
archive_file_tree = ArchiveFileTree()
|
||||
|
||||
for android_abi in android_abis:
|
||||
extra_link_options = ANDROID_ABI_EXTRA_LINK_OPTIONS.get(android_abi, "")
|
||||
with self.section_printer.group(f"Building for Android {android_api} {android_abi}"):
|
||||
build_dir = self.root / "build-android" / f"{android_abi}-build"
|
||||
install_dir = self.root / "install-android" / f"{android_abi}-install"
|
||||
@@ -1025,11 +940,8 @@ class Releaser:
|
||||
"cmake",
|
||||
"-S", str(self.root),
|
||||
"-B", str(build_dir),
|
||||
# NDK 21e does not support -ffile-prefix-map
|
||||
# f'''-DCMAKE_C_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
# f'''-DCMAKE_CXX_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
f"-DCMAKE_EXE_LINKER_FLAGS={extra_link_options}",
|
||||
f"-DCMAKE_SHARED_LINKER_FLAGS={extra_link_options}",
|
||||
f'''-DCMAKE_C_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
f'''-DCMAKE_CXX_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
|
||||
f"-DCMAKE_TOOLCHAIN_FILE={cmake_toolchain_file}",
|
||||
f"-DCMAKE_PREFIX_PATH={str(android_deps_path)}",
|
||||
f"-DCMAKE_FIND_ROOT_PATH_MODE_PACKAGE=BOTH",
|
||||
@@ -1066,20 +978,20 @@ class Releaser:
|
||||
assert library.suffix in (".so", ".a")
|
||||
assert library.is_file(), f"CMake should have built library '{library}' for module {module_name}"
|
||||
arcdir_prefab_libs = f"{arcdir_prefab_module}/libs/android.{android_abi}"
|
||||
aar_file_tree.add_file(NodeInArchive.from_fs(arcpath=f"{arcdir_prefab_libs}/{library.name}", path=library, time=self.arc_time))
|
||||
aar_file_tree.add_file(NodeInArchive.from_text(arcpath=f"{arcdir_prefab_libs}/abi.json", text=self._get_prefab_abi_json_text(abi=android_abi, cpp=False, shared=library.suffix == ".so"), time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_fs(arcpath=f"{arcdir_prefab_libs}/{library.name}", path=library, time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_text(arcpath=f"{arcdir_prefab_libs}/abi.json", text=self._get_prefab_abi_json_text(abi=android_abi, cpp=False, shared=library.suffix == ".so"), time=self.arc_time))
|
||||
|
||||
if not module_data_added:
|
||||
library_name = None
|
||||
if module_info["type"] == "library":
|
||||
library_name = Path(module_info["library"]).stem.removeprefix("lib")
|
||||
export_libraries = module_info.get("export-libraries", [])
|
||||
aar_file_tree.add_file(NodeInArchive.from_text(arcpath=arc_join(arcdir_prefab_module, "module.json"), text=self._get_prefab_module_json_text(library_name=library_name, export_libraries=export_libraries), time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_text(arcpath=arc_join(arcdir_prefab_module, "module.json"), text=self._get_prefab_module_json_text(library_name=library_name, export_libraries=export_libraries), time=self.arc_time))
|
||||
arcdir_prefab_include = f"prefab/modules/{module_name}/include"
|
||||
if "includes" in module_info:
|
||||
aar_file_tree.add_file_mapping(arc_dir=arcdir_prefab_include, file_mapping=module_info["includes"], file_mapping_root=install_dir, context=self.get_context(), time=self.arc_time)
|
||||
archive_file_tree.add_file_mapping(arc_dir=arcdir_prefab_include, file_mapping=module_info["includes"], file_mapping_root=install_dir, context=self.get_context(), time=self.arc_time)
|
||||
else:
|
||||
aar_file_tree.add_file(NodeInArchive.from_text(arcpath=arc_join(arcdir_prefab_include, ".keep"), text="\n", time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_text(arcpath=arc_join(arcdir_prefab_include, ".keep"), text="\n", time=self.arc_time))
|
||||
module_data_added = True
|
||||
|
||||
if not java_jars_added:
|
||||
@@ -1092,28 +1004,21 @@ class Releaser:
|
||||
assert sources_jar_path.is_file(), f"CMake should have archived the java sources into a JAR ({sources_jar_path})"
|
||||
assert doc_jar_path.is_file(), f"CMake should have archived javadoc into a JAR ({doc_jar_path})"
|
||||
|
||||
aar_file_tree.add_file(NodeInArchive.from_fs(arcpath="classes.jar", path=classes_jar_path, time=self.arc_time))
|
||||
aar_file_tree.add_file(NodeInArchive.from_fs(arcpath="classes-sources.jar", path=sources_jar_path, time=self.arc_time))
|
||||
aar_file_tree.add_file(NodeInArchive.from_fs(arcpath="classes-doc.jar", path=doc_jar_path, time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_fs(arcpath="classes.jar", path=classes_jar_path, time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_fs(arcpath="classes-sources.jar", path=sources_jar_path, time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_fs(arcpath="classes-doc.jar", path=doc_jar_path, time=self.arc_time))
|
||||
|
||||
assert ("jars" in self.release_info["android"] and java_jars_added) or "jars" not in self.release_info["android"], "Must have archived java JAR archives"
|
||||
|
||||
aar_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["android"]["aar-files"], file_mapping_root=self.root, context=self.get_context(), time=self.arc_time)
|
||||
archive_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["android"].get("files", {}), file_mapping_root=self.root, context=self.get_context(), time=self.arc_time)
|
||||
|
||||
aar_file_tree.add_file(NodeInArchive.from_text(arcpath="prefab/prefab.json", text=self._get_prefab_json_text(), time=self.arc_time))
|
||||
aar_file_tree.add_file(NodeInArchive.from_text(arcpath="AndroidManifest.xml", text=self._get_android_manifest_text(), time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_text(arcpath="prefab/prefab.json", text=self._get_prefab_json_text(), time=self.arc_time))
|
||||
archive_file_tree.add_file(NodeInArchive.from_text(arcpath="AndroidManifest.xml", text=self._get_android_manifest_text(), time=self.arc_time))
|
||||
|
||||
with Archiver(zip_path=aar_path) as archiver:
|
||||
aar_file_tree.add_to_archiver(archive_base="", archiver=archiver)
|
||||
archive_file_tree.add_to_archiver(archive_base="", archiver=archiver)
|
||||
archiver.add_git_hash(arcdir="", commit=self.commit, time=self.arc_time)
|
||||
|
||||
android_devel_file_tree.add_file(NodeInArchive.from_fs(arcpath=aar_path.name, path=aar_path))
|
||||
android_devel_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["android"]["files"], file_mapping_root=self.root, context=self.get_context(), time=self.arc_time)
|
||||
with Archiver(zip_path=android_dist_path) as archiver:
|
||||
android_devel_file_tree.add_to_archiver(archive_base="", archiver=archiver)
|
||||
archiver.add_git_hash(arcdir="", commit=self.commit, time=self.arc_time)
|
||||
|
||||
self.artifacts[f"android-aar"] = android_dist_path
|
||||
self.artifacts[f"android-aar"] = aar_path
|
||||
|
||||
def download_dependencies(self):
|
||||
shutil.rmtree(self.deps_path, ignore_errors=True)
|
||||
@@ -1150,7 +1055,7 @@ class Releaser:
|
||||
assert len(msvc_matches) == 1, f"Exactly one archive matches msvc {dep} dependency: {msvc_matches}"
|
||||
if "android" in self.release_info:
|
||||
android_matches = glob.glob(self.release_info["android"]["dependencies"][dep]["artifact"], root_dir=self.deps_path)
|
||||
assert len(android_matches) == 1, f"Exactly one archive matches msvc {dep} dependency: {android_matches}"
|
||||
assert len(android_matches) == 1, f"Exactly one archive matches msvc {dep} dependency: {msvc_matches}"
|
||||
|
||||
@staticmethod
|
||||
def _arch_to_vs_platform(arch: str, configuration: str="Release") -> VsArchPlatformConfig:
|
||||
@@ -1276,10 +1181,6 @@ class Releaser:
|
||||
platform_context = self.get_context(extra_context=arch_platform.extra_context())
|
||||
|
||||
build_type = "Release"
|
||||
extra_context = {
|
||||
"ARCH": arch_platform.arch,
|
||||
"PLATFORM": arch_platform.platform,
|
||||
}
|
||||
|
||||
built_paths = set(install_path / configure_text(f, context=platform_context) for file_mapping in (self.release_info["msvc"]["cmake"]["files-lib"], self.release_info["msvc"]["cmake"]["files-devel"]) for files_list in file_mapping.values() for f in files_list)
|
||||
logger.info("CMake builds these files, to be included in the package: %s", built_paths)
|
||||
@@ -1330,7 +1231,7 @@ class Releaser:
|
||||
logger.info("Collecting files...")
|
||||
archive_file_tree = ArchiveFileTree()
|
||||
archive_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["msvc"]["cmake"]["files-lib"], file_mapping_root=install_path, context=platform_context, time=self.arc_time)
|
||||
archive_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["msvc"]["files-lib"], file_mapping_root=self.root, context=self.get_context(extra_context=extra_context), time=self.arc_time)
|
||||
archive_file_tree.add_file_mapping(arc_dir="", file_mapping=self.release_info["msvc"]["files-lib"], file_mapping_root=self.root, context=self.get_context(), time=self.arc_time)
|
||||
|
||||
logger.info("Creating %s", zip_path)
|
||||
with Archiver(zip_path=zip_path) as archiver:
|
||||
@@ -1345,10 +1246,6 @@ class Releaser:
|
||||
zip_path = self.dist_path / f"{self.project}-devel-{self.version}-VC.zip"
|
||||
arc_root = f"{self.project}-{self.version}"
|
||||
|
||||
def copy_files_devel(ctx):
|
||||
archive_file_tree.add_file_mapping(arc_dir=arc_root, file_mapping=self.release_info["msvc"]["files-devel"], file_mapping_root=self.root, context=ctx, time=self.arc_time)
|
||||
|
||||
|
||||
logger.info("Collecting files...")
|
||||
archive_file_tree = ArchiveFileTree()
|
||||
if "msbuild" in self.release_info["msvc"]:
|
||||
@@ -1356,13 +1253,12 @@ class Releaser:
|
||||
arch_platform = self._arch_to_vs_platform(arch=arch)
|
||||
platform_context = self.get_context(arch_platform.extra_context())
|
||||
archive_file_tree.add_file_mapping(arc_dir=arc_root, file_mapping=self.release_info["msvc"]["msbuild"]["files-devel"], file_mapping_root=self.root, context=platform_context, time=self.arc_time)
|
||||
copy_files_devel(ctx=platform_context)
|
||||
if "cmake" in self.release_info["msvc"]:
|
||||
for arch in self.release_info["msvc"]["cmake"]["archs"]:
|
||||
arch_platform = self._arch_to_vs_platform(arch=arch)
|
||||
platform_context = self.get_context(arch_platform.extra_context())
|
||||
archive_file_tree.add_file_mapping(arc_dir=arc_root, file_mapping=self.release_info["msvc"]["cmake"]["files-devel"], file_mapping_root=self._arch_platform_to_install_path(arch_platform), context=platform_context, time=self.arc_time)
|
||||
copy_files_devel(ctx=platform_context)
|
||||
archive_file_tree.add_file_mapping(arc_dir=arc_root, file_mapping=self.release_info["msvc"]["files-devel"], file_mapping_root=self.root, context=self.get_context(), time=self.arc_time)
|
||||
|
||||
with Archiver(zip_path=zip_path) as archiver:
|
||||
archive_file_tree.add_to_archiver(archive_base="", archiver=archiver)
|
||||
@@ -1394,7 +1290,7 @@ def main(argv=None) -> int:
|
||||
parser.add_argument("--actions", choices=["download", "source", "android", "mingw", "msvc", "dmg"], required=True, nargs="+", dest="actions", help="What to do?")
|
||||
parser.set_defaults(loglevel=logging.INFO)
|
||||
parser.add_argument('--vs-year', dest="vs_year", help="Visual Studio year")
|
||||
parser.add_argument('--android-api', dest="android_api", help="Android API version")
|
||||
parser.add_argument('--android-api', type=int, dest="android_api", help="Android API version")
|
||||
parser.add_argument('--android-home', dest="android_home", default=os.environ.get("ANDROID_HOME"), help="Android Home folder")
|
||||
parser.add_argument('--android-ndk-home', dest="android_ndk_home", default=os.environ.get("ANDROID_NDK_HOME"), help="Android NDK Home folder")
|
||||
parser.add_argument('--cmake-generator', dest="cmake_generator", default="Ninja", help="CMake Generator")
|
||||
@@ -1521,27 +1417,14 @@ def main(argv=None) -> int:
|
||||
if args.android_api is None:
|
||||
with section_printer.group("Detect Android APIS"):
|
||||
args.android_api = releaser._detect_android_api(android_home=args.android_home)
|
||||
else:
|
||||
try:
|
||||
android_api_ints = tuple(int(v) for v in args.android_api.split("."))
|
||||
match len(android_api_ints):
|
||||
case 1: android_api_name = f"android-{android_api_ints[0]}"
|
||||
case 2: android_api_name = f"android-{android_api_ints[0]}-ext-{android_api_ints[1]}"
|
||||
case _: raise ValueError
|
||||
except ValueError:
|
||||
logger.error("Invalid --android-api, must be a 'X' or 'X.Y' version")
|
||||
args.android_api = AndroidApiVersion(ints=android_api_ints, name=android_api_name)
|
||||
if args.android_api is None:
|
||||
if args.android_api is None or not (Path(args.android_home) / f"platforms/android-{args.android_api}").is_dir():
|
||||
parser.error("Invalid --android-api, and/or could not be detected")
|
||||
android_api_path = Path(args.android_home) / f"platforms/{args.android_api.name}"
|
||||
if not android_api_path.is_dir():
|
||||
logger.warning(f"Android API directory does not exist ({android_api_path})")
|
||||
with section_printer.group("Android arguments"):
|
||||
print(f"android_home = {args.android_home}")
|
||||
print(f"android_ndk_home = {args.android_ndk_home}")
|
||||
print(f"android_api = {args.android_api}")
|
||||
releaser.create_android_archives(
|
||||
android_api=args.android_api.ints[0],
|
||||
android_api=args.android_api,
|
||||
android_home=args.android_home,
|
||||
android_ndk_home=args.android_ndk_home,
|
||||
)
|
||||
|
26
build-scripts/config.guess
vendored
26
build-scripts/config.guess
vendored
@@ -1,10 +1,10 @@
|
||||
#! /bin/sh
|
||||
# Attempt to guess a canonical system name.
|
||||
# Copyright 1992-2025 Free Software Foundation, Inc.
|
||||
# Copyright 1992-2024 Free Software Foundation, Inc.
|
||||
|
||||
# shellcheck disable=SC2006,SC2268 # see below for rationale
|
||||
|
||||
timestamp='2025-07-10'
|
||||
timestamp='2024-01-01'
|
||||
|
||||
# This file is free software; you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by
|
||||
@@ -60,7 +60,7 @@ version="\
|
||||
GNU config.guess ($timestamp)
|
||||
|
||||
Originally written by Per Bothner.
|
||||
Copyright 1992-2025 Free Software Foundation, Inc.
|
||||
Copyright 1992-2024 Free Software Foundation, Inc.
|
||||
|
||||
This is free software; see the source for copying conditions. There is NO
|
||||
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||||
@@ -123,7 +123,7 @@ set_cc_for_build() {
|
||||
dummy=$tmp/dummy
|
||||
case ${CC_FOR_BUILD-},${HOST_CC-},${CC-} in
|
||||
,,) echo "int x;" > "$dummy.c"
|
||||
for driver in cc gcc c17 c99 c89 ; do
|
||||
for driver in cc gcc c89 c99 ; do
|
||||
if ($driver -c -o "$dummy.o" "$dummy.c") >/dev/null 2>&1 ; then
|
||||
CC_FOR_BUILD=$driver
|
||||
break
|
||||
@@ -634,8 +634,7 @@ EOF
|
||||
sed 's/^ //' << EOF > "$dummy.c"
|
||||
#include <sys/systemcfg.h>
|
||||
|
||||
int
|
||||
main ()
|
||||
main()
|
||||
{
|
||||
if (!__power_pc())
|
||||
exit(1);
|
||||
@@ -719,8 +718,7 @@ EOF
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
|
||||
int
|
||||
main ()
|
||||
int main ()
|
||||
{
|
||||
#if defined(_SC_KERNEL_BITS)
|
||||
long bits = sysconf(_SC_KERNEL_BITS);
|
||||
@@ -1597,11 +1595,8 @@ EOF
|
||||
*:Unleashed:*:*)
|
||||
GUESS=$UNAME_MACHINE-unknown-unleashed$UNAME_RELEASE
|
||||
;;
|
||||
x86_64:[Ii]ronclad:*:*|i?86:[Ii]ronclad:*:*)
|
||||
GUESS=$UNAME_MACHINE-pc-ironclad-mlibc
|
||||
;;
|
||||
*:[Ii]ronclad:*:*)
|
||||
GUESS=$UNAME_MACHINE-unknown-ironclad-mlibc
|
||||
*:Ironclad:*:*)
|
||||
GUESS=$UNAME_MACHINE-unknown-ironclad
|
||||
;;
|
||||
esac
|
||||
|
||||
@@ -1626,7 +1621,6 @@ cat > "$dummy.c" <<EOF
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
int
|
||||
main ()
|
||||
{
|
||||
#if defined (sony)
|
||||
@@ -1811,8 +1805,8 @@ fi
|
||||
exit 1
|
||||
|
||||
# Local variables:
|
||||
# eval: (add-hook 'before-save-hook 'time-stamp nil t)
|
||||
# eval: (add-hook 'before-save-hook 'time-stamp)
|
||||
# time-stamp-start: "timestamp='"
|
||||
# time-stamp-format: "%Y-%02m-%02d"
|
||||
# time-stamp-format: "%:y-%02m-%02d"
|
||||
# time-stamp-end: "'"
|
||||
# End:
|
||||
|
751
build-scripts/config.sub
vendored
751
build-scripts/config.sub
vendored
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -395,7 +395,7 @@ int main(void)
|
||||
printf(
|
||||
"/*\n"
|
||||
" Simple DirectMedia Layer\n"
|
||||
" Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
" Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
"\n"
|
||||
" This software is provided 'as-is', without any express or implied\n"
|
||||
" warranty. In no event will the authors be held liable for any damages\n"
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -113,7 +113,7 @@ int main(void)
|
||||
printf(
|
||||
"/*\n"
|
||||
" Simple DirectMedia Layer\n"
|
||||
" Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
" Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>\n"
|
||||
"\n"
|
||||
" This software is provided 'as-is', without any express or implied\n"
|
||||
" warranty. In no event will the authors be held liable for any damages\n"
|
||||
|
@@ -2415,10 +2415,10 @@ libtool_validate_options ()
|
||||
# preserve --debug
|
||||
test : = "$debug_cmd" || func_append preserve_args " --debug"
|
||||
|
||||
case $host_os in
|
||||
case $host in
|
||||
# Solaris2 added to fix http://debbugs.gnu.org/cgi/bugreport.cgi?bug=16452
|
||||
# see also: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59788
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc* | solaris2* | os2*)
|
||||
*cygwin* | *mingw* | *windows* | *pw32* | *cegcc* | *solaris2* | *os2*)
|
||||
# don't eliminate duplications in $postdeps and $predeps
|
||||
opt_duplicate_compiler_generated_deps=:
|
||||
;;
|
||||
@@ -4935,7 +4935,7 @@ func_win32_libid ()
|
||||
*ar\ archive*) # could be an import, or static
|
||||
# Keep the egrep pattern in sync with the one in _LT_CHECK_MAGIC_METHOD.
|
||||
if eval $OBJDUMP -f $1 | $SED -e '10q' 2>/dev/null |
|
||||
$EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64|pe-aarch64)' >/dev/null; then
|
||||
$EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' >/dev/null; then
|
||||
case $nm_interface in
|
||||
"MS dumpbin")
|
||||
if func_cygming_ms_implib_p "$1" ||
|
||||
@@ -5534,7 +5534,7 @@ EOF
|
||||
#endif
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#if defined _WIN32 && !defined __GNUC__
|
||||
#ifdef _MSC_VER
|
||||
# include <direct.h>
|
||||
# include <process.h>
|
||||
# include <io.h>
|
||||
@@ -6501,7 +6501,7 @@ func_mode_link ()
|
||||
# we shouldn't force the makefile maintainer to figure out
|
||||
# what system we are compiling for in order to pass an extra
|
||||
# flag for every libtool invocation.
|
||||
# SDL customization: SDL code doesn't have any undefined symbols.
|
||||
# SDL customization: SDL code doesn't have any undefined symbols
|
||||
allow_undefined=no
|
||||
|
||||
# FIXME: Unfortunately, there are problems with the above when trying
|
||||
@@ -6509,7 +6509,7 @@ func_mode_link ()
|
||||
# even a static library is built. For now, we need to specify
|
||||
# -no-undefined on the libtool link line when we can be certain
|
||||
# that all symbols are satisfied, otherwise we get a static library.
|
||||
# SDL customization: SDL code doesn't have any undefined symbols.
|
||||
# SDL customization: SDL code doesn't have any undefined symbols
|
||||
# allow_undefined=yes
|
||||
;;
|
||||
*)
|
||||
@@ -7096,7 +7096,7 @@ func_mode_link ()
|
||||
continue
|
||||
;;
|
||||
-mt|-mthreads|-kthread|-Kthread|-pthreads|--thread-safe \
|
||||
|-threads|-fopenmp|-fopenmp=*|-openmp|-mp|-xopenmp|-omp|-qsmp=*)
|
||||
|-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*)
|
||||
func_append compiler_flags " $arg"
|
||||
func_append compile_command " $arg"
|
||||
func_append finalize_command " $arg"
|
||||
@@ -7310,10 +7310,7 @@ func_mode_link ()
|
||||
# -fno-sanitize* Clang/GCC memory and address sanitizer
|
||||
# -shared-libsan Link with shared sanitizer runtimes (Clang)
|
||||
# -static-libsan Link with static sanitizer runtimes (Clang)
|
||||
# -no-canonical-prefixes Do not expand any symbolic links
|
||||
# -fuse-ld=* Linker select flags for GCC
|
||||
# -static-* direct GCC to link specific libraries statically
|
||||
# -fcilkplus Cilk Plus language extension features for C/C++
|
||||
# -rtlib=* select c runtime lib with clang
|
||||
# --unwindlib=* select unwinder library with clang
|
||||
# -f{file|debug|macro|profile}-prefix-map=* needed for lto linking
|
||||
@@ -7321,12 +7318,12 @@ func_mode_link ()
|
||||
# -Werror, -Werror=* Report (specified) warnings as errors
|
||||
-64|-mips[0-9]|-r[0-9][0-9]*|-xarch=*|-xtarget=*|+DA*|+DD*|-q*|-m*| \
|
||||
-t[45]*|-txscale*|-p|-pg|--coverage|-fprofile-*|-F*|@*|-tp=*|--sysroot=*| \
|
||||
-O*|-g*|-flto*|-fwhopr*|-fuse-linker-plugin|-fstack-protector*|-no-canonical-prefixes| \
|
||||
-O*|-g*|-flto*|-fwhopr*|-fuse-linker-plugin|-fstack-protector*| \
|
||||
-stdlib=*|-rtlib=*|--unwindlib=*| \
|
||||
-specs=*|-fsanitize=*|-fno-sanitize*|-shared-libsan|-static-libsan| \
|
||||
-ffile-prefix-map=*|-fdebug-prefix-map=*|-fmacro-prefix-map=*|-fprofile-prefix-map=*| \
|
||||
-fdiagnostics-color*|-frecord-gcc-switches| \
|
||||
-fuse-ld=*|-static-*|-fcilkplus|-Wa,*|-Werror|-Werror=*)
|
||||
-fuse-ld=*|-Wa,*|-Werror|-Werror=*)
|
||||
func_quote_for_eval "$arg"
|
||||
arg=$func_quote_for_eval_result
|
||||
func_append compile_command " $arg"
|
||||
@@ -7656,7 +7653,7 @@ func_mode_link ()
|
||||
found=false
|
||||
case $deplib in
|
||||
-mt|-mthreads|-kthread|-Kthread|-pthread|-pthreads|--thread-safe \
|
||||
|-threads|-fopenmp|-fopenmp=*|-openmp|-mp|-xopenmp|-omp|-qsmp=*)
|
||||
|-threads|-fopenmp|-openmp|-mp|-xopenmp|-omp|-qsmp=*)
|
||||
if test prog,link = "$linkmode,$pass"; then
|
||||
compile_deplibs="$deplib $compile_deplibs"
|
||||
finalize_deplibs="$deplib $finalize_deplibs"
|
||||
@@ -8182,8 +8179,8 @@ func_mode_link ()
|
||||
fi
|
||||
if test -n "$library_names" &&
|
||||
{ test no = "$use_static_libs" || test -z "$old_library"; }; then
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | cegcc* | os2*)
|
||||
case $host in
|
||||
*cygwin* | *mingw* | *windows* | *cegcc* | *os2*)
|
||||
# No point in relinking DLLs because paths are not encoded
|
||||
func_append notinst_deplibs " $lib"
|
||||
need_relink=no
|
||||
@@ -8252,8 +8249,8 @@ func_mode_link ()
|
||||
soname=$dlname
|
||||
elif test -n "$soname_spec"; then
|
||||
# bleh windows
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | cegcc*) # | os2* # SDL customization: removed OS/2 versioning support.
|
||||
case $host in
|
||||
*cygwin* | mingw* | *windows* | *cegcc*) # | *os2* # SDL customization: removed OS/2 versioning support.
|
||||
func_arith $current - $age
|
||||
major=$func_arith_result
|
||||
versuffix=-$major
|
||||
@@ -8395,7 +8392,7 @@ func_mode_link ()
|
||||
test no = "$hardcode_direct_absolute"; then
|
||||
add=$libdir/$linklib
|
||||
elif test yes = "$hardcode_minus_L"; then
|
||||
add_dir=-L$lt_sysroot$libdir
|
||||
add_dir=-L$libdir
|
||||
add=-l$name
|
||||
elif test yes = "$hardcode_shlibpath_var"; then
|
||||
case :$finalize_shlibpath: in
|
||||
@@ -8412,7 +8409,7 @@ func_mode_link ()
|
||||
fi
|
||||
else
|
||||
# We cannot seem to hardcode it, guess we'll fake it.
|
||||
add_dir=-L$lt_sysroot$libdir
|
||||
add_dir=-L$libdir
|
||||
# Try looking first in the location we're being installed to.
|
||||
if test -n "$inst_prefix_dir"; then
|
||||
case $libdir in
|
||||
@@ -8683,7 +8680,7 @@ func_mode_link ()
|
||||
test CXX = "$tagname" && {
|
||||
case $host_os in
|
||||
linux*)
|
||||
case `$CC -V 2>&1 | $SED 5q` in
|
||||
case `$CC -V 2>&1 | sed 5q` in
|
||||
*Sun\ C*) # Sun C++ 5.9
|
||||
func_suncc_cstd_abi
|
||||
|
||||
@@ -8856,13 +8853,13 @@ func_mode_link ()
|
||||
#
|
||||
case $version_type in
|
||||
# correct linux to gnu/linux during the next big refactor
|
||||
darwin|freebsd-elf|linux|midnightbsd-elf|osf|qnx|windows|none)
|
||||
darwin|freebsd-elf|linux|midnightbsd-elf|osf|windows|none)
|
||||
func_arith $number_major + $number_minor
|
||||
current=$func_arith_result
|
||||
age=$number_minor
|
||||
revision=$number_revision
|
||||
;;
|
||||
freebsd-aout|sco|sunos)
|
||||
freebsd-aout|qnx|sco|sunos)
|
||||
current=$number_major
|
||||
revision=$number_minor
|
||||
age=0
|
||||
@@ -9009,9 +9006,8 @@ func_mode_link ()
|
||||
;;
|
||||
|
||||
qnx)
|
||||
func_arith $current - $age
|
||||
major=.$func_arith_result
|
||||
versuffix=$major.$age.$revision
|
||||
major=.$current
|
||||
versuffix=.$current
|
||||
;;
|
||||
|
||||
sco)
|
||||
|
0
build-scripts/setup-gdk-desktop.py
Normal file → Executable file
0
build-scripts/setup-gdk-desktop.py
Normal file → Executable file
@@ -5,8 +5,8 @@
|
||||
SDL_ROOT=$(dirname $0)/..
|
||||
cd $SDL_ROOT
|
||||
|
||||
if [ -e ./REVISION.txt ]; then
|
||||
cat ./REVISION.txt
|
||||
if [ -e ./VERSION.txt ]; then
|
||||
cat ./VERSION.txt
|
||||
exit 0
|
||||
fi
|
||||
|
||||
|
@@ -29,7 +29,7 @@ done
|
||||
rev=`sh showrev.sh 2>/dev/null`
|
||||
if [ "$rev" != "" ]; then
|
||||
if [ -n "$dist" ]; then
|
||||
echo "$rev" > "$outdir/REVISION.txt"
|
||||
echo "$rev" > "$outdir/VERSION.txt"
|
||||
fi
|
||||
echo "/* Generated by updaterev.sh, do not edit */" >"$header.new"
|
||||
if [ -n "$vendor" ]; then
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -27,13 +27,11 @@ function(check_cpu_architecture ARCH VARIABLE)
|
||||
if(ARCH STREQUAL "x86")
|
||||
_internal_check_cpu_architecture("defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) ||defined( __i386) || defined(_M_IX86)" x86 ${VARIABLE})
|
||||
elseif(ARCH STREQUAL "x64")
|
||||
_internal_check_cpu_architecture("(defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64) || defined(_M_X64) || defined(_M_AMD64)) && !defined(_M_ARM64EC)" x64 ${VARIABLE})
|
||||
_internal_check_cpu_architecture("defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64) || defined(_M_X64) || defined(_M_AMD64)" x64 ${VARIABLE})
|
||||
elseif(ARCH STREQUAL "arm32")
|
||||
_internal_check_cpu_architecture("defined(__arm__) || defined(_M_ARM)" arm32 ${VARIABLE})
|
||||
elseif(ARCH STREQUAL "arm64")
|
||||
_internal_check_cpu_architecture("defined(__aarch64__) || defined(_M_ARM64)" arm64 ${VARIABLE})
|
||||
elseif(ARCH STREQUAL "arm64ec")
|
||||
_internal_check_cpu_architecture("defined(_M_ARM64EC)" arm64ec ${VARIABLE})
|
||||
elseif(ARCH STREQUAL "loongarch64")
|
||||
_internal_check_cpu_architecture("defined(__loongarch64)" loongarch64 ${VARIABLE})
|
||||
else()
|
||||
|
@@ -119,7 +119,7 @@ macro(CheckALSA)
|
||||
endif()
|
||||
endif()
|
||||
if(NOT HAVE_ALSA_SHARED)
|
||||
list(APPEND CMAKE_LIBS ALSA::ALSA)
|
||||
list(APPEND CMAKE_DEPENDS ALSA::ALSA)
|
||||
list(APPEND PKGCONFIG_DEPENDS alsa)
|
||||
endif()
|
||||
set(HAVE_SDL_AUDIO TRUE)
|
||||
@@ -947,7 +947,7 @@ macro(CheckPTHREAD)
|
||||
elseif(BSDI)
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT -D_THREAD_SAFE")
|
||||
set(PTHREAD_LDFLAGS "")
|
||||
elseif(MACOS)
|
||||
elseif(DARWIN)
|
||||
set(PTHREAD_CFLAGS "-D_THREAD_SAFE")
|
||||
# causes Carbon.p complaints?
|
||||
# set(PTHREAD_CFLAGS "-D_REENTRANT -D_THREAD_SAFE")
|
||||
@@ -963,11 +963,7 @@ macro(CheckPTHREAD)
|
||||
set(PTHREAD_LDFLAGS "-lpthread")
|
||||
elseif(SOLARIS)
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT")
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "SunPro")
|
||||
set(PTHREAD_LDFLAGS "-mt -lpthread")
|
||||
else()
|
||||
set(PTHREAD_LDFLAGS "-pthread")
|
||||
endif()
|
||||
set(PTHREAD_LDFLAGS "-pthread -lposix4")
|
||||
elseif(SYSV5)
|
||||
set(PTHREAD_CFLAGS "-D_REENTRANT -Kthread")
|
||||
set(PTHREAD_LDFLAGS "")
|
||||
@@ -1253,7 +1249,6 @@ macro(CheckHIDAPI)
|
||||
|
||||
if(HAVE_HIDAPI)
|
||||
if(ANDROID)
|
||||
enable_language(CXX)
|
||||
list(APPEND SOURCE_FILES ${SDL2_SOURCE_DIR}/src/hidapi/android/hid.cpp)
|
||||
endif()
|
||||
if(IOS OR TVOS)
|
||||
@@ -1281,18 +1276,13 @@ endmacro()
|
||||
# - n/a
|
||||
macro(CheckRPI)
|
||||
if(SDL_RPI)
|
||||
pkg_check_modules(VIDEO_RPI bcm_host)
|
||||
pkg_check_modules(VIDEO_RPI bcm_host brcmegl)
|
||||
if (NOT VIDEO_RPI_FOUND)
|
||||
set(VIDEO_RPI_INCLUDE_DIRS "/opt/vc/include" "/opt/vc/include/interface/vcos/pthreads" "/opt/vc/include/interface/vmcs_host/linux/" )
|
||||
set(VIDEO_RPI_LIBRARY_DIRS "/opt/vc/lib" )
|
||||
set(VIDEO_RPI_LIBRARIES bcm_host )
|
||||
set(VIDEO_RPI_LDFLAGS "-Wl,-rpath,/opt/vc/lib")
|
||||
endif()
|
||||
|
||||
pkg_check_modules(VIDEO_RPI_EGL brcmegl)
|
||||
if (NOT VIDEO_RPI_EGL_FOUND)
|
||||
set(VIDEO_RPI_EGL_LDFLAGS "-Wl,-rpath,/opt/vc/lib")
|
||||
endif()
|
||||
|
||||
listtostr(VIDEO_RPI_INCLUDE_DIRS VIDEO_RPI_INCLUDE_FLAGS "-I")
|
||||
listtostr(VIDEO_RPI_LIBRARY_DIRS VIDEO_RPI_LIBRARY_FLAGS "-L")
|
||||
|
||||
@@ -1301,7 +1291,9 @@ macro(CheckRPI)
|
||||
set(CMAKE_REQUIRED_LIBRARIES "${VIDEO_RPI_LIBRARIES}")
|
||||
check_c_source_compiles("
|
||||
#include <bcm_host.h>
|
||||
#include <EGL/eglplatform.h>
|
||||
int main(int argc, char **argv) {
|
||||
EGL_DISPMANX_WINDOW_T window;
|
||||
bcm_host_init();
|
||||
}" HAVE_RPI)
|
||||
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}")
|
||||
@@ -1315,7 +1307,7 @@ macro(CheckRPI)
|
||||
list(APPEND EXTRA_LIBS ${VIDEO_RPI_LIBRARIES})
|
||||
# !!! FIXME: shouldn't be using CMAKE_C_FLAGS, right?
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${VIDEO_RPI_INCLUDE_FLAGS} ${VIDEO_RPI_LIBRARY_FLAGS}")
|
||||
list(APPEND EXTRA_LDFLAGS ${VIDEO_RPI_LDFLAGS} ${VIDEO_RPI_EGL_LDFLAGS})
|
||||
list(APPEND EXTRA_LDFLAGS ${VIDEO_RPI_LDFLAGS})
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
@@ -32,8 +32,10 @@ macro(SDL_DetectCMakePlatform)
|
||||
set(SDL_CMAKE_PLATFORM QNX)
|
||||
endif()
|
||||
elseif(APPLE)
|
||||
if(CMAKE_SYSTEM_NAME MATCHES ".*(Darwin|MacOS).*")
|
||||
set(SDL_CMAKE_PLATFORM MACOS)
|
||||
if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
|
||||
set(SDL_CMAKE_PLATFORM DARWIN)
|
||||
elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
|
||||
set(SDL_CMAKE_PLATFORM MACOSX)
|
||||
elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*")
|
||||
set(SDL_CMAKE_PLATFORM TVOS)
|
||||
elseif(CMAKE_SYSTEM_NAME MATCHES ".*iOS.*")
|
||||
@@ -41,10 +43,6 @@ macro(SDL_DetectCMakePlatform)
|
||||
if(CMAKE_VERSION VERSION_LESS 3.14)
|
||||
set(SDL_CMAKE_PLATFORM IOS)
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME MATCHES ".*watchOS.*")
|
||||
set(SDL_CMAKE_PLATFORM WATCHOS)
|
||||
elseif (CMAKE_SYSTEM_NAME MATCHES "visionOS")
|
||||
set(SDL_CMAKE_PLATFORM VISIONOS)
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
|
||||
message_error("BeOS support has been removed as of SDL 2.0.2.")
|
||||
|
@@ -3,8 +3,6 @@
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
project(sdl_test LANGUAGES C)
|
||||
|
||||
include(CheckLanguage)
|
||||
include(FeatureSummary)
|
||||
include(GenerateExportHeader)
|
||||
|
||||
if(ANDROID)
|
||||
@@ -21,6 +19,8 @@ cmake_policy(SET CMP0074 NEW)
|
||||
# Override CMAKE_FIND_ROOT_PATH_MODE to allow search for SDL2 outside of sysroot
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
|
||||
|
||||
include(FeatureSummary)
|
||||
|
||||
option(TEST_SHARED "Test linking to shared SDL2 library" ON)
|
||||
add_feature_info("TEST_SHARED" TEST_SHARED "Test linking with shared library")
|
||||
|
||||
@@ -33,19 +33,6 @@ add_feature_info("TEST_TEST" TEST_STATIC "Test linking to SDL test library")
|
||||
option(TEST_FULL "Run complete SDL test suite" OFF)
|
||||
add_feature_info("TEST_FULL" TEST_FULL "Build full SDL testsuite")
|
||||
|
||||
# FIXME: how to target ios/tvos with Swift?
|
||||
# https://gitlab.kitware.com/cmake/cmake/-/issues/20104
|
||||
if(APPLE AND CMAKE_SYSTEM_NAME MATCHES ".*(Darwin|MacOS).*")
|
||||
# multiple values for CMAKE_OSX_ARCHITECTURES not supported with Swift
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES count_osx_archs)
|
||||
if(count_osx_archs LESS_EQUAL 1)
|
||||
check_language(Swift)
|
||||
if(CMAKE_Swift_COMPILER)
|
||||
enable_language(Swift)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(TEST_SHARED)
|
||||
find_package(SDL2 REQUIRED CONFIG COMPONENTS SDL2)
|
||||
if(EMSCRIPTEN OR (WIN32 AND NOT WINDOWS_STORE))
|
||||
@@ -99,12 +86,6 @@ if(TEST_SHARED)
|
||||
add_executable(sdltest-shared sdltest.c)
|
||||
target_link_libraries(sdltest-shared PRIVATE SDL2::SDL2main SDL2::SDL2test SDL2::SDL2)
|
||||
endif()
|
||||
|
||||
if(CMAKE_Swift_COMPILER)
|
||||
add_executable(swift-shared main.swift)
|
||||
target_include_directories(swift-shared PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/swift")
|
||||
target_link_libraries(swift-shared PRIVATE SDL2::SDL2)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(TEST_STATIC)
|
||||
@@ -142,11 +123,6 @@ if(TEST_STATIC)
|
||||
target_include_directories(cli-static-vars PRIVATE ${SDL2_INCLUDE_DIRS})
|
||||
endif()
|
||||
|
||||
if(TEST_TEST)
|
||||
add_executable(sdltest-static sdltest.c)
|
||||
target_link_libraries(sdltest-static PRIVATE SDL2::SDL2main SDL2::SDL2test SDL2::SDL2-static)
|
||||
endif()
|
||||
|
||||
if(CMAKE_Swift_COMPILER)
|
||||
add_executable(swift-static main.swift)
|
||||
target_include_directories(swift-static PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/swift")
|
||||
|
@@ -1,12 +0,0 @@
|
||||
/* Contributed by Piotr Usewicz (https://github.com/pusewicz) */
|
||||
|
||||
import SDL2
|
||||
|
||||
guard SDL_Init(Uint32(SDL_INIT_VIDEO)) == 0 else {
|
||||
fatalError("SDL_Init error: \(String(cString: SDL_GetError()))")
|
||||
}
|
||||
|
||||
var sdlVersion = SDL_version()
|
||||
SDL_GetVersion(&sdlVersion)
|
||||
|
||||
print("SDL version: \(sdlVersion.major).\(sdlVersion.minor).\(sdlVersion.patch)")
|
@@ -1,4 +0,0 @@
|
||||
module SDL2 [extern_c] {
|
||||
header "shim.h"
|
||||
export *
|
||||
}
|
@@ -1,3 +0,0 @@
|
||||
/* Contributed by Piotr Usewicz (https://github.com/pusewicz) */
|
||||
|
||||
#include "SDL.h"
|
227
configure
vendored
227
configure
vendored
@@ -703,8 +703,6 @@ X_LIBS
|
||||
X_PRE_LIBS
|
||||
X_CFLAGS
|
||||
XMKMF
|
||||
RPI_EGL_LIBS
|
||||
RPI_EGL_CFLAGS
|
||||
RPI_LIBS
|
||||
RPI_CFLAGS
|
||||
DECOR_LIBS
|
||||
@@ -993,8 +991,6 @@ DECOR_CFLAGS
|
||||
DECOR_LIBS
|
||||
RPI_CFLAGS
|
||||
RPI_LIBS
|
||||
RPI_EGL_CFLAGS
|
||||
RPI_EGL_LIBS
|
||||
XMKMF
|
||||
DIRECTFB_CFLAGS
|
||||
DIRECTFB_LIBS
|
||||
@@ -1722,7 +1718,7 @@ Optional Features:
|
||||
[default=yes]
|
||||
--enable-libdecor-shared
|
||||
dynamically load libdecor [default=yes]
|
||||
--enable-video-rpi use Raspberry Pi 0-3 video driver [default=yes]
|
||||
--enable-video-rpi use Raspberry Pi 2/3 video driver [default=yes]
|
||||
--enable-video-x11 use X11 video driver [default=maybe]
|
||||
--enable-x11-shared dynamically load X11 support [default=maybe]
|
||||
--enable-video-x11-xcursor
|
||||
@@ -1852,10 +1848,6 @@ Some influential environment variables:
|
||||
DECOR_LIBS linker flags for DECOR, overriding pkg-config
|
||||
RPI_CFLAGS C compiler flags for RPI, overriding pkg-config
|
||||
RPI_LIBS linker flags for RPI, overriding pkg-config
|
||||
RPI_EGL_CFLAGS
|
||||
C compiler flags for RPI_EGL, overriding pkg-config
|
||||
RPI_EGL_LIBS
|
||||
linker flags for RPI_EGL, overriding pkg-config
|
||||
XMKMF Path to xmkmf, Makefile generator for X Window System
|
||||
DIRECTFB_CFLAGS
|
||||
C compiler flags for DIRECTFB, overriding pkg-config
|
||||
@@ -3515,8 +3507,8 @@ orig_CFLAGS="$CFLAGS"
|
||||
|
||||
# See docs/release_checklist.md
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=33
|
||||
SDL_MICRO_VERSION=0
|
||||
SDL_MINOR_VERSION=30
|
||||
SDL_MICRO_VERSION=10
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
SDL_BINARY_AGE=`expr $SDL_MINOR_VERSION \* 100 + $SDL_MICRO_VERSION`
|
||||
@@ -5815,7 +5807,7 @@ cygwin*)
|
||||
# func_win32_libid is a shell function defined in ltmain.sh
|
||||
lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
|
||||
lt_cv_file_magic_cmd='func_win32_libid'
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization.
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization
|
||||
;;
|
||||
|
||||
mingw* | windows* | pw32*)
|
||||
@@ -5827,10 +5819,10 @@ mingw* | windows* | pw32*)
|
||||
lt_cv_file_magic_cmd='func_win32_libid'
|
||||
else
|
||||
# Keep this pattern in sync with the one in func_win32_libid.
|
||||
lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64|pe-aarch64)'
|
||||
lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)'
|
||||
lt_cv_file_magic_cmd='$OBJDUMP -f'
|
||||
fi
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization.
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization
|
||||
;;
|
||||
|
||||
cegcc*)
|
||||
@@ -6836,7 +6828,7 @@ void nm_test_func(void){}
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
int main(void){nm_test_var='a';nm_test_func();return(0);}
|
||||
int main(){nm_test_var='a';nm_test_func();return(0);}
|
||||
_LT_EOF
|
||||
|
||||
if { { eval echo "\"\$as_me\":${as_lineno-$LINENO}: \"$ac_compile\""; } >&5
|
||||
@@ -8098,43 +8090,6 @@ fi
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: $lt_cv_apple_cc_single_mod" >&5
|
||||
printf "%s\n" "$lt_cv_apple_cc_single_mod" >&6; }
|
||||
|
||||
# Feature test to disable chained fixups since it is not
|
||||
# compatible with '-undefined dynamic_lookup'
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for -no_fixup_chains linker flag" >&5
|
||||
printf %s "checking for -no_fixup_chains linker flag... " >&6; }
|
||||
if test ${lt_cv_support_no_fixup_chains+y}
|
||||
then :
|
||||
printf %s "(cached) " >&6
|
||||
else $as_nop
|
||||
save_LDFLAGS=$LDFLAGS
|
||||
LDFLAGS="$LDFLAGS -Wl,-no_fixup_chains"
|
||||
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||
/* end confdefs.h. */
|
||||
|
||||
int
|
||||
main (void)
|
||||
{
|
||||
|
||||
;
|
||||
return 0;
|
||||
}
|
||||
_ACEOF
|
||||
if ac_fn_c_try_link "$LINENO"
|
||||
then :
|
||||
lt_cv_support_no_fixup_chains=yes
|
||||
else $as_nop
|
||||
lt_cv_support_no_fixup_chains=no
|
||||
|
||||
fi
|
||||
rm -f core conftest.err conftest.$ac_objext conftest.beam \
|
||||
conftest$ac_exeext conftest.$ac_ext
|
||||
LDFLAGS=$save_LDFLAGS
|
||||
|
||||
|
||||
fi
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: $lt_cv_support_no_fixup_chains" >&5
|
||||
printf "%s\n" "$lt_cv_support_no_fixup_chains" >&6; }
|
||||
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for -exported_symbols_list linker flag" >&5
|
||||
printf %s "checking for -exported_symbols_list linker flag... " >&6; }
|
||||
if test ${lt_cv_ld_exported_symbols_list+y}
|
||||
@@ -8187,7 +8142,7 @@ _LT_EOF
|
||||
echo "$RANLIB libconftest.a" >&5
|
||||
$RANLIB libconftest.a 2>&5
|
||||
cat > conftest.c << _LT_EOF
|
||||
int main(void) { return 0;}
|
||||
int main() { return 0;}
|
||||
_LT_EOF
|
||||
echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&5
|
||||
$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err
|
||||
@@ -8215,12 +8170,7 @@ printf "%s\n" "$lt_cv_ld_force_load" >&6; }
|
||||
10.[012],*|,*powerpc*-darwin[5-8]*)
|
||||
_lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;;
|
||||
*)
|
||||
if test yes = "$lt_cv_support_no_fixup_chains"; then
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup $wl-no_fixup_chains'
|
||||
else
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup'
|
||||
fi
|
||||
;;
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;;
|
||||
esac
|
||||
;;
|
||||
esac
|
||||
@@ -9120,7 +9070,7 @@ objext=$objext
|
||||
lt_simple_compile_test_code="int some_variable = 0;"
|
||||
|
||||
# Code to be used in simple link tests
|
||||
lt_simple_link_test_code='int main(void){return(0);}'
|
||||
lt_simple_link_test_code='int main(){return(0);}'
|
||||
|
||||
|
||||
|
||||
@@ -11600,14 +11550,14 @@ cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin*)
|
||||
# Cygwin DLLs use 'cyg' prefix rather than 'lib'
|
||||
#soname_spec='`echo $libname | sed -e 's/^lib/cyg/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
|
||||
sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"
|
||||
;;
|
||||
mingw* | windows* | cegcc*)
|
||||
# MinGW DLLs use traditional 'lib' prefix
|
||||
#soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
;;
|
||||
pw32*)
|
||||
# pw32 DLLs use 'pw' prefix rather than 'lib'
|
||||
@@ -12671,11 +12621,11 @@ else
|
||||
/* When -fvisibility=hidden is used, assume the code has been annotated
|
||||
correspondingly for the symbols needed. */
|
||||
#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
|
||||
int fnord (void) __attribute__((visibility("default")));
|
||||
int fnord () __attribute__((visibility("default")));
|
||||
#endif
|
||||
|
||||
int fnord (void) { return 42; }
|
||||
int main (void)
|
||||
int fnord () { return 42; }
|
||||
int main ()
|
||||
{
|
||||
void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
|
||||
int status = $lt_dlunknown;
|
||||
@@ -12778,11 +12728,11 @@ else
|
||||
/* When -fvisibility=hidden is used, assume the code has been annotated
|
||||
correspondingly for the symbols needed. */
|
||||
#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
|
||||
int fnord (void) __attribute__((visibility("default")));
|
||||
int fnord () __attribute__((visibility("default")));
|
||||
#endif
|
||||
|
||||
int fnord (void) { return 42; }
|
||||
int main (void)
|
||||
int fnord () { return 42; }
|
||||
int main ()
|
||||
{
|
||||
void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
|
||||
int status = $lt_dlunknown;
|
||||
@@ -16984,13 +16934,13 @@ cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin*)
|
||||
# Cygwin DLLs use 'cyg' prefix rather than 'lib'
|
||||
#soname_spec='`echo $libname | sed -e 's/^lib/cyg/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
|
||||
;;
|
||||
mingw* | windows* | cegcc*)
|
||||
# MinGW DLLs use traditional 'lib' prefix
|
||||
#soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
;;
|
||||
pw32*)
|
||||
# pw32 DLLs use 'pw' prefix rather than 'lib'
|
||||
@@ -19755,12 +19705,6 @@ if test "x$ac_cv_func_sigaction" = xyes
|
||||
then :
|
||||
printf "%s\n" "#define HAVE_SIGACTION 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
ac_fn_c_check_func "$LINENO" "sigtimedwait" "ac_cv_func_sigtimedwait"
|
||||
if test "x$ac_cv_func_sigtimedwait" = xyes
|
||||
then :
|
||||
printf "%s\n" "#define HAVE_SIGTIMEDWAIT 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
ac_fn_c_check_func "$LINENO" "setjmp" "ac_cv_func_setjmp"
|
||||
if test "x$ac_cv_func_setjmp" = xyes
|
||||
@@ -22428,6 +22372,7 @@ printf %s "checking for NAS audio support... " >&6; }
|
||||
have_nas=yes
|
||||
NAS_CFLAGS="-I/usr/X11R6/include/"
|
||||
NAS_LIBS="-L/usr/X11R6/lib -laudio -lXt"
|
||||
|
||||
fi
|
||||
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: $have_nas" >&5
|
||||
@@ -23675,19 +23620,19 @@ fi
|
||||
if test x$enable_video = xyes -a x$enable_video_rpi = xyes; then
|
||||
|
||||
pkg_failed=no
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for bcm_host" >&5
|
||||
printf %s "checking for bcm_host... " >&6; }
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for bcm_host brcmegl" >&5
|
||||
printf %s "checking for bcm_host brcmegl... " >&6; }
|
||||
|
||||
if test -n "$RPI_CFLAGS"; then
|
||||
pkg_cv_RPI_CFLAGS="$RPI_CFLAGS"
|
||||
elif test -n "$PKG_CONFIG"; then
|
||||
if test -n "$PKG_CONFIG" && \
|
||||
{ { printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"bcm_host\""; } >&5
|
||||
($PKG_CONFIG --exists --print-errors "bcm_host") 2>&5
|
||||
{ { printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"bcm_host brcmegl\""; } >&5
|
||||
($PKG_CONFIG --exists --print-errors "bcm_host brcmegl") 2>&5
|
||||
ac_status=$?
|
||||
printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
|
||||
test $ac_status = 0; }; then
|
||||
pkg_cv_RPI_CFLAGS=`$PKG_CONFIG --cflags "bcm_host" 2>/dev/null`
|
||||
pkg_cv_RPI_CFLAGS=`$PKG_CONFIG --cflags "bcm_host brcmegl" 2>/dev/null`
|
||||
test "x$?" != "x0" && pkg_failed=yes
|
||||
else
|
||||
pkg_failed=yes
|
||||
@@ -23699,12 +23644,12 @@ if test -n "$RPI_LIBS"; then
|
||||
pkg_cv_RPI_LIBS="$RPI_LIBS"
|
||||
elif test -n "$PKG_CONFIG"; then
|
||||
if test -n "$PKG_CONFIG" && \
|
||||
{ { printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"bcm_host\""; } >&5
|
||||
($PKG_CONFIG --exists --print-errors "bcm_host") 2>&5
|
||||
{ { printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"bcm_host brcmegl\""; } >&5
|
||||
($PKG_CONFIG --exists --print-errors "bcm_host brcmegl") 2>&5
|
||||
ac_status=$?
|
||||
printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
|
||||
test $ac_status = 0; }; then
|
||||
pkg_cv_RPI_LIBS=`$PKG_CONFIG --libs "bcm_host" 2>/dev/null`
|
||||
pkg_cv_RPI_LIBS=`$PKG_CONFIG --libs "bcm_host brcmegl" 2>/dev/null`
|
||||
test "x$?" != "x0" && pkg_failed=yes
|
||||
else
|
||||
pkg_failed=yes
|
||||
@@ -23725,9 +23670,9 @@ else
|
||||
_pkg_short_errors_supported=no
|
||||
fi
|
||||
if test $_pkg_short_errors_supported = yes; then
|
||||
RPI_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors --cflags --libs "bcm_host" 2>&1`
|
||||
RPI_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors --cflags --libs "bcm_host brcmegl" 2>&1`
|
||||
else
|
||||
RPI_PKG_ERRORS=`$PKG_CONFIG --print-errors --cflags --libs "bcm_host" 2>&1`
|
||||
RPI_PKG_ERRORS=`$PKG_CONFIG --print-errors --cflags --libs "bcm_host brcmegl" 2>&1`
|
||||
fi
|
||||
# Put the nasty error message in config.log where it belongs
|
||||
echo "$RPI_PKG_ERRORS" >&5
|
||||
@@ -23745,92 +23690,13 @@ printf "%s\n" "yes" >&6; }
|
||||
video_rpi=yes
|
||||
fi
|
||||
|
||||
pkg_failed=no
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for brcmegl" >&5
|
||||
printf %s "checking for brcmegl... " >&6; }
|
||||
|
||||
if test -n "$RPI_EGL_CFLAGS"; then
|
||||
pkg_cv_RPI_EGL_CFLAGS="$RPI_EGL_CFLAGS"
|
||||
elif test -n "$PKG_CONFIG"; then
|
||||
if test -n "$PKG_CONFIG" && \
|
||||
{ { printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"brcmegl\""; } >&5
|
||||
($PKG_CONFIG --exists --print-errors "brcmegl") 2>&5
|
||||
ac_status=$?
|
||||
printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
|
||||
test $ac_status = 0; }; then
|
||||
pkg_cv_RPI_EGL_CFLAGS=`$PKG_CONFIG --cflags "brcmegl" 2>/dev/null`
|
||||
test "x$?" != "x0" && pkg_failed=yes
|
||||
else
|
||||
pkg_failed=yes
|
||||
fi
|
||||
else
|
||||
pkg_failed=untried
|
||||
fi
|
||||
if test -n "$RPI_EGL_LIBS"; then
|
||||
pkg_cv_RPI_EGL_LIBS="$RPI_EGL_LIBS"
|
||||
elif test -n "$PKG_CONFIG"; then
|
||||
if test -n "$PKG_CONFIG" && \
|
||||
{ { printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$PKG_CONFIG --exists --print-errors \"brcmegl\""; } >&5
|
||||
($PKG_CONFIG --exists --print-errors "brcmegl") 2>&5
|
||||
ac_status=$?
|
||||
printf "%s\n" "$as_me:${as_lineno-$LINENO}: \$? = $ac_status" >&5
|
||||
test $ac_status = 0; }; then
|
||||
pkg_cv_RPI_EGL_LIBS=`$PKG_CONFIG --libs "brcmegl" 2>/dev/null`
|
||||
test "x$?" != "x0" && pkg_failed=yes
|
||||
else
|
||||
pkg_failed=yes
|
||||
fi
|
||||
else
|
||||
pkg_failed=untried
|
||||
fi
|
||||
|
||||
|
||||
|
||||
if test $pkg_failed = yes; then
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: no" >&5
|
||||
printf "%s\n" "no" >&6; }
|
||||
|
||||
if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
|
||||
_pkg_short_errors_supported=yes
|
||||
else
|
||||
_pkg_short_errors_supported=no
|
||||
fi
|
||||
if test $_pkg_short_errors_supported = yes; then
|
||||
RPI_EGL_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors --cflags --libs "brcmegl" 2>&1`
|
||||
else
|
||||
RPI_EGL_PKG_ERRORS=`$PKG_CONFIG --print-errors --cflags --libs "brcmegl" 2>&1`
|
||||
fi
|
||||
# Put the nasty error message in config.log where it belongs
|
||||
echo "$RPI_EGL_PKG_ERRORS" >&5
|
||||
|
||||
video_rpi_egl=no
|
||||
elif test $pkg_failed = untried; then
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: no" >&5
|
||||
printf "%s\n" "no" >&6; }
|
||||
video_rpi_egl=no
|
||||
else
|
||||
RPI_EGL_CFLAGS=$pkg_cv_RPI_EGL_CFLAGS
|
||||
RPI_EGL_LIBS=$pkg_cv_RPI_EGL_LIBS
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: yes" >&5
|
||||
printf "%s\n" "yes" >&6; }
|
||||
video_rpi_egl=yes
|
||||
fi
|
||||
|
||||
if test x$video_rpi = xno; then
|
||||
if test x$ARCH = xnetbsd; then
|
||||
RPI_CFLAGS="-I/usr/pkg/include -I/usr/pkg/include/interface/vcos/pthreads -I/usr/pkg/include/interface/vmcs_host/linux"
|
||||
RPI_LIBS="-L/usr/pkg/lib -lbcm_host"
|
||||
RPI_LIBS="-Wl,-R/usr/pkg/lib -L/usr/pkg/lib -lbcm_host"
|
||||
else
|
||||
RPI_CFLAGS="-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux"
|
||||
RPI_LIBS="-L/opt/vc/lib -lbcm_host"
|
||||
fi
|
||||
fi
|
||||
|
||||
if test x$video_rpi_egl = xno; then
|
||||
if test x$ARCH = xnetbsd; then
|
||||
RPI_EGL_LIBS="-Wl,-R/usr/pkg/lib"
|
||||
else
|
||||
RPI_EGL_LIBS="-Wl,-rpath,/opt/vc/lib"
|
||||
RPI_LIBS="-Wl,-rpath,/opt/vc/lib -L/opt/vc/lib -lbcm_host"
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -23838,20 +23704,22 @@ fi
|
||||
ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
|
||||
|
||||
# Add the Raspberry Pi compiler flags and libraries
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"; LIBS="$LIBS $RPI_EGL_LIBS $RPI_LIBS"
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"; LIBS="$LIBS $RPI_LIBS"
|
||||
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for Raspberry Pi 0-3" >&5
|
||||
printf %s "checking for Raspberry Pi 0-3... " >&6; }
|
||||
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for Raspberry Pi 2/3" >&5
|
||||
printf %s "checking for Raspberry Pi 2/3... " >&6; }
|
||||
have_video_rpi=no
|
||||
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||
/* end confdefs.h. */
|
||||
|
||||
#include <bcm_host.h>
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
int
|
||||
main (void)
|
||||
{
|
||||
|
||||
EGL_DISPMANX_WINDOW_T window;
|
||||
bcm_host_init();
|
||||
|
||||
;
|
||||
@@ -23874,7 +23742,7 @@ printf "%s\n" "$have_video_rpi" >&6; }
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"
|
||||
SDL_CFLAGS="$SDL_CFLAGS $RPI_CFLAGS"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $RPI_CFLAGS"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $RPI_EGL_LIBS $RPI_LIBS"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $RPI_LIBS"
|
||||
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
|
||||
|
||||
printf "%s\n" "#define SDL_VIDEO_DRIVER_RPI 1" >>confdefs.h
|
||||
@@ -26458,9 +26326,6 @@ else $as_nop
|
||||
fi
|
||||
rm -f core conftest.err conftest.$ac_objext conftest.beam conftest.$ac_ext
|
||||
;;
|
||||
*-*-solaris*)
|
||||
enable_video_vulkan=no
|
||||
;;
|
||||
*-*-darwin*)
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS -x objective-c"
|
||||
@@ -28399,8 +28264,7 @@ fi
|
||||
|
||||
if test x$hidapi_support = xyes; then
|
||||
if test x$have_libusb_h = xyes; then
|
||||
|
||||
printf "%s\n" "#define HAVE_LIBUSB 1" >>confdefs.h
|
||||
printf "%s\n" "#define HAVE_LIBUSB 1" >>confdefs.h
|
||||
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $LIBUSB_CFLAGS"
|
||||
if test x$require_hidapi_libusb = xyes; then
|
||||
@@ -28747,23 +28611,12 @@ printf "%s\n" "#define SDL_VIDEO_DRIVER_ANDROID 1" >>confdefs.h
|
||||
if test x$enable_audio = xyes; then
|
||||
case $ARCH in
|
||||
sysv5|solaris|hpux)
|
||||
# Newer Solaris-based systems, like OpenIndiana, don't have this interface anymore. Check for the header first.
|
||||
ac_fn_c_check_header_compile "$LINENO" "sys/audioio.h" "ac_cv_header_sys_audioio_h" "$ac_includes_default"
|
||||
if test "x$ac_cv_header_sys_audioio_h" = xyes
|
||||
then :
|
||||
have_sys_audioio_h=yes
|
||||
else $as_nop
|
||||
have_sys_audioio_h=no
|
||||
fi
|
||||
|
||||
if test x$have_sys_audioio_h = xyes; then
|
||||
|
||||
printf "%s\n" "#define SDL_AUDIO_DRIVER_SUNAUDIO 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/audio/sun/*.c"
|
||||
SUMMARY_audio="${SUMMARY_audio} sun"
|
||||
have_audio=yes
|
||||
fi
|
||||
;;
|
||||
netbsd) # Don't use this on OpenBSD, it's busted.
|
||||
|
||||
|
42
configure.ac
42
configure.ac
@@ -12,8 +12,8 @@ orig_CFLAGS="$CFLAGS"
|
||||
dnl Set various version strings - taken gratefully from the GTk sources
|
||||
# See docs/release_checklist.md
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=33
|
||||
SDL_MICRO_VERSION=0
|
||||
SDL_MINOR_VERSION=30
|
||||
SDL_MICRO_VERSION=10
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
SDL_BINARY_AGE=`expr $SDL_MINOR_VERSION \* 100 + $SDL_MICRO_VERSION`
|
||||
@@ -359,7 +359,7 @@ dnl Checks for library functions.
|
||||
AC_DEFINE(HAVE_MPROTECT, 1, [ ])
|
||||
],[]),
|
||||
)
|
||||
AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv bsearch qsort abs bcopy memset memcmp memcpy memmove wcslen wcslcpy wcslcat _wcsdup wcsdup wcsstr wcscmp wcsncmp wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp strlen strlcpy strlcat _strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r itoa _ltoa _uitoa _ultoa strtod strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp strcasestr vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction sigtimedwait setjmp nanosleep sysconf sysctlbyname getauxval elf_aux_info poll memfd_create posix_fallocate _Exit)
|
||||
AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv bsearch qsort abs bcopy memset memcmp memcpy memmove wcslen wcslcpy wcslcat _wcsdup wcsdup wcsstr wcscmp wcsncmp wcscasecmp _wcsicmp wcsncasecmp _wcsnicmp strlen strlcpy strlcat _strrev _strupr _strlwr index rindex strchr strrchr strstr strtok_r itoa _ltoa _uitoa _ultoa strtod strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp strcasestr vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval elf_aux_info poll memfd_create posix_fallocate _Exit)
|
||||
|
||||
AC_CHECK_LIB(m, pow, [LIBS="$LIBS -lm"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm"])
|
||||
AC_CHECK_FUNCS(acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf copysign copysignf cos cosf exp expf fabs fabsf floor floorf trunc truncf fmod fmodf log logf log10 log10f lround lroundf pow powf round roundf scalbn scalbnf sin sinf sqrt sqrtf tan tanf)
|
||||
@@ -1247,6 +1247,7 @@ CheckNAS()
|
||||
have_nas=yes
|
||||
NAS_CFLAGS="-I/usr/X11R6/include/"
|
||||
NAS_LIBS="-L/usr/X11R6/lib -laudio -lXt"
|
||||
|
||||
fi
|
||||
|
||||
AC_MSG_RESULT($have_nas)
|
||||
@@ -1847,27 +1848,18 @@ CheckNativeClient()
|
||||
CheckRPI()
|
||||
{
|
||||
AC_ARG_ENABLE(video-rpi,
|
||||
[AS_HELP_STRING([--enable-video-rpi], [use Raspberry Pi 0-3 video driver [default=yes]])],
|
||||
[AS_HELP_STRING([--enable-video-rpi], [use Raspberry Pi 2/3 video driver [default=yes]])],
|
||||
, enable_video_rpi=yes)
|
||||
if test x$enable_video = xyes -a x$enable_video_rpi = xyes; then
|
||||
PKG_CHECK_MODULES([RPI], [bcm_host], video_rpi=yes, video_rpi=no)
|
||||
PKG_CHECK_MODULES([RPI_EGL], [brcmegl], video_rpi_egl=yes, video_rpi_egl=no)
|
||||
PKG_CHECK_MODULES([RPI], [bcm_host brcmegl], video_rpi=yes, video_rpi=no)
|
||||
|
||||
if test x$video_rpi = xno; then
|
||||
if test x$ARCH = xnetbsd; then
|
||||
RPI_CFLAGS="-I/usr/pkg/include -I/usr/pkg/include/interface/vcos/pthreads -I/usr/pkg/include/interface/vmcs_host/linux"
|
||||
RPI_LIBS="-L/usr/pkg/lib -lbcm_host"
|
||||
RPI_LIBS="-Wl,-R/usr/pkg/lib -L/usr/pkg/lib -lbcm_host"
|
||||
else
|
||||
RPI_CFLAGS="-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux"
|
||||
RPI_LIBS="-L/opt/vc/lib -lbcm_host"
|
||||
fi
|
||||
fi
|
||||
|
||||
if test x$video_rpi_egl = xno; then
|
||||
if test x$ARCH = xnetbsd; then
|
||||
RPI_EGL_LIBS="-Wl,-R/usr/pkg/lib"
|
||||
else
|
||||
RPI_EGL_LIBS="-Wl,-rpath,/opt/vc/lib"
|
||||
RPI_LIBS="-Wl,-rpath,/opt/vc/lib -L/opt/vc/lib -lbcm_host"
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -1875,13 +1867,15 @@ CheckRPI()
|
||||
ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
|
||||
|
||||
# Add the Raspberry Pi compiler flags and libraries
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"; LIBS="$LIBS $RPI_EGL_LIBS $RPI_LIBS"
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"; LIBS="$LIBS $RPI_LIBS"
|
||||
|
||||
AC_MSG_CHECKING(for Raspberry Pi 0-3)
|
||||
AC_MSG_CHECKING(for Raspberry Pi 2/3)
|
||||
have_video_rpi=no
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([[
|
||||
#include <bcm_host.h>
|
||||
#include <EGL/eglplatform.h>
|
||||
]], [[
|
||||
EGL_DISPMANX_WINDOW_T window;
|
||||
bcm_host_init();
|
||||
]])], [have_video_rpi=yes],[])
|
||||
AC_MSG_RESULT($have_video_rpi)
|
||||
@@ -1893,7 +1887,7 @@ CheckRPI()
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"
|
||||
SDL_CFLAGS="$SDL_CFLAGS $RPI_CFLAGS"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $RPI_CFLAGS"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $RPI_EGL_LIBS $RPI_LIBS"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $RPI_LIBS"
|
||||
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
|
||||
AC_DEFINE(SDL_VIDEO_DRIVER_RPI, 1, [ ])
|
||||
SUMMARY_video="${SUMMARY_video} rpi"
|
||||
@@ -2742,10 +2736,6 @@ CheckVulkan()
|
||||
#endif
|
||||
]],[])], [],[enable_video_vulkan=no])
|
||||
;;
|
||||
*-*-solaris*)
|
||||
dnl Strictly speaking, what's missing here is libxcb. Even without Vulkan support at the OS level, it should still compile if we had that.
|
||||
enable_video_vulkan=no
|
||||
;;
|
||||
*-*-darwin*)
|
||||
save_CFLAGS="$CFLAGS"
|
||||
dnl Work around that we don't have Objective-C support in autoconf
|
||||
@@ -3635,7 +3625,7 @@ CheckHIDAPI()
|
||||
|
||||
if test x$hidapi_support = xyes; then
|
||||
if test x$have_libusb_h = xyes; then
|
||||
AC_DEFINE(HAVE_LIBUSB, 1, [ ])
|
||||
AC_DEFINE(HAVE_LIBUSB)
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $LIBUSB_CFLAGS"
|
||||
if test x$require_hidapi_libusb = xyes; then
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $LIBUSB_LIBS"
|
||||
@@ -3868,14 +3858,10 @@ case "$host" in
|
||||
if test x$enable_audio = xyes; then
|
||||
case $ARCH in
|
||||
sysv5|solaris|hpux)
|
||||
# Newer Solaris-based systems, like OpenIndiana, don't have this interface anymore. Check for the header first.
|
||||
AC_CHECK_HEADER(sys/audioio.h, have_sys_audioio_h=yes, have_sys_audioio_h=no)
|
||||
if test x$have_sys_audioio_h = xyes; then
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_SUNAUDIO, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/sun/*.c"
|
||||
SUMMARY_audio="${SUMMARY_audio} sun"
|
||||
have_audio=yes
|
||||
fi
|
||||
;;
|
||||
netbsd) # Don't use this on OpenBSD, it's busted.
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_NETBSD, 1, [ ])
|
||||
|
@@ -257,7 +257,7 @@ Game Center
|
||||
|
||||
Game Center integration might require that you break up your main loop in order to yield control back to the system. In other words, instead of running an endless main loop, you run each frame in a callback function, using:
|
||||
|
||||
int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, SDL_iOSAnimationCallback callback, void *callbackParam);
|
||||
int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
|
||||
|
||||
This will set up the given function to be called back on the animation callback, and then you have to return from main() to let the Cocoa event loop run.
|
||||
|
||||
|
@@ -29,7 +29,7 @@ cmake --install build
|
||||
|
||||
|
||||
## Compiling a HelloWorld
|
||||
[PSP Hello World](https://pspdev.github.io/basic_programs.html#hello-world)
|
||||
[PSP Hello World](https://psp-dev.org/doku.php?id=tutorial:hello_world)
|
||||
|
||||
## To Do
|
||||
- PSP Screen Keyboard
|
||||
|
@@ -14,6 +14,7 @@ Works out of box.
|
||||
Windows:
|
||||
Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com
|
||||
|
||||
===========================================================================
|
||||
Events
|
||||
===========================================================================
|
||||
SDL_FINGERDOWN:
|
||||
@@ -38,6 +39,7 @@ Fields:
|
||||
Same as SDL_FINGERDOWN.
|
||||
|
||||
|
||||
===========================================================================
|
||||
Functions
|
||||
===========================================================================
|
||||
SDL provides the ability to access the underlying SDL_Finger structures.
|
||||
@@ -74,6 +76,7 @@ A SDL_Finger has the following fields:
|
||||
The pressure of the touch.
|
||||
|
||||
|
||||
===========================================================================
|
||||
Notes
|
||||
===========================================================================
|
||||
For a complete example see test/testgesture.c
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -25,6 +25,7 @@
|
||||
* Main include header for the SDL library
|
||||
*/
|
||||
|
||||
|
||||
#ifndef SDL_h_
|
||||
#define SDL_h_
|
||||
|
||||
@@ -69,8 +70,6 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* WIKI CATEGORY: Init */
|
||||
|
||||
/* As of version 0.5, SDL is loaded dynamically into the application */
|
||||
|
||||
/**
|
||||
@@ -131,7 +130,7 @@ extern "C" {
|
||||
* call SDL_Quit() to force shutdown). If a subsystem is already loaded then
|
||||
* this call will increase the ref-count and return.
|
||||
*
|
||||
* \param flags subsystem initialization flags.
|
||||
* \param flags subsystem initialization flags
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -61,8 +61,6 @@ assert can have unique static variables associated with it.
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )
|
||||
#elif defined(__APPLE__) && defined(__arm__)
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" )
|
||||
#elif defined(_WIN32) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__arm64__) || defined(__aarch64__)) )
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #0xF000\n\t" )
|
||||
#elif defined(__386__) && defined(__WATCOMC__)
|
||||
#define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
|
||||
#elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__)
|
||||
@@ -153,7 +151,7 @@ extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
|
||||
#define SDL_enabled_assert(condition) \
|
||||
do { \
|
||||
while ( !(condition) ) { \
|
||||
static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, NULL, 0, NULL, NULL }; \
|
||||
static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; \
|
||||
const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
|
||||
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
|
||||
continue; /* go again. */ \
|
||||
@@ -193,8 +191,8 @@ extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
|
||||
* A callback that fires when an SDL assertion fails.
|
||||
*
|
||||
* \param data a pointer to the SDL_AssertData structure corresponding to the
|
||||
* current assertion.
|
||||
* \param userdata what was passed as `userdata` to SDL_SetAssertionHandler().
|
||||
* current assertion
|
||||
* \param userdata what was passed as `userdata` to SDL_SetAssertionHandler()
|
||||
* \returns an SDL_AssertState value indicating how to handle the failure.
|
||||
*/
|
||||
typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
|
||||
@@ -214,8 +212,8 @@ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
|
||||
* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
|
||||
*
|
||||
* \param handler the SDL_AssertionHandler function to call when an assertion
|
||||
* fails or NULL for the default handler.
|
||||
* \param userdata a pointer that is passed to `handler`.
|
||||
* fails or NULL for the default handler
|
||||
* \param userdata a pointer that is passed to `handler`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -256,7 +254,7 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void
|
||||
* data, it is safe to pass a NULL pointer to this function to ignore it.
|
||||
*
|
||||
* \param puserdata pointer which is filled with the "userdata" pointer that
|
||||
* was passed to SDL_SetAssertionHandler().
|
||||
* was passed to SDL_SetAssertionHandler()
|
||||
* \returns the SDL_AssertionHandler that is called when an assert triggers.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.2.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,29 +20,38 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryAtomic
|
||||
* \file SDL_atomic.h
|
||||
*
|
||||
* Atomic operations.
|
||||
*
|
||||
* IMPORTANT: If you are not an expert in concurrent lockless programming, you
|
||||
* should not be using any functions in this file. You should be protecting
|
||||
* your data structures with full mutexes instead.
|
||||
* IMPORTANT:
|
||||
* If you are not an expert in concurrent lockless programming, you should
|
||||
* only be using the atomic lock and reference counting functions in this
|
||||
* file. In all other cases you should be protecting your data structures
|
||||
* with full mutexes.
|
||||
*
|
||||
* ***Seriously, here be dragons!***
|
||||
* The list of "safe" functions to use are:
|
||||
* SDL_AtomicLock()
|
||||
* SDL_AtomicUnlock()
|
||||
* SDL_AtomicIncRef()
|
||||
* SDL_AtomicDecRef()
|
||||
*
|
||||
* You can find out a little more about lockless programming and the subtle
|
||||
* issues that can arise here:
|
||||
* https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming
|
||||
* Seriously, here be dragons!
|
||||
* ^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
*
|
||||
* You can find out a little more about lockless programming and the
|
||||
* subtle issues that can arise here:
|
||||
* http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx
|
||||
*
|
||||
* There's also lots of good information here:
|
||||
* http://www.1024cores.net/home/lock-free-algorithms
|
||||
* http://preshing.com/
|
||||
*
|
||||
* - https://www.1024cores.net/home/lock-free-algorithms
|
||||
* - https://preshing.com/
|
||||
*
|
||||
* These operations may or may not actually be implemented using processor
|
||||
* specific atomic operations. When possible they are implemented as true
|
||||
* processor specific atomic operations. When that is not possible the are
|
||||
* implemented using locks that *do* use the available atomic operations.
|
||||
* These operations may or may not actually be implemented using
|
||||
* processor specific atomic operations. When possible they are
|
||||
* implemented as true processor specific atomic operations. When that
|
||||
* is not possible the are implemented using locks that *do* use the
|
||||
* available atomic operations.
|
||||
*
|
||||
* All of the atomic operations that modify memory are full memory barriers.
|
||||
*/
|
||||
@@ -85,7 +94,7 @@ typedef int SDL_SpinLock;
|
||||
* ***Please note that spinlocks are dangerous if you don't know what you're
|
||||
* doing. Please be careful using any sort of spinlock!***
|
||||
*
|
||||
* \param lock a pointer to a lock variable.
|
||||
* \param lock a pointer to a lock variable
|
||||
* \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
|
||||
* held.
|
||||
*
|
||||
@@ -102,7 +111,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
|
||||
* ***Please note that spinlocks are dangerous if you don't know what you're
|
||||
* doing. Please be careful using any sort of spinlock!***
|
||||
*
|
||||
* \param lock a pointer to a lock variable.
|
||||
* \param lock a pointer to a lock variable
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -119,7 +128,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
|
||||
* ***Please note that spinlocks are dangerous if you don't know what you're
|
||||
* doing. Please be careful using any sort of spinlock!***
|
||||
*
|
||||
* \param lock a pointer to a lock variable.
|
||||
* \param lock a pointer to a lock variable
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -248,13 +257,10 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
|
||||
|
||||
|
||||
/**
|
||||
* A type representing an atomic integer value.
|
||||
*
|
||||
* It is a struct so people don't accidentally use numeric operations on it.
|
||||
* \brief A type representing an atomic integer value. It is a struct
|
||||
* so people don't accidentally use numeric operations on it.
|
||||
*/
|
||||
typedef struct SDL_atomic_t {
|
||||
int value;
|
||||
} SDL_atomic_t;
|
||||
typedef struct { int value; } SDL_atomic_t;
|
||||
|
||||
/**
|
||||
* Set an atomic variable to a new value if it is currently an old value.
|
||||
@@ -262,9 +268,9 @@ typedef struct SDL_atomic_t {
|
||||
* ***Note: If you don't know what this function is for, you shouldn't use
|
||||
* it!***
|
||||
*
|
||||
* \param a a pointer to an SDL_atomic_t variable to be modified.
|
||||
* \param oldval the old value.
|
||||
* \param newval the new value.
|
||||
* \param a a pointer to an SDL_atomic_t variable to be modified
|
||||
* \param oldval the old value
|
||||
* \param newval the new value
|
||||
* \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -283,8 +289,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int
|
||||
* ***Note: If you don't know what this function is for, you shouldn't use
|
||||
* it!***
|
||||
*
|
||||
* \param a a pointer to an SDL_atomic_t variable to be modified.
|
||||
* \param v the desired value.
|
||||
* \param a a pointer to an SDL_atomic_t variable to be modified
|
||||
* \param v the desired value
|
||||
* \returns the previous value of the atomic variable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.2.
|
||||
@@ -299,7 +305,7 @@ extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
|
||||
* ***Note: If you don't know what this function is for, you shouldn't use
|
||||
* it!***
|
||||
*
|
||||
* \param a a pointer to an SDL_atomic_t variable.
|
||||
* \param a a pointer to an SDL_atomic_t variable
|
||||
* \returns the current value of an atomic variable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.2.
|
||||
@@ -316,8 +322,8 @@ extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
|
||||
* ***Note: If you don't know what this function is for, you shouldn't use
|
||||
* it!***
|
||||
*
|
||||
* \param a a pointer to an SDL_atomic_t variable to be modified.
|
||||
* \param v the desired value to add.
|
||||
* \param a a pointer to an SDL_atomic_t variable to be modified
|
||||
* \param v the desired value to add
|
||||
* \returns the previous value of the atomic variable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.2.
|
||||
@@ -350,9 +356,9 @@ extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
|
||||
* ***Note: If you don't know what this function is for, you shouldn't use
|
||||
* it!***
|
||||
*
|
||||
* \param a a pointer to a pointer.
|
||||
* \param oldval the old pointer value.
|
||||
* \param newval the new pointer value.
|
||||
* \param a a pointer to a pointer
|
||||
* \param oldval the old pointer value
|
||||
* \param newval the new pointer value
|
||||
* \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -369,8 +375,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *
|
||||
* ***Note: If you don't know what this function is for, you shouldn't use
|
||||
* it!***
|
||||
*
|
||||
* \param a a pointer to a pointer.
|
||||
* \param v the desired pointer value.
|
||||
* \param a a pointer to a pointer
|
||||
* \param v the desired pointer value
|
||||
* \returns the previous value of the pointer.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.2.
|
||||
@@ -386,7 +392,7 @@ extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
|
||||
* ***Note: If you don't know what this function is for, you shouldn't use
|
||||
* it!***
|
||||
*
|
||||
* \param a a pointer to a pointer.
|
||||
* \param a a pointer to a pointer
|
||||
* \returns the current value of a pointer.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.2.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -22,7 +22,7 @@
|
||||
/* !!! FIXME: several functions in here need Doxygen comments. */
|
||||
|
||||
/**
|
||||
* # CategoryAudio
|
||||
* \file SDL_audio.h
|
||||
*
|
||||
* Access to the raw audio mixing buffer for the SDL library.
|
||||
*/
|
||||
@@ -44,22 +44,22 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Audio format flags.
|
||||
* \brief Audio format flags.
|
||||
*
|
||||
* These are what the 16 bits in SDL_AudioFormat currently mean...
|
||||
* (Unspecified bits are always zero).
|
||||
*
|
||||
* ```
|
||||
* ++-----------------------sample is signed if set
|
||||
* ||
|
||||
* || ++-----------sample is bigendian if set
|
||||
* || ||
|
||||
* || || ++---sample is float if set
|
||||
* || || ||
|
||||
* || || || +---sample bit size---+
|
||||
* || || || | |
|
||||
* 15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
|
||||
* ```
|
||||
* \verbatim
|
||||
++-----------------------sample is signed if set
|
||||
||
|
||||
|| ++-----------sample is bigendian if set
|
||||
|| ||
|
||||
|| || ++---sample is float if set
|
||||
|| || ||
|
||||
|| || || +---sample bit size---+
|
||||
|| || || | |
|
||||
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
|
||||
\endverbatim
|
||||
*
|
||||
* There are macros in SDL 2.0 and later to query these bits.
|
||||
*/
|
||||
@@ -151,10 +151,16 @@ typedef Uint16 SDL_AudioFormat;
|
||||
/**
|
||||
* This function is called when the audio device needs more data.
|
||||
*
|
||||
* \param userdata An application-specific parameter saved in the
|
||||
* SDL_AudioSpec structure.
|
||||
* \param userdata An application-specific parameter saved in
|
||||
* the SDL_AudioSpec structure
|
||||
* \param stream A pointer to the audio data buffer.
|
||||
* \param len Length of **stream** in bytes.
|
||||
* \param len The length of that buffer in bytes.
|
||||
*
|
||||
* Once the callback returns, the buffer will no longer be valid.
|
||||
* Stereo samples are stored in a LRLRLR ordering.
|
||||
*
|
||||
* You can choose to avoid callbacks and use SDL_QueueAudio() instead, if
|
||||
* you like. Just open your audio device with a NULL callback.
|
||||
*/
|
||||
typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
|
||||
int len);
|
||||
@@ -163,8 +169,6 @@ typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
|
||||
* The calculated values in this structure are calculated by SDL_OpenAudio().
|
||||
*
|
||||
* For multi-channel audio, the default SDL channel mapping is:
|
||||
*
|
||||
* ```
|
||||
* 2: FL FR (stereo)
|
||||
* 3: FL FR LFE (2.1 surround)
|
||||
* 4: FL FR BL BR (quad)
|
||||
@@ -172,7 +176,6 @@ typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
|
||||
* 6: FL FR FC LFE SL SR (5.1 surround - last two can also be BL BR)
|
||||
* 7: FL FR FC LFE BC SL SR (6.1 surround)
|
||||
* 8: FL FR FC LFE BL BR SL SR (7.1 surround)
|
||||
* ```
|
||||
*/
|
||||
typedef struct SDL_AudioSpec
|
||||
{
|
||||
@@ -193,11 +196,11 @@ typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt,
|
||||
SDL_AudioFormat format);
|
||||
|
||||
/**
|
||||
* Upper limit of filters in SDL_AudioCVT
|
||||
* \brief Upper limit of filters in SDL_AudioCVT
|
||||
*
|
||||
* The maximum number of SDL_AudioFilter functions in SDL_AudioCVT is
|
||||
* currently limited to 9. The SDL_AudioCVT.filters array has 10 pointers, one
|
||||
* of which is the terminating NULL pointer.
|
||||
* currently limited to 9. The SDL_AudioCVT.filters array has 10 pointers,
|
||||
* one of which is the terminating NULL pointer.
|
||||
*/
|
||||
#define SDL_AUDIOCVT_MAX_FILTERS 9
|
||||
|
||||
@@ -284,7 +287,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
|
||||
* meant to be proper names.
|
||||
*
|
||||
* \param index the index of the audio driver; the value ranges from 0 to
|
||||
* SDL_GetNumAudioDrivers() - 1.
|
||||
* SDL_GetNumAudioDrivers() - 1
|
||||
* \returns the name of the audio driver at the requested index, or NULL if an
|
||||
* invalid index was specified.
|
||||
*
|
||||
@@ -311,7 +314,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
||||
* specific need to designate the audio driver you want to use. You should
|
||||
* normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*
|
||||
* \param driver_name the name of the desired audio driver.
|
||||
* \param driver_name the name of the desired audio driver
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -407,11 +410,11 @@ extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec * desired,
|
||||
/**
|
||||
* SDL Audio Device IDs.
|
||||
*
|
||||
* A successful call to SDL_OpenAudio() is always device id 1, and legacy SDL
|
||||
* audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls
|
||||
* always returns devices >= 2 on success. The legacy calls are good both for
|
||||
* backwards compatibility and when you don't care about multiple, specific,
|
||||
* or capture devices.
|
||||
* A successful call to SDL_OpenAudio() is always device id 1, and legacy
|
||||
* SDL audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls
|
||||
* always returns devices >= 2 on success. The legacy calls are good both
|
||||
* for backwards compatibility and when you don't care about multiple,
|
||||
* specific, or capture devices.
|
||||
*/
|
||||
typedef Uint32 SDL_AudioDeviceID;
|
||||
|
||||
@@ -449,7 +452,7 @@ typedef Uint32 SDL_AudioDeviceID;
|
||||
* ```
|
||||
*
|
||||
* \param iscapture zero to request playback devices, non-zero to request
|
||||
* recording devices.
|
||||
* recording devices
|
||||
* \returns the number of available devices exposed by the current driver or
|
||||
* -1 if an explicit list of devices can't be determined. A return
|
||||
* value of -1 does not necessarily mean an error condition.
|
||||
@@ -475,7 +478,7 @@ extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
|
||||
* invalid next time any of several other SDL functions are called.
|
||||
*
|
||||
* \param index the index of the audio device; valid values range from 0 to
|
||||
* SDL_GetNumAudioDevices() - 1.
|
||||
* SDL_GetNumAudioDevices() - 1
|
||||
* \param iscapture non-zero to query the list of recording devices, zero to
|
||||
* query the list of output devices.
|
||||
* \returns the name of the audio device at the requested index, or NULL on
|
||||
@@ -501,11 +504,11 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
|
||||
* count.
|
||||
*
|
||||
* \param index the index of the audio device; valid values range from 0 to
|
||||
* SDL_GetNumAudioDevices() - 1.
|
||||
* SDL_GetNumAudioDevices() - 1
|
||||
* \param iscapture non-zero to query the list of recording devices, zero to
|
||||
* query the list of output devices.
|
||||
* \param spec The SDL_AudioSpec to be initialized by this function.
|
||||
* \returns 0 on success, nonzero on error.
|
||||
* \returns 0 on success, nonzero on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*
|
||||
@@ -539,7 +542,7 @@ extern DECLSPEC int SDLCALL SDL_GetAudioDeviceSpec(int index,
|
||||
* \param spec The SDL_AudioSpec to be initialized by this function.
|
||||
* \param iscapture non-zero to query the default recording device, zero to
|
||||
* query the default output device.
|
||||
* \returns 0 on success, nonzero on error.
|
||||
* \returns 0 on success, nonzero on error
|
||||
*
|
||||
* \since This function is available since SDL 2.24.0.
|
||||
*
|
||||
@@ -642,13 +645,13 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
|
||||
* driver-specific name as appropriate. NULL requests the most
|
||||
* reasonable default device.
|
||||
* \param iscapture non-zero to specify a device should be opened for
|
||||
* recording, not playback.
|
||||
* recording, not playback
|
||||
* \param desired an SDL_AudioSpec structure representing the desired output
|
||||
* format; see SDL_OpenAudio() for more information.
|
||||
* format; see SDL_OpenAudio() for more information
|
||||
* \param obtained an SDL_AudioSpec structure filled in with the actual output
|
||||
* format; see SDL_OpenAudio() for more information.
|
||||
* \param allowed_changes 0, or one or more flags OR'd together.
|
||||
* \returns a valid device ID > 0 on success or 0 on failure; call
|
||||
* format; see SDL_OpenAudio() for more information
|
||||
* \param allowed_changes 0, or one or more flags OR'd together
|
||||
* \returns a valid device ID that is > 0 on success or 0 on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* For compatibility with SDL 1.2, this will never return 1, since
|
||||
@@ -709,7 +712,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
|
||||
* Use this function to get the current audio state of an audio device.
|
||||
*
|
||||
* \param dev the ID of an audio device previously opened with
|
||||
* SDL_OpenAudioDevice().
|
||||
* SDL_OpenAudioDevice()
|
||||
* \returns the SDL_AudioStatus of the specified audio device.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -742,7 +745,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioDeviceStatus(SDL_AudioDevice
|
||||
*
|
||||
* ...and is only useful if you used the legacy SDL_OpenAudio() function.
|
||||
*
|
||||
* \param pause_on non-zero to pause, 0 to unpause.
|
||||
* \param pause_on non-zero to pause, 0 to unpause
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -772,8 +775,8 @@ extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||
* callback, you shouldn't pause the audio device, as it will lead to dropouts
|
||||
* in the audio playback. Instead, you should use SDL_LockAudioDevice().
|
||||
*
|
||||
* \param dev a device opened by SDL_OpenAudioDevice().
|
||||
* \param pause_on non-zero to pause, 0 to unpause.
|
||||
* \param dev a device opened by SDL_OpenAudioDevice()
|
||||
* \param pause_on non-zero to pause, 0 to unpause
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -838,14 +841,14 @@ extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
|
||||
* SDL_LoadWAV("sample.wav", &spec, &buf, &len);
|
||||
* ```
|
||||
*
|
||||
* \param src The data source for the WAVE data.
|
||||
* \param freesrc If non-zero, SDL will _always_ free the data source.
|
||||
* \param src The data source for the WAVE data
|
||||
* \param freesrc If non-zero, SDL will _always_ free the data source
|
||||
* \param spec An SDL_AudioSpec that will be filled in with the wave file's
|
||||
* format details.
|
||||
* format details
|
||||
* \param audio_buf A pointer filled with the audio data, allocated by the
|
||||
* function.
|
||||
* \param audio_len A pointer filled with the length of the audio data buffer
|
||||
* in bytes.
|
||||
* in bytes
|
||||
* \returns This function, if successfully called, returns `spec`, which will
|
||||
* be filled with the audio data format of the wave source data.
|
||||
* `audio_buf` will be filled with a pointer to an allocated buffer
|
||||
@@ -872,7 +875,6 @@ extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
|
||||
|
||||
/**
|
||||
* Loads a WAV from a file.
|
||||
*
|
||||
* Compatibility convenience function.
|
||||
*/
|
||||
#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
|
||||
@@ -886,7 +888,7 @@ extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
|
||||
* this function with a NULL pointer.
|
||||
*
|
||||
* \param audio_buf a pointer to the buffer created by SDL_LoadWAV() or
|
||||
* SDL_LoadWAV_RW().
|
||||
* SDL_LoadWAV_RW()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -910,16 +912,15 @@ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
|
||||
* and then can call SDL_ConvertAudio() to complete the conversion.
|
||||
*
|
||||
* \param cvt an SDL_AudioCVT structure filled in with audio conversion
|
||||
* information.
|
||||
* information
|
||||
* \param src_format the source format of the audio data; for more info see
|
||||
* SDL_AudioFormat.
|
||||
* \param src_channels the number of channels in the source.
|
||||
* \param src_rate the frequency (sample-frames-per-second) of the source.
|
||||
* SDL_AudioFormat
|
||||
* \param src_channels the number of channels in the source
|
||||
* \param src_rate the frequency (sample-frames-per-second) of the source
|
||||
* \param dst_format the destination format of the audio data; for more info
|
||||
* see SDL_AudioFormat.
|
||||
* \param dst_channels the number of channels in the destination.
|
||||
* \param dst_rate the frequency (sample-frames-per-second) of the
|
||||
* destination.
|
||||
* see SDL_AudioFormat
|
||||
* \param dst_channels the number of channels in the destination
|
||||
* \param dst_rate the frequency (sample-frames-per-second) of the destination
|
||||
* \returns 1 if the audio filter is prepared, 0 if no conversion is needed,
|
||||
* or a negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -990,12 +991,12 @@ typedef struct _SDL_AudioStream SDL_AudioStream;
|
||||
/**
|
||||
* Create a new audio stream.
|
||||
*
|
||||
* \param src_format The format of the source audio.
|
||||
* \param src_channels The number of channels of the source audio.
|
||||
* \param src_rate The sampling rate of the source audio.
|
||||
* \param dst_format The format of the desired audio output.
|
||||
* \param dst_channels The number of channels of the desired audio output.
|
||||
* \param dst_rate The sampling rate of the desired audio output.
|
||||
* \param src_format The format of the source audio
|
||||
* \param src_channels The number of channels of the source audio
|
||||
* \param src_rate The sampling rate of the source audio
|
||||
* \param dst_format The format of the desired audio output
|
||||
* \param dst_channels The number of channels of the desired audio output
|
||||
* \param dst_rate The sampling rate of the desired audio output
|
||||
* \returns 0 on success, or -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
@@ -1017,9 +1018,9 @@ extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioForm
|
||||
/**
|
||||
* Add data to be converted/resampled to the stream.
|
||||
*
|
||||
* \param stream The stream the audio data is being added to.
|
||||
* \param buf A pointer to the audio data to add.
|
||||
* \param len The number of bytes to write to the stream.
|
||||
* \param stream The stream the audio data is being added to
|
||||
* \param buf A pointer to the audio data to add
|
||||
* \param len The number of bytes to write to the stream
|
||||
* \returns 0 on success, or -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
@@ -1036,10 +1037,10 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const vo
|
||||
/**
|
||||
* Get converted/resampled data from the stream
|
||||
*
|
||||
* \param stream The stream the audio is being requested from.
|
||||
* \param buf A buffer to fill with audio data.
|
||||
* \param len The maximum number of bytes to fill.
|
||||
* \returns the number of bytes read from the stream, or -1 on error.
|
||||
* \param stream The stream the audio is being requested from
|
||||
* \param buf A buffer to fill with audio data
|
||||
* \param len The maximum number of bytes to fill
|
||||
* \returns the number of bytes read from the stream, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
*
|
||||
@@ -1117,9 +1118,6 @@ extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream);
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream);
|
||||
|
||||
/**
|
||||
* Maximum volume allowed in calls to SDL_MixAudio and SDL_MixAudioFormat.
|
||||
*/
|
||||
#define SDL_MIX_MAXVOLUME 128
|
||||
|
||||
/**
|
||||
@@ -1134,11 +1132,11 @@ extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream);
|
||||
* ...where `format` is the obtained format of the audio device from the
|
||||
* legacy SDL_OpenAudio() function.
|
||||
*
|
||||
* \param dst the destination for the mixed audio.
|
||||
* \param src the source audio buffer to be mixed.
|
||||
* \param len the length of the audio buffer in bytes.
|
||||
* \param dst the destination for the mixed audio
|
||||
* \param src the source audio buffer to be mixed
|
||||
* \param len the length of the audio buffer in bytes
|
||||
* \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
|
||||
* for full audio volume.
|
||||
* for full audio volume
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1167,13 +1165,13 @@ extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
|
||||
* SDL_MixAudioFormat() is really only needed when you're mixing a single
|
||||
* audio stream with a volume adjustment.
|
||||
*
|
||||
* \param dst the destination for the mixed audio.
|
||||
* \param src the source audio buffer to be mixed.
|
||||
* \param dst the destination for the mixed audio
|
||||
* \param src the source audio buffer to be mixed
|
||||
* \param format the SDL_AudioFormat structure representing the desired audio
|
||||
* format.
|
||||
* \param len the length of the audio buffer in bytes.
|
||||
* format
|
||||
* \param len the length of the audio buffer in bytes
|
||||
* \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
|
||||
* for full audio volume.
|
||||
* for full audio volume
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
@@ -1217,9 +1215,9 @@ extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
|
||||
* from planar audio formats into a non-planar one (see SDL_AudioFormat)
|
||||
* before queuing audio.
|
||||
*
|
||||
* \param dev the device ID to which we will queue audio.
|
||||
* \param data the data to queue to the device for later playback.
|
||||
* \param len the number of bytes (not samples!) to which `data` points.
|
||||
* \param dev the device ID to which we will queue audio
|
||||
* \param data the data to queue to the device for later playback
|
||||
* \param len the number of bytes (not samples!) to which `data` points
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1265,9 +1263,9 @@ extern DECLSPEC int SDLCALL SDL_QueueAudio(SDL_AudioDeviceID dev, const void *da
|
||||
* You should not call SDL_LockAudio() on the device before dequeueing; SDL
|
||||
* handles locking internally for this function.
|
||||
*
|
||||
* \param dev the device ID from which we will dequeue audio.
|
||||
* \param data a pointer into where audio data should be copied.
|
||||
* \param len the number of bytes (not samples!) to which (data) points.
|
||||
* \param dev the device ID from which we will dequeue audio
|
||||
* \param data a pointer into where audio data should be copied
|
||||
* \param len the number of bytes (not samples!) to which (data) points
|
||||
* \returns the number of bytes dequeued, which could be less than requested;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1301,7 +1299,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_DequeueAudio(SDL_AudioDeviceID dev, void *dat
|
||||
* You should not call SDL_LockAudio() on the device before querying; SDL
|
||||
* handles locking internally for this function.
|
||||
*
|
||||
* \param dev the device ID of which we will query queued audio size.
|
||||
* \param dev the device ID of which we will query queued audio size
|
||||
* \returns the number of bytes (not samples!) of queued audio.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.4.
|
||||
@@ -1336,7 +1334,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetQueuedAudioSize(SDL_AudioDeviceID dev);
|
||||
*
|
||||
* This function always succeeds and thus returns void.
|
||||
*
|
||||
* \param dev the device ID of which to clear the audio queue.
|
||||
* \param dev the device ID of which to clear the audio queue
|
||||
*
|
||||
* \since This function is available since SDL 2.0.4.
|
||||
*
|
||||
@@ -1408,7 +1406,7 @@ extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||
* at once, not only will you block the audio callback, you'll block the other
|
||||
* thread.
|
||||
*
|
||||
* \param dev the ID of the device to be locked.
|
||||
* \param dev the ID of the device to be locked
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1441,7 +1439,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||
*
|
||||
* This function should be paired with a previous SDL_LockAudioDevice() call.
|
||||
*
|
||||
* \param dev the ID of the device to be unlocked.
|
||||
* \param dev the ID of the device to be unlocked
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1483,7 +1481,7 @@ extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
|
||||
* The device ID is invalid as soon as the device is closed, and is eligible
|
||||
* for reuse in a new SDL_OpenAudioDevice() call immediately.
|
||||
*
|
||||
* \param dev an audio device previously opened with SDL_OpenAudioDevice().
|
||||
* \param dev an audio device previously opened with SDL_OpenAudioDevice()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryBits
|
||||
* \file SDL_bits.h
|
||||
*
|
||||
* Functions for fiddling with bits and bitmasks.
|
||||
*/
|
||||
@@ -56,12 +56,6 @@ extern __inline int _SDL_bsr_watcom(Uint32);
|
||||
modify exact [eax] nomemory;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Use this function to get the index of the most significant (set) bit in a
|
||||
*
|
||||
* \param x the number to find the MSB of.
|
||||
* \returns the index of the most significant bit of x, or -1 if x is 0.
|
||||
*/
|
||||
SDL_FORCE_INLINE int
|
||||
SDL_MostSignificantBitIndex32(Uint32 x)
|
||||
{
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryBlendmode
|
||||
* \file SDL_blendmode.h
|
||||
*
|
||||
* Header file declaring the SDL_BlendMode enumeration
|
||||
*/
|
||||
@@ -35,9 +35,9 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The blend mode used in SDL_RenderCopy() and drawing operations.
|
||||
* \brief The blend mode used in SDL_RenderCopy() and drawing operations.
|
||||
*/
|
||||
typedef enum SDL_BlendMode
|
||||
typedef enum
|
||||
{
|
||||
SDL_BLENDMODE_NONE = 0x00000000, /**< no blending
|
||||
dstRGBA = srcRGBA */
|
||||
@@ -60,10 +60,9 @@ typedef enum SDL_BlendMode
|
||||
} SDL_BlendMode;
|
||||
|
||||
/**
|
||||
* The blend operation used when combining source and destination pixel
|
||||
* components
|
||||
* \brief The blend operation used when combining source and destination pixel components
|
||||
*/
|
||||
typedef enum SDL_BlendOperation
|
||||
typedef enum
|
||||
{
|
||||
SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */
|
||||
SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
|
||||
@@ -73,9 +72,9 @@ typedef enum SDL_BlendOperation
|
||||
} SDL_BlendOperation;
|
||||
|
||||
/**
|
||||
* The normalized factor used to multiply pixel components
|
||||
* \brief The normalized factor used to multiply pixel components
|
||||
*/
|
||||
typedef enum SDL_BlendFactor
|
||||
typedef enum
|
||||
{
|
||||
SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */
|
||||
SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */
|
||||
@@ -159,18 +158,18 @@ typedef enum SDL_BlendFactor
|
||||
* case.
|
||||
*
|
||||
* \param srcColorFactor the SDL_BlendFactor applied to the red, green, and
|
||||
* blue components of the source pixels.
|
||||
* blue components of the source pixels
|
||||
* \param dstColorFactor the SDL_BlendFactor applied to the red, green, and
|
||||
* blue components of the destination pixels.
|
||||
* blue components of the destination pixels
|
||||
* \param colorOperation the SDL_BlendOperation used to combine the red,
|
||||
* green, and blue components of the source and
|
||||
* destination pixels.
|
||||
* destination pixels
|
||||
* \param srcAlphaFactor the SDL_BlendFactor applied to the alpha component of
|
||||
* the source pixels.
|
||||
* the source pixels
|
||||
* \param dstAlphaFactor the SDL_BlendFactor applied to the alpha component of
|
||||
* the destination pixels.
|
||||
* the destination pixels
|
||||
* \param alphaOperation the SDL_BlendOperation used to combine the alpha
|
||||
* component of the source and destination pixels.
|
||||
* component of the source and destination pixels
|
||||
* \returns an SDL_BlendMode that represents the chosen factors and
|
||||
* operations.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryClipboard
|
||||
* \file SDL_clipboard.h
|
||||
*
|
||||
* Include file for SDL clipboard handling
|
||||
*/
|
||||
@@ -41,7 +41,7 @@ extern "C" {
|
||||
/**
|
||||
* Put UTF-8 text into the clipboard.
|
||||
*
|
||||
* \param text the text to store in the clipboard.
|
||||
* \param text the text to store in the clipboard
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -85,7 +85,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
|
||||
/**
|
||||
* Put UTF-8 text into the primary selection.
|
||||
*
|
||||
* \param text the text to store in the primary selection.
|
||||
* \param text the text to store in the primary selection
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,7 +24,9 @@
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* WIKI CATEGORY: - */
|
||||
/**
|
||||
* \file SDL_config.h
|
||||
*/
|
||||
|
||||
/* Add any platform that doesn't build using the configure system. */
|
||||
#if defined(__WIN32__)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -193,7 +193,6 @@
|
||||
#cmakedefine HAVE_MEMFD_CREATE 1
|
||||
#cmakedefine HAVE_POSIX_FALLOCATE 1
|
||||
#cmakedefine HAVE_SIGACTION 1
|
||||
#cmakedefine HAVE_SIGTIMEDWAIT 1
|
||||
#cmakedefine HAVE_SA_SIGACTION 1
|
||||
#cmakedefine HAVE_SETJMP 1
|
||||
#cmakedefine HAVE_NANOSLEEP 1
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -195,7 +195,6 @@
|
||||
#undef HAVE_FSEEKO
|
||||
#undef HAVE_FSEEKO64
|
||||
#undef HAVE_SIGACTION
|
||||
#undef HAVE_SIGTIMEDWAIT
|
||||
#undef HAVE_SA_SIGACTION
|
||||
#undef HAVE_SETJMP
|
||||
#undef HAVE_NANOSLEEP
|
||||
@@ -217,7 +216,6 @@
|
||||
#undef HAVE__EXIT
|
||||
|
||||
#else
|
||||
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,16 +19,10 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* WIKI CATEGORY: CPUInfo */
|
||||
|
||||
/**
|
||||
* # CategoryCPUInfo
|
||||
* \file SDL_cpuinfo.h
|
||||
*
|
||||
* CPU feature detection for SDL.
|
||||
*
|
||||
* These functions are largely concerned with reporting if the system has
|
||||
* access to various SIMD instruction sets, but also has other important info
|
||||
* to share, such as number of logical CPU cores.
|
||||
*/
|
||||
|
||||
#ifndef SDL_cpuinfo_h_
|
||||
@@ -115,8 +109,7 @@ _m_prefetch(void *__P)
|
||||
#include <lasxintrin.h>
|
||||
#define __LASX__
|
||||
#endif
|
||||
#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H) && \
|
||||
(defined(__x86_64__) || defined(_M_X64) || defined(__i386__) || defined(_M_IX86))
|
||||
#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
|
||||
#include <immintrin.h>
|
||||
#else
|
||||
#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,10 +19,11 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
/**
|
||||
* \file SDL_egl.h
|
||||
*
|
||||
* This is a simple file to encapsulate the EGL API headers.
|
||||
*/
|
||||
|
||||
#if !defined(_MSC_VER) && !defined(__ANDROID__) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS)
|
||||
|
||||
#if defined(__vita__) || defined(__psp2__)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryEndian
|
||||
* \file SDL_endian.h
|
||||
*
|
||||
* Functions for reading and writing endian-specific values
|
||||
*/
|
||||
@@ -59,15 +59,6 @@ _m_prefetch(void *__P)
|
||||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
|
||||
#elif defined(__sun) && defined(__SVR4) /* Solaris */
|
||||
#include <sys/byteorder.h>
|
||||
#if defined(_LITTLE_ENDIAN)
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#elif defined(_BIG_ENDIAN)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#else
|
||||
#error Unsupported endianness
|
||||
#endif
|
||||
#elif defined(__OpenBSD__) || defined(__DragonFly__)
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
|
||||
@@ -88,7 +79,7 @@ _m_prefetch(void *__P)
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MIPSEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(__powerpc__) || defined(__PPC__) || \
|
||||
defined(__sparc__) || defined(__sparc)
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#else
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
@@ -189,16 +180,6 @@ extern __inline Uint16 SDL_Swap16(Uint16);
|
||||
parm [ax] \
|
||||
modify [ax];
|
||||
#else
|
||||
|
||||
/**
|
||||
* Use this function to swap the byte order of a 16-bit value.
|
||||
*
|
||||
* \param x the value to be swapped.
|
||||
* \returns the swapped value.
|
||||
*
|
||||
* \sa SDL_SwapBE16
|
||||
* \sa SDL_SwapLE16
|
||||
*/
|
||||
SDL_FORCE_INLINE Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
@@ -250,16 +231,6 @@ extern __inline Uint32 SDL_Swap32(Uint32);
|
||||
parm [eax] \
|
||||
modify [eax];
|
||||
#else
|
||||
|
||||
/**
|
||||
* Use this function to swap the byte order of a 32-bit value.
|
||||
*
|
||||
* \param x the value to be swapped.
|
||||
* \returns the swapped value.
|
||||
*
|
||||
* \sa SDL_SwapBE32
|
||||
* \sa SDL_SwapLE32
|
||||
*/
|
||||
SDL_FORCE_INLINE Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
@@ -305,16 +276,6 @@ extern __inline Uint64 SDL_Swap64(Uint64);
|
||||
parm [eax edx] \
|
||||
modify [eax edx];
|
||||
#else
|
||||
|
||||
/**
|
||||
* Use this function to swap the byte order of a 64-bit value.
|
||||
*
|
||||
* \param x the value to be swapped.
|
||||
* \returns the swapped value.
|
||||
*
|
||||
* \sa SDL_SwapBE64
|
||||
* \sa SDL_SwapLE64
|
||||
*/
|
||||
SDL_FORCE_INLINE Uint64
|
||||
SDL_Swap64(Uint64 x)
|
||||
{
|
||||
@@ -332,15 +293,6 @@ SDL_Swap64(Uint64 x)
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Use this function to swap the byte order of a floating point value.
|
||||
*
|
||||
* \param x the value to be swapped.
|
||||
* \returns the swapped value.
|
||||
*
|
||||
* \sa SDL_SwapFloatBE
|
||||
* \sa SDL_SwapFloatLE
|
||||
*/
|
||||
SDL_FORCE_INLINE float
|
||||
SDL_SwapFloat(float x)
|
||||
{
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryError
|
||||
* \file SDL_error.h
|
||||
*
|
||||
* Simple error message routines for SDL.
|
||||
*/
|
||||
@@ -53,9 +53,9 @@ extern "C" {
|
||||
* }
|
||||
* ```
|
||||
*
|
||||
* \param fmt a printf()-style message format string.
|
||||
* \param fmt a printf()-style message format string
|
||||
* \param ... additional parameters matching % tokens in the `fmt` string, if
|
||||
* any.
|
||||
* any
|
||||
* \returns always -1.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -109,8 +109,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetError(void);
|
||||
* otherwise operates exactly the same as SDL_GetError().
|
||||
*
|
||||
* \param errstr A buffer to fill with the last error message that was set for
|
||||
* the current thread.
|
||||
* \param maxlen The size of the buffer pointed to by the errstr parameter.
|
||||
* the current thread
|
||||
* \param maxlen The size of the buffer pointed to by the errstr parameter
|
||||
* \returns the pointer passed in as the `errstr` parameter.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryEvents
|
||||
* \file SDL_events.h
|
||||
*
|
||||
* Include file for SDL event handling.
|
||||
*/
|
||||
@@ -52,7 +52,7 @@ extern "C" {
|
||||
/**
|
||||
* The types of events that can be delivered.
|
||||
*/
|
||||
typedef enum SDL_EventType
|
||||
typedef enum
|
||||
{
|
||||
SDL_FIRSTEVENT = 0, /**< Unused (do not remove) */
|
||||
|
||||
@@ -167,7 +167,7 @@ typedef enum SDL_EventType
|
||||
/* Internal events */
|
||||
SDL_POLLSENTINEL = 0x7F00, /**< Signals the end of an event poll cycle */
|
||||
|
||||
/** Events SDL_USEREVENT through SDL_LASTEVENT are for your use,
|
||||
/** Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use,
|
||||
* and should be allocated with SDL_RegisterEvents()
|
||||
*/
|
||||
SDL_USEREVENT = 0x8000,
|
||||
@@ -179,7 +179,7 @@ typedef enum SDL_EventType
|
||||
} SDL_EventType;
|
||||
|
||||
/**
|
||||
* Fields shared by every event
|
||||
* \brief Fields shared by every event
|
||||
*/
|
||||
typedef struct SDL_CommonEvent
|
||||
{
|
||||
@@ -188,14 +188,14 @@ typedef struct SDL_CommonEvent
|
||||
} SDL_CommonEvent;
|
||||
|
||||
/**
|
||||
* Display state change event data (event.display.*)
|
||||
* \brief Display state change event data (event.display.*)
|
||||
*/
|
||||
typedef struct SDL_DisplayEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_DISPLAYEVENT */
|
||||
Uint32 type; /**< ::SDL_DISPLAYEVENT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 display; /**< The associated display index */
|
||||
Uint8 event; /**< SDL_DisplayEventID */
|
||||
Uint8 event; /**< ::SDL_DisplayEventID */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
@@ -203,14 +203,14 @@ typedef struct SDL_DisplayEvent
|
||||
} SDL_DisplayEvent;
|
||||
|
||||
/**
|
||||
* Window state change event data (event.window.*)
|
||||
* \brief Window state change event data (event.window.*)
|
||||
*/
|
||||
typedef struct SDL_WindowEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_WINDOWEVENT */
|
||||
Uint32 type; /**< ::SDL_WINDOWEVENT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The associated window */
|
||||
Uint8 event; /**< SDL_WindowEventID */
|
||||
Uint8 event; /**< ::SDL_WindowEventID */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
@@ -219,14 +219,14 @@ typedef struct SDL_WindowEvent
|
||||
} SDL_WindowEvent;
|
||||
|
||||
/**
|
||||
* Keyboard button event structure (event.key.*)
|
||||
* \brief Keyboard button event structure (event.key.*)
|
||||
*/
|
||||
typedef struct SDL_KeyboardEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_KEYDOWN or SDL_KEYUP */
|
||||
Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 repeat; /**< Non-zero if this is a key repeat */
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
@@ -234,13 +234,12 @@ typedef struct SDL_KeyboardEvent
|
||||
} SDL_KeyboardEvent;
|
||||
|
||||
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
|
||||
|
||||
/**
|
||||
* Keyboard text editing event structure (event.edit.*)
|
||||
* \brief Keyboard text editing event structure (event.edit.*)
|
||||
*/
|
||||
typedef struct SDL_TextEditingEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_TEXTEDITING */
|
||||
Uint32 type; /**< ::SDL_TEXTEDITING */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
|
||||
@@ -249,12 +248,12 @@ typedef struct SDL_TextEditingEvent
|
||||
} SDL_TextEditingEvent;
|
||||
|
||||
/**
|
||||
* Extended keyboard text editing event structure (event.editExt.*) when text
|
||||
* would be truncated if stored in the text buffer SDL_TextEditingEvent
|
||||
* \brief Extended keyboard text editing event structure (event.editExt.*) when text would be
|
||||
* truncated if stored in the text buffer SDL_TextEditingEvent
|
||||
*/
|
||||
typedef struct SDL_TextEditingExtEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_TEXTEDITING_EXT */
|
||||
Uint32 type; /**< ::SDL_TEXTEDITING_EXT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char* text; /**< The editing text, which should be freed with SDL_free(), and will not be NULL */
|
||||
@@ -262,43 +261,24 @@ typedef struct SDL_TextEditingExtEvent
|
||||
Sint32 length; /**< The length of selected editing text */
|
||||
} SDL_TextEditingExtEvent;
|
||||
|
||||
/**
|
||||
* The maximum bytes of text that can be supplied in an SDL_TextInputEvent.
|
||||
*/
|
||||
#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
|
||||
|
||||
/**
|
||||
* Keyboard text input event structure (event.text.*)
|
||||
*
|
||||
* `text` is limited to SDL_TEXTINPUTEVENT_TEXT_SIZE bytes. If the incoming
|
||||
* string is larger than this, SDL will split it and send it in pieces, across
|
||||
* multiple events. The string is in UTF-8 format, and if split, SDL
|
||||
* guarantees that it will not split in the middle of a UTF-8 sequence, so any
|
||||
* event will only contain complete codepoints. However, if there are several
|
||||
* codepoints that go together into a single glyph (like an emoji "thumbs up"
|
||||
* followed by a skin color), they may be split between events.
|
||||
*
|
||||
* This event will never be delivered unless text input is enabled by calling
|
||||
* SDL_StartTextInput(). Text input is enabled by default on desktop
|
||||
* platforms, and disabled by default on mobile platforms!
|
||||
*
|
||||
* \sa SDL_StartTextInput
|
||||
* \sa SDL_StopTextInput
|
||||
* \brief Keyboard text input event structure (event.text.*)
|
||||
*/
|
||||
typedef struct SDL_TextInputEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_TEXTINPUT */
|
||||
Uint32 type; /**< ::SDL_TEXTINPUT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text; UTF-8 encoded. */
|
||||
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
|
||||
} SDL_TextInputEvent;
|
||||
|
||||
/**
|
||||
* Mouse motion event structure (event.motion.*)
|
||||
* \brief Mouse motion event structure (event.motion.*)
|
||||
*/
|
||||
typedef struct SDL_MouseMotionEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_MOUSEMOTION */
|
||||
Uint32 type; /**< ::SDL_MOUSEMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
|
||||
@@ -310,16 +290,16 @@ typedef struct SDL_MouseMotionEvent
|
||||
} SDL_MouseMotionEvent;
|
||||
|
||||
/**
|
||||
* Mouse button event structure (event.button.*)
|
||||
* \brief Mouse button event structure (event.button.*)
|
||||
*/
|
||||
typedef struct SDL_MouseButtonEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
|
||||
Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
|
||||
Uint8 button; /**< The mouse button index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 clicks; /**< 1 for single-click, 2 for double-click, etc. */
|
||||
Uint8 padding1;
|
||||
Sint32 x; /**< X coordinate, relative to window */
|
||||
@@ -327,11 +307,11 @@ typedef struct SDL_MouseButtonEvent
|
||||
} SDL_MouseButtonEvent;
|
||||
|
||||
/**
|
||||
* Mouse wheel event structure (event.wheel.*)
|
||||
* \brief Mouse wheel event structure (event.wheel.*)
|
||||
*/
|
||||
typedef struct SDL_MouseWheelEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_MOUSEWHEEL */
|
||||
Uint32 type; /**< ::SDL_MOUSEWHEEL */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
|
||||
@@ -345,11 +325,11 @@ typedef struct SDL_MouseWheelEvent
|
||||
} SDL_MouseWheelEvent;
|
||||
|
||||
/**
|
||||
* Joystick axis motion event structure (event.jaxis.*)
|
||||
* \brief Joystick axis motion event structure (event.jaxis.*)
|
||||
*/
|
||||
typedef struct SDL_JoyAxisEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_JOYAXISMOTION */
|
||||
Uint32 type; /**< ::SDL_JOYAXISMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 axis; /**< The joystick axis index */
|
||||
@@ -361,11 +341,11 @@ typedef struct SDL_JoyAxisEvent
|
||||
} SDL_JoyAxisEvent;
|
||||
|
||||
/**
|
||||
* Joystick trackball motion event structure (event.jball.*)
|
||||
* \brief Joystick trackball motion event structure (event.jball.*)
|
||||
*/
|
||||
typedef struct SDL_JoyBallEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_JOYBALLMOTION */
|
||||
Uint32 type; /**< ::SDL_JOYBALLMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 ball; /**< The joystick trackball index */
|
||||
@@ -377,18 +357,18 @@ typedef struct SDL_JoyBallEvent
|
||||
} SDL_JoyBallEvent;
|
||||
|
||||
/**
|
||||
* Joystick hat position change event structure (event.jhat.*)
|
||||
* \brief Joystick hat position change event structure (event.jhat.*)
|
||||
*/
|
||||
typedef struct SDL_JoyHatEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_JOYHATMOTION */
|
||||
Uint32 type; /**< ::SDL_JOYHATMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 hat; /**< The joystick hat index */
|
||||
Uint8 value; /**< The hat position value.
|
||||
* \sa SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP
|
||||
* \sa SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT
|
||||
* \sa SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN
|
||||
* \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP
|
||||
* \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT
|
||||
* \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN
|
||||
*
|
||||
* Note that zero means the POV is centered.
|
||||
*/
|
||||
@@ -397,51 +377,46 @@ typedef struct SDL_JoyHatEvent
|
||||
} SDL_JoyHatEvent;
|
||||
|
||||
/**
|
||||
* Joystick button event structure (event.jbutton.*)
|
||||
* \brief Joystick button event structure (event.jbutton.*)
|
||||
*/
|
||||
typedef struct SDL_JoyButtonEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
|
||||
Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 button; /**< The joystick button index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
} SDL_JoyButtonEvent;
|
||||
|
||||
/**
|
||||
* Joystick device event structure (event.jdevice.*)
|
||||
*
|
||||
* SDL will send JOYSTICK_ADDED events for devices that are already plugged in
|
||||
* during SDL_Init.
|
||||
*
|
||||
* \sa SDL_ControllerDeviceEvent
|
||||
* \brief Joystick device event structure (event.jdevice.*)
|
||||
*/
|
||||
typedef struct SDL_JoyDeviceEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_JOYDEVICEADDED or SDL_JOYDEVICEREMOVED */
|
||||
Uint32 type; /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED event */
|
||||
} SDL_JoyDeviceEvent;
|
||||
|
||||
/**
|
||||
* Joysick battery level change event structure (event.jbattery.*)
|
||||
* \brief Joysick battery level change event structure (event.jbattery.*)
|
||||
*/
|
||||
typedef struct SDL_JoyBatteryEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_JOYBATTERYUPDATED */
|
||||
Uint32 type; /**< ::SDL_JOYBATTERYUPDATED */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
SDL_JoystickPowerLevel level; /**< The joystick battery level */
|
||||
} SDL_JoyBatteryEvent;
|
||||
|
||||
/**
|
||||
* Game controller axis motion event structure (event.caxis.*)
|
||||
* \brief Game controller axis motion event structure (event.caxis.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerAxisEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_CONTROLLERAXISMOTION */
|
||||
Uint32 type; /**< ::SDL_CONTROLLERAXISMOTION */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
|
||||
@@ -454,42 +429,36 @@ typedef struct SDL_ControllerAxisEvent
|
||||
|
||||
|
||||
/**
|
||||
* Game controller button event structure (event.cbutton.*)
|
||||
* \brief Game controller button event structure (event.cbutton.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerButtonEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_CONTROLLERBUTTONDOWN or SDL_CONTROLLERBUTTONUP */
|
||||
Uint32 type; /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Uint8 button; /**< The controller button (SDL_GameControllerButton) */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
} SDL_ControllerButtonEvent;
|
||||
|
||||
|
||||
/**
|
||||
* Controller device event structure (event.cdevice.*)
|
||||
*
|
||||
* Joysticks that are supported game controllers receive both an
|
||||
* SDL_JoyDeviceEvent and an SDL_ControllerDeviceEvent.
|
||||
*
|
||||
* SDL will send CONTROLLERDEVICEADDED events for joysticks that are already
|
||||
* plugged in during SDL_Init() and are recognized as game controllers.
|
||||
* \brief Controller device event structure (event.cdevice.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerDeviceEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED, SDL_CONTROLLERDEVICEREMAPPED, or SDL_CONTROLLERSTEAMHANDLEUPDATED */
|
||||
Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, ::SDL_CONTROLLERDEVICEREMAPPED, or ::SDL_CONTROLLERSTEAMHANDLEUPDATED */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
|
||||
} SDL_ControllerDeviceEvent;
|
||||
|
||||
/**
|
||||
* Game controller touchpad event structure (event.ctouchpad.*)
|
||||
* \brief Game controller touchpad event structure (event.ctouchpad.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerTouchpadEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_CONTROLLERTOUCHPADDOWN or SDL_CONTROLLERTOUCHPADMOTION or SDL_CONTROLLERTOUCHPADUP */
|
||||
Uint32 type; /**< ::SDL_CONTROLLERTOUCHPADDOWN or ::SDL_CONTROLLERTOUCHPADMOTION or ::SDL_CONTROLLERTOUCHPADUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Sint32 touchpad; /**< The index of the touchpad */
|
||||
@@ -500,24 +469,24 @@ typedef struct SDL_ControllerTouchpadEvent
|
||||
} SDL_ControllerTouchpadEvent;
|
||||
|
||||
/**
|
||||
* Game controller sensor event structure (event.csensor.*)
|
||||
* \brief Game controller sensor event structure (event.csensor.*)
|
||||
*/
|
||||
typedef struct SDL_ControllerSensorEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_CONTROLLERSENSORUPDATE */
|
||||
Uint32 type; /**< ::SDL_CONTROLLERSENSORUPDATE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_JoystickID which; /**< The joystick instance id */
|
||||
Sint32 sensor; /**< The type of the sensor, one of the values of SDL_SensorType */
|
||||
Sint32 sensor; /**< The type of the sensor, one of the values of ::SDL_SensorType */
|
||||
float data[3]; /**< Up to 3 values from the sensor, as defined in SDL_sensor.h */
|
||||
Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */
|
||||
} SDL_ControllerSensorEvent;
|
||||
|
||||
/**
|
||||
* Audio device event structure (event.adevice.*)
|
||||
* \brief Audio device event structure (event.adevice.*)
|
||||
*/
|
||||
typedef struct SDL_AudioDeviceEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_AUDIODEVICEADDED, or SDL_AUDIODEVICEREMOVED */
|
||||
Uint32 type; /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 which; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
|
||||
Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */
|
||||
@@ -528,11 +497,11 @@ typedef struct SDL_AudioDeviceEvent
|
||||
|
||||
|
||||
/**
|
||||
* Touch finger event structure (event.tfinger.*)
|
||||
* \brief Touch finger event structure (event.tfinger.*)
|
||||
*/
|
||||
typedef struct SDL_TouchFingerEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_FINGERMOTION or SDL_FINGERDOWN or SDL_FINGERUP */
|
||||
Uint32 type; /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_TouchID touchId; /**< The touch device id */
|
||||
SDL_FingerID fingerId;
|
||||
@@ -546,11 +515,11 @@ typedef struct SDL_TouchFingerEvent
|
||||
|
||||
|
||||
/**
|
||||
* Multiple Finger Gesture Event (event.mgesture.*)
|
||||
* \brief Multiple Finger Gesture Event (event.mgesture.*)
|
||||
*/
|
||||
typedef struct SDL_MultiGestureEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_MULTIGESTURE */
|
||||
Uint32 type; /**< ::SDL_MULTIGESTURE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_TouchID touchId; /**< The touch device id */
|
||||
float dTheta;
|
||||
@@ -563,11 +532,11 @@ typedef struct SDL_MultiGestureEvent
|
||||
|
||||
|
||||
/**
|
||||
* Dollar Gesture Event (event.dgesture.*)
|
||||
* \brief Dollar Gesture Event (event.dgesture.*)
|
||||
*/
|
||||
typedef struct SDL_DollarGestureEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_DOLLARGESTURE or SDL_DOLLARRECORD */
|
||||
Uint32 type; /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_TouchID touchId; /**< The touch device id */
|
||||
SDL_GestureID gestureId;
|
||||
@@ -579,15 +548,13 @@ typedef struct SDL_DollarGestureEvent
|
||||
|
||||
|
||||
/**
|
||||
* An event used to request a file open by the system (event.drop.*)
|
||||
*
|
||||
* \brief An event used to request a file open by the system (event.drop.*)
|
||||
* This event is enabled by default, you can disable it with SDL_EventState().
|
||||
*
|
||||
* If this event is enabled, you must free the filename in the event.
|
||||
* \note If this event is enabled, you must free the filename in the event.
|
||||
*/
|
||||
typedef struct SDL_DropEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_DROPBEGIN or SDL_DROPFILE or SDL_DROPTEXT or SDL_DROPCOMPLETE */
|
||||
Uint32 type; /**< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
char *file; /**< The file name, which should be freed with SDL_free(), is NULL on begin/complete */
|
||||
Uint32 windowID; /**< The window that was dropped on, if any */
|
||||
@@ -595,11 +562,11 @@ typedef struct SDL_DropEvent
|
||||
|
||||
|
||||
/**
|
||||
* Sensor event structure (event.sensor.*)
|
||||
* \brief Sensor event structure (event.sensor.*)
|
||||
*/
|
||||
typedef struct SDL_SensorEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_SENSORUPDATE */
|
||||
Uint32 type; /**< ::SDL_SENSORUPDATE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Sint32 which; /**< The instance ID of the sensor */
|
||||
float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */
|
||||
@@ -607,20 +574,20 @@ typedef struct SDL_SensorEvent
|
||||
} SDL_SensorEvent;
|
||||
|
||||
/**
|
||||
* The "quit requested" event
|
||||
* \brief The "quit requested" event
|
||||
*/
|
||||
typedef struct SDL_QuitEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_QUIT */
|
||||
Uint32 type; /**< ::SDL_QUIT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
} SDL_QuitEvent;
|
||||
|
||||
/**
|
||||
* A user-defined event type (event.user.*)
|
||||
* \brief A user-defined event type (event.user.*)
|
||||
*/
|
||||
typedef struct SDL_UserEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_USEREVENT through SDL_LASTEVENT-1 */
|
||||
Uint32 type; /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 windowID; /**< The associated window if any */
|
||||
Sint32 code; /**< User defined event code */
|
||||
@@ -633,24 +600,20 @@ struct SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
|
||||
|
||||
/**
|
||||
* A video driver dependent system event (event.syswm.*)
|
||||
*
|
||||
* \brief A video driver dependent system event (event.syswm.*)
|
||||
* This event is disabled by default, you can enable it with SDL_EventState()
|
||||
*
|
||||
* If you want to use this event, you should include SDL_syswm.h.
|
||||
* \note If you want to use this event, you should include SDL_syswm.h.
|
||||
*/
|
||||
typedef struct SDL_SysWMEvent
|
||||
{
|
||||
Uint32 type; /**< SDL_SYSWMEVENT */
|
||||
Uint32 type; /**< ::SDL_SYSWMEVENT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
/**
|
||||
* General event structure
|
||||
*
|
||||
* The SDL_Event structure is the core of all event handling in SDL. SDL_Event
|
||||
* is a union of all event structures used in SDL.
|
||||
* \brief General event structure
|
||||
*/
|
||||
typedef union SDL_Event
|
||||
{
|
||||
@@ -733,7 +696,7 @@ SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == sizeof(((SDL_Event *)NUL
|
||||
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
||||
|
||||
/* @{ */
|
||||
typedef enum SDL_eventaction
|
||||
typedef enum
|
||||
{
|
||||
SDL_ADDEVENT,
|
||||
SDL_PEEKEVENT,
|
||||
@@ -760,15 +723,15 @@ typedef enum SDL_eventaction
|
||||
*
|
||||
* This function is thread-safe.
|
||||
*
|
||||
* \param events destination buffer for the retrieved events.
|
||||
* \param events destination buffer for the retrieved events
|
||||
* \param numevents if action is SDL_ADDEVENT, the number of events to add
|
||||
* back to the event queue; if action is SDL_PEEKEVENT or
|
||||
* SDL_GETEVENT, the maximum number of events to retrieve.
|
||||
* \param action action to take; see [[#action|Remarks]] for details.
|
||||
* SDL_GETEVENT, the maximum number of events to retrieve
|
||||
* \param action action to take; see [[#action|Remarks]] for details
|
||||
* \param minType minimum value of the event type to be considered;
|
||||
* SDL_FIRSTEVENT is a safe choice.
|
||||
* SDL_FIRSTEVENT is a safe choice
|
||||
* \param maxType maximum value of the event type to be considered;
|
||||
* SDL_LASTEVENT is a safe choice.
|
||||
* SDL_LASTEVENT is a safe choice
|
||||
* \returns the number of events actually stored or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -789,7 +752,7 @@ extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
|
||||
* If you need to check for a range of event types, use SDL_HasEvents()
|
||||
* instead.
|
||||
*
|
||||
* \param type the type of event to be queried; see SDL_EventType for details.
|
||||
* \param type the type of event to be queried; see SDL_EventType for details
|
||||
* \returns SDL_TRUE if events matching `type` are present, or SDL_FALSE if
|
||||
* events matching `type` are not present.
|
||||
*
|
||||
@@ -806,9 +769,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
|
||||
* If you need to check for a single event type, use SDL_HasEvent() instead.
|
||||
*
|
||||
* \param minType the low end of event type to be queried, inclusive; see
|
||||
* SDL_EventType for details.
|
||||
* SDL_EventType for details
|
||||
* \param maxType the high end of event type to be queried, inclusive; see
|
||||
* SDL_EventType for details.
|
||||
* SDL_EventType for details
|
||||
* \returns SDL_TRUE if events with type >= `minType` and <= `maxType` are
|
||||
* present, or SDL_FALSE if not.
|
||||
*
|
||||
@@ -832,7 +795,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
|
||||
* sure that all pending OS events are flushed, you can call SDL_PumpEvents()
|
||||
* on the main thread immediately before the flush call.
|
||||
*
|
||||
* \param type the type of event to be cleared; see SDL_EventType for details.
|
||||
* \param type the type of event to be cleared; see SDL_EventType for details
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -855,9 +818,9 @@ extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
|
||||
* on the main thread immediately before the flush call.
|
||||
*
|
||||
* \param minType the low end of event type to be cleared, inclusive; see
|
||||
* SDL_EventType for details.
|
||||
* SDL_EventType for details
|
||||
* \param maxType the high end of event type to be cleared, inclusive; see
|
||||
* SDL_EventType for details.
|
||||
* SDL_EventType for details
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -898,7 +861,7 @@ extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
|
||||
* ```
|
||||
*
|
||||
* \param event the SDL_Event structure to be filled with the next event from
|
||||
* the queue, or NULL.
|
||||
* the queue, or NULL
|
||||
* \returns 1 if there is a pending event or 0 if there are none available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -922,7 +885,7 @@ extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
|
||||
* this function in the thread that initialized the video subsystem.
|
||||
*
|
||||
* \param event the SDL_Event structure to be filled in with the next event
|
||||
* from the queue, or NULL.
|
||||
* from the queue, or NULL
|
||||
* \returns 1 on success or 0 if there was an error while waiting for events;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -945,9 +908,9 @@ extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
|
||||
* this function in the thread that initialized the video subsystem.
|
||||
*
|
||||
* \param event the SDL_Event structure to be filled in with the next event
|
||||
* from the queue, or NULL.
|
||||
* from the queue, or NULL
|
||||
* \param timeout the maximum number of milliseconds to wait for the next
|
||||
* available event.
|
||||
* available event
|
||||
* \returns 1 on success or 0 if there was an error while waiting for events;
|
||||
* call SDL_GetError() for more information. This also returns 0 if
|
||||
* the timeout elapsed without an event arriving.
|
||||
@@ -982,7 +945,7 @@ extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
|
||||
* get an event type that does not conflict with other code that also wants
|
||||
* its own custom event types.
|
||||
*
|
||||
* \param event the SDL_Event to be added to the queue.
|
||||
* \param event the SDL_Event to be added to the queue
|
||||
* \returns 1 on success, 0 if the event was filtered, or a negative error
|
||||
* code on failure; call SDL_GetError() for more information. A
|
||||
* common reason for error is the event queue being full.
|
||||
@@ -998,11 +961,11 @@ extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event);
|
||||
/**
|
||||
* A function pointer used for callbacks that watch the event queue.
|
||||
*
|
||||
* \param userdata what was passed as `userdata` to SDL_SetEventFilter() or
|
||||
* SDL_AddEventWatch, etc.
|
||||
* \param event the event that triggered the callback.
|
||||
* \returns 1 to permit event to be added to the queue, and 0 to disallow it.
|
||||
* When used with SDL_AddEventWatch, the return value is ignored.
|
||||
* \param userdata what was passed as `userdata` to SDL_SetEventFilter()
|
||||
* or SDL_AddEventWatch, etc
|
||||
* \param event the event that triggered the callback
|
||||
* \returns 1 to permit event to be added to the queue, and 0 to disallow
|
||||
* it. When used with SDL_AddEventWatch, the return value is ignored.
|
||||
*
|
||||
* \sa SDL_SetEventFilter
|
||||
* \sa SDL_AddEventWatch
|
||||
@@ -1025,7 +988,7 @@ typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
|
||||
* interrupt signal (e.g. pressing Ctrl-C), it will be delivered to the
|
||||
* application at the next event poll.
|
||||
*
|
||||
* There is one caveat when dealing with the SDL_QuitEvent event type. The
|
||||
* There is one caveat when dealing with the ::SDL_QuitEvent event type. The
|
||||
* event filter is only called when the window manager desires to close the
|
||||
* application window. If the event filter returns 1, then the window will be
|
||||
* closed, otherwise the window will remain open if possible.
|
||||
@@ -1040,8 +1003,8 @@ typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
|
||||
* the event filter, but events pushed onto the queue with SDL_PeepEvents() do
|
||||
* not.
|
||||
*
|
||||
* \param filter An SDL_EventFilter function to call when an event happens.
|
||||
* \param userdata a pointer that is passed to `filter`.
|
||||
* \param filter An SDL_EventFilter function to call when an event happens
|
||||
* \param userdata a pointer that is passed to `filter`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1060,9 +1023,9 @@ extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
|
||||
* This function can be used to "chain" filters, by saving the existing filter
|
||||
* before replacing it with a function that will call that saved filter.
|
||||
*
|
||||
* \param filter the current callback function will be stored here.
|
||||
* \param filter the current callback function will be stored here
|
||||
* \param userdata the pointer that is passed to the current event filter will
|
||||
* be stored here.
|
||||
* be stored here
|
||||
* \returns SDL_TRUE on success or SDL_FALSE if there is no event filter set.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -1091,7 +1054,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
|
||||
* through SDL_PeepEvents().
|
||||
*
|
||||
* \param filter an SDL_EventFilter function to call when an event happens.
|
||||
* \param userdata a pointer that is passed to `filter`.
|
||||
* \param userdata a pointer that is passed to `filter`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1107,8 +1070,8 @@ extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter,
|
||||
* This function takes the same input as SDL_AddEventWatch() to identify and
|
||||
* delete the corresponding callback.
|
||||
*
|
||||
* \param filter the function originally passed to SDL_AddEventWatch().
|
||||
* \param userdata the pointer originally passed to SDL_AddEventWatch().
|
||||
* \param filter the function originally passed to SDL_AddEventWatch()
|
||||
* \param userdata the pointer originally passed to SDL_AddEventWatch()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1125,8 +1088,8 @@ extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
|
||||
* this function does not change the filter permanently, it only uses the
|
||||
* supplied filter until this function returns.
|
||||
*
|
||||
* \param filter the SDL_EventFilter function to call when an event happens.
|
||||
* \param userdata a pointer that is passed to `filter`.
|
||||
* \param filter the SDL_EventFilter function to call when an event happens
|
||||
* \param userdata a pointer that is passed to `filter`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1152,8 +1115,8 @@ extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
|
||||
* from the event queue and will not be filtered
|
||||
* - `SDL_ENABLE`: the event will be processed normally
|
||||
*
|
||||
* \param type the type of event; see SDL_EventType for details.
|
||||
* \param state how to process the event.
|
||||
* \param type the type of event; see SDL_EventType for details
|
||||
* \param state how to process the event
|
||||
* \returns `SDL_DISABLE` or `SDL_ENABLE`, representing the processing state
|
||||
* of the event before this function makes any changes to it.
|
||||
*
|
||||
@@ -1175,7 +1138,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
|
||||
* Note, (Uint32)-1 means the maximum unsigned 32-bit integer value (or
|
||||
* 0xFFFFFFFF), but is clearer to write.
|
||||
*
|
||||
* \param numevents the number of events to be allocated.
|
||||
* \param numevents the number of events to be allocated
|
||||
* \returns the beginning event number, or (Uint32)-1 if there are not enough
|
||||
* user-defined events left.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,9 +20,9 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryFilesystem
|
||||
* \file SDL_filesystem.h
|
||||
*
|
||||
* Include file for filesystem SDL API functions
|
||||
* \brief Include file for filesystem SDL API functions
|
||||
*/
|
||||
|
||||
#ifndef SDL_filesystem_h_
|
||||
@@ -126,8 +126,8 @@ extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
|
||||
* The pointer returned is owned by the caller. Please call SDL_free() on the
|
||||
* pointer when done with it.
|
||||
*
|
||||
* \param org the name of your organization.
|
||||
* \param app the name of your application.
|
||||
* \param org the name of your organization
|
||||
* \param app the name of your application
|
||||
* \returns a UTF-8 string of the user directory in platform-dependent
|
||||
* notation. NULL if there's a problem (creating directory failed,
|
||||
* etc.).
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,10 +19,8 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* WIKI CATEGORY: GameController */
|
||||
|
||||
/**
|
||||
* # CategoryGameController
|
||||
* \file SDL_gamecontroller.h
|
||||
*
|
||||
* Include file for SDL game controller event handling
|
||||
*/
|
||||
@@ -46,7 +44,7 @@ extern "C" {
|
||||
* \file SDL_gamecontroller.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the SDL_INIT_GAMECONTROLLER flag. This causes SDL to scan the system
|
||||
* with the ::SDL_INIT_GAMECONTROLLER flag. This causes SDL to scan the system
|
||||
* for game controllers, and load appropriate drivers.
|
||||
*
|
||||
* If you would like to receive controller updates while the application
|
||||
@@ -60,7 +58,7 @@ extern "C" {
|
||||
struct _SDL_GameController;
|
||||
typedef struct _SDL_GameController SDL_GameController;
|
||||
|
||||
typedef enum SDL_GameControllerType
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_TYPE_UNKNOWN = 0,
|
||||
SDL_CONTROLLER_TYPE_XBOX360,
|
||||
@@ -79,7 +77,7 @@ typedef enum SDL_GameControllerType
|
||||
SDL_CONTROLLER_TYPE_MAX
|
||||
} SDL_GameControllerType;
|
||||
|
||||
typedef enum SDL_GameControllerBindType
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_BINDTYPE_NONE = 0,
|
||||
SDL_CONTROLLER_BINDTYPE_BUTTON,
|
||||
@@ -146,10 +144,6 @@ typedef struct SDL_GameControllerButtonBind
|
||||
* If a new mapping is loaded for an already known controller GUID, the later
|
||||
* version will overwrite the one currently loaded.
|
||||
*
|
||||
* If this function is called before SDL_Init, SDL will generate an
|
||||
* SDL_CONTROLLERDEVICEADDED event for matching controllers that are plugged
|
||||
* in at the time that SDL_Init is called.
|
||||
*
|
||||
* Mappings not belonging to the current platform or with no platform field
|
||||
* specified will be ignored (i.e. mappings for Linux will be ignored in
|
||||
* Windows, etc).
|
||||
@@ -158,8 +152,8 @@ typedef struct SDL_GameControllerButtonBind
|
||||
* processing it, so take this into consideration if you are in a memory
|
||||
* constrained environment.
|
||||
*
|
||||
* \param rw the data stream for the mappings to be added.
|
||||
* \param freerw non-zero to close the stream after being read.
|
||||
* \param rw the data stream for the mappings to be added
|
||||
* \param freerw non-zero to close the stream after being read
|
||||
* \returns the number of mappings added or -1 on error; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
@@ -168,13 +162,11 @@ typedef struct SDL_GameControllerButtonBind
|
||||
* \sa SDL_GameControllerAddMapping
|
||||
* \sa SDL_GameControllerAddMappingsFromFile
|
||||
* \sa SDL_GameControllerMappingForGUID
|
||||
* \sa SDL_CONTROLLERDEVICEADDED
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw, int freerw);
|
||||
|
||||
/**
|
||||
* Load a set of mappings from a file, filtered by the current
|
||||
* SDL_GetPlatform()
|
||||
* Load a set of mappings from a file, filtered by the current SDL_GetPlatform()
|
||||
*
|
||||
* Convenience macro.
|
||||
*/
|
||||
@@ -198,11 +190,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw,
|
||||
* "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7"
|
||||
* ```
|
||||
*
|
||||
* If this function is called before SDL_Init, SDL will generate an
|
||||
* SDL_CONTROLLERDEVICEADDED event for matching controllers that are plugged
|
||||
* in at the time that SDL_Init is called.
|
||||
*
|
||||
* \param mappingString the mapping string.
|
||||
* \param mappingString the mapping string
|
||||
* \returns 1 if a new mapping is added, 0 if an existing mapping is updated,
|
||||
* -1 on error; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -210,7 +198,6 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw,
|
||||
*
|
||||
* \sa SDL_GameControllerMapping
|
||||
* \sa SDL_GameControllerMappingForGUID
|
||||
* \sa SDL_CONTROLLERDEVICEADDED
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingString);
|
||||
|
||||
@@ -238,7 +225,7 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_ind
|
||||
*
|
||||
* The returned string must be freed with SDL_free().
|
||||
*
|
||||
* \param guid a structure containing the GUID for which a mapping is desired.
|
||||
* \param guid a structure containing the GUID for which a mapping is desired
|
||||
* \returns a mapping string or NULL on error; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
@@ -257,7 +244,7 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID(SDL_JoystickGUID
|
||||
* Details about mappings are discussed with SDL_GameControllerAddMapping().
|
||||
*
|
||||
* \param gamecontroller the game controller you want to get the current
|
||||
* mapping for.
|
||||
* mapping for
|
||||
* \returns a string that has the controller's mapping or NULL if no mapping
|
||||
* is available; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -275,7 +262,7 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController *gam
|
||||
* SDL_JoystickOpen().
|
||||
*
|
||||
* \param joystick_index the device_index of a device, up to
|
||||
* SDL_NumJoysticks().
|
||||
* SDL_NumJoysticks()
|
||||
* \returns SDL_TRUE if the given joystick is supported by the game controller
|
||||
* interface, SDL_FALSE if it isn't or it's an invalid index.
|
||||
*
|
||||
@@ -295,7 +282,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
|
||||
* SDL_JoystickOpen().
|
||||
*
|
||||
* \param joystick_index the device_index of a device, from zero to
|
||||
* SDL_NumJoysticks()-1.
|
||||
* SDL_NumJoysticks()-1
|
||||
* \returns the implementation-dependent name for the game controller, or NULL
|
||||
* if there is no name or the index is invalid.
|
||||
*
|
||||
@@ -316,7 +303,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_
|
||||
* SDL_JoystickOpen().
|
||||
*
|
||||
* \param joystick_index the device_index of a device, from zero to
|
||||
* SDL_NumJoysticks()-1.
|
||||
* SDL_NumJoysticks()-1
|
||||
* \returns the implementation-dependent path for the game controller, or NULL
|
||||
* if there is no path or the index is invalid.
|
||||
*
|
||||
@@ -332,7 +319,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerPathForIndex(int joystick_
|
||||
* This can be called before any controllers are opened.
|
||||
*
|
||||
* \param joystick_index the device_index of a device, from zero to
|
||||
* SDL_NumJoysticks()-1.
|
||||
* SDL_NumJoysticks()-1
|
||||
* \returns the controller type.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
@@ -345,7 +332,7 @@ extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(in
|
||||
* This can be called before any controllers are opened.
|
||||
*
|
||||
* \param joystick_index the device_index of a device, from zero to
|
||||
* SDL_NumJoysticks()-1.
|
||||
* SDL_NumJoysticks()-1
|
||||
* \returns the mapping string. Must be freed with SDL_free(). Returns NULL if
|
||||
* no mapping is available.
|
||||
*
|
||||
@@ -365,7 +352,7 @@ extern DECLSPEC char *SDLCALL SDL_GameControllerMappingForDeviceIndex(int joysti
|
||||
* be used there instead.
|
||||
*
|
||||
* \param joystick_index the device_index of a device, up to
|
||||
* SDL_NumJoysticks().
|
||||
* SDL_NumJoysticks()
|
||||
* \returns a gamecontroller identifier or NULL if an error occurred; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -380,7 +367,7 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_
|
||||
/**
|
||||
* Get the SDL_GameController associated with an instance id.
|
||||
*
|
||||
* \param joyid the instance id to get the SDL_GameController for.
|
||||
* \param joyid the instance id to get the SDL_GameController for
|
||||
* \returns an SDL_GameController on success or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -412,7 +399,7 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(in
|
||||
* it takes a controller identifier instead of the (unstable) device index.
|
||||
*
|
||||
* \param gamecontroller a game controller identifier previously returned by
|
||||
* SDL_GameControllerOpen().
|
||||
* SDL_GameControllerOpen()
|
||||
* \returns the implementation dependent name for the game controller, or NULL
|
||||
* if there is no name or the identifier passed is invalid.
|
||||
*
|
||||
@@ -430,7 +417,7 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *g
|
||||
* it takes a controller identifier instead of the (unstable) device index.
|
||||
*
|
||||
* \param gamecontroller a game controller identifier previously returned by
|
||||
* SDL_GameControllerOpen().
|
||||
* SDL_GameControllerOpen()
|
||||
* \returns the implementation dependent path for the game controller, or NULL
|
||||
* if there is no path or the identifier passed is invalid.
|
||||
*
|
||||
@@ -540,8 +527,8 @@ extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameControl
|
||||
/**
|
||||
* Get the Steam Input handle of an opened controller, if available.
|
||||
*
|
||||
* Returns an InputHandle_t for the controller that can be used with Steam
|
||||
* Input API: https://partner.steamgames.com/doc/api/ISteamInput
|
||||
* Returns an InputHandle_t for the controller that can be used with Steam Input API:
|
||||
* https://partner.steamgames.com/doc/api/ISteamInput
|
||||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \returns the gamepad handle, or 0 if unavailable.
|
||||
@@ -555,7 +542,7 @@ extern DECLSPEC Uint64 SDLCALL SDL_GameControllerGetSteamHandle(SDL_GameControll
|
||||
* Check if a controller has been opened and is currently connected.
|
||||
*
|
||||
* \param gamecontroller a game controller identifier previously returned by
|
||||
* SDL_GameControllerOpen().
|
||||
* SDL_GameControllerOpen()
|
||||
* \returns SDL_TRUE if the controller has been opened and is currently
|
||||
* connected, or SDL_FALSE if not.
|
||||
*
|
||||
@@ -580,7 +567,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameControlle
|
||||
* cause SDL to crash.
|
||||
*
|
||||
* \param gamecontroller the game controller object that you want to get a
|
||||
* joystick from.
|
||||
* joystick from
|
||||
* \returns a SDL_Joystick object; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -597,7 +584,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameCont
|
||||
* Any number can be passed to SDL_GameControllerEventState(), but only -1, 0,
|
||||
* and 1 will have any effect. Other numbers will just be returned.
|
||||
*
|
||||
* \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE`.
|
||||
* \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE`
|
||||
* \returns the same value passed to the function, with exception to -1
|
||||
* (SDL_QUERY), which will return the current state.
|
||||
*
|
||||
@@ -622,17 +609,15 @@ extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
|
||||
/**
|
||||
* The list of axes available from a controller
|
||||
*
|
||||
* Thumbstick axis values range from SDL_JOYSTICK_AXIS_MIN to
|
||||
* SDL_JOYSTICK_AXIS_MAX, and are centered within ~8000 of zero, though
|
||||
* advanced UI will allow users to set or autodetect the dead zone, which
|
||||
* varies between controllers.
|
||||
* Thumbstick axis values range from SDL_JOYSTICK_AXIS_MIN to SDL_JOYSTICK_AXIS_MAX,
|
||||
* and are centered within ~8000 of zero, though advanced UI will allow users to set
|
||||
* or autodetect the dead zone, which varies between controllers.
|
||||
*
|
||||
* Trigger axis values range from 0 (released) to SDL_JOYSTICK_AXIS_MAX (fully
|
||||
* pressed) when reported by SDL_GameControllerGetAxis(). Note that this is
|
||||
* not the same range that will be reported by the lower-level
|
||||
* SDL_GetJoystickAxis().
|
||||
* Trigger axis values range from 0 (released) to SDL_JOYSTICK_AXIS_MAX
|
||||
* (fully pressed) when reported by SDL_GameControllerGetAxis(). Note that this is not the
|
||||
* same range that will be reported by the lower-level SDL_GetJoystickAxis().
|
||||
*/
|
||||
typedef enum SDL_GameControllerAxis
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_AXIS_INVALID = -1,
|
||||
SDL_CONTROLLER_AXIS_LEFTX,
|
||||
@@ -656,7 +641,7 @@ typedef enum SDL_GameControllerAxis
|
||||
* `SDL_CONTROLLER_AXIS_TRIGGERRIGHT` and `SDL_CONTROLLER_AXIS_TRIGGERLEFT`,
|
||||
* respectively.
|
||||
*
|
||||
* \param str string representing a SDL_GameController axis.
|
||||
* \param str string representing a SDL_GameController axis
|
||||
* \returns the SDL_GameControllerAxis enum corresponding to the input string,
|
||||
* or `SDL_CONTROLLER_AXIS_INVALID` if no match was found.
|
||||
*
|
||||
@@ -671,7 +656,7 @@ extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromStri
|
||||
*
|
||||
* The caller should not SDL_free() the returned string.
|
||||
*
|
||||
* \param axis an enum value for a given SDL_GameControllerAxis.
|
||||
* \param axis an enum value for a given SDL_GameControllerAxis
|
||||
* \returns a string for the given axis, or NULL if an invalid axis is
|
||||
* specified. The string returned is of the format used by
|
||||
* SDL_GameController mapping strings.
|
||||
@@ -685,8 +670,8 @@ extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameC
|
||||
/**
|
||||
* Get the SDL joystick layer binding for a controller axis mapping.
|
||||
*
|
||||
* \param gamecontroller a game controller.
|
||||
* \param axis an axis enum value (one of the SDL_GameControllerAxis values).
|
||||
* \param gamecontroller a game controller
|
||||
* \param axis an axis enum value (one of the SDL_GameControllerAxis values)
|
||||
* \returns a SDL_GameControllerButtonBind describing the bind. On failure
|
||||
* (like the given Controller axis doesn't exist on the device), its
|
||||
* `.bindType` will be `SDL_CONTROLLER_BINDTYPE_NONE`.
|
||||
@@ -705,8 +690,8 @@ SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
|
||||
* This merely reports whether the controller's mapping defined this axis, as
|
||||
* that is all the information SDL has about the physical device.
|
||||
*
|
||||
* \param gamecontroller a game controller.
|
||||
* \param axis an axis enum value (an SDL_GameControllerAxis value).
|
||||
* \param gamecontroller a game controller
|
||||
* \param axis an axis enum value (an SDL_GameControllerAxis value)
|
||||
* \returns SDL_TRUE if the controller has this axis, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -719,15 +704,16 @@ SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameController
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*
|
||||
* For thumbsticks, the state is a value ranging from -32768 (up/left) to
|
||||
* 32767 (down/right).
|
||||
* For thumbsticks, the state is a value ranging from -32768 (up/left)
|
||||
* to 32767 (down/right).
|
||||
*
|
||||
* Triggers range from 0 when released to 32767 when fully pressed, and never
|
||||
* return a negative value. Note that this differs from the value reported by
|
||||
* the lower-level SDL_JoystickGetAxis(), which normally uses the full range.
|
||||
* Triggers range from 0 when released to 32767 when fully pressed, and
|
||||
* never return a negative value. Note that this differs from the value
|
||||
* reported by the lower-level SDL_GetJoystickAxis(), which normally uses
|
||||
* the full range.
|
||||
*
|
||||
* \param gamecontroller a game controller.
|
||||
* \param axis an axis index (one of the SDL_GameControllerAxis values).
|
||||
* \param gamecontroller a game controller
|
||||
* \param axis an axis index (one of the SDL_GameControllerAxis values)
|
||||
* \returns axis state (including 0) on success or 0 (also) on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -741,7 +727,7 @@ SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameController
|
||||
/**
|
||||
* The list of buttons available from a controller
|
||||
*/
|
||||
typedef enum SDL_GameControllerButton
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_BUTTON_INVALID = -1,
|
||||
SDL_CONTROLLER_BUTTON_A,
|
||||
@@ -776,7 +762,7 @@ typedef enum SDL_GameControllerButton
|
||||
* SDL_GameController mapping. You do not normally need to call this function
|
||||
* unless you are parsing SDL_GameController mappings in your own code.
|
||||
*
|
||||
* \param str string representing a SDL_GameController axis.
|
||||
* \param str string representing a SDL_GameController axis
|
||||
* \returns the SDL_GameControllerButton enum corresponding to the input
|
||||
* string, or `SDL_CONTROLLER_AXIS_INVALID` if no match was found.
|
||||
*
|
||||
@@ -789,7 +775,7 @@ extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFrom
|
||||
*
|
||||
* The caller should not SDL_free() the returned string.
|
||||
*
|
||||
* \param button an enum value for a given SDL_GameControllerButton.
|
||||
* \param button an enum value for a given SDL_GameControllerButton
|
||||
* \returns a string for the given button, or NULL if an invalid button is
|
||||
* specified. The string returned is of the format used by
|
||||
* SDL_GameController mapping strings.
|
||||
@@ -803,8 +789,8 @@ extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForButton(SDL_Gam
|
||||
/**
|
||||
* Get the SDL joystick layer binding for a controller button mapping.
|
||||
*
|
||||
* \param gamecontroller a game controller.
|
||||
* \param button an button enum value (an SDL_GameControllerButton value).
|
||||
* \param gamecontroller a game controller
|
||||
* \param button an button enum value (an SDL_GameControllerButton value)
|
||||
* \returns a SDL_GameControllerButtonBind describing the bind. On failure
|
||||
* (like the given Controller button doesn't exist on the device),
|
||||
* its `.bindType` will be `SDL_CONTROLLER_BINDTYPE_NONE`.
|
||||
@@ -823,8 +809,8 @@ SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
|
||||
* This merely reports whether the controller's mapping defined this button,
|
||||
* as that is all the information SDL has about the physical device.
|
||||
*
|
||||
* \param gamecontroller a game controller.
|
||||
* \param button a button enum value (an SDL_GameControllerButton value).
|
||||
* \param gamecontroller a game controller
|
||||
* \param button a button enum value (an SDL_GameControllerButton value)
|
||||
* \returns SDL_TRUE if the controller has this button, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -835,8 +821,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController
|
||||
/**
|
||||
* Get the current state of a button on a game controller.
|
||||
*
|
||||
* \param gamecontroller a game controller.
|
||||
* \param button a button index (one of the SDL_GameControllerButton values).
|
||||
* \param gamecontroller a game controller
|
||||
* \param button a button index (one of the SDL_GameControllerButton values)
|
||||
* \returns 1 for pressed state or 0 for not pressed state or error; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -872,8 +858,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetTouchpadFinger(SDL_GameControll
|
||||
/**
|
||||
* Return whether a game controller has a particular sensor.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param type The type of sensor to query.
|
||||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \returns SDL_TRUE if the sensor exists, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -883,9 +869,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController
|
||||
/**
|
||||
* Set whether data reporting for a game controller sensor is enabled.
|
||||
*
|
||||
* \param gamecontroller The controller to update.
|
||||
* \param type The type of sensor to enable/disable.
|
||||
* \param enabled Whether data reporting should be enabled.
|
||||
* \param gamecontroller The controller to update
|
||||
* \param type The type of sensor to enable/disable
|
||||
* \param enabled Whether data reporting should be enabled
|
||||
* \returns 0 or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -895,8 +881,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSetSensorEnabled(SDL_GameControlle
|
||||
/**
|
||||
* Query whether sensor data reporting is enabled for a game controller.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param type The type of sensor to query.
|
||||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \returns SDL_TRUE if the sensor is enabled, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -907,8 +893,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameContr
|
||||
* Get the data rate (number of events per second) of a game controller
|
||||
* sensor.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param type The type of sensor to query.
|
||||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \return the data rate, or 0.0f if the data rate is not available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
@@ -921,10 +907,10 @@ extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameContro
|
||||
* The number of values and interpretation of the data is sensor dependent.
|
||||
* See SDL_sensor.h for the details for each type of sensor.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param type The type of sensor to query.
|
||||
* \param data A pointer filled with the current sensor state.
|
||||
* \param num_values The number of values to write to data.
|
||||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \param data A pointer filled with the current sensor state
|
||||
* \param num_values The number of values to write to data
|
||||
* \return 0 or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -938,12 +924,12 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *
|
||||
* The number of values and interpretation of the data is sensor dependent.
|
||||
* See SDL_sensor.h for the details for each type of sensor.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param type The type of sensor to query.
|
||||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \param timestamp A pointer filled with the timestamp in microseconds of the
|
||||
* current sensor reading if available, or 0 if not.
|
||||
* \param data A pointer filled with the current sensor state.
|
||||
* \param num_values The number of values to write to data.
|
||||
* current sensor reading if available, or 0 if not
|
||||
* \param data A pointer filled with the current sensor state
|
||||
* \param num_values The number of values to write to data
|
||||
* \return 0 or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.26.0.
|
||||
@@ -956,13 +942,13 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorDataWithTimestamp(SDL_Gam
|
||||
* Each call to this function cancels any previous rumble effect, and calling
|
||||
* it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* \param gamecontroller The controller to vibrate.
|
||||
* \param gamecontroller The controller to vibrate
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left)
|
||||
* rumble motor, from 0 to 0xFFFF.
|
||||
* rumble motor, from 0 to 0xFFFF
|
||||
* \param high_frequency_rumble The intensity of the high frequency (right)
|
||||
* rumble motor, from 0 to 0xFFFF.
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds.
|
||||
* \returns 0, or -1 if rumble isn't supported on this controller.
|
||||
* rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if rumble isn't supported on this controller
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*
|
||||
@@ -981,13 +967,13 @@ extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecon
|
||||
* want the (more common) whole-controller rumble, use
|
||||
* SDL_GameControllerRumble() instead.
|
||||
*
|
||||
* \param gamecontroller The controller to vibrate.
|
||||
* \param gamecontroller The controller to vibrate
|
||||
* \param left_rumble The intensity of the left trigger rumble motor, from 0
|
||||
* to 0xFFFF.
|
||||
* to 0xFFFF
|
||||
* \param right_rumble The intensity of the right trigger rumble motor, from 0
|
||||
* to 0xFFFF.
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds.
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this controller.
|
||||
* to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this controller
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
@@ -998,9 +984,9 @@ extern DECLSPEC int SDLCALL SDL_GameControllerRumbleTriggers(SDL_GameController
|
||||
/**
|
||||
* Query whether a game controller has an LED.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param gamecontroller The controller to query
|
||||
* \returns SDL_TRUE, or SDL_FALSE if this controller does not have a
|
||||
* modifiable LED.
|
||||
* modifiable LED
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
@@ -1009,9 +995,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *ga
|
||||
/**
|
||||
* Query whether a game controller has rumble support.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param gamecontroller The controller to query
|
||||
* \returns SDL_TRUE, or SDL_FALSE if this controller does not have rumble
|
||||
* support.
|
||||
* support
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
*
|
||||
@@ -1022,9 +1008,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumble(SDL_GameController
|
||||
/**
|
||||
* Query whether a game controller has rumble support on triggers.
|
||||
*
|
||||
* \param gamecontroller The controller to query.
|
||||
* \param gamecontroller The controller to query
|
||||
* \returns SDL_TRUE, or SDL_FALSE if this controller does not have trigger
|
||||
* rumble support.
|
||||
* rumble support
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
*
|
||||
@@ -1035,11 +1021,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumbleTriggers(SDL_GameCon
|
||||
/**
|
||||
* Update a game controller's LED color.
|
||||
*
|
||||
* \param gamecontroller The controller to update.
|
||||
* \param red The intensity of the red LED.
|
||||
* \param green The intensity of the green LED.
|
||||
* \param blue The intensity of the blue LED.
|
||||
* \returns 0, or -1 if this controller does not have a modifiable LED.
|
||||
* \param gamecontroller The controller to update
|
||||
* \param red The intensity of the red LED
|
||||
* \param green The intensity of the green LED
|
||||
* \param blue The intensity of the blue LED
|
||||
* \returns 0, or -1 if this controller does not have a modifiable LED
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
@@ -1048,11 +1034,11 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSetLED(SDL_GameController *gamecon
|
||||
/**
|
||||
* Send a controller specific effect packet
|
||||
*
|
||||
* \param gamecontroller The controller to affect.
|
||||
* \param data The data to send to the controller.
|
||||
* \param size The size of the data to send to the controller.
|
||||
* \param gamecontroller The controller to affect
|
||||
* \param data The data to send to the controller
|
||||
* \param size The size of the data to send to the controller
|
||||
* \returns 0, or -1 if this controller or driver doesn't support effect
|
||||
* packets.
|
||||
* packets
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*/
|
||||
@@ -1062,7 +1048,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSendEffect(SDL_GameController *gam
|
||||
* Close a game controller previously opened with SDL_GameControllerOpen().
|
||||
*
|
||||
* \param gamecontroller a game controller identifier previously returned by
|
||||
* SDL_GameControllerOpen().
|
||||
* SDL_GameControllerOpen()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1074,9 +1060,9 @@ extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecon
|
||||
* Return the sfSymbolsName for a given button on a game controller on Apple
|
||||
* platforms.
|
||||
*
|
||||
* \param gamecontroller the controller to query.
|
||||
* \param button a button on the game controller.
|
||||
* \returns the sfSymbolsName or NULL if the name can't be found.
|
||||
* \param gamecontroller the controller to query
|
||||
* \param button a button on the game controller
|
||||
* \returns the sfSymbolsName or NULL if the name can't be found
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
*
|
||||
@@ -1088,9 +1074,9 @@ extern DECLSPEC const char* SDLCALL SDL_GameControllerGetAppleSFSymbolsNameForBu
|
||||
* Return the sfSymbolsName for a given axis on a game controller on Apple
|
||||
* platforms.
|
||||
*
|
||||
* \param gamecontroller the controller to query.
|
||||
* \param axis an axis on the game controller.
|
||||
* \returns the sfSymbolsName or NULL if the name can't be found.
|
||||
* \param gamecontroller the controller to query
|
||||
* \param axis an axis on the game controller
|
||||
* \returns the sfSymbolsName or NULL if the name can't be found
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryGesture
|
||||
* \file SDL_gesture.h
|
||||
*
|
||||
* Include file for SDL gesture event handling.
|
||||
*/
|
||||
@@ -51,7 +51,7 @@ typedef Sint64 SDL_GestureID;
|
||||
* If the parameter `touchId` is -1 (i.e., all devices), this function will
|
||||
* always return 1, regardless of whether there actually are any devices.
|
||||
*
|
||||
* \param touchId the touch device id, or -1 for all touch devices.
|
||||
* \param touchId the touch device id, or -1 for all touch devices
|
||||
* \returns 1 on success or 0 if the specified device could not be found.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -64,7 +64,7 @@ extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
|
||||
/**
|
||||
* Save all currently loaded Dollar Gesture templates.
|
||||
*
|
||||
* \param dst a SDL_RWops to save to.
|
||||
* \param dst a SDL_RWops to save to
|
||||
* \returns the number of saved templates on success or 0 on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -78,8 +78,8 @@ extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst);
|
||||
/**
|
||||
* Save a currently loaded Dollar Gesture template.
|
||||
*
|
||||
* \param gestureId a gesture id.
|
||||
* \param dst a SDL_RWops to save to.
|
||||
* \param gestureId a gesture id
|
||||
* \param dst a SDL_RWops to save to
|
||||
* \returns 1 on success or 0 on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
@@ -94,8 +94,8 @@ extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_R
|
||||
/**
|
||||
* Load Dollar Gesture templates from a file.
|
||||
*
|
||||
* \param touchId a touch id.
|
||||
* \param src a SDL_RWops to load from.
|
||||
* \param touchId a touch id
|
||||
* \param src a SDL_RWops to load from
|
||||
* \returns the number of loaded templates on success or a negative error code
|
||||
* (or 0) on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,13 +19,10 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* WIKI CATEGORY: GUID */
|
||||
|
||||
/**
|
||||
* # CategoryGUID
|
||||
* \file SDL_guid.h
|
||||
*
|
||||
* A GUID is a 128-bit value that represents something that is uniquely
|
||||
* identifiable by this value: "globally unique."
|
||||
* Include file for handling ::SDL_GUID values.
|
||||
*/
|
||||
|
||||
#ifndef SDL_guid_h_
|
||||
@@ -41,38 +38,34 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* An SDL_GUID is a 128-bit identifier.
|
||||
* An SDL_GUID is a 128-bit identifier for an input device that
|
||||
* identifies that device across runs of SDL programs on the same
|
||||
* platform. If the device is detached and then re-attached to a
|
||||
* different port, or if the base system is rebooted, the device
|
||||
* should still report the same GUID.
|
||||
*
|
||||
* This is an acronym for "Globally Unique ID."
|
||||
* GUIDs are as precise as possible but are not guaranteed to
|
||||
* distinguish physically distinct but equivalent devices. For
|
||||
* example, two game controllers from the same vendor with the same
|
||||
* product ID and revision may have the same GUID.
|
||||
*
|
||||
* While a GUID can be used to assign a unique value to almost anything, in
|
||||
* SDL these are largely used to identify input devices across runs of SDL
|
||||
* programs on the same platform.If the device is detached and then
|
||||
* re-attached to a different port, or if the base system is rebooted, the
|
||||
* device should still report the same GUID.
|
||||
*
|
||||
* GUIDs are as precise as possible but are not guaranteed to distinguish
|
||||
* physically distinct but equivalent devices. For example, two game
|
||||
* controllers from the same vendor with the same product ID and revision may
|
||||
* have the same GUID.
|
||||
*
|
||||
* GUIDs may be platform-dependent (i.e., the same device may report different
|
||||
* GUIDs on different operating systems).
|
||||
* GUIDs may be platform-dependent (i.e., the same device may report
|
||||
* different GUIDs on different operating systems).
|
||||
*/
|
||||
typedef struct SDL_GUID {
|
||||
typedef struct {
|
||||
Uint8 data[16];
|
||||
} SDL_GUID;
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* Get an ASCII string representation for a given SDL_GUID.
|
||||
* Get an ASCII string representation for a given ::SDL_GUID.
|
||||
*
|
||||
* You should supply at least 33 bytes for pszGUID.
|
||||
*
|
||||
* \param guid the SDL_GUID you wish to convert to string.
|
||||
* \param pszGUID buffer in which to write the ASCII string.
|
||||
* \param cbGUID the size of pszGUID.
|
||||
* \param guid the ::SDL_GUID you wish to convert to string
|
||||
* \param pszGUID buffer in which to write the ASCII string
|
||||
* \param cbGUID the size of pszGUID
|
||||
*
|
||||
* \since This function is available since SDL 2.24.0.
|
||||
*
|
||||
@@ -81,14 +74,14 @@ typedef struct SDL_GUID {
|
||||
extern DECLSPEC void SDLCALL SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID);
|
||||
|
||||
/**
|
||||
* Convert a GUID string into a SDL_GUID structure.
|
||||
* Convert a GUID string into a ::SDL_GUID structure.
|
||||
*
|
||||
* Performs no error checking. If this function is given a string containing
|
||||
* an invalid GUID, the function will silently succeed, but the GUID generated
|
||||
* will not be useful.
|
||||
*
|
||||
* \param pchGUID string containing an ASCII representation of a GUID.
|
||||
* \returns a SDL_GUID structure.
|
||||
* \param pchGUID string containing an ASCII representation of a GUID
|
||||
* \returns a ::SDL_GUID structure.
|
||||
*
|
||||
* \since This function is available since SDL 2.24.0.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,25 +20,24 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryHaptic
|
||||
* \file SDL_haptic.h
|
||||
*
|
||||
* SDL haptic subsystem allows you to control haptic (force feedback) devices.
|
||||
* \brief The SDL haptic subsystem allows you to control haptic (force feedback)
|
||||
* devices.
|
||||
*
|
||||
* The basic usage is as follows:
|
||||
*
|
||||
* - Initialize the subsystem (SDL_INIT_HAPTIC).
|
||||
* - Initialize the subsystem (::SDL_INIT_HAPTIC).
|
||||
* - Open a haptic device.
|
||||
* - SDL_HapticOpen() to open from index.
|
||||
* - SDL_HapticOpenFromJoystick() to open from an existing joystick.
|
||||
* - Create an effect (SDL_HapticEffect).
|
||||
* - Create an effect (::SDL_HapticEffect).
|
||||
* - Upload the effect with SDL_HapticNewEffect().
|
||||
* - Run the effect with SDL_HapticRunEffect().
|
||||
* - (optional) Free the effect with SDL_HapticDestroyEffect().
|
||||
* - Close the haptic device with SDL_HapticClose().
|
||||
*
|
||||
* Simple rumble example:
|
||||
*
|
||||
* ```c
|
||||
* \par Simple rumble example:
|
||||
* \code
|
||||
* SDL_Haptic *haptic;
|
||||
*
|
||||
* // Open the device
|
||||
@@ -57,11 +56,10 @@
|
||||
*
|
||||
* // Clean up
|
||||
* SDL_HapticClose( haptic );
|
||||
* ```
|
||||
* \endcode
|
||||
*
|
||||
* Complete example:
|
||||
*
|
||||
* ```c
|
||||
* \par Complete example:
|
||||
* \code
|
||||
* int test_haptic( SDL_Joystick * joystick ) {
|
||||
* SDL_Haptic *haptic;
|
||||
* SDL_HapticEffect effect;
|
||||
@@ -103,7 +101,7 @@
|
||||
*
|
||||
* return 0; // Success
|
||||
* }
|
||||
* ```
|
||||
* \endcode
|
||||
*/
|
||||
|
||||
#ifndef SDL_haptic_h_
|
||||
@@ -156,7 +154,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* Constant effect supported.
|
||||
* \brief Constant effect supported.
|
||||
*
|
||||
* Constant haptic effect.
|
||||
*
|
||||
@@ -165,7 +163,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_CONSTANT (1u<<0)
|
||||
|
||||
/**
|
||||
* Sine wave effect supported.
|
||||
* \brief Sine wave effect supported.
|
||||
*
|
||||
* Periodic haptic effect that simulates sine waves.
|
||||
*
|
||||
@@ -174,11 +172,13 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_SINE (1u<<1)
|
||||
|
||||
/**
|
||||
* Left/Right effect supported.
|
||||
* \brief Left/Right effect supported.
|
||||
*
|
||||
* Haptic effect for direct control over high/low frequency motors.
|
||||
*
|
||||
* \sa SDL_HapticLeftRight
|
||||
* \warning this value was SDL_HAPTIC_SQUARE right before 2.0.0 shipped. Sorry,
|
||||
* we ran out of bits, and this is important for XInput devices.
|
||||
*/
|
||||
#define SDL_HAPTIC_LEFTRIGHT (1u<<2)
|
||||
|
||||
@@ -186,7 +186,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
/* #define SDL_HAPTIC_SQUARE (1<<2) */
|
||||
|
||||
/**
|
||||
* Triangle wave effect supported.
|
||||
* \brief Triangle wave effect supported.
|
||||
*
|
||||
* Periodic haptic effect that simulates triangular waves.
|
||||
*
|
||||
@@ -195,7 +195,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_TRIANGLE (1u<<3)
|
||||
|
||||
/**
|
||||
* Sawtoothup wave effect supported.
|
||||
* \brief Sawtoothup wave effect supported.
|
||||
*
|
||||
* Periodic haptic effect that simulates saw tooth up waves.
|
||||
*
|
||||
@@ -204,7 +204,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_SAWTOOTHUP (1u<<4)
|
||||
|
||||
/**
|
||||
* Sawtoothdown wave effect supported.
|
||||
* \brief Sawtoothdown wave effect supported.
|
||||
*
|
||||
* Periodic haptic effect that simulates saw tooth down waves.
|
||||
*
|
||||
@@ -213,7 +213,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_SAWTOOTHDOWN (1u<<5)
|
||||
|
||||
/**
|
||||
* Ramp effect supported.
|
||||
* \brief Ramp effect supported.
|
||||
*
|
||||
* Ramp haptic effect.
|
||||
*
|
||||
@@ -222,7 +222,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_RAMP (1u<<6)
|
||||
|
||||
/**
|
||||
* Spring effect supported - uses axes position.
|
||||
* \brief Spring effect supported - uses axes position.
|
||||
*
|
||||
* Condition haptic effect that simulates a spring. Effect is based on the
|
||||
* axes position.
|
||||
@@ -232,7 +232,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_SPRING (1u<<7)
|
||||
|
||||
/**
|
||||
* Damper effect supported - uses axes velocity.
|
||||
* \brief Damper effect supported - uses axes velocity.
|
||||
*
|
||||
* Condition haptic effect that simulates dampening. Effect is based on the
|
||||
* axes velocity.
|
||||
@@ -242,7 +242,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_DAMPER (1u<<8)
|
||||
|
||||
/**
|
||||
* Inertia effect supported - uses axes acceleration.
|
||||
* \brief Inertia effect supported - uses axes acceleration.
|
||||
*
|
||||
* Condition haptic effect that simulates inertia. Effect is based on the axes
|
||||
* acceleration.
|
||||
@@ -252,7 +252,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_INERTIA (1u<<9)
|
||||
|
||||
/**
|
||||
* Friction effect supported - uses axes movement.
|
||||
* \brief Friction effect supported - uses axes movement.
|
||||
*
|
||||
* Condition haptic effect that simulates friction. Effect is based on the
|
||||
* axes movement.
|
||||
@@ -262,7 +262,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_FRICTION (1u<<10)
|
||||
|
||||
/**
|
||||
* Custom effect is supported.
|
||||
* \brief Custom effect is supported.
|
||||
*
|
||||
* User defined custom haptic effect.
|
||||
*/
|
||||
@@ -273,7 +273,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
/* These last few are features the device has, not effects */
|
||||
|
||||
/**
|
||||
* Device can set global gain.
|
||||
* \brief Device can set global gain.
|
||||
*
|
||||
* Device supports setting the global gain.
|
||||
*
|
||||
@@ -282,7 +282,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_GAIN (1u<<12)
|
||||
|
||||
/**
|
||||
* Device can set autocenter.
|
||||
* \brief Device can set autocenter.
|
||||
*
|
||||
* Device supports setting autocenter.
|
||||
*
|
||||
@@ -291,7 +291,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_AUTOCENTER (1u<<13)
|
||||
|
||||
/**
|
||||
* Device can be queried for effect status.
|
||||
* \brief Device can be queried for effect status.
|
||||
*
|
||||
* Device supports querying effect status.
|
||||
*
|
||||
@@ -300,7 +300,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
#define SDL_HAPTIC_STATUS (1u<<14)
|
||||
|
||||
/**
|
||||
* Device can be paused.
|
||||
* \brief Device can be paused.
|
||||
*
|
||||
* Devices supports being paused.
|
||||
*
|
||||
@@ -316,32 +316,30 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* Uses polar coordinates for the direction.
|
||||
* \brief Uses polar coordinates for the direction.
|
||||
*
|
||||
* \sa SDL_HapticDirection
|
||||
*/
|
||||
#define SDL_HAPTIC_POLAR 0
|
||||
|
||||
/**
|
||||
* Uses cartesian coordinates for the direction.
|
||||
* \brief Uses cartesian coordinates for the direction.
|
||||
*
|
||||
* \sa SDL_HapticDirection
|
||||
*/
|
||||
#define SDL_HAPTIC_CARTESIAN 1
|
||||
|
||||
/**
|
||||
* Uses spherical coordinates for the direction.
|
||||
* \brief Uses spherical coordinates for the direction.
|
||||
*
|
||||
* \sa SDL_HapticDirection
|
||||
*/
|
||||
#define SDL_HAPTIC_SPHERICAL 2
|
||||
|
||||
/**
|
||||
* Use this value to play an effect on the steering wheel axis.
|
||||
*
|
||||
* This provides better compatibility across platforms and devices as SDL will
|
||||
* guess the correct axis.
|
||||
*
|
||||
* \brief Use this value to play an effect on the steering wheel axis. This
|
||||
* provides better compatibility across platforms and devices as SDL will guess
|
||||
* the correct axis.
|
||||
* \sa SDL_HapticDirection
|
||||
*/
|
||||
#define SDL_HAPTIC_STEERING_AXIS 3
|
||||
@@ -355,7 +353,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
*/
|
||||
|
||||
/**
|
||||
* Used to play a device an infinite number of times.
|
||||
* \brief Used to play a device an infinite number of times.
|
||||
*
|
||||
* \sa SDL_HapticRunEffect
|
||||
*/
|
||||
@@ -363,82 +361,77 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
|
||||
|
||||
/**
|
||||
* Structure that represents a haptic direction.
|
||||
* \brief Structure that represents a haptic direction.
|
||||
*
|
||||
* This is the direction where the force comes from, instead of the direction
|
||||
* in which the force is exerted.
|
||||
* This is the direction where the force comes from,
|
||||
* instead of the direction in which the force is exerted.
|
||||
*
|
||||
* Directions can be specified by:
|
||||
* - ::SDL_HAPTIC_POLAR : Specified by polar coordinates.
|
||||
* - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
|
||||
* - ::SDL_HAPTIC_SPHERICAL : Specified by spherical coordinates.
|
||||
*
|
||||
* - SDL_HAPTIC_POLAR : Specified by polar coordinates.
|
||||
* - SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates.
|
||||
* - SDL_HAPTIC_SPHERICAL : Specified by spherical coordinates.
|
||||
*
|
||||
* Cardinal directions of the haptic device are relative to the positioning of
|
||||
* the device. North is considered to be away from the user.
|
||||
* Cardinal directions of the haptic device are relative to the positioning
|
||||
* of the device. North is considered to be away from the user.
|
||||
*
|
||||
* The following diagram represents the cardinal directions:
|
||||
* \verbatim
|
||||
.--.
|
||||
|__| .-------.
|
||||
|=.| |.-----.|
|
||||
|--| || ||
|
||||
| | |'-----'|
|
||||
|__|~')_____('
|
||||
[ COMPUTER ]
|
||||
|
||||
|
||||
North (0,-1)
|
||||
^
|
||||
|
|
||||
|
|
||||
(-1,0) West <----[ HAPTIC ]----> East (1,0)
|
||||
|
|
||||
|
|
||||
v
|
||||
South (0,1)
|
||||
|
||||
|
||||
[ USER ]
|
||||
\|||/
|
||||
(o o)
|
||||
---ooO-(_)-Ooo---
|
||||
\endverbatim
|
||||
*
|
||||
* ```
|
||||
* .--.
|
||||
* |__| .-------.
|
||||
* |=.| |.-----.|
|
||||
* |--| || ||
|
||||
* | | |'-----'|
|
||||
* |__|~')_____('
|
||||
* [ COMPUTER ]
|
||||
*
|
||||
*
|
||||
* North (0,-1)
|
||||
* ^
|
||||
* |
|
||||
* |
|
||||
* (-1,0) West <----[ HAPTIC ]----> East (1,0)
|
||||
* |
|
||||
* |
|
||||
* v
|
||||
* South (0,1)
|
||||
*
|
||||
*
|
||||
* [ USER ]
|
||||
* \|||/
|
||||
* (o o)
|
||||
* ---ooO-(_)-Ooo---
|
||||
* ```
|
||||
*
|
||||
* If type is SDL_HAPTIC_POLAR, direction is encoded by hundredths of a degree
|
||||
* starting north and turning clockwise. SDL_HAPTIC_POLAR only uses the first
|
||||
* `dir` parameter. The cardinal directions would be:
|
||||
*
|
||||
* If type is ::SDL_HAPTIC_POLAR, direction is encoded by hundredths of a
|
||||
* degree starting north and turning clockwise. ::SDL_HAPTIC_POLAR only uses
|
||||
* the first \c dir parameter. The cardinal directions would be:
|
||||
* - North: 0 (0 degrees)
|
||||
* - East: 9000 (90 degrees)
|
||||
* - South: 18000 (180 degrees)
|
||||
* - West: 27000 (270 degrees)
|
||||
*
|
||||
* If type is SDL_HAPTIC_CARTESIAN, direction is encoded by three positions (X
|
||||
* axis, Y axis and Z axis (with 3 axes)). SDL_HAPTIC_CARTESIAN uses the first
|
||||
* three `dir` parameters. The cardinal directions would be:
|
||||
*
|
||||
* If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions
|
||||
* (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN uses
|
||||
* the first three \c dir parameters. The cardinal directions would be:
|
||||
* - North: 0,-1, 0
|
||||
* - East: 1, 0, 0
|
||||
* - South: 0, 1, 0
|
||||
* - West: -1, 0, 0
|
||||
*
|
||||
* The Z axis represents the height of the effect if supported, otherwise it's
|
||||
* unused. In cartesian encoding (1, 2) would be the same as (2, 4), you can
|
||||
* use any multiple you want, only the direction matters.
|
||||
*
|
||||
* If type is SDL_HAPTIC_SPHERICAL, direction is encoded by two rotations. The
|
||||
* first two `dir` parameters are used. The `dir` parameters are as follows
|
||||
* (all values are in hundredths of degrees):
|
||||
* The Z axis represents the height of the effect if supported, otherwise
|
||||
* it's unused. In cartesian encoding (1, 2) would be the same as (2, 4), you
|
||||
* can use any multiple you want, only the direction matters.
|
||||
*
|
||||
* If type is ::SDL_HAPTIC_SPHERICAL, direction is encoded by two rotations.
|
||||
* The first two \c dir parameters are used. The \c dir parameters are as
|
||||
* follows (all values are in hundredths of degrees):
|
||||
* - Degrees from (1, 0) rotated towards (0, 1).
|
||||
* - Degrees towards (0, 0, 1) (device needs at least 3 axes).
|
||||
*
|
||||
*
|
||||
* Example of force coming from the south with all encodings (force coming
|
||||
* from the south means the user will have to pull the stick to counteract):
|
||||
*
|
||||
* ```c
|
||||
* \code
|
||||
* SDL_HapticDirection direction;
|
||||
*
|
||||
* // Cartesian directions
|
||||
@@ -454,7 +447,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||
* // Spherical coordinates
|
||||
* direction.type = SDL_HAPTIC_SPHERICAL; // Spherical encoding
|
||||
* direction.dir[0] = 9000; // Since we only have two axes we don't need more parameters.
|
||||
* ```
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_HAPTIC_POLAR
|
||||
* \sa SDL_HAPTIC_CARTESIAN
|
||||
@@ -471,12 +464,12 @@ typedef struct SDL_HapticDirection
|
||||
|
||||
|
||||
/**
|
||||
* A structure containing a template for a Constant effect.
|
||||
* \brief A structure containing a template for a Constant effect.
|
||||
*
|
||||
* This struct is exclusively for the SDL_HAPTIC_CONSTANT effect.
|
||||
* This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect.
|
||||
*
|
||||
* A constant effect applies a constant force in the specified direction to
|
||||
* the joystick.
|
||||
* A constant effect applies a constant force in the specified direction
|
||||
* to the joystick.
|
||||
*
|
||||
* \sa SDL_HAPTIC_CONSTANT
|
||||
* \sa SDL_HapticEffect
|
||||
@@ -484,7 +477,7 @@ typedef struct SDL_HapticDirection
|
||||
typedef struct SDL_HapticConstant
|
||||
{
|
||||
/* Header */
|
||||
Uint16 type; /**< SDL_HAPTIC_CONSTANT */
|
||||
Uint16 type; /**< ::SDL_HAPTIC_CONSTANT */
|
||||
SDL_HapticDirection direction; /**< Direction of the effect. */
|
||||
|
||||
/* Replay */
|
||||
@@ -506,23 +499,21 @@ typedef struct SDL_HapticConstant
|
||||
} SDL_HapticConstant;
|
||||
|
||||
/**
|
||||
* A structure containing a template for a Periodic effect.
|
||||
* \brief A structure containing a template for a Periodic effect.
|
||||
*
|
||||
* The struct handles the following effects:
|
||||
* - ::SDL_HAPTIC_SINE
|
||||
* - ::SDL_HAPTIC_LEFTRIGHT
|
||||
* - ::SDL_HAPTIC_TRIANGLE
|
||||
* - ::SDL_HAPTIC_SAWTOOTHUP
|
||||
* - ::SDL_HAPTIC_SAWTOOTHDOWN
|
||||
*
|
||||
* - SDL_HAPTIC_SINE
|
||||
* - SDL_HAPTIC_SQUARE
|
||||
* - SDL_HAPTIC_TRIANGLE
|
||||
* - SDL_HAPTIC_SAWTOOTHUP
|
||||
* - SDL_HAPTIC_SAWTOOTHDOWN
|
||||
*
|
||||
* A periodic effect consists in a wave-shaped effect that repeats itself over
|
||||
* time. The type determines the shape of the wave and the parameters
|
||||
* A periodic effect consists in a wave-shaped effect that repeats itself
|
||||
* over time. The type determines the shape of the wave and the parameters
|
||||
* determine the dimensions of the wave.
|
||||
*
|
||||
* Phase is given by hundredth of a degree meaning that giving the phase a
|
||||
* value of 9000 will displace it 25% of its period. Here are sample values:
|
||||
*
|
||||
* Phase is given by hundredth of a degree meaning that giving the phase a value
|
||||
* of 9000 will displace it 25% of its period. Here are sample values:
|
||||
* - 0: No phase displacement.
|
||||
* - 9000: Displaced 25% of its period.
|
||||
* - 18000: Displaced 50% of its period.
|
||||
@@ -530,33 +521,32 @@ typedef struct SDL_HapticConstant
|
||||
* - 36000: Displaced 100% of its period, same as 0, but 0 is preferred.
|
||||
*
|
||||
* Examples:
|
||||
*
|
||||
* ```
|
||||
* SDL_HAPTIC_SINE
|
||||
* __ __ __ __
|
||||
* / \ / \ / \ /
|
||||
* / \__/ \__/ \__/
|
||||
*
|
||||
* SDL_HAPTIC_SQUARE
|
||||
* __ __ __ __ __
|
||||
* | | | | | | | | | |
|
||||
* | |__| |__| |__| |__| |
|
||||
*
|
||||
* SDL_HAPTIC_TRIANGLE
|
||||
* /\ /\ /\ /\ /\
|
||||
* / \ / \ / \ / \ /
|
||||
* / \/ \/ \/ \/
|
||||
*
|
||||
* SDL_HAPTIC_SAWTOOTHUP
|
||||
* /| /| /| /| /| /| /|
|
||||
* / | / | / | / | / | / | / |
|
||||
* / |/ |/ |/ |/ |/ |/ |
|
||||
*
|
||||
* SDL_HAPTIC_SAWTOOTHDOWN
|
||||
* \ |\ |\ |\ |\ |\ |\ |
|
||||
* \ | \ | \ | \ | \ | \ | \ |
|
||||
* \| \| \| \| \| \| \|
|
||||
* ```
|
||||
* \verbatim
|
||||
SDL_HAPTIC_SINE
|
||||
__ __ __ __
|
||||
/ \ / \ / \ /
|
||||
/ \__/ \__/ \__/
|
||||
|
||||
SDL_HAPTIC_SQUARE
|
||||
__ __ __ __ __
|
||||
| | | | | | | | | |
|
||||
| |__| |__| |__| |__| |
|
||||
|
||||
SDL_HAPTIC_TRIANGLE
|
||||
/\ /\ /\ /\ /\
|
||||
/ \ / \ / \ / \ /
|
||||
/ \/ \/ \/ \/
|
||||
|
||||
SDL_HAPTIC_SAWTOOTHUP
|
||||
/| /| /| /| /| /| /|
|
||||
/ | / | / | / | / | / | / |
|
||||
/ |/ |/ |/ |/ |/ |/ |
|
||||
|
||||
SDL_HAPTIC_SAWTOOTHDOWN
|
||||
\ |\ |\ |\ |\ |\ |\ |
|
||||
\ | \ | \ | \ | \ | \ | \ |
|
||||
\| \| \| \| \| \| \|
|
||||
\endverbatim
|
||||
*
|
||||
* \sa SDL_HAPTIC_SINE
|
||||
* \sa SDL_HAPTIC_LEFTRIGHT
|
||||
@@ -568,9 +558,9 @@ typedef struct SDL_HapticConstant
|
||||
typedef struct SDL_HapticPeriodic
|
||||
{
|
||||
/* Header */
|
||||
Uint16 type; /**< SDL_HAPTIC_SINE, SDL_HAPTIC_LEFTRIGHT,
|
||||
SDL_HAPTIC_TRIANGLE, SDL_HAPTIC_SAWTOOTHUP or
|
||||
SDL_HAPTIC_SAWTOOTHDOWN */
|
||||
Uint16 type; /**< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_LEFTRIGHT,
|
||||
::SDL_HAPTIC_TRIANGLE, ::SDL_HAPTIC_SAWTOOTHUP or
|
||||
::SDL_HAPTIC_SAWTOOTHDOWN */
|
||||
SDL_HapticDirection direction; /**< Direction of the effect. */
|
||||
|
||||
/* Replay */
|
||||
@@ -595,22 +585,21 @@ typedef struct SDL_HapticPeriodic
|
||||
} SDL_HapticPeriodic;
|
||||
|
||||
/**
|
||||
* A structure containing a template for a Condition effect.
|
||||
* \brief A structure containing a template for a Condition effect.
|
||||
*
|
||||
* The struct handles the following effects:
|
||||
*
|
||||
* - SDL_HAPTIC_SPRING: Effect based on axes position.
|
||||
* - SDL_HAPTIC_DAMPER: Effect based on axes velocity.
|
||||
* - SDL_HAPTIC_INERTIA: Effect based on axes acceleration.
|
||||
* - SDL_HAPTIC_FRICTION: Effect based on axes movement.
|
||||
* - ::SDL_HAPTIC_SPRING: Effect based on axes position.
|
||||
* - ::SDL_HAPTIC_DAMPER: Effect based on axes velocity.
|
||||
* - ::SDL_HAPTIC_INERTIA: Effect based on axes acceleration.
|
||||
* - ::SDL_HAPTIC_FRICTION: Effect based on axes movement.
|
||||
*
|
||||
* Direction is handled by condition internals instead of a direction member.
|
||||
* The condition effect specific members have three parameters. The first
|
||||
* refers to the X axis, the second refers to the Y axis and the third refers
|
||||
* to the Z axis. The right terms refer to the positive side of the axis and
|
||||
* the left terms refer to the negative side of the axis. Please refer to the
|
||||
* SDL_HapticDirection diagram for which side is positive and which is
|
||||
* negative.
|
||||
* refers to the X axis, the second refers to the Y axis and the third
|
||||
* refers to the Z axis. The right terms refer to the positive side of the
|
||||
* axis and the left terms refer to the negative side of the axis. Please
|
||||
* refer to the ::SDL_HapticDirection diagram for which side is positive and
|
||||
* which is negative.
|
||||
*
|
||||
* \sa SDL_HapticDirection
|
||||
* \sa SDL_HAPTIC_SPRING
|
||||
@@ -622,9 +611,9 @@ typedef struct SDL_HapticPeriodic
|
||||
typedef struct SDL_HapticCondition
|
||||
{
|
||||
/* Header */
|
||||
Uint16 type; /**< SDL_HAPTIC_SPRING, SDL_HAPTIC_DAMPER,
|
||||
SDL_HAPTIC_INERTIA or SDL_HAPTIC_FRICTION */
|
||||
SDL_HapticDirection direction; /**< Direction of the effect. */
|
||||
Uint16 type; /**< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER,
|
||||
::SDL_HAPTIC_INERTIA or ::SDL_HAPTIC_FRICTION */
|
||||
SDL_HapticDirection direction; /**< Direction of the effect - Not used ATM. */
|
||||
|
||||
/* Replay */
|
||||
Uint32 length; /**< Duration of the effect. */
|
||||
@@ -644,14 +633,14 @@ typedef struct SDL_HapticCondition
|
||||
} SDL_HapticCondition;
|
||||
|
||||
/**
|
||||
* A structure containing a template for a Ramp effect.
|
||||
* \brief A structure containing a template for a Ramp effect.
|
||||
*
|
||||
* This struct is exclusively for the SDL_HAPTIC_RAMP effect.
|
||||
* This struct is exclusively for the ::SDL_HAPTIC_RAMP effect.
|
||||
*
|
||||
* The ramp effect starts at start strength and ends at end strength. It
|
||||
* augments in linear fashion. If you use attack and fade with a ramp the
|
||||
* effects get added to the ramp effect making the effect become quadratic
|
||||
* instead of linear.
|
||||
* The ramp effect starts at start strength and ends at end strength.
|
||||
* It augments in linear fashion. If you use attack and fade with a ramp
|
||||
* the effects get added to the ramp effect making the effect become
|
||||
* quadratic instead of linear.
|
||||
*
|
||||
* \sa SDL_HAPTIC_RAMP
|
||||
* \sa SDL_HapticEffect
|
||||
@@ -659,7 +648,7 @@ typedef struct SDL_HapticCondition
|
||||
typedef struct SDL_HapticRamp
|
||||
{
|
||||
/* Header */
|
||||
Uint16 type; /**< SDL_HAPTIC_RAMP */
|
||||
Uint16 type; /**< ::SDL_HAPTIC_RAMP */
|
||||
SDL_HapticDirection direction; /**< Direction of the effect. */
|
||||
|
||||
/* Replay */
|
||||
@@ -682,9 +671,9 @@ typedef struct SDL_HapticRamp
|
||||
} SDL_HapticRamp;
|
||||
|
||||
/**
|
||||
* A structure containing a template for a Left/Right effect.
|
||||
* \brief A structure containing a template for a Left/Right effect.
|
||||
*
|
||||
* This struct is exclusively for the SDL_HAPTIC_LEFTRIGHT effect.
|
||||
* This struct is exclusively for the ::SDL_HAPTIC_LEFTRIGHT effect.
|
||||
*
|
||||
* The Left/Right effect is used to explicitly control the large and small
|
||||
* motors, commonly found in modern game controllers. The small (right) motor
|
||||
@@ -696,7 +685,7 @@ typedef struct SDL_HapticRamp
|
||||
typedef struct SDL_HapticLeftRight
|
||||
{
|
||||
/* Header */
|
||||
Uint16 type; /**< SDL_HAPTIC_LEFTRIGHT */
|
||||
Uint16 type; /**< ::SDL_HAPTIC_LEFTRIGHT */
|
||||
|
||||
/* Replay */
|
||||
Uint32 length; /**< Duration of the effect in milliseconds. */
|
||||
@@ -707,13 +696,13 @@ typedef struct SDL_HapticLeftRight
|
||||
} SDL_HapticLeftRight;
|
||||
|
||||
/**
|
||||
* A structure containing a template for the SDL_HAPTIC_CUSTOM effect.
|
||||
* \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
|
||||
*
|
||||
* This struct is exclusively for the SDL_HAPTIC_CUSTOM effect.
|
||||
* This struct is exclusively for the ::SDL_HAPTIC_CUSTOM effect.
|
||||
*
|
||||
* A custom force feedback effect is much like a periodic effect, where the
|
||||
* application can define its exact shape. You will have to allocate the data
|
||||
* yourself. Data should consist of channels * samples Uint16 samples.
|
||||
* application can define its exact shape. You will have to allocate the
|
||||
* data yourself. Data should consist of channels * samples Uint16 samples.
|
||||
*
|
||||
* If channels is one, the effect is rotated using the defined direction.
|
||||
* Otherwise it uses the samples in data for the different axes.
|
||||
@@ -724,7 +713,7 @@ typedef struct SDL_HapticLeftRight
|
||||
typedef struct SDL_HapticCustom
|
||||
{
|
||||
/* Header */
|
||||
Uint16 type; /**< SDL_HAPTIC_CUSTOM */
|
||||
Uint16 type; /**< ::SDL_HAPTIC_CUSTOM */
|
||||
SDL_HapticDirection direction; /**< Direction of the effect. */
|
||||
|
||||
/* Replay */
|
||||
@@ -749,28 +738,27 @@ typedef struct SDL_HapticCustom
|
||||
} SDL_HapticCustom;
|
||||
|
||||
/**
|
||||
* The generic template for any haptic effect.
|
||||
* \brief The generic template for any haptic effect.
|
||||
*
|
||||
* All values max at 32767 (0x7FFF). Signed values also can be negative. Time
|
||||
* values unless specified otherwise are in milliseconds.
|
||||
* All values max at 32767 (0x7FFF). Signed values also can be negative.
|
||||
* Time values unless specified otherwise are in milliseconds.
|
||||
*
|
||||
* You can also pass SDL_HAPTIC_INFINITY to length instead of a 0-32767 value.
|
||||
* Neither delay, interval, attack_length nor fade_length support
|
||||
* SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
|
||||
* You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
|
||||
* value. Neither delay, interval, attack_length nor fade_length support
|
||||
* ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
|
||||
*
|
||||
* Additionally, the SDL_HAPTIC_RAMP effect does not support a duration of
|
||||
* SDL_HAPTIC_INFINITY.
|
||||
* Additionally, the ::SDL_HAPTIC_RAMP effect does not support a duration of
|
||||
* ::SDL_HAPTIC_INFINITY.
|
||||
*
|
||||
* Button triggers may not be supported on all devices, it is advised to not
|
||||
* use them if possible. Buttons start at index 1 instead of index 0 like the
|
||||
* joystick.
|
||||
* use them if possible. Buttons start at index 1 instead of index 0 like
|
||||
* the joystick.
|
||||
*
|
||||
* If both attack_length and fade_level are 0, the envelope is not used,
|
||||
* otherwise both values are used.
|
||||
*
|
||||
* Common parts:
|
||||
*
|
||||
* ```c
|
||||
* \code
|
||||
* // Replay - All effects have this
|
||||
* Uint32 length; // Duration of effect (ms).
|
||||
* Uint16 delay; // Delay before starting effect.
|
||||
@@ -784,29 +772,29 @@ typedef struct SDL_HapticCustom
|
||||
* Uint16 attack_level; // Level at the start of the attack.
|
||||
* Uint16 fade_length; // Duration of the fade out (ms).
|
||||
* Uint16 fade_level; // Level at the end of the fade.
|
||||
* ```
|
||||
* \endcode
|
||||
*
|
||||
*
|
||||
* Here we have an example of a constant effect evolution in time:
|
||||
*
|
||||
* ```
|
||||
* Strength
|
||||
* ^
|
||||
* |
|
||||
* | effect level --> _________________
|
||||
* | / \
|
||||
* | / \
|
||||
* | / \
|
||||
* | / \
|
||||
* | attack_level --> | \
|
||||
* | | | <--- fade_level
|
||||
* |
|
||||
* +--------------------------------------------------> Time
|
||||
* [--] [---]
|
||||
* attack_length fade_length
|
||||
*
|
||||
* [------------------][-----------------------]
|
||||
* delay length
|
||||
* ```
|
||||
* \verbatim
|
||||
Strength
|
||||
^
|
||||
|
|
||||
| effect level --> _________________
|
||||
| / \
|
||||
| / \
|
||||
| / \
|
||||
| / \
|
||||
| attack_level --> | \
|
||||
| | | <--- fade_level
|
||||
|
|
||||
+--------------------------------------------------> Time
|
||||
[--] [---]
|
||||
attack_length fade_length
|
||||
|
||||
[------------------][-----------------------]
|
||||
delay length
|
||||
\endverbatim
|
||||
*
|
||||
* Note either the attack_level or the fade_level may be above the actual
|
||||
* effect level.
|
||||
@@ -871,7 +859,7 @@ extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index);
|
||||
* autocenter will be disabled. To modify these values use SDL_HapticSetGain()
|
||||
* and SDL_HapticSetAutocenter().
|
||||
*
|
||||
* \param device_index index of the device to open.
|
||||
* \param device_index index of the device to open
|
||||
* \returns the device identifier or NULL on failure; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
@@ -891,7 +879,7 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpen(int device_index);
|
||||
/**
|
||||
* Check if the haptic device at the designated index has been opened.
|
||||
*
|
||||
* \param device_index the index of the device to query.
|
||||
* \param device_index the index of the device to query
|
||||
* \returns 1 if it has been opened, 0 if it hasn't or on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -905,7 +893,7 @@ extern DECLSPEC int SDLCALL SDL_HapticOpened(int device_index);
|
||||
/**
|
||||
* Get the index of a haptic device.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to query.
|
||||
* \param haptic the SDL_Haptic device to query
|
||||
* \returns the index of the specified haptic device or a negative error code
|
||||
* on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -943,7 +931,7 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void);
|
||||
/**
|
||||
* Query if a joystick has haptic features.
|
||||
*
|
||||
* \param joystick the SDL_Joystick to test for haptic capabilities.
|
||||
* \param joystick the SDL_Joystick to test for haptic capabilities
|
||||
* \returns SDL_TRUE if the joystick is haptic, SDL_FALSE if it isn't, or a
|
||||
* negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -965,7 +953,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick);
|
||||
* device will also get unallocated and you'll be unable to use force feedback
|
||||
* on that device.
|
||||
*
|
||||
* \param joystick the SDL_Joystick to create a haptic device from.
|
||||
* \param joystick the SDL_Joystick to create a haptic device from
|
||||
* \returns a valid haptic device identifier on success or NULL on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -981,7 +969,7 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
|
||||
/**
|
||||
* Close a haptic device previously opened with SDL_HapticOpen().
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to close.
|
||||
* \param haptic the SDL_Haptic device to close
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -996,7 +984,7 @@ extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic);
|
||||
* approximation. Always check to see if your created effect was actually
|
||||
* created and do not rely solely on SDL_HapticNumEffects().
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to query.
|
||||
* \param haptic the SDL_Haptic device to query
|
||||
* \returns the number of effects the haptic device can store or a negative
|
||||
* error code on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1012,7 +1000,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic);
|
||||
*
|
||||
* This is not supported on all platforms, but will always return a value.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to query maximum playing effects.
|
||||
* \param haptic the SDL_Haptic device to query maximum playing effects
|
||||
* \returns the number of effects the haptic device can play at the same time
|
||||
* or a negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -1027,7 +1015,7 @@ extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic);
|
||||
/**
|
||||
* Get the haptic device's supported features in bitwise manner.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to query.
|
||||
* \param haptic the SDL_Haptic device to query
|
||||
* \returns a list of supported haptic features in bitwise manner (OR'd), or 0
|
||||
* on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1045,7 +1033,7 @@ extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic);
|
||||
* The number of haptic axes might be useful if working with the
|
||||
* SDL_HapticDirection effect.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to query.
|
||||
* \param haptic the SDL_Haptic device to query
|
||||
* \returns the number of axes on success or a negative error code on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1056,8 +1044,8 @@ extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic);
|
||||
/**
|
||||
* Check to see if an effect is supported by a haptic device.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to query.
|
||||
* \param effect the desired effect to query.
|
||||
* \param haptic the SDL_Haptic device to query
|
||||
* \param effect the desired effect to query
|
||||
* \returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a
|
||||
* negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -1074,9 +1062,9 @@ extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic,
|
||||
/**
|
||||
* Create a new haptic effect on a specified device.
|
||||
*
|
||||
* \param haptic an SDL_Haptic device to create the effect on.
|
||||
* \param haptic an SDL_Haptic device to create the effect on
|
||||
* \param effect an SDL_HapticEffect structure containing the properties of
|
||||
* the effect to create.
|
||||
* the effect to create
|
||||
* \returns the ID of the effect on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1097,10 +1085,10 @@ extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic,
|
||||
* start playing from the start. You also cannot change the type either when
|
||||
* running SDL_HapticUpdateEffect().
|
||||
*
|
||||
* \param haptic the SDL_Haptic device that has the effect.
|
||||
* \param effect the identifier of the effect to update.
|
||||
* \param haptic the SDL_Haptic device that has the effect
|
||||
* \param effect the identifier of the effect to update
|
||||
* \param data an SDL_HapticEffect structure containing the new effect
|
||||
* properties to use.
|
||||
* properties to use
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1123,10 +1111,10 @@ extern DECLSPEC int SDLCALL SDL_HapticUpdateEffect(SDL_Haptic * haptic,
|
||||
* set the effect's `length` in its structure/union to `SDL_HAPTIC_INFINITY`
|
||||
* instead.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to run the effect on.
|
||||
* \param effect the ID of the haptic effect to run.
|
||||
* \param haptic the SDL_Haptic device to run the effect on
|
||||
* \param effect the ID of the haptic effect to run
|
||||
* \param iterations the number of iterations to run the effect; use
|
||||
* `SDL_HAPTIC_INFINITY` to repeat forever.
|
||||
* `SDL_HAPTIC_INFINITY` to repeat forever
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1145,8 +1133,8 @@ extern DECLSPEC int SDLCALL SDL_HapticRunEffect(SDL_Haptic * haptic,
|
||||
*
|
||||
* *
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to stop the effect on.
|
||||
* \param effect the ID of the haptic effect to stop.
|
||||
* \param haptic the SDL_Haptic device to stop the effect on
|
||||
* \param effect the ID of the haptic effect to stop
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1164,8 +1152,8 @@ extern DECLSPEC int SDLCALL SDL_HapticStopEffect(SDL_Haptic * haptic,
|
||||
* This will stop the effect if it's running. Effects are automatically
|
||||
* destroyed when the device is closed.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to destroy the effect on.
|
||||
* \param effect the ID of the haptic effect to destroy.
|
||||
* \param haptic the SDL_Haptic device to destroy the effect on
|
||||
* \param effect the ID of the haptic effect to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1179,8 +1167,8 @@ extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic,
|
||||
*
|
||||
* Device must support the SDL_HAPTIC_STATUS feature.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to query for the effect status on.
|
||||
* \param effect the ID of the haptic effect to query its status.
|
||||
* \param haptic the SDL_Haptic device to query for the effect status on
|
||||
* \param effect the ID of the haptic effect to query its status
|
||||
* \returns 0 if it isn't playing, 1 if it is playing, or a negative error
|
||||
* code on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1202,9 +1190,8 @@ extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic,
|
||||
* SDL_HapticSetGain() will scale linearly using `SDL_HAPTIC_GAIN_MAX` as the
|
||||
* maximum.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to set the gain on.
|
||||
* \param gain value to set the gain to, should be between 0 and 100 (0 -
|
||||
* 100).
|
||||
* \param haptic the SDL_Haptic device to set the gain on
|
||||
* \param gain value to set the gain to, should be between 0 and 100 (0 - 100)
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1222,8 +1209,8 @@ extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain);
|
||||
*
|
||||
* Device must support the SDL_HAPTIC_AUTOCENTER feature.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to set autocentering on.
|
||||
* \param autocenter value to set autocenter to (0-100).
|
||||
* \param haptic the SDL_Haptic device to set autocentering on
|
||||
* \param autocenter value to set autocenter to (0-100)
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1243,7 +1230,7 @@ extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic,
|
||||
* Do not modify the effects nor add new ones while the device is paused. That
|
||||
* can cause all sorts of weird errors.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to pause.
|
||||
* \param haptic the SDL_Haptic device to pause
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1258,7 +1245,7 @@ extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic);
|
||||
*
|
||||
* Call to unpause after SDL_HapticPause().
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to unpause.
|
||||
* \param haptic the SDL_Haptic device to unpause
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1271,7 +1258,7 @@ extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
|
||||
/**
|
||||
* Stop all the currently playing effects on a haptic device.
|
||||
*
|
||||
* \param haptic the SDL_Haptic device to stop.
|
||||
* \param haptic the SDL_Haptic device to stop
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1282,7 +1269,7 @@ extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
|
||||
/**
|
||||
* Check whether rumble is supported on a haptic device.
|
||||
*
|
||||
* \param haptic haptic device to check for rumble support.
|
||||
* \param haptic haptic device to check for rumble support
|
||||
* \returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a
|
||||
* negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -1298,7 +1285,7 @@ extern DECLSPEC int SDLCALL SDL_HapticRumbleSupported(SDL_Haptic * haptic);
|
||||
/**
|
||||
* Initialize a haptic device for simple rumble playback.
|
||||
*
|
||||
* \param haptic the haptic device to initialize for simple rumble playback.
|
||||
* \param haptic the haptic device to initialize for simple rumble playback
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1314,9 +1301,9 @@ extern DECLSPEC int SDLCALL SDL_HapticRumbleInit(SDL_Haptic * haptic);
|
||||
/**
|
||||
* Run a simple rumble effect on a haptic device.
|
||||
*
|
||||
* \param haptic the haptic device to play the rumble effect on.
|
||||
* \param strength strength of the rumble to play as a 0-1 float value.
|
||||
* \param length length of the rumble to play in milliseconds.
|
||||
* \param haptic the haptic device to play the rumble effect on
|
||||
* \param strength strength of the rumble to play as a 0-1 float value
|
||||
* \param length length of the rumble to play in milliseconds
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -1331,7 +1318,7 @@ extern DECLSPEC int SDLCALL SDL_HapticRumblePlay(SDL_Haptic * haptic, float stre
|
||||
/**
|
||||
* Stop the simple rumble on a haptic device.
|
||||
*
|
||||
* \param haptic the haptic device to stop the rumble effect on.
|
||||
* \param haptic the haptic device to stop the rumble effect on
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,35 +19,44 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* WIKI CATEGORY: HIDAPI */
|
||||
|
||||
/**
|
||||
* # CategoryHIDAPI
|
||||
* \file SDL_hidapi.h
|
||||
*
|
||||
* Header file for SDL HIDAPI functions.
|
||||
*
|
||||
* This is an adaptation of the original HIDAPI interface by Alan Ott, and
|
||||
* includes source code licensed under the following license:
|
||||
* This is an adaptation of the original HIDAPI interface by Alan Ott,
|
||||
* and includes source code licensed under the following BSD license:
|
||||
*
|
||||
* ```
|
||||
* HIDAPI - Multi-Platform library for
|
||||
* communication with HID devices.
|
||||
*
|
||||
* Copyright 2009, Alan Ott, Signal 11 Software.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This software may be used by anyone for any reason so
|
||||
* long as the copyright notice in the source files
|
||||
* remains intact.
|
||||
* ```
|
||||
*
|
||||
* (Note that this license is the same as item three of SDL's zlib license, so
|
||||
* it adds no new requirements on the user.)
|
||||
Copyright (c) 2010, Alan Ott, Signal 11 Software
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Signal 11 Software nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* If you would like a version of SDL without this code, you can build SDL
|
||||
* with SDL_HIDAPI_DISABLED defined to 1. You might want to do this for
|
||||
* example on iOS or tvOS to avoid a dependency on the CoreBluetooth
|
||||
* framework.
|
||||
* with SDL_HIDAPI_DISABLED defined to 1. You might want to do this for example
|
||||
* on iOS or tvOS to avoid a dependency on the CoreBluetooth framework.
|
||||
*/
|
||||
|
||||
#ifndef SDL_hidapi_h_
|
||||
@@ -62,15 +71,14 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* A handle representing an open HID device
|
||||
* \brief A handle representing an open HID device
|
||||
*/
|
||||
struct SDL_hid_device_;
|
||||
typedef struct SDL_hid_device_ SDL_hid_device; /**< opaque hidapi structure */
|
||||
|
||||
/** hidapi info structure */
|
||||
|
||||
/**
|
||||
* Information about a connected HID device
|
||||
* \brief Information about a connected HID device
|
||||
*/
|
||||
typedef struct SDL_hid_device_info
|
||||
{
|
||||
@@ -226,13 +234,13 @@ extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open(unsigned short vendor_id,
|
||||
* The path name be determined by calling SDL_hid_enumerate(), or a
|
||||
* platform-specific path name can be used (eg: /dev/hidraw0 on Linux).
|
||||
*
|
||||
* \param path The path name of the device to open.
|
||||
* \param path The path name of the device to open
|
||||
* \returns a pointer to a SDL_hid_device object on success or NULL on
|
||||
* failure.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
*/
|
||||
extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive);
|
||||
extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive /* = false */);
|
||||
|
||||
/**
|
||||
* Write an Output report to a HID device.
|
||||
@@ -426,7 +434,7 @@ extern DECLSPEC int SDLCALL SDL_hid_get_indexed_string(SDL_hid_device *dev, int
|
||||
/**
|
||||
* Start or stop a BLE scan on iOS and tvOS to pair Steam Controllers
|
||||
*
|
||||
* \param active SDL_TRUE to start the scan, SDL_FALSE to stop the scan.
|
||||
* \param active SDL_TRUE to start the scan, SDL_FALSE to stop the scan
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
*/
|
||||
|
2412
include/SDL_hints.h
2412
include/SDL_hints.h
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,26 +20,22 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryJoystick
|
||||
* \file SDL_joystick.h
|
||||
*
|
||||
* Include file for SDL joystick event handling
|
||||
*
|
||||
* The term "device_index" identifies currently plugged in joystick devices
|
||||
* between 0 and SDL_NumJoysticks(), with the exact joystick behind a
|
||||
* device_index changing as joysticks are plugged and unplugged.
|
||||
* The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick
|
||||
* behind a device_index changing as joysticks are plugged and unplugged.
|
||||
*
|
||||
* The term "instance_id" is the current instantiation of a joystick device in
|
||||
* the system, if the joystick is removed and then re-inserted then it will
|
||||
* get a new instance_id, instance_id's are monotonically increasing
|
||||
* identifiers of a joystick plugged in.
|
||||
* The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
|
||||
* then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
|
||||
*
|
||||
* The term "player_index" is the number assigned to a player on a specific
|
||||
* controller. For XInput controllers this returns the XInput user index. Many
|
||||
* joysticks will not be able to supply this information.
|
||||
* controller. For XInput controllers this returns the XInput user index.
|
||||
* Many joysticks will not be able to supply this information.
|
||||
*
|
||||
* The term JoystickGUID is a stable 128-bit identifier for a joystick device
|
||||
* that does not change over time, it identifies class of the device (a X360
|
||||
* wired controller for example). This identifier is platform dependent.
|
||||
* The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of
|
||||
* the device (a X360 wired controller for example). This identifier is platform dependent.
|
||||
*/
|
||||
|
||||
#ifndef SDL_joystick_h_
|
||||
@@ -60,7 +56,7 @@ extern "C" {
|
||||
* \file SDL_joystick.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
* for joysticks, and load appropriate drivers.
|
||||
*
|
||||
* If you would like to receive joystick updates while the application
|
||||
@@ -77,21 +73,15 @@ extern SDL_mutex *SDL_joystick_lock;
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
/**
|
||||
* A structure that encodes the stable unique id for a joystick device.
|
||||
*
|
||||
* This is just a standard SDL_GUID by a different name.
|
||||
*/
|
||||
/* A structure that encodes the stable unique id for a joystick device */
|
||||
typedef SDL_GUID SDL_JoystickGUID;
|
||||
|
||||
/**
|
||||
* This is a unique ID for a joystick for the time it is connected to the
|
||||
* system, and is never reused for the lifetime of the application.
|
||||
* This is a unique ID for a joystick for the time it is connected to the system,
|
||||
* and is never reused for the lifetime of the application. If the joystick is
|
||||
* disconnected and reconnected, it will get a new ID.
|
||||
*
|
||||
* If the joystick is disconnected and reconnected, it will get a new ID.
|
||||
*
|
||||
* The ID value starts at 0 and increments from there. The value -1 is an
|
||||
* invalid ID.
|
||||
* The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
|
||||
*/
|
||||
typedef Sint32 SDL_JoystickID;
|
||||
|
||||
@@ -182,7 +172,7 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
* This can be called before any joysticks are opened.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system).
|
||||
* on the system)
|
||||
* \returns the name of the selected joystick. If no name can be found, this
|
||||
* function returns NULL; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -199,7 +189,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
|
||||
* This can be called before any joysticks are opened.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system).
|
||||
* on the system)
|
||||
* \returns the path of the selected joystick. If no path can be found, this
|
||||
* function returns NULL; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -225,9 +215,9 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
|
||||
* This function can be called before any joysticks are opened.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system.
|
||||
* on the system
|
||||
* \returns the GUID of the selected joystick. If called on an invalid index,
|
||||
* this function returns a zero GUID.
|
||||
* this function returns a zero GUID
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -243,9 +233,9 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_in
|
||||
* available this function returns 0.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system.
|
||||
* on the system
|
||||
* \returns the USB vendor ID of the selected joystick. If called on an
|
||||
* invalid index, this function returns zero.
|
||||
* invalid index, this function returns zero
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
@@ -258,9 +248,9 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
|
||||
* available this function returns 0.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system.
|
||||
* on the system
|
||||
* \returns the USB product ID of the selected joystick. If called on an
|
||||
* invalid index, this function returns zero.
|
||||
* invalid index, this function returns zero
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
@@ -273,9 +263,9 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
|
||||
* isn't available this function returns 0.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system.
|
||||
* on the system
|
||||
* \returns the product version of the selected joystick. If called on an
|
||||
* invalid index, this function returns zero.
|
||||
* invalid index, this function returns zero
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
@@ -287,9 +277,9 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_in
|
||||
* This can be called before any joysticks are opened.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system.
|
||||
* on the system
|
||||
* \returns the SDL_JoystickType of the selected joystick. If called on an
|
||||
* invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN`.
|
||||
* invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
@@ -301,7 +291,7 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_in
|
||||
* This can be called before any joysticks are opened.
|
||||
*
|
||||
* \param device_index the index of the joystick to query (the N'th joystick
|
||||
* on the system.
|
||||
* on the system
|
||||
* \returns the instance id of the selected joystick. If called on an invalid
|
||||
* index, this function returns -1.
|
||||
*
|
||||
@@ -320,7 +310,7 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int devic
|
||||
* The joystick subsystem must be initialized before a joystick can be opened
|
||||
* for use.
|
||||
*
|
||||
* \param device_index the index of the joystick to query.
|
||||
* \param device_index the index of the joystick to query
|
||||
* \returns a joystick identifier or NULL if an error occurred; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -334,7 +324,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
|
||||
/**
|
||||
* Get the SDL_Joystick associated with an instance id.
|
||||
*
|
||||
* \param instance_id the instance id to get the SDL_Joystick for.
|
||||
* \param instance_id the instance id to get the SDL_Joystick for
|
||||
* \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
@@ -345,7 +335,7 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID
|
||||
/**
|
||||
* Get the SDL_Joystick associated with a player index.
|
||||
*
|
||||
* \param player_index the player index to get the SDL_Joystick for.
|
||||
* \param player_index the player index to get the SDL_Joystick for
|
||||
* \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
@@ -368,10 +358,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtual(SDL_JoystickType type,
|
||||
/**
|
||||
* The structure that defines an extended virtual joystick description
|
||||
*
|
||||
* The caller must zero the structure and then initialize the version with
|
||||
* `SDL_VIRTUAL_JOYSTICK_DESC_VERSION` before passing it to
|
||||
* SDL_JoystickAttachVirtualEx() All other elements of this structure are
|
||||
* optional and can be left 0.
|
||||
* The caller must zero the structure and then initialize the version with `SDL_VIRTUAL_JOYSTICK_DESC_VERSION` before passing it to SDL_JoystickAttachVirtualEx()
|
||||
* All other elements of this structure are optional and can be left 0.
|
||||
*
|
||||
* \sa SDL_JoystickAttachVirtualEx
|
||||
*/
|
||||
@@ -402,7 +390,7 @@ typedef struct SDL_VirtualJoystickDesc
|
||||
} SDL_VirtualJoystickDesc;
|
||||
|
||||
/**
|
||||
* The current version of the SDL_VirtualJoystickDesc structure
|
||||
* \brief The current version of the SDL_VirtualJoystickDesc structure
|
||||
*/
|
||||
#define SDL_VIRTUAL_JOYSTICK_DESC_VERSION 1
|
||||
|
||||
@@ -419,7 +407,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtualEx(const SDL_VirtualJoystic
|
||||
* Detach a virtual joystick.
|
||||
*
|
||||
* \param device_index a value previously returned from
|
||||
* SDL_JoystickAttachVirtual().
|
||||
* SDL_JoystickAttachVirtual()
|
||||
* \returns 0 on success, or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -497,7 +485,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, in
|
||||
/**
|
||||
* Get the implementation dependent name of a joystick.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the name of the selected joystick. If no name can be found, this
|
||||
* function returns NULL; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -511,7 +499,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Get the implementation dependent path of a joystick.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the path of the selected joystick. If no path can be found, this
|
||||
* function returns NULL; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -527,7 +515,7 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickPath(SDL_Joystick *joystick);
|
||||
* For XInput controllers this returns the XInput user index. Many joysticks
|
||||
* will not be able to supply this information.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the player index, or -1 if it's not available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
@@ -537,7 +525,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Set the player index of an opened joystick.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \param player_index Player index to assign to this joystick, or -1 to clear
|
||||
* the player index and turn off player LEDs.
|
||||
*
|
||||
@@ -550,7 +538,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick,
|
||||
*
|
||||
* This function requires an open joystick.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the GUID of the given joystick. If called on an invalid index,
|
||||
* this function returns a zero GUID; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -567,7 +555,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick *joyst
|
||||
*
|
||||
* If the vendor ID isn't available this function returns 0.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the USB vendor ID of the selected joystick, or 0 if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
@@ -579,7 +567,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
|
||||
*
|
||||
* If the product ID isn't available this function returns 0.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the USB product ID of the selected joystick, or 0 if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
@@ -591,7 +579,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
|
||||
*
|
||||
* If the product version isn't available this function returns 0.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the product version of the selected joystick, or 0 if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
@@ -603,7 +591,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joyst
|
||||
*
|
||||
* If the firmware version isn't available this function returns 0.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the firmware version of the selected joystick, or 0 if
|
||||
* unavailable.
|
||||
*
|
||||
@@ -616,7 +604,7 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetFirmwareVersion(SDL_Joystick *joys
|
||||
*
|
||||
* Returns the serial number of the joystick, or NULL if it is not available.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the serial number of the selected joystick, or NULL if
|
||||
* unavailable.
|
||||
*
|
||||
@@ -627,7 +615,7 @@ extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystic
|
||||
/**
|
||||
* Get the type of an opened joystick.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen().
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the SDL_JoystickType of the selected joystick.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
@@ -639,9 +627,9 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joyst
|
||||
*
|
||||
* You should supply at least 33 bytes for pszGUID.
|
||||
*
|
||||
* \param guid the SDL_JoystickGUID you wish to convert to string.
|
||||
* \param pszGUID buffer in which to write the ASCII string.
|
||||
* \param cbGUID the size of pszGUID.
|
||||
* \param guid the SDL_JoystickGUID you wish to convert to string
|
||||
* \param pszGUID buffer in which to write the ASCII string
|
||||
* \param cbGUID the size of pszGUID
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -658,7 +646,7 @@ extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, ch
|
||||
* an invalid GUID, the function will silently succeed, but the GUID generated
|
||||
* will not be useful.
|
||||
*
|
||||
* \param pchGUID string containing an ASCII representation of a GUID.
|
||||
* \param pchGUID string containing an ASCII representation of a GUID
|
||||
* \returns a SDL_JoystickGUID structure.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -670,15 +658,15 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const cha
|
||||
/**
|
||||
* Get the device information encoded in a SDL_JoystickGUID structure
|
||||
*
|
||||
* \param guid the SDL_JoystickGUID you wish to get info about.
|
||||
* \param guid the SDL_JoystickGUID you wish to get info about
|
||||
* \param vendor A pointer filled in with the device VID, or 0 if not
|
||||
* available.
|
||||
* available
|
||||
* \param product A pointer filled in with the device PID, or 0 if not
|
||||
* available.
|
||||
* available
|
||||
* \param version A pointer filled in with the device version, or 0 if not
|
||||
* available.
|
||||
* available
|
||||
* \param crc16 A pointer filled in with a CRC used to distinguish different
|
||||
* products with the same VID/PID, or 0 if not available.
|
||||
* products with the same VID/PID, or 0 if not available
|
||||
*
|
||||
* \since This function is available since SDL 2.26.0.
|
||||
*
|
||||
@@ -689,7 +677,7 @@ extern DECLSPEC void SDLCALL SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint
|
||||
/**
|
||||
* Get the status of a specified joystick.
|
||||
*
|
||||
* \param joystick the joystick to query.
|
||||
* \param joystick the joystick to query
|
||||
* \returns SDL_TRUE if the joystick has been opened, SDL_FALSE if it has not;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -703,7 +691,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick)
|
||||
/**
|
||||
* Get the instance ID of an opened joystick.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \returns the instance ID of the specified joystick on success or a negative
|
||||
* error code on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -720,7 +708,7 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joys
|
||||
* separate buttons or a POV hat, and not axes, but all of this is up to the
|
||||
* device and platform.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \returns the number of axis controls/number of axes on success or a
|
||||
* negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -740,7 +728,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
||||
*
|
||||
* Most joysticks do not have trackballs.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \returns the number of trackballs on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -753,7 +741,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Get the number of POV hats on a joystick.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \returns the number of POV hats on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -767,7 +755,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Get the number of buttons on a joystick.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \returns the number of buttons on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -806,10 +794,10 @@ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
* `SDL_ENABLE`, this function accepts any value, with any non-zero value that
|
||||
* isn't `SDL_QUERY` being treated as `SDL_ENABLE`.
|
||||
*
|
||||
* If SDL was built with events disabled (extremely uncommon!), this will do
|
||||
* nothing and always return `SDL_IGNORE`.
|
||||
* If SDL was built with events disabled (extremely uncommon!), this will
|
||||
* do nothing and always return `SDL_IGNORE`.
|
||||
*
|
||||
* \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE`.
|
||||
* \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE`
|
||||
* \returns If `state` is `SDL_QUERY` then the current state is returned,
|
||||
* otherwise `state` is returned (even if it was not one of the
|
||||
* allowed values).
|
||||
@@ -820,7 +808,6 @@ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
||||
/* Limits for joystick axes... */
|
||||
#define SDL_JOYSTICK_AXIS_MAX 32767
|
||||
#define SDL_JOYSTICK_AXIS_MIN -32768
|
||||
|
||||
@@ -837,8 +824,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
* 32767) representing the current position of the axis. It may be necessary
|
||||
* to impose certain tolerances on these values to account for jitter.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param axis the axis to query; the axis indices start at index 0.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param axis the axis to query; the axis indices start at index 0
|
||||
* \returns a 16-bit signed integer representing the current position of the
|
||||
* axis or 0 on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -856,8 +843,8 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick,
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param axis the axis to query; the axis indices start at index 0.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param axis the axis to query; the axis indices start at index 0
|
||||
* \param state Upon return, the initial value is supplied here.
|
||||
* \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
|
||||
*
|
||||
@@ -896,8 +883,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *j
|
||||
* - `SDL_HAT_LEFTUP`
|
||||
* - `SDL_HAT_LEFTDOWN`
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param hat the hat index to get the state from; indices start at index 0.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param hat the hat index to get the state from; indices start at index 0
|
||||
* \returns the current hat position.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -915,10 +902,10 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick,
|
||||
*
|
||||
* Most joysticks do not have trackballs.
|
||||
*
|
||||
* \param joystick the SDL_Joystick to query.
|
||||
* \param ball the ball index to query; ball indices start at index 0.
|
||||
* \param dx stores the difference in the x axis position since the last poll.
|
||||
* \param dy stores the difference in the y axis position since the last poll.
|
||||
* \param joystick the SDL_Joystick to query
|
||||
* \param ball the ball index to query; ball indices start at index 0
|
||||
* \param dx stores the difference in the x axis position since the last poll
|
||||
* \param dy stores the difference in the y axis position since the last poll
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -932,9 +919,9 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick,
|
||||
/**
|
||||
* Get the current state of a button on a joystick.
|
||||
*
|
||||
* \param joystick an SDL_Joystick structure containing joystick information.
|
||||
* \param joystick an SDL_Joystick structure containing joystick information
|
||||
* \param button the button index to get the state from; indices start at
|
||||
* index 0.
|
||||
* index 0
|
||||
* \returns 1 if the specified button is pressed, 0 otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -950,13 +937,13 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick,
|
||||
* Each call to this function cancels any previous rumble effect, and calling
|
||||
* it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* \param joystick The joystick to vibrate.
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left)
|
||||
* rumble motor, from 0 to 0xFFFF.
|
||||
* rumble motor, from 0 to 0xFFFF
|
||||
* \param high_frequency_rumble The intensity of the high frequency (right)
|
||||
* rumble motor, from 0 to 0xFFFF.
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds.
|
||||
* \returns 0, or -1 if rumble isn't supported on this joystick.
|
||||
* rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if rumble isn't supported on this joystick
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*
|
||||
@@ -975,13 +962,13 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 lo
|
||||
* want the (more common) whole-controller rumble, use SDL_JoystickRumble()
|
||||
* instead.
|
||||
*
|
||||
* \param joystick The joystick to vibrate.
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param left_rumble The intensity of the left trigger rumble motor, from 0
|
||||
* to 0xFFFF.
|
||||
* to 0xFFFF
|
||||
* \param right_rumble The intensity of the right trigger rumble motor, from 0
|
||||
* to 0xFFFF.
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds.
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this joystick.
|
||||
* to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this joystick
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
@@ -995,7 +982,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, U
|
||||
* An example of a joystick LED is the light on the back of a PlayStation 4's
|
||||
* DualShock 4 controller.
|
||||
*
|
||||
* \param joystick The joystick to query.
|
||||
* \param joystick The joystick to query
|
||||
* \return SDL_TRUE if the joystick has a modifiable LED, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
@@ -1005,7 +992,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Query whether a joystick has rumble support.
|
||||
*
|
||||
* \param joystick The joystick to query.
|
||||
* \param joystick The joystick to query
|
||||
* \return SDL_TRUE if the joystick has rumble, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
@@ -1017,7 +1004,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumble(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Query whether a joystick has rumble support on triggers.
|
||||
*
|
||||
* \param joystick The joystick to query.
|
||||
* \param joystick The joystick to query
|
||||
* \return SDL_TRUE if the joystick has trigger rumble, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.18.
|
||||
@@ -1032,11 +1019,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joy
|
||||
* An example of a joystick LED is the light on the back of a PlayStation 4's
|
||||
* DualShock 4 controller.
|
||||
*
|
||||
* \param joystick The joystick to update.
|
||||
* \param red The intensity of the red LED.
|
||||
* \param green The intensity of the green LED.
|
||||
* \param blue The intensity of the blue LED.
|
||||
* \returns 0 on success, -1 if this joystick does not have a modifiable LED.
|
||||
* \param joystick The joystick to update
|
||||
* \param red The intensity of the red LED
|
||||
* \param green The intensity of the green LED
|
||||
* \param blue The intensity of the blue LED
|
||||
* \returns 0 on success, -1 if this joystick does not have a modifiable LED
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
@@ -1045,11 +1032,10 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red
|
||||
/**
|
||||
* Send a joystick specific effect packet
|
||||
*
|
||||
* \param joystick The joystick to affect.
|
||||
* \param data The data to send to the joystick.
|
||||
* \param size The size of the data to send to the joystick.
|
||||
* \returns 0, or -1 if this joystick or driver doesn't support effect
|
||||
* packets.
|
||||
* \param joystick The joystick to affect
|
||||
* \param data The data to send to the joystick
|
||||
* \param size The size of the data to send to the joystick
|
||||
* \returns 0, or -1 if this joystick or driver doesn't support effect packets
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*/
|
||||
@@ -1058,7 +1044,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const
|
||||
/**
|
||||
* Close a joystick previously opened with SDL_JoystickOpen().
|
||||
*
|
||||
* \param joystick The joystick device to close.
|
||||
* \param joystick The joystick device to close
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -1069,9 +1055,9 @@ extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
|
||||
/**
|
||||
* Get the battery level of a joystick as SDL_JoystickPowerLevel.
|
||||
*
|
||||
* \param joystick the SDL_Joystick to query.
|
||||
* \param joystick the SDL_Joystick to query
|
||||
* \returns the current battery level as SDL_JoystickPowerLevel on success or
|
||||
* `SDL_JOYSTICK_POWER_UNKNOWN` if it is unknown.
|
||||
* `SDL_JOYSTICK_POWER_UNKNOWN` if it is unknown
|
||||
*
|
||||
* \since This function is available since SDL 2.0.4.
|
||||
*/
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryKeyboard
|
||||
* \file SDL_keyboard.h
|
||||
*
|
||||
* Include file for SDL keyboard event handling
|
||||
*/
|
||||
@@ -40,16 +40,15 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The SDL keysym structure, used in key events.
|
||||
* \brief The SDL keysym structure, used in key events.
|
||||
*
|
||||
* If you are looking for translated character input, see the SDL_TEXTINPUT
|
||||
* event.
|
||||
* \note If you are looking for translated character input, see the ::SDL_TEXTINPUT event.
|
||||
*/
|
||||
typedef struct SDL_Keysym
|
||||
{
|
||||
SDL_Scancode scancode; /**< SDL physical key code - see SDL_Scancode for details */
|
||||
SDL_Keycode sym; /**< SDL virtual key code - see SDL_Keycode for details */
|
||||
Uint16 mod; /**< current key modifiers - see SDL_Keymod for details */
|
||||
SDL_Scancode scancode; /**< SDL physical key code - see ::SDL_Scancode for details */
|
||||
SDL_Keycode sym; /**< SDL virtual key code - see ::SDL_Keycode for details */
|
||||
Uint16 mod; /**< current key modifiers */
|
||||
Uint32 unused;
|
||||
} SDL_Keysym;
|
||||
|
||||
@@ -85,7 +84,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
|
||||
* Note: This function doesn't take into account whether shift has been
|
||||
* pressed or not.
|
||||
*
|
||||
* \param numkeys if non-NULL, receives the length of the returned array.
|
||||
* \param numkeys if non-NULL, receives the length of the returned array
|
||||
* \returns a pointer to an array of key states.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -130,7 +129,7 @@ extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
|
||||
* This does not change the keyboard state, only the key modifier flags that
|
||||
* SDL reports.
|
||||
*
|
||||
* \param modstate the desired SDL_Keymod for the keyboard.
|
||||
* \param modstate the desired SDL_Keymod for the keyboard
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -144,7 +143,7 @@ extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
|
||||
*
|
||||
* See SDL_Keycode for details.
|
||||
*
|
||||
* \param scancode the desired SDL_Scancode to query.
|
||||
* \param scancode the desired SDL_Scancode to query
|
||||
* \returns the SDL_Keycode that corresponds to the given SDL_Scancode.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -160,7 +159,7 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode
|
||||
*
|
||||
* See SDL_Scancode for details.
|
||||
*
|
||||
* \param key the desired SDL_Keycode to query.
|
||||
* \param key the desired SDL_Keycode to query
|
||||
* \returns the SDL_Scancode that corresponds to the given SDL_Keycode.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -184,7 +183,7 @@ extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key);
|
||||
* unsuitable for creating a stable cross-platform two-way mapping between
|
||||
* strings and scancodes.
|
||||
*
|
||||
* \param scancode the desired SDL_Scancode to query.
|
||||
* \param scancode the desired SDL_Scancode to query
|
||||
* \returns a pointer to the name for the scancode. If the scancode doesn't
|
||||
* have a name this function returns an empty string ("").
|
||||
*
|
||||
@@ -198,7 +197,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode);
|
||||
/**
|
||||
* Get a scancode from a human-readable name.
|
||||
*
|
||||
* \param name the human-readable scancode name.
|
||||
* \param name the human-readable scancode name
|
||||
* \returns the SDL_Scancode, or `SDL_SCANCODE_UNKNOWN` if the name wasn't
|
||||
* recognized; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -215,7 +214,7 @@ extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name);
|
||||
*
|
||||
* See SDL_Scancode and SDL_Keycode for details.
|
||||
*
|
||||
* \param key the desired SDL_Keycode to query.
|
||||
* \param key the desired SDL_Keycode to query
|
||||
* \returns a pointer to a UTF-8 string that stays valid at least until the
|
||||
* next call to this function. If you need it around any longer, you
|
||||
* must copy it. If the key doesn't have a name, this function
|
||||
@@ -232,7 +231,7 @@ extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
|
||||
/**
|
||||
* Get a key code from a human-readable name.
|
||||
*
|
||||
* \param name the human-readable key name.
|
||||
* \param name the human-readable key name
|
||||
* \returns key code, or `SDLK_UNKNOWN` if the name wasn't recognized; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -254,10 +253,6 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
|
||||
*
|
||||
* On some platforms using this function activates the screen keyboard.
|
||||
*
|
||||
* On desktop platforms, SDL_StartTextInput() is implicitly called on SDL
|
||||
* video subsystem initialization which will cause SDL_TextInputEvent and
|
||||
* SDL_TextEditingEvent to begin emitting.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetTextInputRect
|
||||
@@ -303,10 +298,9 @@ extern DECLSPEC void SDLCALL SDL_ClearComposition(void);
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
|
||||
|
||||
/**
|
||||
* Set the rectangle used to type Unicode text inputs.
|
||||
*
|
||||
* Native input methods will place a window with word suggestions near it,
|
||||
* without covering the text being inputted.
|
||||
* Set the rectangle used to type Unicode text inputs. Native input methods
|
||||
* will place a window with word suggestions near it, without covering the
|
||||
* text being inputted.
|
||||
*
|
||||
* To start text input in a given location, this function is intended to be
|
||||
* called before SDL_StartTextInput, although some platforms support moving
|
||||
@@ -317,7 +311,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
|
||||
* any feedback.
|
||||
*
|
||||
* \param rect the SDL_Rect structure representing the rectangle to receive
|
||||
* text (ignored if NULL).
|
||||
* text (ignored if NULL)
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -341,7 +335,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void);
|
||||
/**
|
||||
* Check whether the screen keyboard is shown for given window.
|
||||
*
|
||||
* \param window the window for which screen keyboard should be queried.
|
||||
* \param window the window for which screen keyboard should be queried
|
||||
* \returns SDL_TRUE if screen keyboard is shown or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryKeycode
|
||||
* \file SDL_keycode.h
|
||||
*
|
||||
* Defines constants which identify keyboard keys and modifiers.
|
||||
*/
|
||||
@@ -32,28 +32,22 @@
|
||||
#include "SDL_scancode.h"
|
||||
|
||||
/**
|
||||
* The SDL virtual key representation.
|
||||
* \brief The SDL virtual key representation.
|
||||
*
|
||||
* Values of this type are used to represent keyboard keys using the current
|
||||
* layout of the keyboard. These values include Unicode values representing
|
||||
* the unmodified character that would be generated by pressing the key, or an
|
||||
* SDLK_* constant for those keys that do not generate characters.
|
||||
* the unmodified character that would be generated by pressing the key, or
|
||||
* an SDLK_* constant for those keys that do not generate characters.
|
||||
*
|
||||
* A special exception is the number keys at the top of the keyboard which map
|
||||
* to SDLK_0...SDLK_9 on AZERTY layouts.
|
||||
*
|
||||
* The actual values that might be set for this type are listed in the
|
||||
* SDL_KeyCode (capital C) enumeration.
|
||||
* A special exception is the number keys at the top of the keyboard which
|
||||
* map to SDLK_0...SDLK_9 on AZERTY layouts.
|
||||
*/
|
||||
typedef Sint32 SDL_Keycode;
|
||||
|
||||
#define SDLK_SCANCODE_MASK (1<<30)
|
||||
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
|
||||
|
||||
/**
|
||||
* The possible values for keycodes.
|
||||
*/
|
||||
typedef enum SDL_KeyCode
|
||||
typedef enum
|
||||
{
|
||||
SDLK_UNKNOWN = 0,
|
||||
|
||||
@@ -333,9 +327,9 @@ typedef enum SDL_KeyCode
|
||||
} SDL_KeyCode;
|
||||
|
||||
/**
|
||||
* Enumeration of valid key mods (possibly OR'd together).
|
||||
* \brief Enumeration of valid key mods (possibly OR'd together).
|
||||
*/
|
||||
typedef enum SDL_Keymod
|
||||
typedef enum
|
||||
{
|
||||
KMOD_NONE = 0x0000,
|
||||
KMOD_LSHIFT = 0x0001,
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,25 +19,23 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* WIKI CATEGORY: LoadSO */
|
||||
|
||||
/**
|
||||
* # CategoryLoadSO
|
||||
* \file SDL_loadso.h
|
||||
*
|
||||
* System-dependent library loading routines.
|
||||
* System dependent library loading routines
|
||||
*
|
||||
* Some things to keep in mind:
|
||||
*
|
||||
* - These functions only work on C function names. Other languages may have
|
||||
* name mangling and intrinsic language support that varies from compiler to
|
||||
* compiler.
|
||||
* - Make sure you declare your function pointers with the same calling
|
||||
* \li These functions only work on C function names. Other languages may
|
||||
* have name mangling and intrinsic language support that varies from
|
||||
* compiler to compiler.
|
||||
* \li Make sure you declare your function pointers with the same calling
|
||||
* convention as the actual library function. Your code will crash
|
||||
* mysteriously if you do not do this.
|
||||
* - Avoid namespace collisions. If you load a symbol from the library, it is
|
||||
* not defined whether or not it goes into the global symbol namespace for
|
||||
* the application. If it does and it conflicts with symbols in your code or
|
||||
* other shared libraries, you will not get the results you expect. :)
|
||||
* \li Avoid namespace collisions. If you load a symbol from the library,
|
||||
* it is not defined whether or not it goes into the global symbol
|
||||
* namespace for the application. If it does and it conflicts with
|
||||
* symbols in your code or other shared libraries, you will not get
|
||||
* the results you expect. :)
|
||||
*/
|
||||
|
||||
#ifndef SDL_loadso_h_
|
||||
@@ -55,7 +53,7 @@ extern "C" {
|
||||
/**
|
||||
* Dynamically load a shared object.
|
||||
*
|
||||
* \param sofile a system-dependent name of the object file.
|
||||
* \param sofile a system-dependent name of the object file
|
||||
* \returns an opaque pointer to the object handle or NULL if there was an
|
||||
* error; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -81,8 +79,8 @@ extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
|
||||
*
|
||||
* If the requested function doesn't exist, NULL is returned.
|
||||
*
|
||||
* \param handle a valid shared object handle returned by SDL_LoadObject().
|
||||
* \param name the name of the function to look up.
|
||||
* \param handle a valid shared object handle returned by SDL_LoadObject()
|
||||
* \param name the name of the function to look up
|
||||
* \returns a pointer to the function or NULL if there was an error; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -97,7 +95,7 @@ extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
|
||||
/**
|
||||
* Unload a shared object from memory.
|
||||
*
|
||||
* \param handle a valid shared object handle returned by SDL_LoadObject().
|
||||
* \param handle a valid shared object handle returned by SDL_LoadObject()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryLocale
|
||||
* \file SDL_locale.h
|
||||
*
|
||||
* Include file for SDL locale services
|
||||
*/
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryLog
|
||||
* \file SDL_log.h
|
||||
*
|
||||
* Simple log messages with categories and priorities.
|
||||
*
|
||||
@@ -29,10 +29,9 @@
|
||||
* SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
|
||||
*
|
||||
* Here's where the messages go on different platforms:
|
||||
*
|
||||
* - Windows: debug output stream
|
||||
* - Android: log output
|
||||
* - Others: standard error output (stderr)
|
||||
* Windows: debug output stream
|
||||
* Android: log output
|
||||
* Others: standard error output (stderr)
|
||||
*/
|
||||
|
||||
#ifndef SDL_log_h_
|
||||
@@ -48,20 +47,21 @@ extern "C" {
|
||||
|
||||
|
||||
/**
|
||||
* The maximum size of a log message prior to SDL 2.0.24
|
||||
* \brief The maximum size of a log message prior to SDL 2.0.24
|
||||
*
|
||||
* As of 2.0.24 there is no limit to the length of SDL log messages.
|
||||
*/
|
||||
#define SDL_MAX_LOG_MESSAGE 4096
|
||||
|
||||
/**
|
||||
* The predefined log categories
|
||||
* \brief The predefined log categories
|
||||
*
|
||||
* By default the application category is enabled at the INFO level, the
|
||||
* assert category is enabled at the WARN level, test is enabled at the
|
||||
* VERBOSE level and all other categories are enabled at the ERROR level.
|
||||
* By default the application category is enabled at the INFO level,
|
||||
* the assert category is enabled at the WARN level, test is enabled
|
||||
* at the VERBOSE level and all other categories are enabled at the
|
||||
* ERROR level.
|
||||
*/
|
||||
typedef enum SDL_LogCategory
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_CATEGORY_APPLICATION,
|
||||
SDL_LOG_CATEGORY_ERROR,
|
||||
@@ -97,9 +97,9 @@ typedef enum SDL_LogCategory
|
||||
} SDL_LogCategory;
|
||||
|
||||
/**
|
||||
* The predefined log priorities
|
||||
* \brief The predefined log priorities
|
||||
*/
|
||||
typedef enum SDL_LogPriority
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_PRIORITY_VERBOSE = 1,
|
||||
SDL_LOG_PRIORITY_DEBUG,
|
||||
@@ -114,7 +114,7 @@ typedef enum SDL_LogPriority
|
||||
/**
|
||||
* Set the priority of all log categories.
|
||||
*
|
||||
* \param priority the SDL_LogPriority to assign.
|
||||
* \param priority the SDL_LogPriority to assign
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -125,8 +125,8 @@ extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
|
||||
/**
|
||||
* Set the priority of a particular log category.
|
||||
*
|
||||
* \param category the category to assign a priority to.
|
||||
* \param priority the SDL_LogPriority to assign.
|
||||
* \param category the category to assign a priority to
|
||||
* \param priority the SDL_LogPriority to assign
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -139,8 +139,8 @@ extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
|
||||
/**
|
||||
* Get the priority of a particular log category.
|
||||
*
|
||||
* \param category the category to query.
|
||||
* \returns the SDL_LogPriority for the requested category.
|
||||
* \param category the category to query
|
||||
* \returns the SDL_LogPriority for the requested category
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -166,7 +166,7 @@ extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
|
||||
* = * \param fmt a printf() style message format string
|
||||
*
|
||||
* \param ... additional parameters matching % tokens in the `fmt` string, if
|
||||
* any.
|
||||
* any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -184,10 +184,10 @@ extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, .
|
||||
/**
|
||||
* Log a message with SDL_LOG_PRIORITY_VERBOSE.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param category the category of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any.
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -205,10 +205,10 @@ extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRI
|
||||
/**
|
||||
* Log a message with SDL_LOG_PRIORITY_DEBUG.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param category the category of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any.
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -226,10 +226,10 @@ extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING
|
||||
/**
|
||||
* Log a message with SDL_LOG_PRIORITY_INFO.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param category the category of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any.
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -247,10 +247,10 @@ extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING
|
||||
/**
|
||||
* Log a message with SDL_LOG_PRIORITY_WARN.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param category the category of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any.
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -268,10 +268,10 @@ extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING
|
||||
/**
|
||||
* Log a message with SDL_LOG_PRIORITY_ERROR.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param category the category of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any.
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -289,10 +289,10 @@ extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING
|
||||
/**
|
||||
* Log a message with SDL_LOG_PRIORITY_CRITICAL.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param category the category of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any.
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -310,11 +310,11 @@ extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STR
|
||||
/**
|
||||
* Log a message with the specified category and priority.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param priority the priority of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param category the category of the message
|
||||
* \param priority the priority of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any.
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -334,10 +334,10 @@ extern DECLSPEC void SDLCALL SDL_LogMessage(int category,
|
||||
/**
|
||||
* Log a message with the specified category and priority.
|
||||
*
|
||||
* \param category the category of the message.
|
||||
* \param priority the priority of the message.
|
||||
* \param fmt a printf() style message format string.
|
||||
* \param ap a variable argument list.
|
||||
* \param category the category of the message
|
||||
* \param priority the priority of the message
|
||||
* \param fmt a printf() style message format string
|
||||
* \param ap a variable argument list
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -359,11 +359,10 @@ extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
|
||||
*
|
||||
* This function is called by SDL when there is new text to be logged.
|
||||
*
|
||||
* \param userdata what was passed as `userdata` to
|
||||
* SDL_LogSetOutputFunction().
|
||||
* \param category the category of the message.
|
||||
* \param priority the priority of the message.
|
||||
* \param message the message being output.
|
||||
* \param userdata what was passed as `userdata` to SDL_LogSetOutputFunction()
|
||||
* \param category the category of the message
|
||||
* \param priority the priority of the message
|
||||
* \param message the message being output
|
||||
*/
|
||||
typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
|
||||
|
||||
@@ -371,9 +370,9 @@ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_
|
||||
* Get the current log output function.
|
||||
*
|
||||
* \param callback an SDL_LogOutputFunction filled in with the current log
|
||||
* callback.
|
||||
* callback
|
||||
* \param userdata a pointer filled in with the pointer that is passed to
|
||||
* `callback`.
|
||||
* `callback`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -384,8 +383,8 @@ extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *cal
|
||||
/**
|
||||
* Replace the default log output function with one of your own.
|
||||
*
|
||||
* \param callback an SDL_LogOutputFunction to call instead of the default.
|
||||
* \param userdata a pointer that is passed to `callback`.
|
||||
* \param callback an SDL_LogOutputFunction to call instead of the default
|
||||
* \param userdata a pointer that is passed to `callback`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -25,7 +25,7 @@
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/**
|
||||
* # CategoryMain
|
||||
* \file SDL_main.h
|
||||
*
|
||||
* Redefine main() on some platforms so that it is called by SDL.
|
||||
*/
|
||||
@@ -129,14 +129,14 @@
|
||||
*
|
||||
* The application's main() function must be called with C linkage,
|
||||
* and should be declared like this:
|
||||
* ```c
|
||||
* \code
|
||||
* #ifdef __cplusplus
|
||||
* extern "C"
|
||||
* #endif
|
||||
* int main(int argc, char *argv[])
|
||||
* {
|
||||
* }
|
||||
* ```
|
||||
* \endcode
|
||||
*/
|
||||
|
||||
#if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
|
||||
@@ -187,8 +187,8 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
|
||||
* \param name the window class name, in UTF-8 encoding. If NULL, SDL
|
||||
* currently uses "SDL_app" but this isn't guaranteed.
|
||||
* \param style the value to use in WNDCLASSEX::style. If `name` is NULL, SDL
|
||||
* currently uses `(CS_BYTEALIGNCLIENT \| CS_OWNDC)` regardless
|
||||
* of what is specified here.
|
||||
* currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)` regardless of
|
||||
* what is specified here.
|
||||
* \param hInst the HINSTANCE to use in WNDCLASSEX::hInstance. If zero, SDL
|
||||
* will use `GetModuleHandle(NULL)` instead.
|
||||
* \returns 0 on success, -1 on error. SDL_GetError() may have details.
|
||||
@@ -222,8 +222,8 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
/**
|
||||
* Initialize and launch an SDL/WinRT application.
|
||||
*
|
||||
* \param mainFunction the SDL app's C-style main(), an SDL_main_func.
|
||||
* \param reserved reserved for future use; should be NULL.
|
||||
* \param mainFunction the SDL app's C-style main(), an SDL_main_func
|
||||
* \param reserved reserved for future use; should be NULL
|
||||
* \returns 0 on success or -1 on failure; call SDL_GetError() to retrieve
|
||||
* more information on the failure.
|
||||
*
|
||||
@@ -238,10 +238,10 @@ extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * r
|
||||
/**
|
||||
* Initializes and launches an SDL application.
|
||||
*
|
||||
* \param argc The argc parameter from the application's main() function.
|
||||
* \param argv The argv parameter from the application's main() function.
|
||||
* \param mainFunction The SDL app's C-style main(), an SDL_main_func.
|
||||
* \return the return value from mainFunction.
|
||||
* \param argc The argc parameter from the application's main() function
|
||||
* \param argv The argv parameter from the application's main() function
|
||||
* \param mainFunction The SDL app's C-style main(), an SDL_main_func
|
||||
* \return the return value from mainFunction
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
@@ -254,8 +254,8 @@ extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_fun
|
||||
/**
|
||||
* Initialize and launch an SDL GDK application.
|
||||
*
|
||||
* \param mainFunction the SDL app's C-style main(), an SDL_main_func.
|
||||
* \param reserved reserved for future use; should be NULL.
|
||||
* \param mainFunction the SDL app's C-style main(), an SDL_main_func
|
||||
* \param reserved reserved for future use; should be NULL
|
||||
* \returns 0 on success or -1 on failure; call SDL_GetError() to retrieve
|
||||
* more information on the failure.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -32,11 +32,9 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* SDL_MessageBox flags.
|
||||
*
|
||||
* If supported will display warning icon, etc.
|
||||
* SDL_MessageBox flags. If supported will display warning icon, etc.
|
||||
*/
|
||||
typedef enum SDL_MessageBoxFlags
|
||||
typedef enum
|
||||
{
|
||||
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
|
||||
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
|
||||
@@ -48,7 +46,7 @@ typedef enum SDL_MessageBoxFlags
|
||||
/**
|
||||
* Flags for SDL_MessageBoxButtonData.
|
||||
*/
|
||||
typedef enum SDL_MessageBoxButtonFlags
|
||||
typedef enum
|
||||
{
|
||||
SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */
|
||||
SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */
|
||||
@@ -57,9 +55,9 @@ typedef enum SDL_MessageBoxButtonFlags
|
||||
/**
|
||||
* Individual button data.
|
||||
*/
|
||||
typedef struct SDL_MessageBoxButtonData
|
||||
typedef struct
|
||||
{
|
||||
Uint32 flags; /**< SDL_MessageBoxButtonFlags */
|
||||
Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */
|
||||
int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */
|
||||
const char * text; /**< The UTF-8 button text */
|
||||
} SDL_MessageBoxButtonData;
|
||||
@@ -67,12 +65,12 @@ typedef struct SDL_MessageBoxButtonData
|
||||
/**
|
||||
* RGB value used in a message box color scheme
|
||||
*/
|
||||
typedef struct SDL_MessageBoxColor
|
||||
typedef struct
|
||||
{
|
||||
Uint8 r, g, b;
|
||||
} SDL_MessageBoxColor;
|
||||
|
||||
typedef enum SDL_MessageBoxColorType
|
||||
typedef enum
|
||||
{
|
||||
SDL_MESSAGEBOX_COLOR_BACKGROUND,
|
||||
SDL_MESSAGEBOX_COLOR_TEXT,
|
||||
@@ -85,7 +83,7 @@ typedef enum SDL_MessageBoxColorType
|
||||
/**
|
||||
* A set of colors to use for message box dialogs
|
||||
*/
|
||||
typedef struct SDL_MessageBoxColorScheme
|
||||
typedef struct
|
||||
{
|
||||
SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX];
|
||||
} SDL_MessageBoxColorScheme;
|
||||
@@ -93,9 +91,9 @@ typedef struct SDL_MessageBoxColorScheme
|
||||
/**
|
||||
* MessageBox structure containing title, text, window, etc.
|
||||
*/
|
||||
typedef struct SDL_MessageBoxData
|
||||
typedef struct
|
||||
{
|
||||
Uint32 flags; /**< SDL_MessageBoxFlags */
|
||||
Uint32 flags; /**< ::SDL_MessageBoxFlags */
|
||||
SDL_Window *window; /**< Parent window, can be NULL */
|
||||
const char *title; /**< UTF-8 title */
|
||||
const char *message; /**< UTF-8 message text */
|
||||
@@ -103,7 +101,7 @@ typedef struct SDL_MessageBoxData
|
||||
int numbuttons;
|
||||
const SDL_MessageBoxButtonData *buttons;
|
||||
|
||||
const SDL_MessageBoxColorScheme *colorScheme; /**< SDL_MessageBoxColorScheme, can be NULL to use system settings */
|
||||
const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */
|
||||
} SDL_MessageBoxData;
|
||||
|
||||
/**
|
||||
@@ -130,9 +128,8 @@ typedef struct SDL_MessageBoxData
|
||||
* to stderr if you can.
|
||||
*
|
||||
* \param messageboxdata the SDL_MessageBoxData structure with title, text and
|
||||
* other options.
|
||||
* \param buttonid the pointer to which user id of hit button should be
|
||||
* copied.
|
||||
* other options
|
||||
* \param buttonid the pointer to which user id of hit button should be copied
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -171,10 +168,10 @@ extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *message
|
||||
* concern, check the return value from this function and fall back to writing
|
||||
* to stderr if you can.
|
||||
*
|
||||
* \param flags an SDL_MessageBoxFlags value.
|
||||
* \param title UTF-8 title text.
|
||||
* \param message UTF-8 message text.
|
||||
* \param window the parent window, or NULL for no parent.
|
||||
* \param flags an SDL_MessageBoxFlags value
|
||||
* \param title UTF-8 title text
|
||||
* \param message UTF-8 message text
|
||||
* \param window the parent window, or NULL for no parent
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,10 +20,9 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryMetal
|
||||
* \file SDL_metal.h
|
||||
*
|
||||
* Header file for functions to creating Metal layers and views on SDL
|
||||
* windows.
|
||||
* Header file for functions to creating Metal layers and views on SDL windows.
|
||||
*/
|
||||
|
||||
#ifndef SDL_metal_h_
|
||||
@@ -38,9 +37,9 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
|
||||
* \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
|
||||
*
|
||||
* This can be cast directly to an NSView or UIView.
|
||||
* \note This can be cast directly to an NSView or UIView.
|
||||
*/
|
||||
typedef void *SDL_MetalView;
|
||||
|
||||
@@ -91,9 +90,9 @@ extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
|
||||
* Get the size of a window's underlying drawable in pixels (for use with
|
||||
* setting viewport, scissor & etc).
|
||||
*
|
||||
* \param window SDL_Window from which the drawable size should be queried.
|
||||
* \param w Pointer to variable for storing the width in pixels, may be NULL.
|
||||
* \param h Pointer to variable for storing the height in pixels, may be NULL.
|
||||
* \param window SDL_Window from which the drawable size should be queried
|
||||
* \param w Pointer to variable for storing the width in pixels, may be NULL
|
||||
* \param h Pointer to variable for storing the height in pixels, may be NULL
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,9 +20,9 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryMisc
|
||||
* \file SDL_misc.h
|
||||
*
|
||||
* Include file for SDL API functions that don't fit elsewhere.
|
||||
* \brief Include file for SDL API functions that don't fit elsewhere.
|
||||
*/
|
||||
|
||||
#ifndef SDL_misc_h_
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryMouse
|
||||
* \file SDL_mouse.h
|
||||
*
|
||||
* Include file for SDL mouse event handling.
|
||||
*/
|
||||
@@ -41,9 +41,9 @@ extern "C" {
|
||||
typedef struct SDL_Cursor SDL_Cursor; /**< Implementation dependent */
|
||||
|
||||
/**
|
||||
* Cursor types for SDL_CreateSystemCursor().
|
||||
* \brief Cursor types for SDL_CreateSystemCursor().
|
||||
*/
|
||||
typedef enum SDL_SystemCursor
|
||||
typedef enum
|
||||
{
|
||||
SDL_SYSTEM_CURSOR_ARROW, /**< Arrow */
|
||||
SDL_SYSTEM_CURSOR_IBEAM, /**< I-beam */
|
||||
@@ -61,9 +61,9 @@ typedef enum SDL_SystemCursor
|
||||
} SDL_SystemCursor;
|
||||
|
||||
/**
|
||||
* Scroll direction types for the Scroll event
|
||||
* \brief Scroll direction types for the Scroll event
|
||||
*/
|
||||
typedef enum SDL_MouseWheelDirection
|
||||
typedef enum
|
||||
{
|
||||
SDL_MOUSEWHEEL_NORMAL, /**< The scroll direction is normal */
|
||||
SDL_MOUSEWHEEL_FLIPPED /**< The scroll direction is flipped / natural */
|
||||
@@ -90,9 +90,9 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
|
||||
* either `x` or `y`.
|
||||
*
|
||||
* \param x the x coordinate of the mouse cursor position relative to the
|
||||
* focus window.
|
||||
* focus window
|
||||
* \param y the y coordinate of the mouse cursor position relative to the
|
||||
* focus window.
|
||||
* focus window
|
||||
* \returns a 32-bit button bitmask of the current button state.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -120,9 +120,9 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
* reason to use this function, you probably want SDL_GetMouseState() instead.
|
||||
*
|
||||
* \param x filled in with the current X coord relative to the desktop; can be
|
||||
* NULL.
|
||||
* NULL
|
||||
* \param y filled in with the current Y coord relative to the desktop; can be
|
||||
* NULL.
|
||||
* NULL
|
||||
* \returns the current button state as a bitmask which can be tested using
|
||||
* the SDL_BUTTON(X) macros.
|
||||
*
|
||||
@@ -141,8 +141,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState() or since
|
||||
* event initialization. You can pass NULL for either `x` or `y`.
|
||||
*
|
||||
* \param x a pointer filled with the last recorded x coordinate of the mouse.
|
||||
* \param y a pointer filled with the last recorded y coordinate of the mouse.
|
||||
* \param x a pointer filled with the last recorded x coordinate of the mouse
|
||||
* \param y a pointer filled with the last recorded y coordinate of the mouse
|
||||
* \returns a 32-bit button bitmask of the relative button state.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -162,9 +162,9 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
* mouse when used over Microsoft Remote Desktop.
|
||||
*
|
||||
* \param window the window to move the mouse into, or NULL for the current
|
||||
* mouse focus.
|
||||
* \param x the x coordinate within the window.
|
||||
* \param y the y coordinate within the window.
|
||||
* mouse focus
|
||||
* \param x the x coordinate within the window
|
||||
* \param y the y coordinate within the window
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -184,8 +184,8 @@ extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
|
||||
* Note that this function will appear to succeed, but not actually move the
|
||||
* mouse when used over Microsoft Remote Desktop.
|
||||
*
|
||||
* \param x the x coordinate.
|
||||
* \param y the y coordinate.
|
||||
* \param x the x coordinate
|
||||
* \param y the y coordinate
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -297,14 +297,14 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
|
||||
* Also, since SDL 2.0.0, SDL_CreateSystemCursor() is available, which
|
||||
* provides twelve readily available system cursors to pick from.
|
||||
*
|
||||
* \param data the color value for each pixel of the cursor.
|
||||
* \param mask the mask value for each pixel of the cursor.
|
||||
* \param w the width of the cursor.
|
||||
* \param h the height of the cursor.
|
||||
* \param data the color value for each pixel of the cursor
|
||||
* \param mask the mask value for each pixel of the cursor
|
||||
* \param w the width of the cursor
|
||||
* \param h the height of the cursor
|
||||
* \param hot_x the X-axis location of the upper left corner of the cursor
|
||||
* relative to the actual mouse position.
|
||||
* relative to the actual mouse position
|
||||
* \param hot_y the Y-axis location of the upper left corner of the cursor
|
||||
* relative to the actual mouse position.
|
||||
* relative to the actual mouse position
|
||||
* \returns a new cursor with the specified parameters on success or NULL on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -322,9 +322,9 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
|
||||
/**
|
||||
* Create a color cursor.
|
||||
*
|
||||
* \param surface an SDL_Surface structure representing the cursor image.
|
||||
* \param hot_x the x position of the cursor hot spot.
|
||||
* \param hot_y the y position of the cursor hot spot.
|
||||
* \param surface an SDL_Surface structure representing the cursor image
|
||||
* \param hot_x the x position of the cursor hot spot
|
||||
* \param hot_y the y position of the cursor hot spot
|
||||
* \returns the new cursor on success or NULL on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
@@ -340,7 +340,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
|
||||
/**
|
||||
* Create a system cursor.
|
||||
*
|
||||
* \param id an SDL_SystemCursor enum value.
|
||||
* \param id an SDL_SystemCursor enum value
|
||||
* \returns a cursor on success or NULL on failure; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
@@ -358,7 +358,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
|
||||
* the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if
|
||||
* this is desired for any reason.
|
||||
*
|
||||
* \param cursor a cursor to make active.
|
||||
* \param cursor a cursor to make active
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -402,7 +402,7 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
|
||||
* Use this function to free cursor resources created with SDL_CreateCursor(),
|
||||
* SDL_CreateColorCursor() or SDL_CreateSystemCursor().
|
||||
*
|
||||
* \param cursor the cursor to free.
|
||||
* \param cursor the cursor to free
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,7 +23,7 @@
|
||||
#define SDL_mutex_h_
|
||||
|
||||
/**
|
||||
* # CategoryMutex
|
||||
* \file SDL_mutex.h
|
||||
*
|
||||
* Functions to provide thread synchronization primitives.
|
||||
*/
|
||||
@@ -112,8 +112,8 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Synchronization functions which can time out return this value if they time
|
||||
* out.
|
||||
* Synchronization functions which can time out return this value
|
||||
* if they time out.
|
||||
*/
|
||||
#define SDL_MUTEX_TIMEDOUT 1
|
||||
|
||||
@@ -165,7 +165,7 @@ extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
|
||||
* unlock it the same number of times before it is actually made available for
|
||||
* other threads in the system (this is known as a "recursive mutex").
|
||||
*
|
||||
* \param mutex the mutex to lock.
|
||||
* \param mutex the mutex to lock
|
||||
* \return 0, or -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -182,7 +182,7 @@ extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex) SDL_ACQUIRE(mutex);
|
||||
* This technique is useful if you need exclusive access to a resource but
|
||||
* don't want to wait for it, and will return to it to try again later.
|
||||
*
|
||||
* \param mutex the mutex to try to lock.
|
||||
* \param mutex the mutex to try to lock
|
||||
* \returns 0, `SDL_MUTEX_TIMEDOUT`, or -1 on error; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
@@ -224,7 +224,7 @@ extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex) SDL_RELEASE(mutex
|
||||
* to destroy a locked mutex, and may result in undefined behavior depending
|
||||
* on the platform.
|
||||
*
|
||||
* \param mutex the mutex to destroy.
|
||||
* \param mutex the mutex to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -256,7 +256,7 @@ typedef struct SDL_semaphore SDL_sem;
|
||||
* is 0. Each post operation will atomically increment the semaphore value and
|
||||
* wake waiting threads and allow them to retry the wait operation.
|
||||
*
|
||||
* \param initial_value the starting value of the semaphore.
|
||||
* \param initial_value the starting value of the semaphore
|
||||
* \returns a new semaphore or NULL on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
@@ -277,7 +277,7 @@ extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
|
||||
* It is not safe to destroy a semaphore if there are threads currently
|
||||
* waiting on it.
|
||||
*
|
||||
* \param sem the semaphore to destroy.
|
||||
* \param sem the semaphore to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -301,7 +301,7 @@ extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
|
||||
* This function is the equivalent of calling SDL_SemWaitTimeout() with a time
|
||||
* length of `SDL_MUTEX_MAXWAIT`.
|
||||
*
|
||||
* \param sem the semaphore wait on.
|
||||
* \param sem the semaphore wait on
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -325,7 +325,7 @@ extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
|
||||
* the semaphore doesn't have a positive value, the function immediately
|
||||
* returns SDL_MUTEX_TIMEDOUT.
|
||||
*
|
||||
* \param sem the semaphore to wait on.
|
||||
* \param sem the semaphore to wait on
|
||||
* \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait would
|
||||
* block, or a negative error code on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
@@ -349,8 +349,8 @@ extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
|
||||
* signal or error, or the specified time has elapsed. If the call is
|
||||
* successful it will atomically decrement the semaphore value.
|
||||
*
|
||||
* \param sem the semaphore to wait on.
|
||||
* \param timeout the length of the timeout, in milliseconds.
|
||||
* \param sem the semaphore to wait on
|
||||
* \param timeout the length of the timeout, in milliseconds
|
||||
* \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait does not
|
||||
* succeed in the allotted time, or a negative error code on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
@@ -369,7 +369,7 @@ extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout);
|
||||
/**
|
||||
* Atomically increment a semaphore's value and wake waiting threads.
|
||||
*
|
||||
* \param sem the semaphore to increment.
|
||||
* \param sem the semaphore to increment
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -387,7 +387,7 @@ extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
|
||||
/**
|
||||
* Get the current value of a semaphore.
|
||||
*
|
||||
* \param sem the semaphore to query.
|
||||
* \param sem the semaphore to query
|
||||
* \returns the current value of the semaphore.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
@@ -427,7 +427,7 @@ extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
|
||||
/**
|
||||
* Destroy a condition variable.
|
||||
*
|
||||
* \param cond the condition variable to destroy.
|
||||
* \param cond the condition variable to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -442,7 +442,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
|
||||
/**
|
||||
* Restart one of the threads that are waiting on the condition variable.
|
||||
*
|
||||
* \param cond the condition variable to signal.
|
||||
* \param cond the condition variable to signal
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -459,7 +459,7 @@ extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
|
||||
/**
|
||||
* Restart all threads that are waiting on the condition variable.
|
||||
*
|
||||
* \param cond the condition variable to signal.
|
||||
* \param cond the condition variable to signal
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -486,8 +486,8 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
|
||||
* This function is the equivalent of calling SDL_CondWaitTimeout() with a
|
||||
* time length of `SDL_MUTEX_MAXWAIT`.
|
||||
*
|
||||
* \param cond the condition variable to wait on.
|
||||
* \param mutex the mutex used to coordinate thread access.
|
||||
* \param cond the condition variable to wait on
|
||||
* \param mutex the mutex used to coordinate thread access
|
||||
* \returns 0 when it is signaled or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -512,10 +512,10 @@ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
|
||||
*
|
||||
* The mutex must be locked before calling this function.
|
||||
*
|
||||
* \param cond the condition variable to wait on.
|
||||
* \param mutex the mutex used to coordinate thread access.
|
||||
* \param cond the condition variable to wait on
|
||||
* \param mutex the mutex used to coordinate thread access
|
||||
* \param ms the maximum time to wait, in milliseconds, or `SDL_MUTEX_MAXWAIT`
|
||||
* to wait indefinitely.
|
||||
* to wait indefinitely
|
||||
* \returns 0 if the condition variable is signaled, `SDL_MUTEX_TIMEDOUT` if
|
||||
* the condition is not signaled in the allotted time, or a negative
|
||||
* error code on failure; call SDL_GetError() for more information.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,11 +19,17 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This is a simple file to encapsulate the OpenGL API headers.
|
||||
/**
|
||||
* \file SDL_opengl.h
|
||||
*
|
||||
* Define NO_SDL_GLEXT if you have your own version of glext.h and want
|
||||
* to disable the version included in SDL_opengl.h.
|
||||
* This is a simple file to encapsulate the OpenGL API headers.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \def NO_SDL_GLEXT
|
||||
*
|
||||
* Define this if you have your own version of glext.h and want to disable the
|
||||
* version included in SDL_opengl.h.
|
||||
*/
|
||||
|
||||
#ifndef SDL_opengl_h_
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,10 +19,11 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
/**
|
||||
* \file SDL_opengles.h
|
||||
*
|
||||
* This is a simple file to encapsulate the OpenGL ES 1.X API headers.
|
||||
*/
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifdef __IPHONEOS__
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -19,10 +19,11 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
/**
|
||||
* \file SDL_opengles2.h
|
||||
*
|
||||
* This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
|
||||
*/
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#if !defined(_MSC_VER) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryPixels
|
||||
* \file SDL_pixels.h
|
||||
*
|
||||
* Header for the enumerated pixel format definitions.
|
||||
*/
|
||||
@@ -320,10 +320,9 @@ typedef enum
|
||||
} SDL_PixelFormatEnum;
|
||||
|
||||
/**
|
||||
* The bits of this structure can be directly reinterpreted as an
|
||||
* integer-packed color which uses the SDL_PIXELFORMAT_RGBA32 format
|
||||
* (SDL_PIXELFORMAT_ABGR8888 on little-endian systems and
|
||||
* SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
|
||||
* The bits of this structure can be directly reinterpreted as an integer-packed
|
||||
* color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888
|
||||
* on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
|
||||
*/
|
||||
typedef struct SDL_Color
|
||||
{
|
||||
@@ -343,30 +342,7 @@ typedef struct SDL_Palette
|
||||
} SDL_Palette;
|
||||
|
||||
/**
|
||||
* A structure that contains pixel format information.
|
||||
*
|
||||
* Everything in the pixel format structure is read-only.
|
||||
*
|
||||
* A pixel format has either a palette or masks. If a palette is used `Rmask`,
|
||||
* `Gmask`, `Bmask`, and `Amask` will be 0.
|
||||
*
|
||||
* An SDL_PixelFormat describes the format of the pixel data stored at the
|
||||
* `pixels` field of an SDL_Surface. Every surface stores an SDL_PixelFormat
|
||||
* in the `format` field.
|
||||
*
|
||||
* If you wish to do pixel level modifications on a surface, then
|
||||
* understanding how SDL stores its color information is essential.
|
||||
*
|
||||
* For information on modern pixel color spaces, see the following Wikipedia
|
||||
* article: http://en.wikipedia.org/wiki/RGBA_color_space
|
||||
*
|
||||
* \sa SDL_ConvertSurface
|
||||
* \sa SDL_GetRGB
|
||||
* \sa SDL_GetRGBA
|
||||
* \sa SDL_MapRGB
|
||||
* \sa SDL_MapRGBA
|
||||
* \sa SDL_AllocFormat
|
||||
* \sa SDL_FreeFormat
|
||||
* \note Everything in the pixel format structure is read-only.
|
||||
*/
|
||||
typedef struct SDL_PixelFormat
|
||||
{
|
||||
@@ -394,7 +370,7 @@ typedef struct SDL_PixelFormat
|
||||
/**
|
||||
* Get the human readable name of a pixel format.
|
||||
*
|
||||
* \param format the pixel format to query.
|
||||
* \param format the pixel format to query
|
||||
* \returns the human readable name of the specified pixel format or
|
||||
* `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized.
|
||||
*
|
||||
@@ -405,12 +381,12 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
|
||||
/**
|
||||
* Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
|
||||
*
|
||||
* \param format one of the SDL_PixelFormatEnum values.
|
||||
* \param bpp a bits per pixel value; usually 15, 16, or 32.
|
||||
* \param Rmask a pointer filled in with the red mask for the format.
|
||||
* \param Gmask a pointer filled in with the green mask for the format.
|
||||
* \param Bmask a pointer filled in with the blue mask for the format.
|
||||
* \param Amask a pointer filled in with the alpha mask for the format.
|
||||
* \param format one of the SDL_PixelFormatEnum values
|
||||
* \param bpp a bits per pixel value; usually 15, 16, or 32
|
||||
* \param Rmask a pointer filled in with the red mask for the format
|
||||
* \param Gmask a pointer filled in with the green mask for the format
|
||||
* \param Bmask a pointer filled in with the blue mask for the format
|
||||
* \param Amask a pointer filled in with the alpha mask for the format
|
||||
* \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
|
||||
* possible; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -431,12 +407,12 @@ extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
|
||||
* This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't
|
||||
* possible.
|
||||
*
|
||||
* \param bpp a bits per pixel value; usually 15, 16, or 32.
|
||||
* \param Rmask the red mask for the format.
|
||||
* \param Gmask the green mask for the format.
|
||||
* \param Bmask the blue mask for the format.
|
||||
* \param Amask the alpha mask for the format.
|
||||
* \returns one of the SDL_PixelFormatEnum values.
|
||||
* \param bpp a bits per pixel value; usually 15, 16, or 32
|
||||
* \param Rmask the red mask for the format
|
||||
* \param Gmask the green mask for the format
|
||||
* \param Bmask the blue mask for the format
|
||||
* \param Amask the alpha mask for the format
|
||||
* \returns one of the SDL_PixelFormatEnum values
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -455,7 +431,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
|
||||
* allocated), and hence should not be modified, especially the palette. Weird
|
||||
* errors such as `Blit combination not supported` may occur.
|
||||
*
|
||||
* \param pixel_format one of the SDL_PixelFormatEnum values.
|
||||
* \param pixel_format one of the SDL_PixelFormatEnum values
|
||||
* \returns the new SDL_PixelFormat structure or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -468,7 +444,7 @@ extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
|
||||
/**
|
||||
* Free an SDL_PixelFormat structure allocated by SDL_AllocFormat().
|
||||
*
|
||||
* \param format the SDL_PixelFormat structure to free.
|
||||
* \param format the SDL_PixelFormat structure to free
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -481,7 +457,7 @@ extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
|
||||
*
|
||||
* The palette entries are initialized to white.
|
||||
*
|
||||
* \param ncolors represents the number of color entries in the color palette.
|
||||
* \param ncolors represents the number of color entries in the color palette
|
||||
* \returns a new SDL_Palette structure on success or NULL on failure (e.g. if
|
||||
* there wasn't enough memory); call SDL_GetError() for more
|
||||
* information.
|
||||
@@ -495,8 +471,8 @@ extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
|
||||
/**
|
||||
* Set the palette for a pixel format structure.
|
||||
*
|
||||
* \param format the SDL_PixelFormat structure that will use the palette.
|
||||
* \param palette the SDL_Palette structure that will be used.
|
||||
* \param format the SDL_PixelFormat structure that will use the palette
|
||||
* \param palette the SDL_Palette structure that will be used
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
@@ -511,10 +487,10 @@ extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
|
||||
/**
|
||||
* Set a range of colors in a palette.
|
||||
*
|
||||
* \param palette the SDL_Palette structure to modify.
|
||||
* \param colors an array of SDL_Color structures to copy into the palette.
|
||||
* \param firstcolor the index of the first palette entry to modify.
|
||||
* \param ncolors the number of entries to modify.
|
||||
* \param palette the SDL_Palette structure to modify
|
||||
* \param colors an array of SDL_Color structures to copy into the palette
|
||||
* \param firstcolor the index of the first palette entry to modify
|
||||
* \param ncolors the number of entries to modify
|
||||
* \returns 0 on success or a negative error code if not all of the colors
|
||||
* could be set; call SDL_GetError() for more information.
|
||||
*
|
||||
@@ -530,7 +506,7 @@ extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
|
||||
/**
|
||||
* Free a palette created with SDL_AllocPalette().
|
||||
*
|
||||
* \param palette the SDL_Palette structure to be freed.
|
||||
* \param palette the SDL_Palette structure to be freed
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -556,11 +532,11 @@ extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
||||
* format the return value can be assigned to a Uint16, and similarly a Uint8
|
||||
* for an 8-bpp format).
|
||||
*
|
||||
* \param format an SDL_PixelFormat structure describing the pixel format.
|
||||
* \param r the red component of the pixel in the range 0-255.
|
||||
* \param g the green component of the pixel in the range 0-255.
|
||||
* \param b the blue component of the pixel in the range 0-255.
|
||||
* \returns a pixel value.
|
||||
* \param format an SDL_PixelFormat structure describing the pixel format
|
||||
* \param r the red component of the pixel in the range 0-255
|
||||
* \param g the green component of the pixel in the range 0-255
|
||||
* \param b the blue component of the pixel in the range 0-255
|
||||
* \returns a pixel value
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -590,12 +566,12 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
|
||||
* for an 8-bpp format).
|
||||
*
|
||||
* \param format an SDL_PixelFormat structure describing the format of the
|
||||
* pixel.
|
||||
* \param r the red component of the pixel in the range 0-255.
|
||||
* \param g the green component of the pixel in the range 0-255.
|
||||
* \param b the blue component of the pixel in the range 0-255.
|
||||
* \param a the alpha component of the pixel in the range 0-255.
|
||||
* \returns a pixel value.
|
||||
* pixel
|
||||
* \param r the red component of the pixel in the range 0-255
|
||||
* \param g the green component of the pixel in the range 0-255
|
||||
* \param b the blue component of the pixel in the range 0-255
|
||||
* \param a the alpha component of the pixel in the range 0-255
|
||||
* \returns a pixel value
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -615,12 +591,12 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
|
||||
* (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
|
||||
* 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
|
||||
*
|
||||
* \param pixel a pixel value.
|
||||
* \param pixel a pixel value
|
||||
* \param format an SDL_PixelFormat structure describing the format of the
|
||||
* pixel.
|
||||
* \param r a pointer filled in with the red component.
|
||||
* \param g a pointer filled in with the green component.
|
||||
* \param b a pointer filled in with the blue component.
|
||||
* pixel
|
||||
* \param r a pointer filled in with the red component
|
||||
* \param g a pointer filled in with the green component
|
||||
* \param b a pointer filled in with the blue component
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -643,13 +619,13 @@ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
||||
* If the surface has no alpha component, the alpha will be returned as 0xff
|
||||
* (100% opaque).
|
||||
*
|
||||
* \param pixel a pixel value.
|
||||
* \param pixel a pixel value
|
||||
* \param format an SDL_PixelFormat structure describing the format of the
|
||||
* pixel.
|
||||
* \param r a pointer filled in with the red component.
|
||||
* \param g a pointer filled in with the green component.
|
||||
* \param b a pointer filled in with the blue component.
|
||||
* \param a a pointer filled in with the alpha component.
|
||||
* pixel
|
||||
* \param r a pointer filled in with the red component
|
||||
* \param g a pointer filled in with the green component
|
||||
* \param b a pointer filled in with the blue component
|
||||
* \param a a pointer filled in with the alpha component
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
@@ -665,8 +641,8 @@ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
||||
/**
|
||||
* Calculate a 256 entry gamma ramp for a gamma value.
|
||||
*
|
||||
* \param gamma a gamma value where 0.0 is black and 1.0 is identity.
|
||||
* \param ramp an array of 256 values filled in with the gamma ramp.
|
||||
* \param gamma a gamma value where 0.0 is black and 1.0 is identity
|
||||
* \param ramp an array of 256 values filled in with the gamma ramp
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* # CategoryPlatform
|
||||
* \file SDL_platform.h
|
||||
*
|
||||
* Try to get a standard set of platform defines.
|
||||
*/
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user